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The Piranha must fall...


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#901
DNC Protoman

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Kick In The Door wrote...

NeferiusX3 wrote...

bd2eazy wrote...

aight lets stop bumping this troll post yall.


 "Negative" "All false"


"Just because I have a different opinion doesn't mean I'm trolling" 

:pinched:


Indeed.

#902
Omnifarious Nef

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Kick In The Door wrote...

NeferiusX3 wrote...

bd2eazy wrote...

aight lets stop bumping this troll post yall.


 "Negative" "All false"


"Just because I have a different opinion doesn't mean I'm trolling" 

:pinched:

Negative, Thy holy wrath shall rain down from the Heavens apon the anti-nerfers and sow a sea of balance through their kingodm.

#903
Kick In The Door

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Air Quotes wrote...

This is Protoman:

Image IPB


Hey look everybody! It's AirQuotes!

HI  AIRQUOTES!!!!!!  :happy::happy::happy::happy::happy::lol::lol::lol::lol::lol::whistle::whistle::whistle::whistle::whistle:

#904
DNC Protoman

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NeferiusX3 wrote...

Kick In The Door wrote...

NeferiusX3 wrote...

bd2eazy wrote...

aight lets stop bumping this troll post yall.


 "Negative" "All false"


"Just because I have a different opinion doesn't mean I'm trolling" 

:pinched:

Negative, Thy holy wrath shall rain down from the Heavens apon the anti-nerfers and sow a sea of balance through their kingodm.



Nary an anti-nerfer shall stand before the onslaught as their undoing will be set in stone...

#905
DullahansXMark

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NeferiusX3 wrote...

The Case
These last few weeks, a lot of talk has been going around about a particular gun: The Piranha
It stands out in its quality of very high rate of fire, large clip, low weight and high damage. So much in fact, that it seems that some people have blinded themselves looking only at its good qualities, and demand a ner.. rebalancing of the weapon.

What these people seem to forget is that its good qualities come at one particularly bad one: At arms lenght, you cannot hit the broad side of a barn with it.

In fact, its accuracy is so bad that it perfectly outweighs everything good about the gun, and lands it at a solid "okay" weapon rating overall, as its high damage: 88,7 (or a whopping 1774 damage per second) is calculated on the assumption that all pellets hit.

The Experiment
In comes the relentless horde of re-balancers: "You can spec for accuracy and put a smart choke on it! That makes you able to frikkin snipe with it." If you can show me someone actually sniping with this weapon, i would be very pleased, but untill you do, allow me to show you what it does at range:

Character: Destroyer w. accuracy spec and devastaror mode engaged = 25% more accuracy.
Weapon: Piranha X with Large Caliber Barrel V and Smart Choke V = 50% more accuracy.
Total: 75% more accuracy compared to the weapons base value.
No ammo powers, no amps were used.
All shots taken from cover.
I took a few screenshots on FB:W against the Geth, as that is something most people can relate to:

The Proof
The distance to the end wall is 24 meters, anyone with a sniper rifle will confirm that, and if not, i have snaps of that too. This means that the distance to the target is probably closer to 20 meters, but lets call it 22 for good measure. As you can see, the outline of the target does only cover 5 out of the 8 pellet holes in the wall behind him. Lets call it 6 hits on a good day, or 75% effectiveness @ 22 meters.

Image IPB

Next up is 30 meters:
It is a bit hard to see the holes in the wall, but the are most definantly there. In fact there are a lot more there than in the target - only 3 out of 8 pellets hit at this distance. With a bit of luck that could have been 4, so 50% effectiveness on a good day. By now, most AR's can do the job a lot better.

Image IPB

At 40 meters it wouldn't matter if i took a screen shot. It would only feature a target with full health, as at that distance, it would be more effective to take out the bullets and throw them.

The Conclusion
The only rational conclusion must be that there are no grounds for ajusting this weapon.

Remember that this was done with the second highest possible accuracy increase (Tsol gets slightly more) - on all other classes, these numbers could practically be cut in half(!), meaning that the Piranha is a terribly ineffective weapon outside of a set of very specific circumstances, and that there is no reason, besides some players personal oppinions, for ner... balancing it.

