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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#29801
Raistlin Majare 1992

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SwobyJ wrote...

Xilizhra wrote...

Well, Harbinger hijacking the Catalyst was an idea that I had a while back, so I suppose it could fit with something. Although I'd find it rather disappointing that the potential of alternative solutions was thrown away in favor of just blowing everything the hell up.


When you look for alternative solutions with the Reapers, you have to remember they had many millenia in order to plug those holes, yet dangle the possibility of them in front of both organics' and synthetics' (remember the Geth worship) faces.

Is Synthesis possible? YES, but give it time. Space Magic would tear the galaxy up, in 'reality'. AI and tech-relations need much more time than the 'Crucible' allows, to create a fair and just galaxy. We'll get there, just as it took time to realize EDI as a sentient and emotional being.
"I am alive"? No, you were already alive before Synthesis, and you knew it.

Is Control possible? YES, but holyyyyyyyycrapppppp you have to be careful about it. The way the 'Catalyst' presents it, it seems so simple, but it isn't. No single mind, imo, could ever overtake the Reaper overmind, ever. Attempts at Control in Mass Effect have been 95-99% failures, and 1-4% successes.

In either case, trusting the 'controller of the Reapers' to present the choice to you is a false choice in itself. Shepard is now going to listen intently to the Reaper Child? In the form of a child he saw die? Somehow the thing knew to take that form. I wonder how...


An argument I love to use regarding Control is the Quarians:

A race known for it ability with Tech used 300 years to develop an effective weapon against the AI they created themselves. The Reapers made the weapon useless with a few upgrades.

And Cerberus wants to control the Reapers...good luck...

#29802
Xilizhra

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SwobyJ wrote...

Xilizhra wrote...

Well, Harbinger hijacking the Catalyst was an idea that I had a while back, so I suppose it could fit with something. Although I'd find it rather disappointing that the potential of alternative solutions was thrown away in favor of just blowing everything the hell up.


When you look for alternative solutions with the Reapers, you have to remember they had many millenia in order to plug those holes, yet dangle the possibility of them in front of both organics' and synthetics' (remember the Geth worship) faces.

Is Synthesis possible? YES, but give it time. Space Magic would tear the galaxy up, in 'reality'. AI and tech-relations need much more time than the 'Crucible' allows, to create a fair and just galaxy. We'll get there, just as it took time to realize EDI as a sentient and emotional being.
"I am alive"? No, you were already alive before Synthesis, and you knew it.

Is Control possible? YES, but holyyyyyyyycrapppppp you have to be careful about it. The way the 'Catalyst' presents it, it seems so simple, but it isn't. No single mind, imo, could ever overtake the Reaper overmind, ever. Attempts at Control in Mass Effect have been 95-99% failures, and 1-4% successes.

In either case, trusting the 'controller of the Reapers' to present the choice to you is a false choice in itself. Shepard is now going to listen intently to the Reaper Child? In the form of a child he saw die? Somehow the thing knew to take that form. I wonder how...

It's not really a matter of "overtaking" the Catalyst so much as overriding one personality function and using their own. I agree that both of them need to be foreshadowed much better than they were, however, which Omega might do.

#29803
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BleedingUranium wrote...

Raistlin Majare 1992 wrote...

SwobyJ wrote...

To defeat the Reapers, we just need to break them off from their semi-hive mind.

That's why TIM (forget about the dream version) is...kinda right. Kinda.

We defeat their indoctrination, and the Reapers become just tools. It may be up to the player, later on in DLC, to agree with his methods or not, but first TIM has to fully reveal his plan.

And since Shepard himself might be the real Catalyst (look at the scenes with TIM and listen to his wording and approach toward Shepard), TIM is (kinda) understandable in his refusal to involve Shepard in his plan yet.


But then again, we can still just destroy the Reapers. It's the safest bet and isn't so morally messed up. Both Paragons and Renegades did everything in order to either destroy the Reapers, or 'drive them into dark space', but I can still imagine a twist with TIM, that his plan IS legit, even if very questionable.

(and I think it involves Shepard being part of the next evolution of organics. I personally think that TIM has a bit of a Reaper's mind in him, but he's not indoctrinated by the Reapers themselves. The 'Catalyst'/Harbinger is just drawing on Shepard's memories of TIM til that point.)


I agree on this this, idd love to see TIM´s plans amount to something more than just indoctrinated servant to the Reapers.

Even if they twisted his mind beyond what he originally wanted he might have set in motion events which could still help us and I would love to see something like it show up. Show us that even if Cerberus went too far all those sacrifices were not completely in vain.



I'd like to see something like that too. And since believing you can control the Reapers is being tricked by them, as opposed to actually believing in their cause (a la Saren), I think TIM should be able to do something useful to stop the Reapers, while sacrificing himself. He needs to die, but I think he should get a little redemption first.

