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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#29476
RavenEyry

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szkasypcze wrote...

RavenEyry wrote...

szkasypcze wrote...

How come Bioware haven't been crucified for THEIR LIES yet?? Unless, these were not lies.....

They have. It's just they refuse to admit fault to entitled whiners and no one outside the fanbase is gonna call them on it.


fanbase=entitled whiners??? You have future ahead of you.Posted Image

Never heard of sarcasm?

#29477
spotlessvoid

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February 17th lies lies lies. Unless IT+ dlc


Casey Hudson (Director) http://www.computera...s-really-good/? page=2

“There is a huge set of consequences that start stacking up as you approach the end-game. And even in terms of the ending itself, it continues to break down to some very large decisions. So it's not like a classic game ending where everything is linear and you make a choice between a few things - it really does layer in many, many different choices, up to the final moments, where it's going to be different for everyone who plays it.”

#29478
spotlessvoid

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In an inteview with NowGamer at Gamescom, we asked if BioWare was taking risks with Mass Effect 3's plot, including a negative ending in which the Reapers win.

Gamble simply said , "Yes". We asked him again to confirm what he had just said and he said, "Yes".

#29479
RavenEyry

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spotlessvoid wrote...

In an inteview with NowGamer at Gamescom, we asked if BioWare was taking risks with Mass Effect 3's plot, including a negative ending in which the Reapers win.

Gamble simply said , "Yes". We asked him again to confirm what he had just said and he said, "Yes".

I remember this one especially because refuse wasn't in the base game so it implies the reapers win in in at least one of RGB.

#29480
KyreneZA

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RavenEyry wrote...

spotlessvoid wrote...

In an inteview with NowGamer at Gamescom, we asked if BioWare was taking risks with Mass Effect 3's plot, including a negative ending in which the Reapers win.

Gamble simply said , "Yes". We asked him again to confirm what he had just said and he said, "Yes".

I remember this one especially because refuse wasn't in the base game so it implies the reapers win in in at least onetwo of RGB.

Fixed that for ya...

#29481
401 Kill

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spotlessvoid wrote...

February 17th lies lies lies. Unless IT+ dlc


Casey Hudson (Director) http://www.computera...s-really-good/? page=2

“There is a huge set of consequences that start stacking up as you approach the end-game. And even in terms of the ending itself, it continues to break down to some very large decisions. So it's not like a classic game ending where everything is linear and you make a choice between a few things - it really does layer in many, many different choices, up to the final moments, where it's going to be different for everyone who plays it.”

He said that ME3's DLC is really good before the game even came out? That means that they had all of the pieces, and just needed to put them into place...

#29482
Restrider

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----------Preamble----------



This list has been compiled to enable an easy access to The Indoctrination Theory. While there are many other aspects, hints and signs throughout Mass Effect 3 and the entire trilogy that may also point to The Indoctrination Theory, the concepts presented in this list are - to the best of my knowledge - the most compelling ones. Take into account that my role in this undertaking was mainly the role of an editor, though many broader suggestions I found to be convincing, made it into the list. The vast majority of the points listed below were reported by fellow associates of The Indoctrination Theory and they deserve the correspondent gratitude.
The order of the list was determined through surveys and polls that can be found here.




----------The Ten Most Important Concepts Supporting The Indoctrination Theory----------



     
        I) Indoctrination in general :

          1.   Regarding IT, Shepard is in the process of indoctrination and the outcome is decided by the final decision taken.
          2.   The concept of indoctrination is a crucial part throughout the trilogy and nothing new to the player (link 1 and 2).
          3.   Rana Thanoptis is an example of how subtle and slow indoctrination can be.
          4.   Shepard was knocked out for two days by a Reaper artifact that indoctrinated an entire facility.
          5.   Logs on the derelict Reaper and in Arrival (link) illustrate the reactions of victims of indoctrination.
          6.   Paul Grayson's indoctrination show its effects on someone's mind.
          7.   Harbinger's smacktalk (link 1 and 2).

