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It's time to guess tomorrow's balance changes!


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#176
twiffer

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Shezo wrote...

Piranha will have a major nerf and will be renamed to Tuna.


tuna are a top predator and would eat piranhas (if, ya know, piranhas lived in salt water).

#177
Guest_The Mad Hanar_*

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Piranha nerf

Particle Rifle buff

Devastator mode nerf

Typhoon nerf

Locust buff

Some random enemy buff

Modifié par The Mad Hanar, 30 juillet 2012 - 08:38 .


#178
JaimasOfRaxis

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Popular weapons nerfed
enemies pointlessly buffed for the infinity billionth time
more incremental bullsquid improvement on 1-2 guns that do nothing to fix anything

So par the course, right? Let's render this game completely unenjoyable to the veterans.

#179
Guest_MastahDisastah_*

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Nerf the capability to medigel to 1 time each week
Buff the number of the swarmers...now each sack will contain 1 billion swarmers



...and of course the long awaited collector rifle buff: rate of fire increased from 500 to 1.500.000, magazine size decreased from 28 to 1 to compensate the terrifying amount of dps

#180
Uchimura

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Leisure Muffin nerfed to Leisure Unbuttered Toast.

#181
JaimasOfRaxis

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Leisure Muffin nerfed to Leisure Unbuttered Toast.


MOTHER OF GOD, WHY?!

#182
BLACKELITE095

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Particle rifle YES
Proof 

Modifié par BLACKELITE095, 30 juillet 2012 - 08:54 .


#183
Kyerea

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Buff to Piranha and Typhoon for lulz.

Also, a fix for the Destroyer Missile Launcher.

#184
Scam_poo

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They will buff the Geth Prime Sniper Cannon of Doom.

#185
kaotician

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I'd like to see the Geth turn up on unicycles, if only to make them a little less monotonous.

#186
UKStory135

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LuckyBullet95 wrote...

UKStory135 wrote...

LuckyBullet95 wrote...

UKStory135 wrote...

Influ wrote...

N7 Piranha
- Damage decreased from [70.9-88.7] to [63.6-79.6]
- Rate of fire decreased from [150] to [120]
- Recoil increased from [2.18] to [2.62]
- Zoom recoil increased from [2.5] to [3.1]
- Spare ammo decreased from [48-64] to [32-48]


That is slightly harsh, but reasonable.  I rather see something like that than a weight increase. We have a enough heavy shotguns as it is.


I'm sure you would've said the same thing about the Krysae Nerf on paper...


No, and I explained exactly why later in the thread.  I don't want it nerfed at all, but if it is going to be nerfed. But if it has to be nerfed, I want the nerf to be reasonable.  The Krysae nerf was unreasonable because the ROF reduction took away a lot of its CC abilty.  What makes the Piranha unique is it's low weight.  Adding weight would remove a lot of its purpose, and make it an okay, but little used gun.



Actually the Piranha's purpose is that of an upgraded Scimitar... A quickfiring light assault shotgun. Doing everything stated makes it a.... light shotgun... It needs a damage nerf and maybe a clip size decrease. There is no point comparing to any other shotgun besides the Scimitar as that is the only Shotty it CAN be compared to.

The Claymore and Reegar are "one of a kind". The Wraith is an Eviscerator Upgrade. The Graal and GPS are comparative to each other (both can be fired off immediately or charged up for higher damage, GPS charge up costs more of the clip but also does more damage than Graal). The Crusader is a long range Shotgun. The Disciple
is unique in that it is a shotgun designed for power users, granted it sucks at it because of it's pathetic damage but it is technically unique. Each shotgun fills a niche with the Graal and GPS offering a slightly altered variant to fit your playstyle and some guns upgrading others.

Piranha has a higher DPS  then anything not named the Reegar in close quarters but is slaughtered by other guns at long range due to a much larger pellet spread. These guns still maintain use at CQB but the Piranha is severely handicapped at mid-to-long range without extensive upgrades from mart Choke and powers such as Devastator Mode, Marksman and Hunter Mode, all of which benefit the other "Top Tier" shotguns (Claymore, Wraith, Reegar) just as much.

A slight weight increase (not really necessary nor does it do much in terms of effecting anything in general) coupled with a damage nerf (reroll of damage buff from two weeks ago) and a decrease in clip size from 8 to 6 (plus a corresponding decrease in capacity because I HATE it when the guns Capacity isn't a multiple of it's clipsize...) and it could be balanced. The game needs slight nerfs over the course of several weeks rather than a harsh beating from the nerfbat, otherwise we get stuff like the Falcon and Krysae. Sure they needed a nerf but not to the extent they had. Now they need a slight buff just like they need a SLIGHT nerf. Balance has an equillibrium something that can't be reached with drastic changes to the weapon.