Doing so would render it completely useless, as the player already has to be near point blanc range in order to reap the benefits of the weapon, and by doing so is putting himself at high risk of becoming more of a liability than an asset to the team.

A little quiz
To finish up here, would anyone like to guess how many shots it takes to kill that Pyro in
the second picture? All relevant info is in the post already.

It took 5,
(FIVE!) well aimed shots.

The difficulty? Bronze.

TL;DR
The Piranha is useless @ +25 meters even with all accuracy mods. Nerfers have no case at all.

edit: Second highest accuracy increase. All shot were taken from cover.


And what did you say to this post Protoman? "Negative" "All fake"


There we go! Thanks Neferius!

OP, in the words of Depeche Mode, you are WRONG.

Modifié par DullahansXMark, 03 août 2012 - 01:28 .


#906
Guest_Air Quotes_*

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Kick In The Door wrote...

Air Quotes wrote...

This is Protoman:

Image IPB


Hey look everybody! It's AirQuotes!

HI  AIRQUOTES!!!!!!  :happy::happy::happy::happy::happy::lol::lol::lol::lol::lol::whistle::whistle::whistle::whistle::whistle:


:blink: um, hi.

#907
Seekerr047

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The piranha is pretty well balanced against troop levels, but holy poop, throw it against a brute.....on gold you can kill them as fast as they spawn. Leave it's damage overall the same, but make it less effective against armor. Put anti-material on another weapon.

#908
DNC Protoman

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DullahansXMark wrote...

NeferiusX3 wrote...

The Case
These last few weeks, a lot of talk has been going around about a particular gun: The Piranha
It stands out in its quality of very high rate of fire, large clip, low weight and high damage. So much in fact, that it seems that some people have blinded themselves looking only at its good qualities, and demand a ner.. rebalancing of the weapon.

What these people seem to forget is that its good qualities come at one particularly bad one: At arms lenght, you cannot hit the broad side of a barn with it.

In fact, its accuracy is so bad that it perfectly outweighs everything good about the gun, and lands it at a solid "okay" weapon rating overall, as its high damage: 88,7 (or a whopping 1774 damage per second) is calculated on the assumption that all pellets hit.

The Experiment
In comes the relentless horde of re-balancers: "You can spec for accuracy and put a smart choke on it! That makes you able to frikkin snipe with it." If you can show me someone actually sniping with this weapon, i would be very pleased, but untill you do, allow me to show you what it does at range:

Character: Destroyer w. accuracy spec and devastaror mode engaged = 25% more accuracy.
Weapon: Piranha X with Large Caliber Barrel V and Smart Choke V = 50% more accuracy.
Total: 75% more accuracy compared to the weapons base value.
No ammo powers, no amps were used.
All shots taken from cover.
I took a few screenshots on FB:W against the Geth, as that is something most people can relate to:

The Proof
The distance to the end wall is 24 meters, anyone with a sniper rifle will confirm that, and if not, i have snaps of that too. This means that the distance to the target is probably closer to 20 meters, but lets call it 22 for good measure. As you can see, the outline of the target does only cover 5 out of the 8 pellet holes in the wall behind him. Lets call it 6 hits on a good day, or 75% effectiveness @ 22 meters.

Image IPB

Next up is 30 meters:
It is a bit hard to see the holes in the wall, but the are most definantly there. In fact there are a lot more there than in the target - only 3 out of 8 pellets hit at this distance. With a bit of luck that could have been 4, so 50% effectiveness on a good day. By now, most AR's can do the job a lot better.

Image IPB

At 40 meters it wouldn't matter if i took a screen shot. It would only feature a target with full health, as at that distance, it would be more effective to take out the bullets and throw them.

The Conclusion
The only rational conclusion must be that there are no grounds for ajusting this weapon.

Remember that this was done with the second highest possible accuracy increase (Tsol gets slightly more) - on all other classes, these numbers could practically be cut in half(!), meaning that the Piranha is a terribly ineffective weapon outside of a set of very specific circumstances, and that there is no reason, besides some players personal oppinions, for ner... balancing it.