That's also pretty much how I feel about post-end Shep in regards to each choice Posted Image


Yeah, even if controlling isn't possible, I have this itch in the mind that TIM is up to something quite special, even if it ends in his death (again..) and failure in his plan.

#29804
shepskisaac

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Can someone check DLC level list in the Coalesced in Patch?

#29805
Rifneno

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I see we're about to get into another passive-aggressive synthesis space magic "talk."

I should go.

#29806
KyreneZA

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Rifneno wrote...

The wikia mods are morons. One of the devs even confirmed it's Joker's sister, saying they were wondering how long it would take players to figure it out.

It was one of the writers on the Ending DLC panel at (forget which convention; but the one where they showed the extended flowchart) IIRC.

#29807
Restrider

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I just wanted to promote this again.
Post your opinions and possible themes for 9 and 10.
If the list is complete and fleshed out, there will be polls to determine the top ten.

#29808
Home run MF

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IsaacShep wrote...

Can someone check DLC level list in the Coalesced in Patch?

Edit: Sorry misunderstood you, do you remember the path for the DLC levels?

bioengine.ini / sfxgame / sfxengine

It seems to track everything for the new achievement system.

Modifié par Home run MF, 04 octobre 2012 - 08:05 .


#29809
Kulbelbolka

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spotlessvoid wrote...

I think that the theory that Harbinger has all the other Reapers could have a twist. If Harbinger successfully indoctrinates like, I dunno-Shepard, he could create certain Reapers that have more free will, while others are practically his puppets


I'm thinking that the main secret goal of Harbinger is to give free will for Reapers. But Catalyst needs to be destroyed or changed for that. And for some reasons he can't destroy Catalyst. So he trying to indoctrinate Shepard since ME2.

In my present interpretation, RGB-endings has some deeper meaning than it looks like:

Control - it's not about Controling Reapers, it's about replacing present Catalyst.
Synthesis - this ending bases on Leviathan's doctrine. In my opinion, there is no organic-vs-synthetics problem. The problem is that Leviathans ability to control minds works only with organics. The problem is that they can't control Synthetics and that's it. And by choosing Synthesis you make synthetics partly organics. So after that Leviathan can control everyone. Like they do long time ago.
Destroy - I think that it would be more clear after Omega DLC.

Refuse talks about free will for everyone. It's about refusing any doctrine (refuse indoctrination) that different forces with their own goals provide you. But now we have only Refuse-. But I'm an optimist and I hope that Bioware will make Refuse + (aka Conventional Victory) after all DLCs, multiplayer operations and stuff.

#29810
Guest_SwobyJ_*

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Raistlin Majare 1992 wrote...

SwobyJ wrote...

Xilizhra wrote...

Well, Harbinger hijacking the Catalyst was an idea that I had a while back, so I suppose it could fit with something. Although I'd find it rather disappointing that the potential of alternative solutions was thrown away in favor of just blowing everything the hell up.


When you look for alternative solutions with the Reapers, you have to remember they had many millenia in order to plug those holes, yet dangle the possibility of them in front of both organics' and synthetics' (remember the Geth worship) faces.

Is Synthesis possible? YES, but give it time. Space Magic would tear the galaxy up, in 'reality'. AI and tech-relations need much more time than the 'Crucible' allows, to create a fair and just galaxy. We'll get there, just as it took time to realize EDI as a sentient and emotional being.
"I am alive"? No, you were already alive before Synthesis, and you knew it.

Is Control possible? YES, but holyyyyyyyycrapppppp you have to be careful about it. The way the 'Catalyst' presents it, it seems so simple, but it isn't. No single mind, imo, could ever overtake the Reaper overmind, ever. Attempts at Control in Mass Effect have been 95-99% failures, and 1-4% successes.

In either case, trusting the 'controller of the Reapers' to present the choice to you is a false choice in itself. Shepard is now going to listen intently to the Reaper Child? In the form of a child he saw die? Somehow the thing knew to take that form. I wonder how...


An argument I love to use regarding Control is the Quarians:

A race known for it ability with Tech used 300 years to develop an effective weapon against the AI they created themselves. The Reapers made the weapon useless with a few upgrades.

And Cerberus wants to control the Reapers...good luck...


True. Control is more morally grey and usually leads to failure, but sometimes to success that wouldn't be found otherwise.

Synthesis is the brightest looking future, but the biggest failure. The tactic leads to homogenization and consensus (something the Geth were even moving away FROM). No dynamics, no progression.

Destroy is the detestable necessity, when Control and Synthesis goes wrong. It doesn't create, it doesn't assist peaceful relations, etc. But it does mop up the mistakes born of good intentions.

