Aller au contenu

Photo

Was the Ending a Hallucination? - Indoctrination Theory Mark III!


  • Ce sujet est fermé Ce sujet est fermé
80611 réponses à ce sujet

#26876
Rifneno

Rifneno
  • Members
  • 12 076 messages

BleedingUranium wrote...

Rifneno wrote...

BleedingUranium wrote...

You can still kill an Atlas in a mag Posted Image Destroyer spec'd for max damage is a beast!


Stop playing YouTube Effect.  That's the atlas canopy bug and even then it's only possible with very specific setups.


Dude, I literally just finished a game with it, no YouTube. Actually, I can't recall ever watching any MP gameplay there, for that matter.


And I finished one a couple hours ago.  Offensive specced destroyer, typhoon III (extended barrel and magazine), warp rounds III, no rail amp, densified ammo V, gold difficulty.  With a clip of over 200 rounds, the 2nd clip was a second from running out before it went down.

People are constantly quoting that it can take down atlases in one clip.  They ignore that it's a very specific setup, and they ignore that it's taking advantage of the Atlas canopy bug, which is why mine needed over 400 rounds to go down.  Because each bullet was hitting once, not twice.

#26877
Whole Particle

Whole Particle
  • Members
  • 874 messages
BTW, listening to this at the moment (think it fits well).

#26878
BleedingUranium

BleedingUranium
  • Members
  • 6 118 messages

Rifneno wrote...

BleedingUranium wrote...

Rifneno wrote...

BleedingUranium wrote...

You can still kill an Atlas in a mag Posted Image Destroyer spec'd for max damage is a beast!


Stop playing YouTube Effect.  That's the atlas canopy bug and even then it's only possible with very specific setups.


Dude, I literally just finished a game with it, no YouTube. Actually, I can't recall ever watching any MP gameplay there, for that matter.


And I finished one a couple hours ago.  Offensive specced destroyer, typhoon III (extended barrel and magazine), warp rounds III, no rail amp, densified ammo V, gold difficulty.  With a clip of over 200 rounds, the 2nd clip was a second from running out before it went down.

People are constantly quoting that it can take down atlases in one clip.  They ignore that it's a very specific setup, and they ignore that it's taking advantage of the Atlas canopy bug, which is why mine needed over 400 rounds to go down.  Because each bullet was hitting once, not twice.


We had the same setup, even the same level of Typhoon (and I only used gear, not consumables), but the difference was I was playing silver. I almost never play gold with randoms.

#26879
BleedingUranium

BleedingUranium
  • Members
  • 6 118 messages

Whole Particle wrote...

BTW, listening to this at the moment (think it fits well).


It does, but before anyone comments on the title, that's not official. Only the officially released tracks have names, so people had to come up with names for the others.

For example, the music that plays while curing the genophage I titled "The Very Model..."

#26880
Whole Particle

Whole Particle
  • Members
  • 874 messages

BleedingUranium wrote...

Whole Particle wrote...

BTW, listening to this at the moment (think it fits well).


It does, but before anyone comments on the title, that's not official. Only the officially released tracks have names, so people had to come up with names for the others.

For example, the music that plays while curing the genophage I titled "The Very Model..."


Yeah, makes sense. Definitely enjoying the music in on it though.

#26881
MegumiAzusa

MegumiAzusa
  • Members
  • 4 238 messages
btw what's up with that light and the voices?
Also dat architecture

Modifié par MegumiAzusa, 29 septembre 2012 - 05:40 .


#26882
Rifneno

Rifneno
  • Members
  • 12 076 messages

BleedingUranium wrote...

We had the same setup, even the same level of Typhoon (and I only used gear, not consumables), but the difference was I was playing silver. I almost never play gold with randoms.


That's odd.  Are you sure you didn't have piercing mod and/or AP ammo?  I thought the canopy bug only happened with them.  Or anyone else maybe attacking it?  I know there's a difference between silver and gold, but if I BARELY managed it with two clips I can't imagine a single one working for silver.

Sorry about snapping at you regarding it earlier, I assumed you were talking about a popular clip on the MP forums that's been making the rounds of someone downing a gold Atlas with one clip... which we later deduced was due to the aforementioned canopy bug we thought fixed.  And the guy had a typhoon X, AP or warp ammo IV (I can't remember which), a rail amp III, ect.  Just every advantage fathomable.  I get a little sick of hearing about that clip while it takes me 400+ bullets to bring down one of any major boss.