Doing so would render it completely useless, as the player already has to be near point blanc range in order to reap the benefits of the weapon, and by doing so is putting himself at high risk of becoming more of a liability than an asset to the team.

A little quiz
To finish up here, would anyone like to guess how many shots it takes to kill that Pyro in
the second picture? All relevant info is in the post already.

It took 5,
(FIVE!) well aimed shots.

The difficulty? Bronze.

TL;DR
The Piranha is useless @ +25 meters even with all accuracy mods. Nerfers have no case at all.

edit: Second highest accuracy increase. All shot were taken from cover.


And what did you say to this post Protoman? "Negative" "All fake"



this still pics show nothing.  any gameplay shows how dominant the Piranha is.  It's finished Tuesday.   you all know it.
There we go! Thanks Neferius!



#909
Kick In The Door

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Page 37 WOOOOHOOO!!!!!!


I don't feel the OP adequately addressed this post. 

ABjerre wrote...

The Case
These last few weeks, a lot of talk has been going around about a particular gun: The Piranha
It stands out in its quality of very high rate of fire, large clip, low weight and high damage. So much in fact, that it seems that some people have blinded themselves looking only at its good qualities, and demand a ner.. rebalancing of the weapon.

What these people seem to forget is that its good qualities come at one particularly bad one: At arms lenght, you cannot hit the broad side of a barn with it.

In fact, its accuracy is so bad that it perfectly outweighs everything good about the gun, and lands it at a solid "okay" weapon rating overall, as its high damage: 88,7 (or a whopping 1774 damage per second) is calculated on the assumption that all pellets hit.

The Experiment
In comes the relentless horde of re-balancers: "You can spec for accuracy and put a smart choke on it! That makes you able to frikkin snipe with it." If you can show me someone actually sniping with this weapon, i would be very pleased, but untill you do, allow me to show you what it does at range:

Character: Destroyer w. accuracy spec and devastaror mode engaged = 25% more accuracy.
Weapon: Piranha X with Large Caliber Barrel V and Smart Choke V = 50% more accuracy.
Total: 75% more accuracy compared to the weapons base value.
No ammo powers, no amps were used.
All shots taken from cover.

[/list]I took a few screenshots on FB:W against the Geth, as that is something most people can relate to:

The Proof
The distance to the end wall is 24 meters, anyone with a sniper rifle will confirm that, and if not, i have snaps of that too. This means that the distance to the target is probably closer to 20 meters, but lets call it 22 for good measure. As you can see, the outline of the target does only cover 5 out of the 8 pellet holes in the wall behind him. Lets call it 6 hits on a good day, or 75% effectiveness @ 22 meters.

Image IPB


Next up is 30 meters:
It is a bit hard to see the holes in the wall, but the are most definantly there. In fact there are a lot more there than in the target - only 3 out of 8 pellets hit at this distance. With a bit of luck that could have been 4, so 50% effectiveness on a good day. By now, most AR's can do the job a lot better.

Image IPB

At 40 meters it wouldn't matter if i took a screen shot. It would only feature a target with full health, as at that distance, it would be more effective to take out the bullets and throw them.

The Conclusion
The only rational conclusion must be that there are no grounds for ajusting this weapon.

Remember that this was done with the second highest possible accuracy increase (Tsol gets slightly more) - on all other classes, these numbers could practically be cut in half(!), meaning that the Piranha is a terribly ineffective weapon outside of a set of very specific circumstances, and that there is no reason, besides some players personal oppinions, for ner... balancing it. 

Doing so would render it completely useless, as the player already has to be near point blanc range in order to reap the benefits of the weapon, and by doing so is putting himself at high risk of becoming more of a liability than an asset to the team.

A little quiz
To finish up here, would anyone like to guess how many shots it takes to kill that Pyro in 
the second picture? All relevant info is in the post already. 

It took 5,
(FIVE!) well aimed shots. 

The difficulty? Bronze.

TL;DR
The Piranha is useless @ +25 meters even with all accuracy mods. Nerfers have no case at all.

edit: Second highest accuracy increase. All shot were taken from cover.


