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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#26226
Bill Casey

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It still perturbs me that the Reaper IFF looks like Illos...

Posted Image

Modifié par Bill Casey, 27 septembre 2012 - 08:07 .


#26227
paxxton

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Bill Casey wrote...

It still perturbs me that the Reaper IFF looks like Illos...

*snip*

Also, consider how it stands out from everything else you can find inside the Derelict Reaper, and surely from everything in it's immediate surrounding. It just doesn't fit there.

Modifié par paxxton, 27 septembre 2012 - 08:13 .


#26228
BleedingUranium

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paxxton wrote...

Bill Casey wrote...

It still perturbs me that the Reaper IFF looks like Illos...

*snip*

Also, consider how it stands out from everything else you can find inside the Derelict Reaper, and surely from everything in it's immediate surrounding. It just doesn't fit there.


I agree, but I'm at a complete loss for an explaination Posted Image

#26229
Gwyphon

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 What if Ilos itself was the reaper intelligence that reaperized itself (tech and organic meshed together. The heartbeat is the intelligence.) :oCrazy, but I just want to go back to Ilos.:P

#26230
spotlessvoid

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The Prothean pyramids in me1 all had the same pattern. What's the point of using that asset. They can't be THAT lazy and THAT stupid. A large chunk of their "mistakes" happen to conveniently lead to the biggest weapon the Reapers have, weapon that happens to be the most creative element of the entire series. Mass Effect has indoctrination as that one defining feature that sets it apart from other science fiction games and movies. Bioware made it central to everything in the story, yet even though it's on record they wanted to use it but had trouble implementing it as a game mechanic, people dismiss the idea like it's some far out fan fiction

And if it's all face value- what did Casey Hudson think people would have to speculate about?

Modifié par spotlessvoid, 27 septembre 2012 - 09:05 .


#26231
Restrider

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MegumiAzusa wrote...



It's not a Mako in the background. The things denoted as wheels in this picture are edged from non circular objects.
Exhibit A - geometry
Exhibit B - geometry
Exhibit C - geometry
You can get a good look at the geometry when you view the video at 2-5 fps.
Also the concrete used there is generic. I could claim it's on Tuchanka because that chunk is present much more often there.

It could still be a Mako! Not the standard ones we used in ME1 and that are also present during the battle on Earth, but the bulky ones that look like they've been designed by Volvo.
Here you can see them at the right hand side.
They also have six wheels, but are of rectangular design.

#26232
BleedingUranium

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Restrider wrote...

MegumiAzusa wrote...



It's not a Mako in the background. The things denoted as wheels in this picture are edged from non circular objects.
Exhibit A - geometry
Exhibit B - geometry
Exhibit C - geometry
You can get a good look at the geometry when you view the video at 2-5 fps.
Also the concrete used there is generic. I could claim it's on Tuchanka because that chunk is present much more often there.

It could still be a Mako! Not the standard ones we used in ME1 and that are also present during the battle on Earth, but the bulky ones that look like they've been designed by Volvo.
Here you can see them at the right hand side.
They also have six wheels, but are of rectangular design.

They're called M-080s, I believe.

#26233
paxxton

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BleedingUranium wrote...

paxxton wrote...

Bill Casey wrote...

It still perturbs me that the Reaper IFF looks like Illos...

*snip*

Also, consider how it stands out from everything else you can find inside the Derelict Reaper, and surely from everything in it's immediate surrounding. It just doesn't fit there.


I agree, but I'm at a complete loss for an explaination Posted Image

Something's way off with Ilos?

#26234
Leonia

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I always assumed the heartbeat noise was a "Hurry up and get to the conduit" device to get the player immersed in the mission. Wouldn't mind seeing Ilos again, however.

#26235
BleedingUranium

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paxxton wrote...

BleedingUranium wrote...

paxxton wrote...

Bill Casey wrote...

It still perturbs me that the Reaper IFF looks like Illos...

*snip*

Also, consider how it stands out from everything else you can find inside the Derelict Reaper, and surely from everything in it's immediate surrounding. It just doesn't fit there.


I agree, but I'm at a complete loss for an explaination Posted Image

Something's way off with Ilos?


Maybe, but I meant the IFF. Why is it Ilos? Posted Image

#26236
paxxton

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BleedingUranium wrote...

paxxton wrote...

BleedingUranium wrote...

paxxton wrote...

Bill Casey wrote...

It still perturbs me that the Reaper IFF looks like Illos...

*snip*

Also, consider how it stands out from everything else you can find inside the Derelict Reaper, and surely from everything in it's immediate surrounding. It just doesn't fit there.


