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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#25201
Eryri

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Bacteriophage wrote...

Rifneno wrote...

Bacteriophage wrote...

Everything. Bacteriophage wrote everything.


Mother of God. I don't think I've even seen Arian do one that big.


Yeah, I know. Big posts ask a lot of their readers. I tried to edit it for clarity and ease of reading, but I could only shrink it so much. It was basically a repost of a whole conversation I had on annother site. I hope the folks who slogged through the whole thing feel they at least got something out of it.


I enjoyed reading it. You make some good points. 

#25202
Samtheman63

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Lokanaiya wrote...

Quick, semi-related question: were the Harvesters ever even mentioned before ME3?

yes but before they were huskified

http://masseffect.wi.../wiki/Harvester

#25203
Xellith

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"We only harvest advanced civilisations. Leaving the younger ones alone"

I call bull***t

#25204
BleedingUranium

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Samtheman63 wrote...

Lokanaiya wrote...

Quick, semi-related question: were the Harvesters ever even mentioned before ME3?

yes but before they were huskified

http://masseffect.wi.../wiki/Harvester


Ugh. That Talk Page is the reason I hate the Mass Effect Wiki. (ME1 Codex Entry) Posted Image

#25205
Lokanaiya

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Ah, now I remember. Thanks.

#25206
munnellyladt

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Samtheman63 wrote...

Lokanaiya wrote...

Quick, semi-related question: were the Harvesters ever even mentioned before ME3?

yes but before they were huskified

http://masseffect.wi.../wiki/Harvester


That's what a harvester is?
Why don't they spawn those fire breathing things like they used to?I mean reaperfied fire breathing things.

#25207
Lokanaiya

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I don't know, but I'm glad they drop husks for melee support instead of those klixen.

#25208
Raistlin Majare 1992

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munnellyladt wrote...

Samtheman63 wrote...

Lokanaiya wrote...

Quick, semi-related question: were the Harvesters ever even mentioned before ME3?

yes but before they were huskified

http://masseffect.wi.../wiki/Harvester


That's what a harvester is?
Why don't they spawn those fire breathing things like they used to?I mean reaperfied fire breathing things.


Klixen? Possibly because the Klixen are only native to the Harvesters enviroment and the Harvester has evolved to use them and not actually a creature birthed by the Harvester (the codex entry presents this idea)

#25209
Lokanaiya

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But why not Reaperfie the Klixen also, then?

#25210
TSA_383

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Raistlin Majare 1992 wrote...

FFZero wrote...

TSA_383 wrote...


Also, has anyone read the new homeworlds comic? It raises some interesting implications about Liara and the illusive man tinkering with prothean data...


I’ve read it and it does raise some interesting implications, I wonder where Liara and TIM found out about the Prothean weapon? I find it hard to believe that no other Prothean researcher came across it before. 


My guess is that Liara found a hint of some Prothean secret hidden in the Mars Archives while sorting through the Shadow Brokers files. After all we know the Shadow Broker knew about the Reapers and the Collectors beeing Protheans, so he might have known something is in the Archive but have been unable to retrieve it yet.

Just a guess.

She reveals in the game that Glyph leads her to it, which on its own is fairly interesting. I don't trust Glyph in the slightest...

#25211
Raistlin Majare 1992

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TSA_383 wrote...

Raistlin Majare 1992 wrote...

FFZero wrote...

TSA_383 wrote...


Also, has anyone read the new homeworlds comic? It raises some interesting implications about Liara and the illusive man tinkering with prothean data...


I’ve read it and it does raise some interesting implications, I wonder where Liara and TIM found out about the Prothean weapon? I find it hard to believe that no other Prothean researcher came across it before. 


My guess is that Liara found a hint of some Prothean secret hidden in the Mars Archives while sorting through the Shadow Brokers files. After all we know the Shadow Broker knew about the Reapers and the Collectors beeing Protheans, so he might have known something is in the Archive but have been unable to retrieve it yet.

Just a guess.

She reveals in the game that Glyph leads her to it, which on its own is fairly interesting. I don't trust Glyph in the slightest...


Dosent she just say Glyph helped her sort through the files in the Archive to find it? :huh:

#25212
BleedingUranium

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TSA_383 wrote...

Raistlin Majare 1992 wrote...

FFZero wrote...

TSA_383 wrote...


Also, has anyone read the new homeworlds comic? It raises some interesting implications about Liara and the illusive man tinkering with prothean data...


I’ve read it and it does raise some interesting implications, I wonder where Liara and TIM found out about the Prothean weapon? I find it hard to believe that no other Prothean researcher came across it before. 