Oh and here's a link to the 10+ thread of archival evidence and proof.  Something NeferiusX3 only just introduced to this thread


Social.Bioware.com/forum/1/343/index/13419233                 

Modifié par Kick In The Door, 03 août 2012 - 01:31 .


#910
Robot_94

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if it gets nerfed, one wont be enough, youll want it nerfed again. so by the time youre through with it itll have a damage of 5,bullet capacity of 2 even though the gun clearly has 8, spare ammo of 6, accuracy of 0 and as much weight as the javellin.... rendering the gun as uselles as the kyrasae sniper rifle is now

#911
DNC Protoman

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Kick In The Door wrote...

Page 37 WOOOOHOOO!!!!!!


I don't feel the OP adequately addressed this post. 

ABjerre wrote...

The Case
These last few weeks, a lot of talk has been going around about a particular gun: The Piranha
It stands out in its quality of very high rate of fire, large clip, low weight and high damage. So much in fact, that it seems that some people have blinded themselves looking only at its good qualities, and demand a ner.. rebalancing of the weapon.

What these people seem to forget is that its good qualities come at one particularly bad one: At arms lenght, you cannot hit the broad side of a barn with it.

In fact, its accuracy is so bad that it perfectly outweighs everything good about the gun, and lands it at a solid "okay" weapon rating overall, as its high damage: 88,7 (or a whopping 1774 damage per second) is calculated on the assumption that all pellets hit.

The Experiment
In comes the relentless horde of re-balancers: "You can spec for accuracy and put a smart choke on it! That makes you able to frikkin snipe with it." If you can show me someone actually sniping with this weapon, i would be very pleased, but untill you do, allow me to show you what it does at range:

Character: Destroyer w. accuracy spec and devastaror mode engaged = 25% more accuracy.
Weapon: Piranha X with Large Caliber Barrel V and Smart Choke V = 50% more accuracy.
Total: 75% more accuracy compared to the weapons base value.
No ammo powers, no amps were used.
All shots taken from cover.

[/list]I took a few screenshots on FB:W against the Geth, as that is something most people can relate to:

The Proof
The distance to the end wall is 24 meters, anyone with a sniper rifle will confirm that, and if not, i have snaps of that too. This means that the distance to the target is probably closer to 20 meters, but lets call it 22 for good measure. As you can see, the outline of the target does only cover 5 out of the 8 pellet holes in the wall behind him. Lets call it 6 hits on a good day, or 75% effectiveness @ 22 meters.

Image IPB


Next up is 30 meters:
It is a bit hard to see the holes in the wall, but the are most definantly there. In fact there are a lot more there than in the target - only 3 out of 8 pellets hit at this distance. With a bit of luck that could have been 4, so 50% effectiveness on a good day. By now, most AR's can do the job a lot better.

Image IPB

At 40 meters it wouldn't matter if i took a screen shot. It would only feature a target with full health, as at that distance, it would be more effective to take out the bullets and throw them.

The Conclusion
The only rational conclusion must be that there are no grounds for ajusting this weapon.

Remember that this was done with the second highest possible accuracy increase (Tsol gets slightly more) - on all other classes, these numbers could practically be cut in half(!), meaning that the Piranha is a terribly ineffective weapon outside of a set of very specific circumstances, and that there is no reason, besides some players personal oppinions, for ner... balancing it. 

Doing so would render it completely useless, as the player already has to be near point blanc range in order to reap the benefits of the weapon, and by doing so is putting himself at high risk of becoming more of a liability than an asset to the team.

A little quiz
To finish up here, would anyone like to guess how many shots it takes to kill that Pyro in 
the second picture? All relevant info is in the post already. 

It took 5,
(FIVE!) well aimed shots. 

The difficulty? Bronze.

TL;DR
The Piranha is useless @ +25 meters even with all accuracy mods. Nerfers have no case at all.

edit: Second highest accuracy increase. All shot were taken from cover.


Oh and here's a link to the 10+ thread of archival evidence and proof.  Something NeferiusX3 only just introduced to this thread


Social.Bioware.com/forum/1/343/index/13419233                 



it's been addressed many times why the Piranha supporters rely on still images of someone shooting a wall.  Actual footage shows how broken the gun is. 