#26883
Rob Psyence

Rob Psyence
  • Members
  • 229 messages
[crazy tinfoil hat talk]

The Illusive Man ----> The INDOCTRINATED Man

[/crazy tinfoil hat talk]

#26884
Guest_magnetite_*

Guest_magnetite_*
  • Guests

Whole Particle wrote...

Also, was there ever an in-depth analysis on that entire "1M1" aspect that written all over the Citadel? I had a partial theory going involving it, but wasn't sure how deeply it's been discussed though, wanted to hear other's thoughts on it first, if there were any.


It had something to do with convergence or in terms of the ending I guess Synthesis. Think that's the simplest answer I can think of. Not sure about an in-depth one. There was also an M-One console during the Overlord DLC for Mass Effect 2.

Another thing to note is that when the VI had control of the mechs, their eyes were green, much like in the Synthesis ending. The mech was originally shooting at you, but when Shepard shot the mech, the eyes turned back to normal, and it ran off in fear.

Modifié par magnetite, 29 septembre 2012 - 08:15 .


#26885
BleedingUranium

BleedingUranium
  • Members
  • 6 118 messages

Rifneno wrote...

BleedingUranium wrote...

We had the same setup, even the same level of Typhoon (and I only used gear, not consumables), but the difference was I was playing silver. I almost never play gold with randoms.


That's odd.  Are you sure you didn't have piercing mod and/or AP ammo?  I thought the canopy bug only happened with them.  Or anyone else maybe attacking it?  I know there's a difference between silver and gold, but if I BARELY managed it with two clips I can't imagine a single one working for silver.

Sorry about snapping at you regarding it earlier, I assumed you were talking about a popular clip on the MP forums that's been making the rounds of someone downing a gold Atlas with one clip... which we later deduced was due to the aforementioned canopy bug we thought fixed.  And the guy had a typhoon X, AP or warp ammo IV (I can't remember which), a rail amp III, ect.  Just every advantage fathomable.  I get a little sick of hearing about that clip while it takes me 400+ bullets to bring down one of any major boss.


I'll try it again and see what happens. On silver, and I've got:

Typhoon III - Barrel V + Mag V

Devastator (On) - Accuracy/RoF/Damage

Passive - Damage/Headshot/Damage

Gear - AR Amp V

No points in Fitness, no consumable Equipment, and Missiles off.

EDIT: I was far away from the two randoms on my team, I'm pretty sure the only thing other than me shooting it was a GE turret. One mag, all rounds hitting, took it to two bars armour, but I'll give one point to the turret, to be safe. So one mag = three bars armour.

I'll do another test tomorrow with a lobby of people I know, so I can be sure about it.

Modifié par BleedingUranium, 29 septembre 2012 - 08:52 .


#26886
gunslinger_ruiz

gunslinger_ruiz
  • Members
  • 1 650 messages
The Leviathan, the Thorian, and the Rachni developed means of indoctrination through evolution instead of technology. The Rachni less developed, they can talk through certain (dead/dying) species but not control them. they can "sing" to each other across systems. None of them developed with the technology of the Reapers (The Citadel, the Mass Relays).

There's a pattern here, a link, I'm not sure I'm seeing it as it should be, could use some help.

Shepard is said to be an anomaly, could it be he/she's the first organic of our time to develop a means of indoctrination? Or a variant of it, very subtle, and that's how he/she seems to inspire people so easily, convince them to do things they normally wouldn't like give up their life of crime, or lie to a commanding officer/merc leader (with a high paragon/renegade/repuation score of course), That spark that makes people want to follow you to hell itself.

Is this how Shepard has been resisting indoctrination thus far? An anomaly... Hmm.

Modifié par gunslinger_ruiz, 29 septembre 2012 - 09:11 .


#26887
Raistlin Majare 1992

Raistlin Majare 1992
  • Members
  • 2 101 messages

gunslinger_ruiz wrote...

The Leviathan, the Thorian, and the Rachni developed means of indoctrination through evolution instead of technology. The Rachni less developed, they can talk through certain (dead/dying) species but not control them. they can "sing" to each other across systems. None of them developed with the technology of the Reapers (The Citadel, the Mass Relays).

