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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#27826
TJBartlemus

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demersel wrote...

Ok! fact searching time! The topic today - the shape of the reapers!

We know for a fact that reapers have very different forms and shapes - Arrival proves it, and the image of the reaper that Kai leng gives the illusive man proves it. Yet we have only seen the basic shape of the repaers - exactly like the sovereign - And we have not yet really have time to see what's harbinger looks like exactly. How come?

What exactly are those reaper destroyer things?
How come everyreaper we meet looks exactly the same, though we know for a fact that they can look vastly different? Hell, the Human-reaper did not look like cattlefish (i kno that it can be just the inside thing with the cattlefish shape-suit around it, but still?)

What if those huge template cattlefish reapers - that we actually get to kill - are not really true reapers - but are instead just husks made of leviathans? And there is only one true reaper made of them and it is harbinger? The other true reapers made out of the dominant spicies in each cycle we have yet to meet and kill, and we really have no idea what they can be like!


 Interesting idea. Also...it's cuttlefish. Not cattlefish. :lol:

Cuttlefish:

http://t3.gstatic.co...JCBNX3hmU2yLWjy

Cattle: 

http://t1.gstatic.co...v4wt1WvdKgRxc0w

Don't judge me from the pictures....I got bored... :whistle: ...but now I am on TOP!!!!

Modifié par TJBartlemus, 01 octobre 2012 - 02:28 .


#27827
BleedingUranium

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demersel wrote...

Ok! fact searching time! The topic today - the shape of the reapers!

We know for a fact that reapers have very different forms and shapes - Arrival proves it, and the image of the reaper that Kai leng gives the illusive man proves it. Yet we have only seen the basic shape of the repaers - exactly like the sovereign - And we have not yet really have time to see what's harbinger looks like exactly. How come?

What exactly are those reaper destroyer things?
How come everyreaper we meet looks exactly the same, though we know for a fact that they can look vastly different? Hell, the Human-reaper did not look like cattlefish (i kno that it can be just the inside thing with the cattlefish shape-suit around it, but still?)

What if those huge template cattlefish reapers - that we actually get to kill - are not really true reapers - but are instead just husks made of leviathans? And there is only one true reaper made of them and it is harbinger? The other true reapers made out of the dominant spicies in each cycle we have yet to meet and kill, and we really have no idea what they can be like!


The core of each Reaper is different, and looks like the species it was based on. Think of it as the actual Reaper, and the cuttlefish shell is like a suit of armour and a space ship. That's most likely why Harby looks different, as there probably isn't a core, as he actually does look like the species he came from.

If you look at the pic from the end of ME2 there are only four or so unique designs, so the others are most likely the troop transports and processor ships mention in various places. One variant is seen on the Cerberus Lab N7 mission; Glacier in MP.

#27828
D.Sharrah

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Getting back to my question...the default choices for ME 2 definetly gave a more renegade vibe for Shep (and I'm talking about w/o the ability to choose in the interactive comic)...what was the vibe for ME 3 (haven't played as a default character yet)?

#27829
Dwailing

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D.Sharrah wrote...

Getting back to my question...the default choices for ME 2 definetly gave a more renegade vibe for Shep (and I'm talking about w/o the ability to choose in the interactive comic)...what was the vibe for ME 3 (haven't played as a default character yet)?


You know, since Shep doesn't complete any of the ME2 loyalty missions in the default set of choices, the only real indicator of whether ME2 Shep was Paragon or Renegade is the Collector base, which was destroyed.  But there's still the matter of how all the ME1 choices were either Renegade or not made.  I'd say that default Shep, choices wise, anyway, is at least a Renegon.

#27830
D.Sharrah

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Also...would anyone be interested in the idea of finishing Shep's story in two different ways...galactic uniter (resists indoctrincation) and indoctrinated agent?

#27831
D.Sharrah

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Dwailing wrote...

D.Sharrah wrote...

Getting back to my question...the default choices for ME 2 definetly gave a more renegade vibe for Shep (and I'm talking about w/o the ability to choose in the interactive comic)...what was the vibe for ME 3 (haven't played as a default character yet)?