Bioware knows.

#912
DullahansXMark

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DNC Protoman wrote...

this still pics show nothing.  any gameplay shows how dominant the Piranha is.  It's finished Tuesday.   you all know it.


Face it, your claims hold less air than the Titanic. Our side of the argument has definitive proof that the weapon is perfectly balanced. Good luck, game-killer.

Modifié par DullahansXMark, 03 août 2012 - 01:47 .


#913
Omnifarious Nef

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DullahansXMark wrote...

DNC Protoman wrote...

this still pics show nothing.  any gameplay shows how dominant the Piranha is.  It's finished Tuesday.   you all know it.


Face it, your claims hold less water than the Titanic. Our side of the argument has definitive proof that the weapon is perfectly balanced. Good luck, game-killer.

That, was a bad analogy. The Titanic currently holds it's entire being in water.

#914
Kick In The Door

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DNC Protoman wrote...

Kick In The Door wrote...

Page 37 WOOOOHOOO!!!!!!


I don't feel the OP adequately addressed this post. 

ABjerre wrote...

The Case
These last few weeks, a lot of talk has been going around about a particular gun: The Piranha
It stands out in its quality of very high rate of fire, large clip, low weight and high damage. So much in fact, that it seems that some people have blinded themselves looking only at its good qualities, and demand a ner.. rebalancing of the weapon.

What these people seem to forget is that its good qualities come at one particularly bad one: At arms lenght, you cannot hit the broad side of a barn with it.

In fact, its accuracy is so bad that it perfectly outweighs everything good about the gun, and lands it at a solid "okay" weapon rating overall, as its high damage: 88,7 (or a whopping 1774 damage per second) is calculated on the assumption that all pellets hit.

The Experiment
In comes the relentless horde of re-balancers: "You can spec for accuracy and put a smart choke on it! That makes you able to frikkin snipe with it." If you can show me someone actually sniping with this weapon, i would be very pleased, but untill you do, allow me to show you what it does at range:

Character: Destroyer w. accuracy spec and devastaror mode engaged = 25% more accuracy.
Weapon: Piranha X with Large Caliber Barrel V and Smart Choke V = 50% more accuracy.
Total: 75% more accuracy compared to the weapons base value.
No ammo powers, no amps were used.
All shots taken from cover.

[/list]I took a few screenshots on FB:W against the Geth, as that is something most people can relate to:

The Proof
The distance to the end wall is 24 meters, anyone with a sniper rifle will confirm that, and if not, i have snaps of that too. This means that the distance to the target is probably closer to 20 meters, but lets call it 22 for good measure. As you can see, the outline of the target does only cover 5 out of the 8 pellet holes in the wall behind him. Lets call it 6 hits on a good day, or 75% effectiveness @ 22 meters.

Image IPB


Next up is 30 meters:
It is a bit hard to see the holes in the wall, but the are most definantly there. In fact there are a lot more there than in the target - only 3 out of 8 pellets hit at this distance. With a bit of luck that could have been 4, so 50% effectiveness on a good day. By now, most AR's can do the job a lot better.

Image IPB

At 40 meters it wouldn't matter if i took a screen shot. It would only feature a target with full health, as at that distance, it would be more effective to take out the bullets and throw them.

The Conclusion
The only rational conclusion must be that there are no grounds for ajusting this weapon.

Remember that this was done with the second highest possible accuracy increase (Tsol gets slightly more) - on all other classes, these numbers could practically be cut in half(!), meaning that the Piranha is a terribly ineffective weapon outside of a set of very specific circumstances, and that there is no reason, besides some players personal oppinions, for ner... balancing it. 

Doing so would render it completely useless, as the player already has to be near point blanc range in order to reap the benefits of the weapon, and by doing so is putting himself at high risk of becoming more of a liability than an asset to the team.

A little quiz
To finish up here, would anyone like to guess how many shots it takes to kill that Pyro in 
the second picture? All relevant info is in the post already. 

