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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#25776
paxxton

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It's Choose Wisely Friday this week!

#25777
Guest_Sareth Cousland_*

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magnetite wrote...

If TIM admits the Reapers aren't controlling him, who else could it be? :happy:


Regarding that scene... a few minutes later, the starchild will say about TIM "he could never have taken control, because we already controlled him". If that is the case, TIM's scene with Anderson and Shepard is an attempt of Reaper control in all interpretations. Even literalists who trust the starchild should be wary of the ending choices as the starchild indirectly admits that the reapers tried to indoctrinate Shepard just a few minutes earlier.

#25778
Gwyphon

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paxxton wrote...

It's Choose Wisely Friday this week!

:D

#25779
TSA_383

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Rifneno wrote...

Why does Shepard get indoctrinated eyes in control/synthesis? Because bad writing!
Why does Shepard survive destroy's cataclysmic explosion? Because bad writing!
Why did they give Arrival and Retribution dialogue about dreams being part of indoctrination and then write Shepard having weird Reaper dreams? Because bad writing!
Why is synthesis so retarded that Disney wouldn't do such an angle citing that even children understand the most basic scientific laws? Because bad writing!

Everything's just bad writing! My taxes are too high because BW's bad writing! Herp a derp!

You should make this post its own topic - we could all sit back and roast marshmallows on the flame war.

BleedingUranium wrote...

spotlessvoid wrote...

paxxton wrote...

Shepard surviving thermonuclear explosion isn't bad writing. It's sheer brilliance. BioWare throws it into the player's face that the ending isn't real. What else does anyone need? Posted Image

Actually, the literalist win this one. Red x shaped force field protects Shepard

Posted Image

Clearly


What I find amazing is that a picture actually had to be made for this Posted Image

 
Never underestimate the power of stupid people in large groups...

#25780
RavenEyry

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Rifneno wrote...

Why does Shepard get indoctrinated eyes in control/synthesis? Because bad writing!
Why does Shepard survive destroy's cataclysmic explosion? Because bad writing!
Why did they give Arrival and Retribution dialogue about dreams being part of indoctrination and then write Shepard having weird Reaper dreams? Because bad writing!
Why is synthesis so retarded that Disney wouldn't do such an angle citing that even children understand the most basic scientific laws? Because bad writing!

Everything's just bad writing! My taxes are too high because BW's bad writing! Herp a derp!

What was that quote? "How many coincidences does it take to make a pattern?" Something like that, it's highly appropriate.

#25781
gunslinger_ruiz

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Miracleofsound made an "extended cut" edition of his TAKE IT BACK ME3 song for those interested, I liked it before but sounds even better. Still prefer his "Normandy" song.

And this is off topic, but he made a RISE - Dark Knight Rises song and it's just as epic as it should be.

Modifié par gunslinger_ruiz, 25 septembre 2012 - 10:30 .


#25782
Solaxe

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RavenEyry wrote...


What was that quote? "How many coincidences does it take to make a pattern?" Something like that, it's highly appropriate.


You underestimate the power of BioWare to screw up everything.

#25783
401 Kill

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Solaxe wrote...

RavenEyry wrote...


What was that quote? "How many coincidences does it take to make a pattern?" Something like that, it's highly appropriate.


You underestimate the power of BioWare to screw up everything.

You underestimate the power of Bioware to make a great game.

#25784
RavenEyry

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Funny because they've never screwed up even nearly as badly before (First, not personally liking DA2 doesn't mean it screwed up, second DA is made by different people anyway)

#25785
Raistlin Majare 1992

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RavenEyry wrote...

Funny because they've never screwed up even nearly as badly before (First, not personally liking DA2 doesn't mean it screwed up, second DA is made by different people anyway)


Agree on that. DA2 had some flaws (reused areas beeing the worst) but it did not have nearly the complete story and lore **** up the ME3 ending is.

#25786
FFZero

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RavenEyry wrote...

Funny because they've never screwed up even nearly as badly before (First, not personally liking DA2 doesn't mean it screwed up, second DA is made by different people anyway)


Honestly even though I wasn’t a fan of DA2 it wasn’t a bad game, it was just average. There was nothing fundamentally wrong with it, it just fell flat in the story department and other areas.

#25787
ElSuperGecko

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RavenEyry wrote...

Rifneno wrote...
Everything's just bad writing! My taxes are too high because BW's bad writing! Herp a derp!