My guess is that Liara found a hint of some Prothean secret hidden in the Mars Archives while sorting through the Shadow Brokers files. After all we know the Shadow Broker knew about the Reapers and the Collectors beeing Protheans, so he might have known something is in the Archive but have been unable to retrieve it yet.

Just a guess.

She reveals in the game that Glyph leads her to it, which on its own is fairly interesting. I don't trust Glyph in the slightest...


I always liked the idea of Glyph being up to something, but this really adds some weight to it.

EDIT: Oh, wait, nevermind, I thought this was new information from the new comic. I'm a bit Posted Image

Modifié par BleedingUranium, 23 septembre 2012 - 04:06 .


#25213
Raistlin Majare 1992

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Lokanaiya wrote...

But why not Reaperfie the Klixen also, then?


Ask the Reapers...

But maybe the Klixen were too time consuming to capture in a large enough number.

Or another possibility is tat the Reapers solely go for creatures of a certain intelligence. Harvesters are hinted at having at least some measure of Intelligence going from the way they drop the Klixen on its prety as shock troops, but Klixen are nothing more than animals.

Though that would make you wonder what exactly in the Intelligence the Reapers seek as they clearly reduce that Intelliegnce to zero or near zero when converting them...

#25214
Bacteriophage

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Bill Casey wrote...
It is material...

Before the starchild, Shepard wanted to use the crucible to destroy the reapers...
Now he doesn't...

Successful mind**** is successful...

I would agree that it was poor (and perhaps spitefull) writing to not allow the Refuse option to have a 'sucsessful' outcome as at least a possibility. But doesn't part of the strength of the IT lie in the assertion that ther is MUCH more going on storywise that what we are presented at a surface level?

jojon2se wrote...
FWIW; In spite of Shepard speaking in absolute hard terms in a few places, my impression of Shepard, as played by me - one guy, has always, throughout the trilogy, been to if-at-all-possible-try-to-save-them-all_TM, including the reapers themselves, or rather what traces may or may not remain of their originating species.

Because of this, the There-can-only-be-destroy-because-that's-what-Shepard-came-for angle on clue-ing the player in, doesn't work with me and never could.
This does not make me more susceptible to the lure of Synthesis et al -- it just (for me) ruins Destroy as a metaphor for rejecting Reaper doctrine and actually sees it as just as much an element of reaper doctrine as the other two: accepting that you have to kill your friends to reach your goal and that's a fair price, all things considered. -I could imagine a Shepard taking that path into indoctrination later committing some rather nasty things in "the real world" and believing it all justified...

All three of the original ending choices' rational and the Starchild's logic strike me as variations of Utilitarianism gone rabid. The greatest good for the greatest number of people depending on your particulat flavor of 'good'. They are, to me, a cationary tale as to why Utilitarianism can be an extremly dangerous philosophy that allows one to commit atrocities in the name of the 'general good'.

#25215
Eryri

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Bacteriophage wrote...

All three of the original ending choices' rational and the Starchild's logic strike me as variations of Utilitarianism gone rabid. The greatest good for the greatest number of people depending on your particulat flavor of 'good'. They are, to me, a cationary tale as to why Utilitarianism can be an extremly dangerous philosophy that allows one to commit atrocities in the name of the 'general good'.


Some very interesting food for thought here. This is why this, is my favourite thread. The quality of analysis we get here, really stands out.

Modifié par Eryri, 23 septembre 2012 - 04:19 .


#25216
Raistlin Majare 1992

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Bacteriophage wrote...



Bill Casey wrote...
It is material...

Before the starchild, Shepard wanted to use the crucible to destroy the reapers...
Now he doesn't...

Successful mind**** is successful...

I would agree that it was poor (and perhaps spitefull) writing to not allow the Refuse option to have a 'sucsessful' outcome as at least a possibility. But doesn't part of the strength of the IT lie in the assertion that ther is MUCH more going on storywise that what we are presented at a surface level?

jojon2se wrote...
FWIW; In spite of Shepard speaking in absolute hard terms in a few places, my impression of Shepard, as played by me - one guy, has always, throughout the trilogy, been to if-at-all-possible-try-to-save-them-all_TM, including the reapers themselves, or rather what traces may or may not remain of their originating species.

Because of this, the There-can-only-be-destroy-because-that's-what-Shepard-came-for angle on clue-ing the player in, doesn't work with me and never could.
This does not make me more susceptible to the lure of Synthesis et al -- it just (for me) ruins Destroy as a metaphor for rejecting Reaper doctrine and actually sees it as just as much an element of reaper doctrine as the other two: accepting that you have to kill your friends to reach your goal and that's a fair price, all things considered. -I could imagine a Shepard taking that path into indoctrination later committing some rather nasty things in "the real world" and believing it all justified...