 
       II) The Breath Scene :

          1.   London rubble (link 1 and 2).
          2.   Mako in the background.
          3.   Citadel explosion (link 1 and 2).


    III) The Dreams :
         
          1.   Dream sequences and post-beam sequence share the same game mechanics.
          2.   Reality-nonreality transition after beam shot (post-beam, dreams, Geth Consensus).
          3.   Oily shadows and whispering.
          4.   Nightmares are mentioned in the Arrival by subjects being indoctrinated.
          5.   Chambers and Asari having PTSD as comparison between PTSD & Shepard's dreams.


    IV) Leviathan :

          1.   Harbinger/the Reapers perfected enthrallment to indoctrination.
          2.   Enthrallment uses memories of its victim.
          3.   Similarities between Leviathan end and decision chamber.
          4.   Zap sound as a sign to enter/leave virtual reality (link 1 and 2).


     V) The Choices :

          1.   Shepard on his knees happened only during/after some mind control.
          2.   The Guardian is aligned to the Reapers.
          3.   Control and Synthesis being supported by indoctrinated characters.
          4.   A swap in the colours (TIM = ParagonAnderson = Renegade).
          5.   Huskification during Control/Synthesis vs. Shepard gaining strength while shooting the tubes.
          6.   Guardian losing it when you refuse ("SO BE IT!").
          7.   Decision chamber looks like a dialogue wheel from an aerial view.
          8.   Decision chamber resembling beam scenery (link 1 and 2).
          9.   Ambiguous end dialogue (Control/Synthesis).
        10.   Slide shows in Control/Synthesis/Destroy illustrate future possibilities, not facts that already happened.
        11.   Soldiers in Destroy fighting fiercely while in Control/Synthesis they are losing (note: no cheering in Synthesis).


    VI) The Kid :

         1.   Moves from one roof to another during an invasion (all links).
         2.   It can open a door that is marked as locked.
         3.   It survives a blast from a Reaper laser.
         4.   It is not seen by anyone else.
         5.   There always are warning symbols around it.
         6.   It disappears without making any noise.
         7.   It does not behave like a normal kid ("You cannot save me!").
         8.   The Guardian has the same form as the kid.


   VII) Anderson & TIM :

         1.   How did Anderson follow Shepard?
         2.   How can Anderson reach the control first?
         3.   Why did no one else follow Anderson?
         4.   From where did TIM shows up?
         5.   TIM's scars are only present at the end of the game.
         6.   Anderson may be addressing Shepard ("They are controlling you!").
         7.   Shepard is dominated by TIM and thus through him by the Reapers.
         8.   Anderson and Shepard have wounds at the same place (link 1 and 2).
         9.   Reaper horn played in the background (at 1/2 speed).
       10.   The EMS requirements depend on Anderson's fate in the confrontation with TIM.


  VIII) The Guardian :

         1.   It has the same shape as the kid ( thus an extraction of Shepard's memories).
         2.   It speaks with femshep's and maleshep's voice.
         3.   Harbinger's line in the MP trailer (link 1 and 2).
         4.   The Guardian is a liar regardless of the interpretation of the endings.


    IX) The Beam Run :

        1.   Harbinger is pin-pointing everyone and everything but Shepard.
        2.   Harbinger does not destroy the Normandy.
        3.   Shepard survives a blast that should one-shot Makos and Gunships.
        4.   Harbinger just leaves.


     X) The Citadel :

        1.   The Citadel resembles events of the past.
        2.   You can find Coats dead on the Citadel.





----------Epilogue----------


I would again like to thank everyone that has contributed to this list and if only a single person gains a broader perspective of The Indoctrination Theory through this list, the porpuse of this undertaking has been fulfilled and not in vain. This list may seem to be complete, but there are certainly going to be new discoveries in the course of exploring new content and I will try to adjust this list accordingly.


