Edit: Also, top! And I didn't even plan it (Honestly, I never do.
Modifié par Dwailing, 01 octobre 2012 - 03:44 .
Modifié par Dwailing, 01 octobre 2012 - 03:44 .
Modifié par Bill Casey, 01 octobre 2012 - 03:50 .
That's terrific. I would love a space battle/simulator game based in the ME universe. Haven't enjoyed one since the Wing Commander/TIE Fighter days.TJBartlemus wrote...
Unrelated to IT but in hopes of sparking discussion...this thread is full of so much win.
http://social.biowar.../index/12215222
Modifié par Big_Boss9, 01 octobre 2012 - 03:54 .
Modifié par Bill Casey, 01 octobre 2012 - 04:26 .
If you need me for something, just ask and I will try to give what I can, Massster.masster blaster wrote...
Icon if you are on here, I have to say thanks. I waited for you to switch to your other side, and it went rather well. And I find it funny that nobody else that was an ITer even thought to ask what I was doing, except you.
Now I just have to go back to the old threads and find the things I need to back up those points. That is why I need Banshee. He archives the post that are very good, and I could really use those.
I can understand that. Here you go :masster blaster wrote...
I know Icon, yet you did well. Once I finish my Master Text in three weeks from now, everything will be spectacular. Also in the mean time I needed you to repost your post that you had on my thread on here. I know you will get lashed at, but I need to know if we can come up with something that can overcome it.
You don't have to my friend, I don't want them to get mad at you, but if you do pm me please.
Modifié par Iconoclaste, 01 octobre 2012 - 05:36 .
Bill Casey wrote...
Aethyta: It's better to remember her like this than as whatever she turned into with that Saren bastard.
Liara: It wasn't her fault. She was trying to stop Saren, guide him as a force of good. But she was indoctrinated.
So, Benezia was trying to guide Saren as a "force of good"...
Hmmm...
So you have a random reaper, and a dead body with the number 3 on the body bag. To the ITers, this symbolized that Harbinger would kill Shepard in me3. MB, to answer your question, things like this are why people don't like IT. Think about this from a person's perspective who is on the fence.demersel wrote...
TJBartlemus wrote...
Had to laugh at a couple of these...
http://stacieponder.com/page/3/
Plus something that may be relevant to now from the original thread. Remember those bodies in Rio? Well:
(From Arrival before you confront Kenson)
http://social.biowar...dex/9727423/416
WOW!
Mind=blown!
Guest_magnetite_*
plfranke wrote...
So you have a random reaper, and a dead body with the number 3 on the body bag. To the ITers, this symbolized that Harbinger would kill Shepard in me3. MB, to answer your question, things like this are why people don't like IT. Think about this from a person's perspective who is on the fence.
Guest_SwobyJ_*
spotlessvoid wrote...
Ok Dem,
Give me an example of how Shepard can be the playable character in ME4 and have no personal story arc
Guest_SwobyJ_*
BleedingUranium wrote...
spotlessvoid wrote...
Ok Dem,
Give me an example of how Shepard can be the playable character in ME4 and have no personal story arc
Exactly the same as the Tali example he gave above. Tali's story arc ends on Rannoch, whether she lives or dies. She continues to exist as a character, but nothing important revolving around Tali happens after that point.
Similarly, Shepard could be the playable character in ME4, even if ME4 isn't "Shepard's Story". Shepard's story ends at the breath scene, having beaten indoctrination.
EDIT: It's also like the moment when Neo decides to fight Smith in the first Matrix, beats him, and the other Agents go "Holy Sh*t!". That moment is just like the moment Shepard wakes up. It's the end of the character's The One/Indoctrination story, which is the part of the universe that revolves around them. That character can still exist, even as the main character, but it's not "about them" anymore.
Guest_SwobyJ_*
spotlessvoid wrote...
BleedingUranium wrote...
spotlessvoid wrote...
Ok Dem,
Give me an example of how Shepard can be the playable character in ME4 and have no personal story arc
Exactly the same as the Tali example he gave above. Tali's story arc ends on Rannoch, whether she lives or dies. She continues to exist as a character, but nothing important revolving around Tali happens after that point.
Similarly, Shepard could be the playable character in ME4, even if ME4 isn't "Shepard's Story". Shepard's story ends at the breath scene, having beaten indoctrination.
Blur....Shep can't be the player avatar AND have nothing important revolving around him happen. I.m not spending a game providing cover fire or waiting in the engine room lol
Guest_SwobyJ_*
BleedingUranium wrote...
spotlessvoid wrote...
My point blur is that Shep can't be the playable character in me4 and not have some overarching conflict he must battle. His story cannot be over while he's still the primary character in the story...that's not game material
Yes, leading everyone to defeat the Reapers. Helping more people with their problems. Those are situations in which Shepard is the catalyst. Shepard is never, and was never going to defeat the Reapers personally, he just makes it possible. Shepard is the catalyst for pretty much everything.
Defeating the Reapers isn't Shepard's story, it's the galaxy's.