What was that quote? "How many coincidences does it take to make a pattern?" Something like that, it's highly appropriate.


There's an old military saying...

"Once is bad luck,  twice is coincidence, three times is enemy action".

Mass Effect 3 seems to be chock-full of little coincidences, hints and suggestions to me...

Modifié par ElSuperGecko, 25 septembre 2012 - 11:30 .


#25788
Rifneno

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Raistlin Majare 1992 wrote...

Okay I think I formulated that badly.

Vigil was the VI watching over the scientists as they were in cryosleep, he could have been programmed with acess to the beacon network so that he could observe and gather data on the Reapers even as the scientists sleept. That data then became the base for Vigils programmed understanding of the Reapers and Indoctrination when the scientists woke up.


Again... It said the message was sent out after the Reapers were satisfied they'd wiped out the Protheans and returned to dark space.

Also Vigil probably also monitored their communications when they found that broken warning message, there is some dialogue there. I know it is still strange which is why I suggested he might have used other methods of understanding in addition to observing them.


And why didn't Vigil simply speak in Prothean? Shepard can understand it because of the cipher. There was no reason for such a ridiculous excuse of Vigil speaking perfect English. Shepard could simply have given the squadmates a quick rundown of what Vigil said for their dialogue. It was completely unnecessary, completely unbelievable, and yet they put it in.

In regards to the magic disc it is true we dont know the specifics of what it did, but we also have to remember the Protheans were way ahead of the Current cycle tech wise. They had constructed a Mass Relay and they probably had extensive studies of the Citadel and the Keepers as well. If any major secrets or such were found regarding the Citadel it probably ended up on Ilos for the scientists there to study and work with. Possibly the Scientists recogniced after they woke up that a later cycle might need some sort of override program and left it with Vigil.


No. It was quite clear that the Protheans had no idea the Citadel was a mass relay. They definitely wouldn't have had a control program that they could leave in a convenient spot just in case someone needed it in 50,000 years.

In regards to Ilos strange Cataclysm I cant say much. Might have been natural as had it been the Reapers no building more than 2 feet tall had been left standing...and we can be pretty sure it wasent the Reapers as no matter how you look at it the "magic disc" and Sovereigns defeat was a definitive setback for them.


LOL. Sure, it was a completely unknown form of natural disaster that managed to kill all animal life on the planet while sparing the plantlife. Google "The Great Dying" sometime and see what animal life can survive. And then factor in that this is fiction and everything that happens happens because a storyteller decided it should happen.

FFZero wrote...

RavenEyry wrote...

Funny because they've never screwed up even nearly as badly before (First, not personally liking DA2 doesn't mean it screwed up, second DA is made by different people anyway)


Honestly even though I wasn’t a fan of DA2 it wasn’t a bad game, it was just average. There was nothing fundamentally wrong with it, it just fell flat in the story department and other areas.


The game was garbage. It was wall to wall But Thou Must!'s and railroading interrupted only by the occasional retcon. I remember how cute it was that we'd always see posts by people after their first playthrough wondering "I wonder if I did this or that differently..." It was cute because the answer was always the same: it wouldn't matter. Sided with or against the qunari? No difference. Did any number of things that might effect mama Hawke's fate? Head sewn onto a corpse stumbling around comically while you fight the madman that did it no matter what. Didn't help Anders? Even reported his activities in the Chantry to the templars? Doesn't matter, still goes boom. Supported the templars or the mages? Doesn't matter, exact same outcome. Pretty much anything you do... exact same outcome. DA2 was trash. I don't know how its devs still have jobs, I seriously have no idea.

#25789
RavenEyry

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I don't think railroading when it fits the themes of the game is a bad thing personally.

#25790
Restrider

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Isn't the outcome throughout ME 3 also the same regardless what you have chosen before?
The only exceptions being the outcome of the Genophage and Rannoch arc. Oh, and of course RGB are -if taken literally- fundamentally different.
But the choices regarding:
-the council (hoped for what we got and some kind of human tyranny)
-terra firma party
-the rachni
-the info about cerberus we give the alliance or the shadow broker in ME1 (though this does not matter anymore since LOTSB)
-the info about cerberus we give the alliance or cerberus (or keep for ourself, what I always did) in ME2
-collector base decision (this has only a marginal effect; i kind of hoped for the possibility to play as cerberus agent in me3)

As you can see, the only fleshed-out arc with the consequences mattering are Genophage and Rannoch.