Version 1.1  (01.12.2012)

Modifié par Restrider, 12 décembre 2012 - 05:14 .


#29483
Rifneno

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Sareth Cousland wrote...

Meanwhile, I'll just finish my playthrough of the Witcher 2 (which, aside from a few gameplay problems, is awesome by the way).


And the fact you have to make some very... questionable choices in order to get the better storylines. Although Witcher showed me what we have to look forward to if BW never outright confirms IT.

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Believe it or not, there's still some idiots that don't believe Jacques de Aldersberg was Alvin. On top of the game pretty much throwing it in your face at the end, there's also some major hints you can notice, especially on alternate playthroughs. Aldersberg's dialogue with Geralt changes based on some private one-on-one conversations Geralt had with Alvin. There's literally no way Alderberg could even know about them otherwise, let alone have his entire goddamn philosophy based on morals that Geralt tried to give Alvin. There's a chance, however slight, that IT isn't true. There's zero chance that Alvin is not the Grand Master. None. But because the writers left it "ambiguous", some knucklebleeders don't believe it to be so. If these ****nuts were scientists, they'd try to argue that cyanide isn't toxic because we can't prove every single person that died right after ingesting it didn't come down with a mysterious illness from something else. That's the kind of future the Mass Effect community will have if BW never confirms or denies IT outright.

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spotlessvoid wrote...

Never played it. Just cannot get into medieval fantasy. Games, books, doesn't matter. From what I can tell it doesn't seem like many here share that sentiment, but I've just never been interested. Of course I made an exception for J Double R.


I'm the exact opposite. I usually stay exclusive to medieval fantasty. I can't get into other sci-fi. I didn't like Star Wars, I nodded off after 10 minutes of Star Trek, I just don't like sci-fi. It took some MAJOR convincing on my friends' part to get me to try Mass Effect. Now my favorite series of any genre or form of media because of the storytelling.

Shame BW forgot how to do medival fantasy.

RavenEyry wrote...

szkasypcze wrote...

How come Bioware haven't been crucified for THEIR LIES yet?? Unless, these were not lies.....

They have. It's just they refuse to admit fault to entitled whiners and no one outside the fanbase is gonna call them on it.


My favorite was when someone had a massive list of lies that BW told about ME3, and Priestly locked the thread saying only "They weren't lies."

Bull****.

spotlessvoid wrote...

In an inteview with NowGamer at Gamescom, we asked if BioWare was taking risks with Mass Effect 3's plot, including a negative ending in which the Reapers win.

Gamble simply said , "Yes". We asked him again to confirm what he had just said and he said, "Yes".


Oh, you didn't hear the response to that one? He later "clarified" that statement. He was talking about the critical mission failure screen, and the punchline is THAT I'M NOT JOKING!

#29484
TSA_383

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Do we know when today the patch is getting released?

#29485
KyreneZA

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leonia42 wrote...

Speaking of 3.. what's with all those body bags throughout the game (and Arrival) with the number 3 on them? That has always bothered me a bit because it seems so out of place.

Even the dead Krogan female during Mordin's loyalty mission was covered in one.

The 3 does look eerily similar to Posted Image and if it is a clue it clearly points to Destroy, because Posted Image is red. Posted Image

Seriously though, I don't have the faintest idea.

#29486
KyreneZA

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TSA_383 wrote...

Do we know when today the patch is getting released?

It's live already.

#29487
RavenEyry

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Rifneno wrote...

spotlessvoid wrote...

In an inteview with NowGamer at Gamescom, we asked if BioWare was taking risks with Mass Effect 3's plot, including a negative ending in which the Reapers win.

Gamble simply said , "Yes". We asked him again to confirm what he had just said and he said, "Yes".


Oh, you didn't hear the response to that one? He later "clarified" that statement. He was talking about the critical mission failure screen, and the punchline is THAT I'M NOT JOKING!

Sooo... he advertised the game by saying "Losing makes you lose"?

