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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#30601
CmdrShep80

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Would be nice to get a layout of the Alliance HQ to see if the kid could have actually traveled from the yard he was playing in to the vent to the transport in a reasonable amount of time. I also wonder if somewhere along your trip, you actually saw the kid die in reality but we all missed it and saw the other kid die on the transport? Bet Harbinger used this kid because it was the last memory you had of Hope and it was the freshest memory and would then be the most painful

#30602
Restrider

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masster blaster wrote...

You know I have been thinking. If they were to ever say IT is no more, I mean Bioware, then there will be nothing left to protect them.

Yes you have the people that like the endings, yet you got the trolls that will tare them arpart.

We are Bioware's final act, and last wall of defence. If IT goes, then Bioware goes. It's plan as that.

Also I do wonder what would have happen if IT was never born, or Disproven in March?

So, we are something like real-life Spectres to Bioware?

#30603
Restrider

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DoomsdayDevice wrote...

GUYS!

Harbinger, in the Retaliation trailer:

"They will SUCCUMB and ASCEND, or they will be ANNIHILATED"

Control / Synthesis / Destroy

Could it be true?

We lose, no matter what?

The Reapers told us all along: it is inevitable.

Could it really be?

No matter what we choose, we end up in the 'Reaper Matrix'?

Could that be the real meaning of the story?

Shepard ends up indoctrinated, no matter what we choose?
It is the end of days? Humanity, and the counil races are done for?

That's why I chose Refuse in my first playthrough :o.

#30604
Eryri

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 Hey IT crowd.

I was thinking back to a discussion a few days ago, about how our longed-for IT expansion could work if Shepard gets indoctrinated by choosing Control or Synthesis. We'd need another character to find Shepard and snap him / her out of indoctrination.

Ideally this would be the LI - but as there are so many of them, and its possible for all of them to be killed during the course of the 3 games, that would be a logistical nightmare, and very expensive for Bioware to record lots of redundant dialogue as was pointed out in the conversation (sorry I've forgotten by whom - the perils of age).

Would a possible solution be a mute, Dragon Age Origins-style, substitute protagonist to take over for the first third of the expansion, to find Shep and get him back in the fight? You could pick the character's species and class, which would be a nice change. To save on VA fees, you could just have a list of responses as in DAO. 

Then when Shepard is back on his feet, we could resume control of him, and our temporary character could bow out from the main story become a boost to our war assets as "the legend who saved Shepard".

However if you chose Destroy, you would have the privilege of playing as Shepard from the get go. Thoughts?

Modifié par Eryri, 06 octobre 2012 - 11:28 .


#30605
Gwyphon

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Eryri wrote...

 Hey IT crowd.

I was thinking back to a discussion a few days ago, about how our longed-for IT expansion could work if Shepard gets indoctrinated by choosing Control or Synthesis. We'd need another character to find Shepard and snap him / her out of indoctrination.

Ideally this would be the LI - but as there are so many of them, and its possible for all of them to be killed during the course of the 3 games, that would be a logistical nightmare, and very expensive to record lots of redundant dialogue as was pointed out in the conversation (sorry I've forgotten who - the perils of age).

Would a possible solution be a mute, Dragon Age Origins-style, substitute protagonist to take over for the first third of the game or so, to find Shep and get him back in the fight? You could pick the character's species and class, which would be a nice change. To save on VA fees, you could just have a list of responses as in DAO. 

Then when Shepard is back on his feet, we could resume control of him, and our temporary character could bow out from the main story become a boost to our war assets as "the legend who saved Shepard".

However if you chose Destroy, you would have the privilege of playing as Shepard from the get go. Thoughts?


I always imagined continuing to play shepard but this time just be on the other side of the ME1 final Saren conversation.
Edit: This time Anderson being the one convincing you to shoot yourself or what not.

Modifié par Gwyphon, 06 octobre 2012 - 11:30 .


#30606
Eryri

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Gwyphon wrote...

I always imagined continuing to play shepard but this time just be on the other side of the ME1 final Saren conversation.
Edit: This time Anderson being the one convincing you to shoot yourself or what not.


So the game would continue with Shepard working for the Reapers from that point? While that would be an interesting twist to the dark side, do you think many players would enjoy being that evil? I'm not criticising, I'm just curious how you would see it working out.

EDIT - anyone else noticed Chrome messing up their posts by randomly bouncing the cursor back to the start of the line?

Modifié par Eryri, 06 octobre 2012 - 11:38 .