#25791
Raistlin Majare 1992

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Rifneno:

2 things in regards to what you said:

1: I was never referring to the message sent out I was merely setting up a plausible explanation as to how Vigil could know about the Reapers and Indoctrination despite Ilos being isolated.

2: I am well aware the Protheans were not aware that the Citadel was a relay, but like the current cycle they were aware that the Citadel was the relay hub and probably tried to figure out more about it. Just like the current cycle they could also operate the stations arms aka they had some kind of access to its systems.

A program or data file or whatever designed to shut down all access to the Citadel systems temporarily except from the console it is used from or however it does would have its uses in such a case, it is even logical why such a program would be found on Ilos. Ilos represents a backdoor into the Citadel.

Should the citadel fall to an enemy it would be impossible to recapture it once the arms closed, but a backdoor like the Relay on Ilos and a data file to override system control would allow the Protheans to easily recapture the Citadel should it fall to an enemy.  

Off course that plan requires an active relay network and preparation something the Reapers completely removed from them in a matter of moments.

Not saying this is how it is, but it is an idea on how to explain some of the things Vigil said and did. One has to
remember he didn't have time to give us the complete breakdown of everything that happened at the fall, just what might be important.

Also again no matter how you twist and turn it, the battle of the Citadel was a loss for the Reapers. It slowed down the cycle and deprived them of their sudden strike as well as easy access to the Citadel. There is no gain to outweigh this.

Which is why if there really was manipulation at play I say it had to have come from the Leviathans, not the
Reapers.

Modifié par Raistlin Majare 1992, 25 septembre 2012 - 03:18 .


#25792
Raistlin Majare 1992

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Restrider wrote...

Isn't the outcome throughout ME 3 also the same regardless what you have chosen before?
The only exceptions being the outcome of the Genophage and Rannoch arc. Oh, and of course RGB are -if taken literally- fundamentally different.
But the choices regarding:
-the council (hoped for what we got and some kind of human tyranny)
-terra firma party
-the rachni
-the info about cerberus we give the alliance or the shadow broker in ME1 (though this does not matter anymore since LOTSB)
-the info about cerberus we give the alliance or cerberus (or keep for ourself, what I always did) in ME2
-collector base decision (this has only a marginal effect; i kind of hoped for the possibility to play as cerberus agent in me3)

As you can see, the only fleshed-out arc with the consequences mattering are Genophage and Rannoch.


The Rachni choice essentially also means the difference bewteen the Rachni living on or dying out. Sparing the fake queen results in her turning on you and you loose some assets. Still, had hoped for so much more.

#25793
Restrider

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Since it was ignored the last time:

I have several things to point out about Udina.
First of all, I want to show further scenes with the so-called Udina fist:
Udina's epic speech.

Furthermore, I recently saw the ultra renegade ending of ME 1 and Udina appears to have a similar ideology like Cerberus. This kind of foreshadows Udina's choice to work with Cerberus during the Citadel Coup, though the amount of his responsibility is still unkown.
Do you think his coorperation witch Cerberus was a desperate act after the events on Earth at the beginning of ME 3 and the other council races defying humanity? Or do you think that he had this kind of agenda long before the reapers invaded the Sol system?

Edit: I'd like to share with you one comment about this videos that made me really laugh:
"Who is that bad@ass and what did he do to Udina?"

#25794
paxxton

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Restrider wrote...

Since it was ignored the last time:

I have several things to point out about Udina.
First of all, I want to show further scenes with the so-called Udina fist:
Udina's epic speech.

Furthermore, I recently saw the ultra renegade ending of ME 1 and Udina appears to have a similar ideology like Cerberus. This kind of foreshadows Udina's choice to work with Cerberus during the Citadel Coup, though the amount of his responsibility is still unkown.
Do you think his coorperation witch Cerberus was a desperate act after the events on Earth at the beginning of ME 3 and the other council races defying humanity? Or do you think that he had this kind of agenda long before the reapers invaded the Sol system?

Edit: I'd like to share with you one comment about this videos that made me really laugh:
"Who is that bad@ass and what did he do to Udina?"


Note the music playing in the Renegade ending, not other than the Sovereign theme.

Modifié par paxxton, 25 septembre 2012 - 01:41 .