So imo Destroy is you win.
Control is stalemate, but Reapers are confident.
Synthesis is Reapers win.
Refuse is Reapers win, but don't get what they wanted, but they still continue the cycle in continuation of their endevor.

#29811
Guest_SwobyJ_*

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Rifneno wrote...

I see we're about to get into another passive-aggressive synthesis space magic "talk."

I should go.


Synthesis is an admirable ideal, in concept.

But it should always remain an ideal. It's the journey to synthesis (of ideas, peoples, things) that make life worth living. Obtaining it is losing all we were in the journey to get there.

Starkid wants us to progress organics not by 10, 100, or even 1000 years, but suddenly get to the endpoint without any regards to the fallout. It's very distrubing from that standpoint, imo.

#29812
Xilizhra

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Synthesis is the brightest looking future, but the biggest failure. The tactic leads to homogenization and consensus (something the Geth were even moving away FROM). No dynamics, no progression.

This is an outright lie. The ending slides are quite explicit about technological progress continuing, probably even faster than before (certainly no longer along the original Reaper-laid paradigms).

Destroy is the detestable necessity, when Control and Synthesis goes wrong. It doesn't create, it doesn't assist peaceful relations, etc. But it does mop up the mistakes born of good intentions.

And kills billions.

So imo Destroy is you win.
Control is stalemate, but Reapers are confident.
Synthesis is Reapers win.

You win in all three of them, Destroy just has the highest casualties.

Starkid wants us to progress organics not by 10, 100, or even 1000
years, but suddenly get to the endpoint without any regards to the
fallout. It's very distrubing from that standpoint, imo.

It's not the endpoint. It's a boost, but progress is still being made.

Modifié par Xilizhra, 04 octobre 2012 - 08:07 .


#29813
Guest_SwobyJ_*

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Kulbelbolka wrote...

spotlessvoid wrote...

I think that the theory that Harbinger has all the other Reapers could have a twist. If Harbinger successfully indoctrinates like, I dunno-Shepard, he could create certain Reapers that have more free will, while others are practically his puppets


I'm thinking that the main secret goal of Harbinger is to give free will for Reapers. But Catalyst needs to be destroyed or changed for that. And for some reasons he can't destroy Catalyst. So he trying to indoctrinate Shepard since ME2.

In my present interpretation, RGB-endings has some deeper meaning than it looks like:

Control - it's not about Controling Reapers, it's about replacing present Catalyst.
Synthesis - this ending bases on Leviathan's doctrine. In my opinion, there is no organic-vs-synthetics problem. The problem is that Leviathans ability to control minds works only with organics. The problem is that they can't control Synthetics and that's it. And by choosing Synthesis you make synthetics partly organics. So after that Leviathan can control everyone. Like they do long time ago.
Destroy - I think that it would be more clear after Omega DLC.

Refuse talks about free will for everyone. It's about refusing any doctrine (refuse indoctrination) that different forces with their own goals provide you. But now we have only Refuse-. But I'm an optimist and I hope that Bioware will make Refuse + (aka Conventional Victory) after all DLCs, multiplayer operations and stuff.


I find this a kinda acceptable literal view of the story, but its still a bit muddy to me. Catalyst is still a tossed in character for the last 10 minutes of the series, which unless it is actually a character we already know (Harbinger), it automatically hits me with the 'bad writing' reaction.

Not to say the concept is horrible, but the implementation goes from the 'hmmm, fine' reaction of an IT story, to a 'wtfbbq' of a literal story.

#29814
shepskisaac

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Home run MF wrote...

IsaacShep wrote...

Can someone check DLC level list in the Coalesced in Patch?

Edit: Sorry misunderstood you, do you remember the path for the DLC levels?

bioengine.ini / sfxgame / sfxengine

It seems to track everything for the new achievement system.

No, I was taking about something like this:
Posted Image

This is not from the new patch, it's the Coalesced from Leviathan and we found Omega and Citadel DLC levels listed in sfxgamecontentlivekismet but the's not kismet in the Coalesced in new patch it seems

#29815
Ytook

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So has anybody managed to find anything juicy in the patch yet? Or is it too soon for that sort of thing?

#29816
spotlessvoid

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Xilizhra

Go push your pro-ending stuff in another thread. Seriously

#29817
Xilizhra

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spotlessvoid wrote...

Xilizhra

Go push your pro-ending stuff in another thread. Seriously

I gave you another possibility as to how IT may have worked earlier. Do you wish to hear that again?

#29818
estebanus

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Xilizhra wrote...

Destroy is the detestable necessity, when Control and Synthesis goes wrong. It doesn't create, it doesn't assist peaceful relations, etc. But it does mop up the mistakes born of good intentions.

And kills billions.

haha, "kills."

#29819
spotlessvoid

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Lololololol at Harbinger wanting to be your friend so you can team up against catalyst.