There's a pattern here, a link, I'm not sure I'm seeing it as it should be, could use some help.

Shepard is said to be an anomaly, could it be he/she's the first organic of our time to develop a means of indoctrination? Or a variant of it, very subtle, and that's how he/she seems to inspire people so easily, convince them to do things they normally wouldn't like give up their life of crime, or lie to a commanding officer/merc leader (with a high paragon/renegade/repuation score of course), That spark that makes people want to follow you to hell itself.

Is this how Shepard has been resisting indoctrination thus far? An anomaly... Hmm.


Another funny thing is that the Rachni were also a part of the Prothean cycle where the Protheans experimented upon them, trying to create beasts of war. Javik mentions this following the Rachni mission if I recall correctly.

That means the Rachni survived at least 1 Cycle just like the Thorian. The Thorian and the Rachni are also both resistant to Indoctrination (or at least the Thorians thralls are) though that might be a result of the hivemind like qualities of them.

But perhaps the Leviathans have been trying to create a weapon against the Reapers through servants in each cycle. Indoctrination resistant, not developed along the usual paths and with limited ability to Indoctrinate or interact with the minds of other species. Sounds like something the Leviathans would want to defeat the Reapers (that is as long as they could control it)

Which also leads to my own theory that the Rachni wars were orchestrated to remove the Rachni from the equation as Sovereign deemed them a threat, not as an actual attempt to take the Citadel.

#26888
gunslinger_ruiz

gunslinger_ruiz
  • Members
  • 1 650 messages

Raistlin Majare 1992 wrote...

*snip*


Important note: I don't think the Rachni are indoctrination resistant, the Rachni Wars are thought to be the work of the Reapers, or Leviathan and not the Rachni themselves. Also, Rachni can be converted to Husks so there's that. Queens, however, DO seem resistant, or at least the one you talk to in the trilogy.

#26889
paxxton

paxxton
  • Members
  • 8 445 messages
I've just watched Paragon Lost's trailer (release date: Dec 28th!) and a thought popped up in my mind. Why dedicate a whole movie to a character that hears a hum and might be indoctrinated? Why explain his past (the trailer explicitly states it)? Maybe something happened on that mission. Maybe he's not himself anymore.

Go on a speculation spree!

Modifié par paxxton, 29 septembre 2012 - 10:02 .


#26890
paxxton

paxxton
  • Members
  • 8 445 messages
You can speculate now. Go on.

Modifié par paxxton, 29 septembre 2012 - 10:10 .


#26891
gunslinger_ruiz

gunslinger_ruiz
  • Members
  • 1 650 messages

paxxton wrote...

You can speculate now. Go on.


But I wanna speculate tomorrow :(

#26892
paxxton

paxxton
  • Members
  • 8 445 messages

gunslinger_ruiz wrote...

paxxton wrote...

You can speculate now. Go on.


But I wanna speculate tomorrow :(

Then it'll be your responsibility to reanimate the thread after 24h of post arrest. Posted Image

#26893
paxxton

paxxton
  • Members
  • 8 445 messages

gunslinger_ruiz wrote...

Raistlin Majare 1992 wrote...

*snip*


Important note: I don't think the Rachni are indoctrination resistant, the Rachni Wars are thought to be the work of the Reapers, or Leviathan and not the Rachni themselves. Also, Rachni can be converted to Husks so there's that. Queens, however, DO seem resistant, or at least the one you talk to in the trilogy.

But the Queen in ME1 recalls hearing Reaper tones that indoctrinated her.

Another thing puzzles me though. If the rachni use biological entanglement communication, couldn't the Reapers/Leviathans have wanted to use them as broadcasters of Indoctrination/Enthrallment (high-speed network)? Since the war was lost by the rachni, Leviathans cme up with the orb-based approach.

Also, assuming the above is true, it would be that the krogan have some kind of resistance to manipulation, because they'd actually defeated the rachni.

#26894
Gwyphon

Gwyphon
  • Members
  • 810 messages
No where do you see the Rachni actually using their control powers in combat. I'd think that the reason the Krogan won the war due to their large numbers and ability in close quarters combat.

#26895
ajk_Jack

ajk_Jack
  • Members
  • 146 messages

MegumiAzusa wrote...

btw what's up with that light and the voices?
Also dat architecture

Cool. Are the voices there only in that area?