I agree with you.  Personally (If it had to be Nerfed) I would like to see the DPS be in the range of the Claymore and GPS, but keep the weight the same.  The lack of accuracy more than compensates for it's low weight.  It would still be good on Sentinels without being God Mode on Soldiers and GI's.

#187
Tre.will

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Descy_ wrote...

ToaOrka wrote...

- Krysae now only fires marshmallows.



Toa, that's OP.

Clearly enemies would be distracted by the delicious marshmallows flying to the ground near them. That would allow you to kill them all while they stand no chance of defending themselves.



I say make the Krysae shoot air.



Actually, if it was a hot map, then the cool air would feel refreshing on the enemies faces.



How do we balance this darn gun...


It could shoot imaginary bullets! 

Your character would aim the gun and make firing noises with his mouth.  "Pew, Pew, Pew!"

This would have a psychological effect on the enemies as they would believe they're being fired upon by a massive sniper rifle.

=]

#188
That Halo Dude

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-buff Particle Rifle
-remove Destroyer Missile shield penalty, keep damage the same
-Piranha weight increase
-assorted minor buffs to Uncommon weapons (Incisor recoil decrease....please?)

#189
krizalid9999

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I would reeeaaaaally like to see the geth pulse rifle buffed.
It's one of the only rare weapons to be overshadowed by common ones.
+ it looks cool and it rules in campaign , I'd love to be able to use it in online (and do damage).

Also a fix for the cheating geth is more than overdue.

#190
Mgamerz

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BLACKELITE095 wrote...

Particle rifle YES
Proof 

We'll bang OK?

#191
mikepaul

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Leisure Muffin wrote...
It's time to guess tomorrow's balance changes! Closest guess gets a super special prize! :wizard:

Because the Typhoon still kills all Bronze Banshees, Atlai, and Primes in less than one clip when carried by a Destroyer who has zero points in Missile Launcher, I expect some sort of nerf.  Not sure if it'll be the person or the weapn...

#192
Creakazoid

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That Halo Dude wrote...
-remove Destroyer Missile shield penalty, keep damage the same
-Piranha weight increase

I definitely can see one or both of these happening.

#193
MWaHa

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10% damage buff to throw.

I've been calling for this for months.

Also, BUFF THE Fagnan

#194
LiarasShield

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If Devastator mode gets nerfed

Then nerf geth hunter mode nerf fortification or make them all power duration modes it is only fair if you destroy the devastator mode and just see how much unbridled hatred that you release

#195
Leisure Muffin

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Influ wrote...

N7 Piranha
- Damage decreased from [70.9-88.7] to [63.6-79.6]
- Rate of fire decreased from [150] to [120]
- Recoil increased from [2.18] to [2.62]
- Zoom recoil increased from [2.5] to [3.1]
- Spare ammo decreased from [48-64] to [32-48]



Shut your butt

#196
Cthulu_Cuddler

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Leisure Muffin wrote...

Influ wrote...

N7 Piranha
- Damage decreased from [70.9-88.7] to [63.6-79.6]
- Rate of fire decreased from [150] to [120]
- Recoil increased from [2.18] to [2.62]
- Zoom recoil increased from [2.5] to [3.1]
- Spare ammo decreased from [48-64] to [32-48]



Shut your butt

LOLS :lol:

#197
Cthulu_Cuddler

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Tre.will wrote...

Descy_ wrote...

ToaOrka wrote...

- Krysae now only fires marshmallows.



Toa, that's OP.

Clearly enemies would be distracted by the delicious marshmallows flying to the ground near them. That would allow you to kill them all while they stand no chance of defending themselves.



I say make the Krysae shoot air.



Actually, if it was a hot map, then the cool air would feel refreshing on the enemies faces.



How do we balance this darn gun...


It could shoot imaginary bullets! 

Your character would aim the gun and make firing noises with his mouth.  "Pew, Pew, Pew!"

This would have a psychological effect on the enemies as they would believe they're being fired upon by a massive sniper rifle.

=]

*EDIT* Dead Space 2 beat you to it man :P

Modifié par Cthulu_Cuddler, 30 juillet 2012 - 11:35 .


#198
TehPwnzor52

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manbearpig654 wrote...

Javelin now ignores shield gating.


I would cry tears of joy for hours.

#199
CitizenThom

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kaotician wrote...

I'd like to see the Geth turn up on unicycles, if only to make them a little less monotonous.


If Geth Hunters weren't already using Adrenaline Module XX... Can you imagine how fast they'll become if they have unicycles as well? Image IPB

#200
gilgamesh v9

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i'll say a typhoon damage reduction, a piranha weight increase, a Particle rifle buff, and a vindicator buff, cuz they always buff that POS