All three of the original ending choices' rational and the Starchild's logic strike me as variations of Utilitarianism gone rabid. The greatest good for the greatest number of people depending on your particulat flavor of 'good'. They are, to me, a cationary tale as to why Utilitarianism can be an extremly dangerous philosophy that allows one to commit atrocities in the name of the 'general good'.


Refuse is an oddball in the entire choice sequence and in regards to IT it can swing both ways.

I personally like to place the choices in a sequence going from what i percieve as best choice to worst choice. My sequence on this is: Destroy, Reject, Control. Synthesis.

I have little doubt Destroy is the best option. It is hammered into your head repeatedly taht this war cannot be won without losses, without sacrifice, (just look at most of the conversations with garrus concerning Palavan and the "cold calculus of war" for an example) but that is what Control and Synthesis claim can be done. Everyone and their mother (almost) also tells you this in some form throughout the game.

"Treat them as you would any other enemy. Show no quarter, mercy or weakness" - Samara.

"He is wrong, dead Reapers are how we win this," - Hacket.

"Everyone knows what is going to happen. You are gonna kick some Reaper ass thats what you do," - Joker.

"Go out there and give them hell, you were born to do this," - Garrus.

This is just the quotes i could remember from the top of my head.

Essentially going by my own belief that choosing Control or Synthesis might not be instant gameover Indoctrination of Shepard, but that certain events and choices in the past can save him, each choice would require progressively more drastic measures and/or greater losses to have Shepard break free.

The Rachni Queen I have brought up a few times over the past few pages is one such potential way of saving Shepard.

But ultimately we just have to wait and see.

Modifié par Raistlin Majare 1992, 23 septembre 2012 - 04:25 .


#25217
munnellyladt

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Raistlin Majare 1992 wrote...

munnellyladt wrote...

Samtheman63 wrote...

Lokanaiya wrote...

Quick, semi-related question: were the Harvesters ever even mentioned before ME3?

yes but before they were huskified

http://masseffect.wi.../wiki/Harvester


That's what a harvester is?
Why don't they spawn those fire breathing things like they used to?I mean reaperfied fire breathing things.


Klixen? Possibly because the Klixen are only native to the Harvesters enviroment and the Harvester has evolved to use them and not actually a creature birthed by the Harvester (the codex entry presents this idea)

So then the harvesters eat them?

#25218
Samtheman63

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munnellyladt wrote...

Raistlin Majare 1992 wrote...

munnellyladt wrote...

Samtheman63 wrote...

Lokanaiya wrote...

Quick, semi-related question: were the Harvesters ever even mentioned before ME3?

yes but before they were huskified

http://masseffect.wi.../wiki/Harvester


That's what a harvester is?
Why don't they spawn those fire breathing things like they used to?I mean reaperfied fire breathing things.


Klixen? Possibly because the Klixen are only native to the Harvesters enviroment and the Harvester has evolved to use them and not actually a creature birthed by the Harvester (the codex entry presents this idea)

So then the harvesters eat them?

no, basically they are mates, the harvester gives them a lift now and then

#25219
BleedingUranium

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Bacteriophage wrote...



Bill Casey wrote...
It is material...

Before the starchild, Shepard wanted to use the crucible to destroy the reapers...
Now he doesn't...

Successful mind**** is successful...

I would agree that it was poor (and perhaps spitefull) writing to not allow the Refuse option to have a 'sucsessful' outcome as at least a possibility. But doesn't part of the strength of the IT lie in the assertion that ther is MUCH more going on storywise that what we are presented at a surface level?

jojon2se wrote...
FWIW; In spite of Shepard speaking in absolute hard terms in a few places, my impression of Shepard, as played by me - one guy, has always, throughout the trilogy, been to if-at-all-possible-try-to-save-them-all_TM, including the reapers themselves, or rather what traces may or may not remain of their originating species.

Because of this, the There-can-only-be-destroy-because-that's-what-Shepard-came-for angle on clue-ing the player in, doesn't work with me and never could.
This does not make me more susceptible to the lure of Synthesis et al -- it just (for me) ruins Destroy as a metaphor for rejecting Reaper doctrine and actually sees it as just as much an element of reaper doctrine as the other two: accepting that you have to kill your friends to reach your goal and that's a fair price, all things considered. -I could imagine a Shepard taking that path into indoctrination later committing some rather nasty things in "the real world" and believing it all justified...

All three of the original ending choices' rational and the Starchild's logic strike me as variations of Utilitarianism gone rabid. The greatest good for the greatest number of people depending on your particulat flavor of 'good'. They are, to me, a cationary tale as to why Utilitarianism can be an extremly dangerous philosophy that allows one to commit atrocities in the name of the 'general good'.