#30607
KyreneZA

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CmdrShep80 wrote...

Gwyphon wrote...

Yeah it is quite odd. I think it was to create the effect of the clear pitch dark night before the inevitable morning (which never came). Rio, anyone?


Seemed like it.  Though I did notice that Shepard almost got hit by a beam in the Prologue and something like the ending beam sequence happens where some buzzing and noises happen.  I also noticed the kid was real.  He was the one playing with the model SX-3 while Shepard was actually staring at him.  The next two times you see that same kid is after your near miss with the beam.  Once in the vent (again weird nioises) and once before the transport is destroyed.

With the rest of the prologue I wonder if the sounds in your head are being drowned out by the real Reapers?

The kids is quite possibly never real. There is a video on YT (I can't seem to find it now, but this one shows some of what I'm talking about) discussing how far it is from the rooftop where he plays to the building with the husks; how quickly the kid should have had to run to get there before Shepard and Anderson; that he manages to get into that locked building which a Reaper later hits directly, but is still alive in the vent.

#30608
ajk_Jack

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DoomsdayDevice wrote...

GUYS!

Harbinger, in the Retaliation trailer:

"They will SUCCUMB and ASCEND, or they will be ANNIHILATED"

Control / Synthesis / Destroy

Could it be true?

We lose, no matter what?

The Reapers told us all along: it is inevitable.

Could it really be?

No matter what we choose, we end up in the 'Reaper Matrix'?

Could that be the real meaning of the story?

Shepard ends up indoctrinated, no matter what we choose?
It is the end of days? Humanity, and the counil races are done for?

That made me smile. Great find!
:lol:

#30609
ajk_Jack

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Eryri wrote...


So the game would continue with Shepard working for the Reapers from that point? While that would be an interesting twist to the dark side, do you think many players would enjoy being that evil? I'm not criticising, I'm just curious how you would see it working out.

EDIT - anyone else noticed Chrome messing up their posts by randomly bouncing the cursor back to the start of the line?

Whew, I thought it was just my computer. Glad I'm not the only one having that problem. :D
I agree, it would be interesting to play as evil/indoctrinated Shepard, but it also wouldn't be all that interesting. But who knows?

#30610
Eryri

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ajk_Jack wrote...

I agree, it would be interesting to play as evil/indoctrinated Shepard, but it also wouldn't be all that interesting. But who knows?


It could work, but it would take some seriously good writing from Bioware to pull off. In the Infamous games for example, it's terrific fun to play as a selfish jerk lording it over the city as a super villain. The game is actually easier as you get better powers and you don't have to worry about collateral damage.

However if you were to play as an evil Shepard in ME3, you'd be basically working to betray all of humanity. And not even for your own selfish benefit as we would know that the Reapers would just use you then abandon you as a dribbling husk once you had out-lived your usefulness. That might be just a shade too dark and nihilistic to be enjoyable for any length of time.

Though I confess, I would feel a certain shadenfreude at all the Control and Synthesis supporters seeing the horrible fruits of their actions.:whistle::devil:

#30611
Gwyphon

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Eryri wrote...

Gwyphon wrote...

I always imagined continuing to play shepard but this time just be on the other side of the ME1 final Saren conversation.
Edit: This time Anderson being the one convincing you to shoot yourself or what not.


So the game would continue with Shepard working for the Reapers from that point? While that would be an interesting twist to the dark side, do you think many players would enjoy being that evil? I'm not criticising, I'm just curious how you would see it working out.

EDIT - anyone else noticed Chrome messing up their posts by randomly bouncing the cursor back to the start of the line?


EXACT same problem with chrome. Annoying as hell.
But no I always had a thought that ME3 might end like ME1 ended. You (the player and Shepard) is convinced you're doing the right thing and then Anderson or some one puts it all in context to convince you other wise like with Saren. Only you realise you've been indoctrinated and then end up jamming the reaper hive mind or something with your corpse. ^_^

Post ME3 though, the way I would idealy like it to end is again similar to the end of ME1, where your resistance to indoctrination causes feedback to Harbinger who then gets destroyed by the Normandy, and all the reapers lose their leadership and crumble or scatter or something. This way the entire series starts and ends as a personal Struggle for Shepard that ultimately affects the galaxy.

#30612
Eryri

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Gwyphon wrote...