#29488
Restrider

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Btw! When the Top Ten are completed, I'd like to make a poll to actually list them from 1-10.
Anyone got any more links or new ideas for places 9 and 10?

#29489
Rifneno

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RavenEyry wrote...

Rifneno wrote...

spotlessvoid wrote...

In an inteview with NowGamer at Gamescom, we asked if BioWare was taking risks with Mass Effect 3's plot, including a negative ending in which the Reapers win.

Gamble simply said , "Yes". We asked him again to confirm what he had just said and he said, "Yes".


Oh, you didn't hear the response to that one? He later "clarified" that statement. He was talking about the critical mission failure screen, and the punchline is THAT I'M NOT JOKING!

Sooo... he advertised the game by saying "Losing makes you lose"?


Yes.

#29490
paxxton

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Is the patch installed automatically on Origin?

Modifié par paxxton, 04 octobre 2012 - 11:30 .


#29491
RavenEyry

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Rifneno wrote...

RavenEyry wrote...

Sooo... he advertised the game by saying "Losing makes you lose"?


Yes.

That sounds a lot like a joke designed to annoy as many people as possible. Either the statement or the response.

#29492
Rifneno

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RavenEyry wrote...

Rifneno wrote...

RavenEyry wrote...

Sooo... he advertised the game by saying "Losing makes you lose"?


Yes.

That sounds a lot like a joke designed to annoy as many people as possible. Either the statement or the response.


If so, I don't think he understands what a joke is.

#29493
Vibez

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  - decision chamber looks like a dialogue wheel, when using flycam


Thats interesting. Does anybody have a picture? 

#29494
masster blaster

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Good work Restrider. Also I didn't read my pm I got, but I saw stans post when I woked up.

#29495
Restrider

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Lol MB, your avatar is kind of fitting. The young krogan thirsty for troll/literalist blood.

#29496
Rifneno

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Restrider wrote...

Lol MB, your avatar is kind of fitting. The young krogan thirsty for troll/literalist blood.


I know, right?  He reminds me of Grunt.  In a good way.

#29497
masster blaster

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You know I do remember a talk about the endings beinning a diologue wheel, and now that I see it. It does. Okay normaly when you have the top or bottem chocies, they mostly curly in word, and go straight after words.

#29498
masster blaster

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I will follow what stan has said, however I if I ever have a literalist, Controller, synthesisiser, or anti Iter come in here to bash IT. All beats are off.

I will go grunt on their ***, and believe me I will do it.

#29499
TSA_383

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masster blaster wrote...

I will follow what stan has said, however I if I ever have a literalist, Controller, synthesisiser, or anti Iter come in here to bash IT. All beats are off.

I will go grunt on their ***, and believe me I will do it.

So what you're saying is you're going to go get yourself banned?

#29500
Judas Bock

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Regarding the end choices resembling the dialogue wheel I just had a very random speculation burst, which really doesn't mean anything, but I'm bored, so I'll post it anyway.

If it is a representation of the dialogue wheel, and control is paragon and destroy renegade, then synthesis is the middle or "neutral" option, right? But they chose to entirely remove the neutral options from the game, because you have to take a stand.

Now, sure, synthesis is not neutral, and choosing it is still taking a stand, but throughout the game we have been conditioned to pick either of the extremes, since there is no middle ground, even in situations where a middle ground would make sense, like in conversations with crew and squaddies.

So in addition to everything else synthesis has going against it, the dialogue wheel also tells us not to choose it. Perhaps this means that synthesis really is game over, and in the eventual IT DLC you get to see indoctrinated Shepard kill off his squad and celebrate the reaper victory with the husks, but with control there is still a chance to escape indoctrination, depending on the choices you've made (perhaps your LI can bring you back if you brought him/her along with you, or perhaps Bakara's crystal can aid you).

Yeah, just some random rambling/induction port-grasping...

Modifié par Judas Bock, 04 octobre 2012 - 12:14 .