But destroy plays to the themes throughout the series, "Victory through sacrifice" and "The right choice is usually not the easy one". Saving the council, Arrival, and most of ME3 come to mind. EDI and the Geth said they'd rather die than let the Reapers win, everyone who's not indoctrinated would. The only reason you're hesitating is because you're the one killing the Geth, which for me doesn't change the end result.

IT or literal, Refuse is giving up, and I think it's the last choice Shepard would pick. No matter how you play Shepard, Shepard is always the kind of person that does stuff, especially when it counts.

In a literal end, there's no reason to pick refuse whatsoever. There's also no reason to pick destroy, but even just between those two, either the Geth die, or the Geth and everyone else in the Galaxy dies.

In an IT end, the way I see it is Refuse is not being able to break out of the indoctrination attempt, but not falling for it either. It's pretty much exactly like getting stuck in Limbo in Inception. You're stuck in the dream, and never wake up. The mirror of the refuse end and a part from Leviathan reinforces this perspective.

Modifié par BleedingUranium, 23 septembre 2012 - 04:31 .


#25220
D.Sharrah

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BleedingUranium wrote...

D.Sharrah wrote...

Andromidius wrote...

snip...

I always loved this little bit of lore in ME1.  And its even a bit ambigeous whether or not that it was Protheans doing the experiments.  The 'red eye' part especially sounds a lot like an Occulus - a Reaper drone.


They do even throw us a bone back to this in ME 3, when Javik comments that Shep is a fine soldier even though he evolved from living in a cave...

Edit: So I would say that it was most likely Prothean.


What I got out of it was that he was implanted by Protheans with some brain-recording-device, and later gets killed by a Reaper/Occulus. And for those who want to argue that the Reapers left humans alone, well, not only was that Starbinger that said that, right before that he said something else untrue Posted Image

Wait, scratch all that, it was definitely this guy!


Ahhh...very good point.  Makes you kinda of wonder if he was targetted b/c he had been implanted with "Prothean" tech and seen as part of that cycle or if the reapers just wanna reap...

#25221
D.Sharrah

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Lokanaiya wrote...

But why not Reaperfie the Klixen also, then?


I remember there being a great thread posted by someone that discussed this in more detail...basically the premise was save the Rachni Queen and you have the same "reaperized forces in ME 3 as now", but if you killed the Queen you would have to face "reaperized Klixen"...sounded pretty reasonable to me.

#25222
BleedingUranium

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D.Sharrah wrote...

BleedingUranium wrote...

D.Sharrah wrote...

Andromidius wrote...

snip...

I always loved this little bit of lore in ME1.  And its even a bit ambigeous whether or not that it was Protheans doing the experiments.  The 'red eye' part especially sounds a lot like an Occulus - a Reaper drone.


They do even throw us a bone back to this in ME 3, when Javik comments that Shep is a fine soldier even though he evolved from living in a cave...

Edit: So I would say that it was most likely Prothean.


What I got out of it was that he was implanted by Protheans with some brain-recording-device, and later gets killed by a Reaper/Occulus. And for those who want to argue that the Reapers left humans alone, well, not only was that Starbinger that said that, right before that he said something else untrue Posted Image

Wait, scratch all that, it was definitely this guy!


Ahhh...very good point.  Makes you kinda of wonder if he was targetted b/c he had been implanted with "Prothean" tech and seen as part of that cycle or if the reapers just wanna reap...


Hmm, that could explain the Harvesters too. They were supposed to be in ME1, but were cut, along with their Codex entry, that talked about them being genetically engineered. Here (Bottom of page).

#25223
RavenEyry

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BleedingUranium wrote...

Hmm, that could explain the Harvesters too. They were supposed to be in ME1, but were cut, along with their Codex entry, that talked about them being genetically engineered. Here (Bottom of page).

It would make more sense for them to be genetically engineered by reapers (through collectors perhaps) than naturally evolving to carry around minions which may not even be from the same home world.

#25224
BleedingUranium

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D.Sharrah wrote...

Lokanaiya wrote...

But why not Reaperfie the Klixen also, then?


I remember there being a great thread posted by someone that discussed this in more detail...basically the premise was save the Rachni Queen and you have the same "reaperized forces in ME 3 as now", but if you killed the Queen you would have to face "reaperized Klixen"...sounded pretty reasonable to me.


If that was ever planned, it was most likely cut due to time. Bioware did say that they wanted, if you'd killed the Rachni, to have them not appear at all, and have a completely different alternate mission to Grunt's as well.

#25225
byne

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BleedingUranium wrote...

Hmm, that could explain the Harvesters too. They were supposed to be in ME1, but were cut, along with their Codex entry, that talked about them being genetically engineered. Here (Bottom of page).


Dont be silly. We cant believe that information! It was taken directly from the game, and we know that makes it non-canon!