You know, since Shep doesn't complete any of the ME2 loyalty missions in the default set of choices, the only real indicator of whether ME2 Shep was Paragon or Renegade is the Collector base, which was destroyed.  But there's still the matter of how all the ME1 choices were either Renegade or not made.  I'd say that default Shep, choices wise, anyway, is at least a Renegon.


Thanks.  Knowing this...what would you think is the impact of the tone that Bioware is trying to set with the character on the end of the game - keeping in mind that IT is possible?

#27832
masster blaster

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TJ I created my own thread, and we were awsome earlier today.

#27833
401 Kill

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D.Sharrah wrote...

Getting back to my question...the default choices for ME 2 definetly gave a more renegade vibe for Shep (and I'm talking about w/o the ability to choose in the interactive comic)...what was the vibe for ME 3 (haven't played as a default character yet)?

Well, if you want to go with renegade for Mass Effect 2 then I'll go with paragon for ME3. The "preferred choices" (if you will): Curining the Genephage, Geth/Quarian Peace, Saving The Rachni Queen, Opposing TIM etc. All seem like the "paragon path".Edit: It appears that I had no idea what you were referring to, but now I do. This post is now irrelevant, please ignore it.

Modifié par 401 Kill, 01 octobre 2012 - 02:38 .


#27834
TSA_383

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BansheeOwnage wrote...

Home run MF wrote...

@AresKeith it's TevosisHot :blush:

So awesome! Posted Image

Added :)

Fingertrip wrote...

No more DLC tied to further expand the ending is CONFIRMED

ME4 CAN NOT BE after the Extended Cut anymore. The story was concludded, and it would be EXTREMELY awkard for anyone who haven't played ME. 

Please, it's okay.... just live with the ending. It's beautiful- there's no abominations with synthesis, and control doesn't make him into a slave. :-)

Your call is important to us. Check back in 6 months.

D.Sharrah wrote...

This conversation did get me thinking about the games a little bit...does anyone think that there is anything more to the "default" choices of ME 2 and ME 3, in terms of their relationship to/impact on IT?

The only one that's awkward to me is Arrival. I think it's safe to say though that nobody who's not critically plot important will be an absolute requirement for a "reawakening" ending.
That means...Liara?

#27835
Dwailing

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I was just thinking about something. Has anyone actually ASKED one of the BW writers how Shep survived Destroy? I mean, I don't remember anyone going to Mike Gamble to ask how he could have made it to Earth intact enough to have a breath of any kind, whether it's a breath from waking up or a last breath before dying.

#27836
D.Sharrah

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@TJ: Are you still working on a video for WNT?

#27837
BleedingUranium

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D.Sharrah wrote...

Getting back to my question...the default choices for ME 2 definetly gave a more renegade vibe for Shep (and I'm talking about w/o the ability to choose in the interactive comic)...what was the vibe for ME 3 (haven't played as a default character yet)?


DefaultShep is a complete idiot who does everything wrong. He is the worst player ever. Of all time.

#27838
Dwailing

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D.Sharrah wrote...

Dwailing wrote...

D.Sharrah wrote...

Getting back to my question...the default choices for ME 2 definetly gave a more renegade vibe for Shep (and I'm talking about w/o the ability to choose in the interactive comic)...what was the vibe for ME 3 (haven't played as a default character yet)?


You know, since Shep doesn't complete any of the ME2 loyalty missions in the default set of choices, the only real indicator of whether ME2 Shep was Paragon or Renegade is the Collector base, which was destroyed.  But there's still the matter of how all the ME1 choices were either Renegade or not made.  I'd say that default Shep, choices wise, anyway, is at least a Renegon.


Thanks.  Knowing this...what would you think is the impact of the tone that Bioware is trying to set with the character on the end of the game - keeping in mind that IT is possible?