It took 5,
(FIVE!) well aimed shots. 

The difficulty? Bronze.

TL;DR
The Piranha is useless @ +25 meters even with all accuracy mods. Nerfers have no case at all.

edit: Second highest accuracy increase. All shot were taken from cover.


Oh and here's a link to the 10+ thread of archival evidence and proof.  Something NeferiusX3 only just introduced to this thread


Social.Bioware.com/forum/1/343/index/13419233                 



it's been addressed many times why the Piranha supporters rely on still images of someone shooting a wall.  Actual footage shows how broken the gun is. 

Bioware knows.


What footage?

Death's? There's about 20 pages on why his "experiments" were faulty and incorrect. 

Try again. 

#915
DullahansXMark

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NeferiusX3 wrote...

DullahansXMark wrote...

DNC Protoman wrote...

this still pics show nothing.  any gameplay shows how dominant the Piranha is.  It's finished Tuesday.   you all know it.


Face it, your claims hold less water than the Titanic. Our side of the argument has definitive proof that the weapon is perfectly balanced. Good luck, game-killer.

That, was a bad analogy. The Titanic currently holds it's entire being in water.


... dammit >.< How about... air-lifted Titanic? :lol:

#916
Omnifarious Nef

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DullahansXMark wrote...

NeferiusX3 wrote...

DullahansXMark wrote...

DNC Protoman wrote...

this still pics show nothing.  any gameplay shows how dominant the Piranha is.  It's finished Tuesday.   you all know it.


Face it, your claims hold less water than the Titanic. Our side of the argument has definitive proof that the weapon is perfectly balanced. Good luck, game-killer.

That, was a bad analogy. The Titanic currently holds it's entire being in water.


... dammit >.< How about... air-lifted Titanic? :lol:

Your argument holds less air than the Titanic. *Fixed*

#917
DullahansXMark

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NeferiusX3 wrote...

DullahansXMark wrote...

NeferiusX3 wrote...

DullahansXMark wrote...

DNC Protoman wrote...

this still pics show nothing.  any gameplay shows how dominant the Piranha is.  It's finished Tuesday.   you all know it.


Face it, your claims hold less water than the Titanic. Our side of the argument has definitive proof that the weapon is perfectly balanced. Good luck, game-killer.

That, was a bad analogy. The Titanic currently holds it's entire being in water.


... dammit >.< How about... air-lifted Titanic? :lol:

Your argument holds less air than the Titanic. *Fixed*


You just wait! One day they'll retrieve the Titanic, and THEN we'll see how much water it holds! XD

... but in the meantime, I'll fix my original post :P

#918
DNC Protoman

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DullahansXMark wrote...

DNC Protoman wrote...

this still pics show nothing.  any gameplay shows how dominant the Piranha is.  It's finished Tuesday.   you all know it.


Face it, your claims hold less air than the Titanic. Our side of the argument has definitive proof that the weapon is perfectly balanced. Good luck, game-killer.



I don't need luck.  tuesday the Piranha really will become balanced.

#919
DullahansXMark

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DNC Protoman wrote...

DullahansXMark wrote...

DNC Protoman wrote...

this still pics show nothing.  any gameplay shows how dominant the Piranha is.  It's finished Tuesday.   you all know it.


Face it, your claims hold less air than the Titanic. Our side of the argument has definitive proof that the weapon is perfectly balanced. Good luck, game-killer.



I don't need luck.  tuesday the Piranha really will become balanced.


IIRC someone said they actually BUFFED the Piranha. So it already is balanced, unless they didn't quite buff it enough.

You mad, bro?

#920
DNC Protoman

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DullahansXMark wrote...

DNC Protoman wrote...

DullahansXMark wrote...

DNC Protoman wrote...

this still pics show nothing.  any gameplay shows how dominant the Piranha is.  It's finished Tuesday.   you all know it.


Face it, your claims hold less air than the Titanic. Our side of the argument has definitive proof that the weapon is perfectly balanced. Good luck, game-killer.



I don't need luck.  tuesday the Piranha really will become balanced.


IIRC someone said they actually BUFFED the Piranha. So it already is balanced, unless they didn't quite buff it enough.