#25795
Restrider

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Yeah, I noticed that, but it also plays in the endings, where the council survives (though I have to admit that in this case, the music used is kind of not that fitting such as in the renegade ending).

Anyways, the question about Udina's goals remain still unanswered. As you can see in the renegade ending of ME1, he had ambitious plans for humanity that kind of overlap with Cerberus' ideology.

#25796
DoomsdayDevice

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BansheeOwnage wrote...
I've never seen an IT troll. What would it be like? Posted Image


I suddenly realized what it would be like when I was browsing the rest of the board, out of sheer boredom. Reading an ultra-serious Synthesis support thread, I almost couldn't resist posting this in it:

Posted Image

:o

Seriously though, those synthesis support threads are just... I... I have no words. Not enough facepalm in the world.

Does anyone else feel the same way, or am I just being an IT a-hole?

#25797
RavenEyry

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There was a long running thread by someone who supported synthesis in principle but thought the in game portrayal was understandably unpopular. That person seemed to be a supporter who wasn't a nutter, so that makes one.

#25798
paxxton

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Restrider wrote...

Yeah, I noticed that, but it also plays in the endings, where the council survives (though I have to admit that in this case, the music used is kind of not that fitting such as in the renegade ending).

Anyways, the question about Udina's goals remain still unanswered. As you can see in the renegade ending of ME1, he had ambitious plans for humanity that kind of overlap with Cerberus' ideology.


I guess a brainwashed person loses his or her self-confidence to some degree. Indeed, during the meeting of the Council in ME3 Udina seems subdued. But his homeworld is being devastated and his political "friends" on Arcturus have all been killed, so maybe that's part of the reason. He regains some of his usual jerkiness during the final scene of the Coup.

Modifié par paxxton, 25 septembre 2012 - 02:33 .


#25799
Arashi08

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Raistlin Majare 1992 wrote...



Rifneno:

2 things in regards to what you said:

1: I was never referring to the message
sent out I was merely setting up a plausible explanation as to how Vigil could
know about the Reapers and Indoctrination despite Ilos being isolated.

2: I am well aware the Protheans were not
aware that the Citadel was a relay, but like the current cycle they were aware
that the Citadel was the relay hub and probably tried to figure out more about
it. Just like the current cycle they could also operate the stations arms aka
they had some kind of access to its systems.

A program or data file or whatever designed
to shut down all access to the Citadel systems temporarily except from the console
it is used from or however it does would have its uses in such a case, it is
even logical why such a program would be found on Ilos. Ilos represents a
backdoor into the Citadel.

Should the citadel fall to an enemy it
would be impossible to recapture it once the arms closed, but a backdoor like
the Relay on Ilos and a data file to override system control would allow the
Protheans to easily recapture the Citadel should it fall to an enemy.  

Off course that plan requires an active
relay network and preparation something the Reapers completely removed from
them in a matter of moments.

Not saying this is how it is, but it is an
idea on how to explain some of the things Vigil said and did. One has to
remember he didn't have time to give us the complete breakdown of everything
that happened at the fall, just what might be important.

Also again no matter how you twist and turn
it, the battle of the Citadel was a loss for the Reapers. It slowed down the
cycle and deprived them of their sudden strike as well as easy access to the
Citadel. There is no gain to outweigh this.

Which is why if there really was
manipulation at play I say it had to have come from the Leviathans, not the
Reapers.



Vigil did say the scientists spent decades feverishly studying the Citadel when they used the conduit.  if they dedicated so much time to studying the Citadel one could conclude that they gained enough knowledge of the station's systems to create an override file that could at least work temporarily.  Of course it is also strange that Vigil says it was unlikely they found food or water on the Citadel, so either they brought decades worth of food and water with them, or they managed to turn on some food synthesizer or something that was on the Citadel, again assuming Vigil is trustworthy.
It then could raise another question: how did the scientists managed to send this corruption datafile over to Ilos?  they could have used the damaged beacon network I suppose, but admittdly there isn't alot of context in regards to how this occurs.  We always seem to have to take the words of alot of ME characters, especially synthetic ones, on faith rather than give the player enough exposition to see how the explained situations work.

#25800
DoomsdayDevice

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Also, @RavenEyry: I would comment on your Udina theory, but I'm in the middle of an ultra-renegade playthrough (something I've never done before), so I don't want to spoil myself for the ending by watching the clips you posted.

Will do so when I've finished the game.