But no I always had a thought that ME3 might end like ME1 ended. You (the player and Shepard) is convinced you're doing the right thing and then Anderson or some one puts it all in context to convince you other wise like with Saren. Only you realise you've been indoctrinated and then end up jamming the reaper hive mind or something with your corpse. ^_^

Post ME3 though, the way I would idealy like it to end is again similar to the end of ME1, where your resistance to indoctrination causes feedback to Harbinger who then gets destroyed by the Normandy, and all the reapers lose their leadership and crumble or scatter or something. This way the entire series starts and ends as a personal Struggle for Shepard that ultimately affects the galaxy.


I like the feedback idea too. As I've stated probably too many times in this thread, I was hoping for an Agent Smith vs Neo / Xavier vs Shadowking style mental battle between Shep and Harby's avatar within Shep's mind. The only problem is the codex entry which states that the Reapers have updated their firmware, or something, to prevent a repeat of what happened to Sovereign. Though I suppose as Harby is the oldest reaper he might have similar flaws.

 I also like the idea of an incomplete victory. The Reapers are just too compelling as antagonists to be ignominiously wiped out in one blast of space magic. I want them to end up like the First Ones in B5, lurking in the dark corners of the galaxy preying on unwary vessels.

 God I hope someone fixes this Chrome bug soon it's driving me nuts!

Modifié par Eryri, 06 octobre 2012 - 12:44 .


#30613
MegumiAzusa

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Watched CW ep2 and I just can say for someone who looks in here now and then it's a waste of time as you know everything brought up. Also they ramble on and on about how many pointers to indoctrination are present on Eden Prime and then they only present 1 of the 3 optional dialogues about it, even mentioning it's optional and most people miss it, but really completely neglecting the others. If they didn't fit in for reasons of time management why not simply name them?
Why the secrecy? Why not at least let others "proofread" the scripts?

Modifié par MegumiAzusa, 06 octobre 2012 - 12:50 .


#30614
Restrider

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Once again, everyone vote on the poll!
I am still undecided if I am going to extend the timeframe to 48 hours rather than 24.

#30615
Gwyphon

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Eryri wrote...

I like the feedback idea too. As I've stated probably too many times in this thread, I was hoping for an Agent Smith vs Neo / Xavier vs Shadowking style mental battle between Shep and Harby's avatar within Shep's mind. The only problem is the codex entry which states that the Reapers have updated their firmware, or something, to prevent a repeat of what happened to Sovereign. Though I suppose as Harby is the oldest reaper he might have similar flaws.

 I also like the idea of an incomplete victory. The Reapers are just too compelling as antagonists to be ignominiously wiped out in one blast of space magic. I want them to end up like the First Ones in B5, lurking in the dark corners of the galaxy preying on unwary vessels.

 God I hope someone fixes this Chrome bug soon it's driving me nuts!


Completely agree (especially with the Chrome bug <_<)
And about that codex entry, I find it completely rediculous. How the hell they even know that?! And even if it's true Harby is apparently the oldest reaper and would surely have the same flaws.

Maybe Harby's windows forces him to restart when applying the update and the fleet gets the jump on him ^_^

#30616
Eryri

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Gwyphon wrote...

And about that codex entry, I find it completely rediculous. How the hell they even know that?! And even if it's true Harby is apparently the oldest reaper and would surely have the same flaws.

Maybe Harby's windows forces him to restart when applying the update and the fleet gets the jump on him ^_^


 Lol. Who knew the Reapers ran Windows 95? Explains their attitude problems I suppose. ^_^

And yes the Codex entry makes no sense from an in-universe perspective.

On another topic, what does everyone think might be a good name for the IT DLC / Expansion disc (fingers crossed)? How about Mass Effect 3: Daybreak?

#30617
Gwyphon

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Mass Effect 3: Incubus
I totally didn't use http://thesaurus.com or anything:bandit:

Modifié par Gwyphon, 06 octobre 2012 - 01:13 .


#30618
Restrider

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Mass Effect 3: Final Dawn ?

#30619
Gwyphon

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Oh, Mass Effect 3: Distention?

Being stretched from internal pressure :D

#30620
Eryri

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Gwyphon wrote...

Mass Effect 3: Incubus
I totally didn't use http://thesaurus.com or anything:bandit:


Aren't incubi those demons that supposedly have "relations" with you while you sleep? Harbinger and Shepard- implications... unpleasant.:?

I like the idea you had before you edited. Mass Effect 3: Ascension would have lots of ME relevant connotations

@Restrider - Final Dawn could work well. Dawn has optimistic connotations. I'm hoping for a more victorious tone in the expansion after Shep beats the Reaper's ultimate weapon.