It would seem like default Shepard is a victory at any costs kind of guy.  And perhaps more importantly, they give you the Collector base choice that benefits people who choose Destroy.  If some of you aren't aware of what I mean by this, I mean that it makes it easier to get the version of Destroy where the Earth isn't destroyed.  Not the version of Destroy with the breath scene, mind you, but still.

#27839
D.Sharrah

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Dwailing wrote...

I was just thinking about something. Has anyone actually ASKED one of the BW writers how Shep survived Destroy? I mean, I don't remember anyone going to Mike Gamble to ask how he could have made it to Earth intact enough to have a breath of any kind, whether it's a breath from waking up or a last breath before dying.


I thought that a question like this was asked and the two comments that we got were...

"What makes you think he is alive, that could have been the last breath"

and

"Yeah, a piece of rebar could fall on him right after that"

#27840
BleedingUranium

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TSA_383 wrote...

The only one that's awkward to me is Arrival. I think it's safe to say though that nobody who's not critically plot important will be an absolute requirement for a "reawakening" ending.
That means...Liara?


Liara, EDI, James, and Javik (if you have him).

#27841
D.Sharrah

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BleedingUranium wrote...

D.Sharrah wrote...

Getting back to my question...the default choices for ME 2 definetly gave a more renegade vibe for Shep (and I'm talking about w/o the ability to choose in the interactive comic)...what was the vibe for ME 3 (haven't played as a default character yet)?


DefaultShep is a complete idiot who does everything wrong. He is the worst player ever. Of all time.


My point was to pass judgement on that character - but to use it as a tool to help us analyze the endings...trying to get inside the developer's head if you will to get a better idea of what they intended for the game.  Which is highly relevant to the end choice, IT and what may occur in ME 4.

#27842
BleedingUranium

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D.Sharrah wrote...

Dwailing wrote...

I was just thinking about something. Has anyone actually ASKED one of the BW writers how Shep survived Destroy? I mean, I don't remember anyone going to Mike Gamble to ask how he could have made it to Earth intact enough to have a breath of any kind, whether it's a breath from waking up or a last breath before dying.


I thought that a question like this was asked and the two comments that we got were...

"What makes you think he is alive, that could have been the last breath"

and

"Yeah, a piece of rebar could fall on him right after that"


The fact that the video is titled "ShepAlive" beats these comments.

#27843
TJBartlemus

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 So I was in my chemistry class the other day and an interesting thought came to me when we were going over definitions. 

Catalyst: An agent that speeds up and / or causes a reaction. Is not consumed.

Delta (also shown as the symbol below) : a reaction  

http://t3.gstatic.co...NBi6pEC_Muw6srO

 Now the Guardian cannot be the Catalyst for the reason it defies the definition of a Catalyst. I believe that in fact the Catalyst is Shepard. Shepard is the only one that can cause a "reaction". Now put the definition to the choices. Which one is the only one that the Catalyst is not consumed? High Ems Destroy. Hmmmm.....

 Reject isn't a valid choice (at this time) cause it doesn't do anything. It pretty much is neutral in this. The delta I found interesting cause a reaction = triangle = 3 points = 3 choices. :happy:

#27844
D.Sharrah

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Dwailing wrote...

D.Sharrah wrote...

Dwailing wrote...

D.Sharrah wrote...

Getting back to my question...the default choices for ME 2 definetly gave a more renegade vibe for Shep (and I'm talking about w/o the ability to choose in the interactive comic)...what was the vibe for ME 3 (haven't played as a default character yet)?


You know, since Shep doesn't complete any of the ME2 loyalty missions in the default set of choices, the only real indicator of whether ME2 Shep was Paragon or Renegade is the Collector base, which was destroyed.  But there's still the matter of how all the ME1 choices were either Renegade or not made.  I'd say that default Shep, choices wise, anyway, is at least a Renegon.


Thanks.  Knowing this...what would you think is the impact of the tone that Bioware is trying to set with the character on the end of the game - keeping in mind that IT is possible?