You mad, bro?


Oh no.  I'm actually really excited for next weeks balance changes.

#921
JustinSaneV2

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Relix28 wrote...

theillusiveman11 wrote...

It'll go from being a Piranha Shotgun to Clown Fish Shotgun.


 

3XT3RM1N4TUS wrote...

Image IPB 
Image IPB 
Image IPB

Image IPB

#922
Omnifarious Nef

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DullahansXMark wrote...

DNC Protoman wrote...

DullahansXMark wrote...

DNC Protoman wrote...

this still pics show nothing.  any gameplay shows how dominant the Piranha is.  It's finished Tuesday.   you all know it.


Face it, your claims hold less air than the Titanic. Our side of the argument has definitive proof that the weapon is perfectly balanced. Good luck, game-killer.



I don't need luck.  tuesday the Piranha really will become balanced.


IIRC someone said they actually BUFFED the Piranha. So it already is balanced, unless they didn't quite buff it enough.

You mad, bro?

Yes, there was a damage increase, yet the Typhoon recieved a damage nerf. (Making a Rev X have the same damage as a Tyhpoon X when reved up) Their methods make no sense to me! Why make an Ultra rare worse than a rare/equal to a rare?

#923
DullahansXMark

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NeferiusX3 wrote...

DullahansXMark wrote...

DNC Protoman wrote...

DullahansXMark wrote...

DNC Protoman wrote...

this still pics show nothing.  any gameplay shows how dominant the Piranha is.  It's finished Tuesday.   you all know it.


Face it, your claims hold less air than the Titanic. Our side of the argument has definitive proof that the weapon is perfectly balanced. Good luck, game-killer.



I don't need luck.  tuesday the Piranha really will become balanced.


IIRC someone said they actually BUFFED the Piranha. So it already is balanced, unless they didn't quite buff it enough.

You mad, bro?

Yes, there was a damage increase, yet the Typhoon recieved a damage nerf. (Making a Rev X have the same damage as a Tyhpoon X when reved up) Their methods make no sense to me! Why make an Ultra rare worse than a rare/equal to a rare?


As my friends and I call it, Mass Effect Logic.

You may know it as Space Magic.

#924
Omnifarious Nef

Omnifarious Nef
  • Members
  • 3 893 messages

DullahansXMark wrote...

NeferiusX3 wrote...

DullahansXMark wrote...

DNC Protoman wrote...

DullahansXMark wrote...

DNC Protoman wrote...

this still pics show nothing.  any gameplay shows how dominant the Piranha is.  It's finished Tuesday.   you all know it.


Face it, your claims hold less air than the Titanic. Our side of the argument has definitive proof that the weapon is perfectly balanced. Good luck, game-killer.



I don't need luck.  tuesday the Piranha really will become balanced.


IIRC someone said they actually BUFFED the Piranha. So it already is balanced, unless they didn't quite buff it enough.

You mad, bro?

Yes, there was a damage increase, yet the Typhoon recieved a damage nerf. (Making a Rev X have the same damage as a Tyhpoon X when reved up) Their methods make no sense to me! Why make an Ultra rare worse than a rare/equal to a rare?


As my friends and I call it, Mass Effect Logic.

You may know it as Space Magic.

To Space Magic! *Sparkle* *Sparkle* :wizard:

#925
DullahansXMark

DullahansXMark
  • Members
  • 9 557 messages

DNC Protoman wrote...

DullahansXMark wrote...

DNC Protoman wrote...

DullahansXMark wrote...

DNC Protoman wrote...

this still pics show nothing.  any gameplay shows how dominant the Piranha is.  It's finished Tuesday.   you all know it.


Face it, your claims hold less air than the Titanic. Our side of the argument has definitive proof that the weapon is perfectly balanced. Good luck, game-killer.



I don't need luck.  tuesday the Piranha really will become balanced.


IIRC someone said they actually BUFFED the Piranha. So it already is balanced, unless they didn't quite buff it enough.

You mad, bro?


Oh no.  I'm actually really excited for next weeks balance changes.


Me too. Probably for different reasons, though.