I agree, but I'm at a complete loss for an explaination Posted Image

Something's way off with Ilos?


Maybe, but I meant the IFF. Why is it Ilos? Posted Image

Just a thought. Posted Image Megumi posted this earlier:

MegumiAzusa wrote...

Huh.. http://thundermods.n...Ilos_Garrus.mp4 sorry for no YT, somehow it says it doesn't recognize the codec though it's the same I've always used.
Anyways, what Garrus said, also why does it seem like some kind of metal is growing over the threes in the beackground? It's interesting how it looks combined with the organic stuff growing all over the tech on that planet.
Also what's weird on Ilos is you have this "heartbeat" sound. I always imagined it as such but I just recorded it (as I wanted the Vigil track with it, as it's just sooo good) I noticed there are in fact 3 beats each time, two major ones, and one minor just after the second. Also why is Vigil brown? Any other Prothean tech we see is green, even Vendetta/Victory.


Modifié par paxxton, 27 septembre 2012 - 09:51 .


#26237
BleedingUranium

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paxxton wrote...

BleedingUranium wrote...

paxxton wrote...

BleedingUranium wrote...

paxxton wrote...

Bill Casey wrote...

It still perturbs me that the Reaper IFF looks like Illos...

*snip*

Also, consider how it stands out from everything else you can find inside the Derelict Reaper, and surely from everything in it's immediate surrounding. It just doesn't fit there.


I agree, but I'm at a complete loss for an explaination Posted Image

Something's way off with Ilos?


Maybe, but I meant the IFF. Why is it Ilos? Posted Image

Just a thought. Posted Image Megumi posted this earlier:

MegumiAzusa wrote...

Huh.. http://thundermods.n...Ilos_Garrus.mp4 sorry for no YT, somehow it says it doesn't recognize the codec though it's the same I've always used.
Anyways, what Garrus said, also why does it seem like some kind of metal is growing over the threes in the beackground? It's interesting how it looks combined with the organic stuff growing all over the tech on that planet.
Also what's weird on Ilos is you have this "heartbeat" sound. I always imagined it as such but I just recorded it (as I wanted the Vigil track with it, as it's just sooo good) I noticed there are in fact 3 beats each time, two major ones, and one minor just after the second. Also why is Vigil brown? Any other Prothean tech we see is green, even Vendetta/Victory.



It's interesting, but Ilos having anything to do with the Reapers comes to the same problem as only Vigil being a Reaper somethingorother. The Reapers gained nothing and lost a lot, it would make no sense. That and what would be the point of a reveal like that? What could come of a twist like that now?

I need sleeeeep, goodnight everyone Posted Image

Modifié par BleedingUranium, 27 septembre 2012 - 09:55 .


#26238
Raistlin Majare 1992

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Rob Psyence wrote...

I always think it's funny when IT naysayers complain that if it's true then they're being punished for making the wrong choice...when all they'd have to do in order to change it is just play the last mission again lol Besides, its their fault for getting indoctrinated :P


Also you were punished for making the wrong decision in the last mission of ME2, what makes this different? (Except for the fact that we are still speculating on this off course :P)

Modifié par Raistlin Majare 1992, 27 septembre 2012 - 11:04 .


#26239
PsiMatrix

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I always thought Vigil was brown because the projector had corroded due to the 50k years since the Prothean harvest. Ilos had a higher oxygen content than most other worlds and there was more of a sense of desperation in Prothean tech ie. that it only just survived 50k years rather than the more intact stuff in ME3 like Mars' archive and Javik's pod.

#26240
Jusseb

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Maybe there's growing a giant Prototype Prothean Reaper in de core of Ilos?

*Tadam* *Tadam*

#26241
Restrider

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DoomsdayDevice wrote...


My theory is as follows:

In the first part after the beam run (when Shep is on the Citadel up to and including TIM/Anderson conversation), it is a dream. Everything we see is made entirely from Shepard's memories, which is why we see many reused assets and places that are reminiscent of places Shepard has visited.

Also, in dreams, time goes much slower than in reality, which is why that Reaperish sound effect that you hear in the TIM confrontation is actually a Reaper horn when you play it at double speed. (Check my signature)

The second part, when Shep reaches the decision chamber and the child says  "Wake up", is when Shep comes to, still in London. (S)he's still looking at the beam, only his/her perception is being altered. This is why the decision chamber looks so much like the London beam surroundings.

Posted Image

When Shep picks destroy, (s)he starts shooting at something in London. The explosion causes him/her to be thrown back and be covered in debris, hence why (s)he ends up in the rubble in the breath scene.