It would seem like default Shepard is a victory at any costs kind of guy.  And perhaps more importantly, they give you the Collector base choice that benefits people who choose Destroy.  If some of you aren't aware of what I mean by this, I mean that it makes it easier to get the version of Destroy where the Earth isn't destroyed.  Not the version of Destroy with the breath scene, mind you, but still.


Correct me if I am wrong...but then what you are getting from the tone set by the developer is to choose destroy.  If the tone being set was truly intended as a hint to what the player should choose...how does that impact IT?

#27845
BleedingUranium

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D.Sharrah wrote...

BleedingUranium wrote...

D.Sharrah wrote...

Getting back to my question...the default choices for ME 2 definetly gave a more renegade vibe for Shep (and I'm talking about w/o the ability to choose in the interactive comic)...what was the vibe for ME 3 (haven't played as a default character yet)?


DefaultShep is a complete idiot who does everything wrong. He is the worst player ever. Of all time.


My point was to pass judgement on that character - but to use it as a tool to help us analyze the endings...trying to get inside the developer's head if you will to get a better idea of what they intended for the game.  Which is highly relevant to the end choice, IT and what may occur in ME 4.


Makes sense, but I'm pretty sure they just made everything bad so you have to import.

#27846
demersel

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BleedingUranium wrote...

If you look at the pic from the end of ME2 there are only four or so unique designs, so the others are most likely the troop transports and processor ships mention in various places. One variant is seen on the Cerberus Lab N7 mission; Glacier in MP.


Ok!  So there are only four unike designs! That sounds like there is a story to tell there to  me! How about you? Imagine! All the hordes of the reapers are actually some mindless gorund troops (while being each smart as sovereign) - yet we have these four unique ones! Bosses to hunt and kill? :D

#27847
TJBartlemus

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D.Sharrah wrote...

@TJ: Are you still working on a video for WNT?


Nah...I dropped it for the fact it was going to be too much work. I just cannot handle a project the size of what I wanted for the WNT video at this time. Work + School = not enough time. However this shouldn't stop anyone from making their own WNT videos!! If anything I actually encourage it!!! 

#27848
D.Sharrah

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BleedingUranium wrote...

D.Sharrah wrote...

Dwailing wrote...

I was just thinking about something. Has anyone actually ASKED one of the BW writers how Shep survived Destroy? I mean, I don't remember anyone going to Mike Gamble to ask how he could have made it to Earth intact enough to have a breath of any kind, whether it's a breath from waking up or a last breath before dying.


I thought that a question like this was asked and the two comments that we got were...

"What makes you think he is alive, that could have been the last breath"

and

"Yeah, a piece of rebar could fall on him right after that"


The fact that the video is titled "ShepAlive" beats these comments.


I never got those comments at the panel...it was like they were contradicting themselves (and by that I mean the game files and art book, etc) on purpose...

#27849
spotlessvoid

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"Yeah, a piece of rebar could fall on him right after that"

They said that?

#27850
Dwailing

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BleedingUranium wrote...

D.Sharrah wrote...

Dwailing wrote...

I was just thinking about something. Has anyone actually ASKED one of the BW writers how Shep survived Destroy? I mean, I don't remember anyone going to Mike Gamble to ask how he could have made it to Earth intact enough to have a breath of any kind, whether it's a breath from waking up or a last breath before dying.


I thought that a question like this was asked and the two comments that we got were...

"What makes you think he is alive, that could have been the last breath"

and

"Yeah, a piece of rebar could fall on him right after that"


The fact that the video is titled "ShepAlive" beats these comments.


That, and I wasn't even talking about being ALIVE.  I was just refering to being INTACT.  'Cause for him to be on Earth, which the rebar comment and the breath scene itself both suggest, he would have had to either:

1: Not be disintigrated by the explosion from the conduit.  Not be disintigrated by atmospheric reentry.  And not be smashed into an unrecognizable blob of goo by the actual impact with the Earth.  Or:

2: Not have left Earth in the first place.

That's what I want someone to ask Gamble.  How did he even MAKE IT to Earth to have a breath, be it from waking up or dying?