#29820
Rifneno

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spotlessvoid wrote...

Xilizhra

Go push your pro-ending stuff in another thread. Seriously


This.

#29821
spotlessvoid

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Xilizhra wrote...

spotlessvoid wrote...

Xilizhra

Go push your pro-ending stuff in another thread. Seriously

I gave you another possibility as to how IT may have worked earlier. Do you wish to hear that again?


nope

#29822
Guest_SwobyJ_*

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Xilizhra wrote...

Synthesis is the brightest looking future, but the biggest failure. The tactic leads to homogenization and consensus (something the Geth were even moving away FROM). No dynamics, no progression.

This is an outright lie. The ending slides are quite explicit about technological progress continuing, probably even faster than before (certainly no longer along the original Reaper-laid paradigms).

Destroy is the detestable necessity, when Control and Synthesis goes wrong. It doesn't create, it doesn't assist peaceful relations, etc. But it does mop up the mistakes born of good intentions.

And kills billions.

So imo Destroy is you win.
Control is stalemate, but Reapers are confident.
Synthesis is Reapers win.

You win in all three of them, Destroy just has the highest casualties.

Starkid wants us to progress organics not by 10, 100, or even 1000
years, but suddenly get to the endpoint without any regards to the
fallout. It's very distrubing from that standpoint, imo.

It's not the endpoint. It's a boost, but progress is still being made.


Lie? I'm talking about the CONCEPT.

And kills billions? The Reapers killed TRILLIONS. Reminds me of the Arrival batarian-killing action.

And by endpoint  I mean in genetic and cultural development. Evolution. We're 'ascended', but holy crap what a deal with the devil we just made for it.

I think our divergence is that I see the slides and speeches as very wishful thinking by Shepard's mind. Messages of hope (which he never loses in all 3 endings, aside from Refuse), but wishful thinking nonetheless. But you see it as literal, which does make sense outside of my view, but our competing views of what are in front of our eyes mean we won't agree here.

#29823
Xilizhra

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spotlessvoid wrote...

Lololololol at Harbinger wanting to be your friend so you can team up against catalyst.

You got that backwards. If you're referring to me, anyway. The Catalyst is trying to break through Harbinger's indoctrination attempts at the end, in my version.

Modifié par Xilizhra, 04 octobre 2012 - 08:15 .


#29824
Raistlin Majare 1992

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Xilizhra wrote...

Synthesis is the brightest looking future, but the biggest failure. The tactic leads to homogenization and consensus (something the Geth were even moving away FROM). No dynamics, no progression.

This is an outright lie. The ending slides are quite explicit about technological progress continuing, probably even faster than before (certainly no longer along the original Reaper-laid paradigms).

Destroy is the detestable necessity, when Control and Synthesis goes wrong. It doesn't create, it doesn't assist peaceful relations, etc. But it does mop up the mistakes born of good intentions.

And kills billions.

So imo Destroy is you win.
Control is stalemate, but Reapers are confident.
Synthesis is Reapers win.

You win in all three of them, Destroy just has the highest casualties.

Starkid wants us to progress organics not by 10, 100, or even 1000
years, but suddenly get to the endpoint without any regards to the
fallout. It's very distrubing from that standpoint, imo.

It's not the endpoint. It's a boost, but progress is still being made.


According to Jack and Samara Synthesis has the highest kill count. <_<

Too explain if you bring either along for Legions loyalty mission they will both say that rewriting how someone thinks is equal to killing them.

There is a good number of people who would not stop their fight against the Reapers just because of Synthesis (or Control for that matter). Javik springs to mind, could you imagine him stopping his battle just because of Synthesis? Many others have lost friends and family to the Reapers, would they be okay with them now lfying around Synthesis or not?

I think not, for the absolute peace described by Synthesis to be a reality everyone has to have been mind altered in some way, there is simply no way they would just accept living side by side with the monsters who killed billions in this cycle alone.

So Synthesis kill count going by Samara and Jacks definition is essentially the entire Galaxy.

#29825
D.Sharrah

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Restrider wrote...

Snip...

List of meta-reasons:

1) IT is as valid as a literal interpretation


2) new game in the MEU:

   - prequel with humans would only have the First Contact War as topic
   - prequel without humans would alienate a big part of the fanbase
   - prequel in a previous cycle is like a whole new universe
   - any prequel would have an already known ending
   - a game during the events of ME1-ME3 would not be able to have any choices with impact
   - Control has no real conflict potential, since we have Harpard
   - Synthesis has no real conflict potential, since everything is nice and dandy
   - Refuse has no real potential
   - this only leaves Destroy as possible candidate as canon


Awesome post...not sure what 9 and 10 should be (will have to give it more thought).  See the bolded for the one correction that I suggest. Posted Image