Whether Shep still needs to fnish the Reapers, or (s)he just hit a critical part of the beam conduit, which caused it to overload and send a huge discharge towards the citadel that ends up setting off the Crucible (which is simply a huge synthetics-killing device), remains a question.

In this (admittedly, a little weak) scenario, everything plays out exactly as in the destroy ending, and it is Anderson who went up to the Citadel to open the arms and let the Crucible dock. Because Hackett says  "Holy ****, (s)he did it. Someone made it to the Citadel." Why Anderson? Because his name is on the memorial in the destroy ending, and because it would mirror what happens in the dream.

I am not sure if this has been pointed out earlier, but I haven't seen it yet, so here I go:

One interesting point I came up with a few minutes ago:
What do you shoot at, when you destroy the tubes, if we assume that we are actually in front of the beam (on Earth) and kind of having a waking nightmare?
So, let's examine the scenery during the beam run:
What important thing is at the right side of the beam (at least in Shepard's perspective while charging to the beam)?
Harbinger!

Shooting at Harbinger, while I think that it will not do him any harm, is still a statement of rejection towards the Reapers (what Destroy also is). Considering that we find datapads about some place were people come back changed I think it can be assumed that this refers to the beam (and thus Synthesis). I haven't yet found anything particular for Control though, but I just wanted to share my recent thoughts.

#26242
Rifneno

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Eryri wrote...

Do you think this release corresponds to the Jack-o-lantern easter egg in the mp maps?


No.  I don't know why that DLC schedule theory has so much popularity.  Do you guys honestly think they've set dates for the release of all future DLC when they can't even give us a date on when Omega will be out?  It's absurd.  That's not how the software industry works.  Stuff will be done when it's done and there will be delays from initial projections.

Re-Ilos: There's definitely more to that place than we know of ATM.  According to the official story, the Reapers didn't find Ilos.  At least until Sovereign did at the end of ME1.  Yet it suffered some massive and unknown global disaster that wiped out all animal life and changed the planet's surface to a coppery color.  Yeah, there's more here than meets the eye.

#26243
TheConstantOne

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Rifneno wrote...

Eryri wrote...

Do you think this release corresponds to the Jack-o-lantern easter egg in the mp maps?


No.  I don't know why that DLC schedule theory has so much popularity.  Do you guys honestly think they've set dates for the release of all future DLC when they can't even give us a date on when Omega will be out?  It's absurd.  That's not how the software industry works.  Stuff will be done when it's done and there will be delays from initial projections.

Re-Ilos: There's definitely more to that place than we know of ATM.  According to the official story, the Reapers didn't find Ilos.  At least until Sovereign did at the end of ME1.  Yet it suffered some massive and unknown global disaster that wiped out all animal life and changed the planet's surface to a coppery color.  Yeah, there's more here than meets the eye.


I thought it was mentioned in ME 3 that Ilos wasn't really a Prothean settled world.  The ruins there were from a civilization that came before them.  The only presence they had on Ilos was their science team

#26244
Eryri

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FFZero wrote...

Eryri wrote...

Interesting news about the triple pack. I've got everything bar Leviathan for PC already, but I'd be sorely tempted by the PS3 version, but IF and only IF they implement IT in the last DLC, Shep crawls out of that damn pile of rubble, and has a proper showdown with Harbinger. Seriously I've had enough of this grimdark nonsense - I want my happy ending!

Do you think this release corresponds to the Jack-o-lantern easter egg in the mp maps?


It’s possible. It could also be linked to the box of fireworks we find in Leviathan, 5th November is Guy Fawkes night/Bonfire night here in the UK and I think it’s celebrated in Canada too but don’t quote me on that. I know it’s celebrated in some of the Commonwealth nations.


Sorry to take so long replying. If there's any Canadians on, do you celebrate 5th November? Or do you have any other firework related holidays that might be a significant date?

#26245
Rifneno

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TheConstantOne wrote...

Rifneno wrote...

Eryri wrote...

Do you think this release corresponds to the Jack-o-lantern easter egg in the mp maps?


No.  I don't know why that DLC schedule theory has so much popularity.  Do you guys honestly think they've set dates for the release of all future DLC when they can't even give us a date on when Omega will be out?  It's absurd.  That's not how the software industry works.  Stuff will be done when it's done and there will be delays from initial projections.

Re-Ilos: There's definitely more to that place than we know of ATM.  According to the official story, the Reapers didn't find Ilos.  At least until Sovereign did at the end of ME1.  Yet it suffered some massive and unknown global disaster that wiped out all animal life and changed the planet's surface to a coppery color.  Yeah, there's more here than meets the eye.