@Gwyphon - Distention :pinched::lol: lol. Would every copy come with a free packet of Rennies? 

Oh well - I've got work to do. Bye for now guys.

Modifié par Eryri, 06 octobre 2012 - 01:35 .


#30621
Raistlin Majare 1992

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MegumiAzusa wrote...

Watched CW ep2 and I just can say for someone who looks in here now and then it's a waste of time as you know everything brought up. Also they ramble on and on about how many pointers to indoctrination are present on Eden Prime and then they only present 1 of the 3 optional dialogues about it, even mentioning it's optional and most people miss it, but really completely neglecting the others. If they didn't fit in for reasons of time management why not simply name them?
Why the secrecy? Why not at least let others "proofread" the scripts?


I dont know about you but I had not made the thoughts regarding Vega´s comments beeing quite strange considering he was commenting something which often required him to be present and which would not logically be included in a debriefing.

#30622
paxxton

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LOL. Definitely not enough votes for Leviathan in Restrider's poll. I thought about the Breath Scene as a good candidate for IT's backbone argument, but the scene takes place after the hallucination. While it's an extremely solid evidence for IT it does nothing to prove how Indoctrination (or more acurately Enthrallment) works. Tbh, Indoctrination of Shepard's continued throughout the 3 games and its culmination is reflected in the final choice in the Catalyst's Chamber. Enthrallment is used in the ending to create the artificial environment and, I'd argue, to control Shepard movements during the confrontation with TIM (yes, nanides too).

#30623
demersel

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MegumiAzusa wrote...

Watched CW ep2 and I just can say for someone who looks in here now and then it's a waste of time as you know everything brought up. Also they ramble on and on about how many pointers to indoctrination are present on Eden Prime and then they only present 1 of the 3 optional dialogues about it, even mentioning it's optional and most people miss it, but really completely neglecting the others. If they didn't fit in for reasons of time management why not simply name them?
Why the secrecy? Why not at least let others "proofread" the scripts?



Because perhaps those other diologs don't fit into the "Truth" they have found and which they want to present over the course of those videos. 

Or because they just present some of the clues, with the point being the clues are out there and it is up to you to find them and make something of them. 

#30624
Gwyphon

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paxxton wrote...

LOL. Definitely not enough votes for Leviathan in Restrider's poll. I thought about the Breath Scene as a good candidate for IT's backbone argument, but the scene takes place after the hallucination. While it's an extremely solid evidence for IT it does nothing to prove how Indoctrination (or more acurately Enthrallment) works. Tbh, Indoctrination of Shepard's continued throughout the 3 games and its culmination is reflected in the final choice in the Catalyst's Chamber. Enthrallment is used in the ending to create the artificial environment and, I'd argue, to control Shepard movements during the confrontation with TIM (yes, nanides too).


Yeah that's what I thought. Even though the 2 things that first drew me was the breath scene and the reversed colours of the choices, I picked the dreams. There's really no other explanation for them. If you want to show that Shepard is feeling guilty about the loss of life, or s/he's becoming overly stressed there are far better ways to do it.

#30625
D.Sharrah

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Posted on Thursday after all the announcements that I though the OP this weekend was too easy of a goal and that it was setting us up for a reason for the "Reaper" forces to need a "Retaliation"...anyone else getting that sense?

Also...for a war that is not supposed to be able to be won through conventional means...aren't they showing that to be untrue? Think about it - it SP the only real loss that the player/Shep experiences is at Thessia (and even that loss is more forced to move the story forward - I don't even want to get started on that "fight")...and in MP there has been a little more loss....but when you just look at the OPS, we have a 75% success rate?!? Sure seems like conventional victory could be possible to me...

@Eryi: The idea of having Shep succumbing (starting to succumb) to indoctrination in control and synthesis has been floated a couple of times...previous thoughts on have included a way to have Shep's that make those choices still have a chance to remain themselves - one option, being saved by the Rachni Queen; another option, being saved by the crystal given to you by Urdnot Bakara; also an option that the Liara mind meld preserves just enough of your mind that you are able to break free (like Saren and TIM) and end your own suffering...I think that an idea of having a divergent story where you could play as galactic saviour or as a indoctrinated agent has a lot of merit. Ultimately what will or won't work depends on what Bioware "wants" canon - what state do they want the universe in to set-up the next game.

@Restrider - jost voted, you are doing awesome keep it up!

@Doomsday - nice find! The hints are everywhere...

@CmdrShep80 - watch this:

Modifié par D.Sharrah, 06 octobre 2012 - 02:03 .