#26896
paxxton

paxxton
  • Members
  • 8 445 messages

Gwyphon wrote...

No where do you see the Rachni actually using their control powers in combat. I'd think that the reason the Krogan won the war due to their large numbers and ability in close quarters combat.

Yeah, there's no mention of the Reapers using rachni like that but still it's a possibility. Besides a Reaper has to indoctrinate a single rachni and immediately, due to QEC, all are under its power. Posted Image

#26897
paxxton

paxxton
  • Members
  • 8 445 messages

ajk_Jack wrote...

MegumiAzusa wrote...

btw what's up with that light and the voices?
Also dat architecture

Cool. Are the voices there only in that area?

Damn! It's the ramp!!! Look how conveniently Shepard falls one floor down just to see it before escaping the disaster. Surely most players would miss that one in the heat of the moment.

Modifié par paxxton, 29 septembre 2012 - 01:19 .


#26898
ajk_Jack

ajk_Jack
  • Members
  • 146 messages

paxxton wrote...
Damn! It's the ramp!!! Look how conveniently Shepard falls one floor down just to see it before escaping the disaster. Surely most players would miss that one in the heat of the moment.

Yes! It's brilliant! ;)

And, about Paragon Lost, I would agree that it's kinda...random to have the focus on James. However, for us ITers, it could be potentially interesting.

Modifié par ajk_Jack, 29 septembre 2012 - 01:30 .


#26899
Restrider

Restrider
  • Members
  • 1 986 messages
The following is going to be a summary of the feelings I had during my first playthrough of ME3:

While playing the first time through ME3, for me there was an atmosphere of impatience, decay, catastrophe and desperation. In the first minutes of the game you have to leave Earth and beloved characters. Throughout the main plot the galactic civilization we learned to like starts to disintegrate. This feeling was fueled by the increased amounts of refugees, systems under siege or already lost, the constant bad news I eventually would listen to, being nearly forsaken by our supposed allies and my seemingly futile actions against an unstoppable force. Some individuals' reaction to this atmospehre would be denial, paralysis or despair.
Yet, in my playthrough, I felt driven, like fighting against the clock. This experience was more intense in ME3 than in ME2 or ME1.
In ME2 some colonies were abducted, but there was no real time pressure with the exception of the last missions and the stakes were high, but not in an "all or nothing" fashion.
In ME1 we had so much time to explore, everything was new, that the main plot, where the stakes were higher than in ME2, did have a certain amount of pressure, but the main drive I had was to proof that I was not some lunatic.
In ME3 the pressure mentioned above is addressed by Anderson's concerns regarding our mental stage, the general tone of everything heading downwards and the dreams.


Now I will elaborate what the whole introduction to this post was all about. The atmosphere was fast paced, driven to avoid the seemingly inevitable, yet the dreams are an anomaly. The movement, the expression of mimics, the sound, everything seems to be slowed down. 

In the end, I rushed to the final assault, having in mind the stakes of this risky undertaking. The whole galaxy is under siege or already lost. The pressure culminates to this point, it is "all or nothing". And then I am hit by Harbinger's beam...

The tone of the atmosphere shifts. The slowness of everything, first annoying me, starts to calm me down. After the heated conversation with Anderson and TIM and being elevated to this kid that haunted me in several dreams that foreshadowed this break of the atmosphere of time pressure -  I feel kind of light headed, like floating. Feeling diconnected to everything I did earlier, I listen to the suggestions the kid makes. And then I make my decision.


It is remarkable how BW was able to influence me only using visual and sound effects. If they were able to include the other senses (especially olfaction) they could've suggested everything and I'd might've considered it.

PS: I really would like to hear about that theory that has been mentioned earlier in this thread. I am not really sure, why it is withheld and only accessible to a fraction of this community. In any case, this is only going to divide the community in those considered on the inside and the plebs, left outside. I really hope that this is not going to happen.

#26900
Restrider

Restrider
  • Members
  • 1 986 messages

MegumiAzusa wrote...

btw what's up with that light and the voices?
Also dat architecture

Not only the ramps, but the engines in a circular position to the sides of the ramp are also there (you know, the part that kind of resembles SB ship eninge).
How this can fit into IT, remains yet to be uncovered.

Modifié par Restrider, 29 septembre 2012 - 01:55 .