I thought it was mentioned in ME 3 that Ilos wasn't really a Prothean settled world.  The ruins there were from a civilization that came before them.  The only presence they had on Ilos was their science team


Correct.

#26246
Eryri

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Rifneno wrote...

Eryri wrote...

Do you think this release corresponds to the Jack-o-lantern easter egg in the mp maps?


No.  I don't know why that DLC schedule theory has so much popularity.  Do you guys honestly think they've set dates for the release of all future DLC when they can't even give us a date on when Omega will be out?  It's absurd.  That's not how the software industry works.  Stuff will be done when it's done and there will be delays from initial projections.


Maybe they're just estimated release dates? Just sort of a ball-park seasonal date rather than a specific holiday? Most people probably haven't even noticed them - so Bioware won't really be embarrassed if they miss the holidays themselves by a week or two. 

Anyhow, lunch breaks over. Bye for now.

Modifié par Eryri, 27 septembre 2012 - 12:21 .


#26247
Rankincountry

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Thinking about Ilos (where I'll be returning soon with my new paragon femshep trilogy run) does throw up some oddities. We know that Ilos was occupied by the Inusannon in the cycle prior to the Protheans - I think that it's Javik who confirms this. Yet Vigil says that the Reapers were unaware of the existence of Ilos. I guess that if the Citadel records on Ilos were destroyed as Vigil says, they may have assumed that the Protheans didn't colonise the world and ignored it.However, according to the Wiki, our cycle knows about Ilos as there are references to it in Prothean ruins on other worlds. If archaeologists can find these 50,000 years after the event, why couldn't the reapers and their horde of indoctrinated Protheans do so at the time with the Mu Relay in its normal position?

I'm not sure of the significance of any of the above and it may simply represent a minor writing oversight.However it makes me doubt that the reapers could have been completely unaware that there were Protheans on Ilos. This could have been handwaved by Vigil explaining that the reapers attacked but failed to locate the secret facility and given Bioware's attention to detail, I'm surprised that they didn't.

On the other hand, as BleedingUranium points out, there's not much evident gain in story terms from an Ilos-related reveal, which would require a great deal of convolution in the story to make sense. Speculations...

#26248
MegumiAzusa

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Bill Casey wrote...

It still perturbs me that the Reaper IFF looks like Illos...

Posted Image

Btw the texture is the one used for Vigil's console.

leonia42 wrote...

I always assumed the heartbeat noise was a "Hurry up and get to the conduit" device to get the player immersed in the mission. Wouldn't mind seeing Ilos again, however.

I thought so too, but it's actually way too slow for that.

Modifié par MegumiAzusa, 27 septembre 2012 - 12:36 .


#26249
DoomsdayDevice

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MegumiAzusa wrote...

DoomsdayDevice wrote...

Posted Image

I really thought this was 'wink-wink-nudge-nudge' from Bioware towards us IT-ers, but someone said it was far-fetched.

In any case, I still think it's hilarious.

Also, it is OBVIOUSLY a Mako there in the background.

I don't know how people can be so in denial by maintaining that the breath scene is on the citadel.

Yeah, IT-ers are totally in denial. [smilie]http://social.bioware.com/images/forum/emoticons/w00t.png[/smilie]

It's not a Mako in the background. The things denoted as wheels in this picture are edged from non circular objects.
Exhibit A - geometry
Exhibit B - geometry
Exhibit C - geometry
You can get a good look at the geometry when you view the video at 2-5 fps.


But the object you're pointing out in those shots, isn't even what is supposed to be the wheel. It is some kind of bulky thing. Look at the brightened shot I posted - the thing you're pointing out isn't the wheel.

MegumiAzusa wrote...

Also the concrete used there is generic. I could claim it's on Tuchanka because that chunk is present much more often there.


Not quite that generic. Check out the rubble comparison, it's exactly identical to London rubble. The grooves give it away.

Modifié par DoomsdayDevice, 27 septembre 2012 - 12:38 .


#26250
Rankincountry

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Raistlin Majare 1992 wrote...

Rob Psyence wrote...

I always think it's funny when IT naysayers complain that if it's true then they're being punished for making the wrong choice...when all they'd have to do in order to change it is just play the last mission again lol Besides, its their fault for getting indoctrinated :P


Also you were punished for making the wrong decision in the last mission of ME2, what makes this different? (Except for the fact that we are still speculating on this off course :P)


I really hope that if IT is true that Bioware do some analysis of ending choices. You could base this on the straight up stats of who chose which endings, and the various pro- and anti- control, destroy and synthesis arguments would give some narrative back-up that could be quite illuminating especially given the large and diverse sample of players. Mac Walters and his psychology degree... implications interesting.