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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#30951
masster blaster

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So I have been thinking about what Bioware said about the ending staying as they are, and I want to tell them " Well if the end is staying the same, then why make more dlc for SP? Why add more War assets if all it does is unlocks three ending's? The dlc you make won't do nothing but add more story and that's it. It wasted on just unlocking endings, which the highest ending you can unlock. Is the breath scene."

That's what I want to tell them.

Modifié par masster blaster, 07 octobre 2012 - 02:52 .


#30952
cavs25

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masster blaster wrote...

So I have been thinking about what Bioware said about the ending staying as they are, and I want to tell them " Well if the end is staying the same, then why make more dlc for SP? Why add more War assets if all it does is unlocks three ending's? The dlc you make won't do nothing but add more story and that's it. It wasted on just unlocking endings, which the highest ending you can unlock. Is the breath scene."

That's what I want to tell them.


It's all about the money money money...

no but seriously i agree with you
but ill take biowares word witha grain of salt since they have lied so many times.

#30953
plfranke

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DoomsdayDevice wrote...

Bill Casey wrote...

Shepard: What's the Citadel's pulse regarding the war?

Bailey: I think all the reports are starting to sink in. You can only live in denial so long.

Shepard: You either wake up or die. Either way...

Bailey: Yeah. One good thing about people having their heads up their asses is the quiet. Now there's no more quiet. Everybody's openly suspicious of everybody else, and they're not timid about yelling about it.
_______________________________________________

Shepard: Is the Citadel gearing up for war?

Bailey: There's a false sense of security here. Even people from worlds that have gone down act like they're safe. I guess it's not just human nature. We all lie to ourselves to deal with horror.
_______________________________________________

Bailey: Yeah, I'm just like everyone else, losing myself in things I can control. And at the moment, that means creating the illusion of security here.
_______________________________________________

Bailey: Good work today, Shepard. You did what had to be done. Remember that.
_______________________________________________

Shepard: We both have jobs to do, Bailey. I suggest we do them.

Bailey: Yep. Good talking with you.


Wow, just so much of that stuff in the game, the amount of foreshadowing is incredible.

"You either wake up or die."

WOW  :o

I quoted this months ago but I guess nobody pays attention unless Bill Casey does it.

#30954
DoomsdayDevice

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I wish Arian was still here.

#30955
DoomsdayDevice

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plfranke wrote...

I quoted this months ago but I guess nobody pays attention unless Bill Casey does it.


Nah man, I must have missed it.

I would sure have responded!

We need to compile a list of quotes with all that foreshadowing and dialogue favouring destroy.

#30956
masster blaster

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Wait guys remember what Gamble said about the Normandy at the end of the Destroy ending, is going to go find Shepard. Well I find it funny that what if Gambel ment after Shepard wakes up. Think about it why does Synthesis, and Xontrol they deem Shepard dead, if they don't know if he/she is dead.

For all they know Shepard is MIA, yet they know Anderson is dead. Anderson the one person that was with Shepard, the one person that died in a room, knowbody knows were it's at, do to the Coundit beams destination, which is damaged in Destroy.


Oh and I forgot that why is it in Control the Citadel does not blow up? Why is it that in Synthesis the Citadel blows up, yet all it's doing is giving the galaxy new DNA, and that's it? No reason for the Citadel to blow up in Synthesis.


Oh and one last thing, if you talk to Garrus after the Cronos Station, he talks about The Citadel being a TRAP, Galactic seat, and his long source of employmeent. Well Garrus reminded me that the Citadel is a trap, do to what we find out in ME1.

That would explaine why the Reapers moved the Citadel to Earth, because the Citadel it'self is a TRAP. So Not only the Crucible is a Trap, but the Citadel too.

Also remember what Javik tells us about the Indoctrinated group of Protheans about how they wanted to Control the Reapers, but why is that. Yes they were Indoctrinated, but.... Oh Sh** those bastered.


Now I see what Leviathan meent, when he said " The Reapers will become our slaves", it's because they want to regain Control of the Starbrat, AKA Harbinger, and we let Shepard become a servent to the Leviathans if we pick Control because they need Shepard to do their dirty work.

Also in Synthesis, Shepard has shown them that they can become the APEX of the galaxy all over again, since the Reapers are loosing thee fight.

In Destroy the catalyst tells Shepard strait up that the Reapers will be Destroyed, and so will all Synthetic life, even Shepard, yet something is wrong with this choice.

When the Catalyst says the cycle will start over again, we don't see that happening, in fact it's the opposite. Everything is peaceful, and the Galaxy is not at war with any Synthetic, in fact we don't see Synthetics at all in Destroy ending. So could it mean the Catalyst is BS'ing his way to tell Shepard it's the worse ending out there.


I know I am not making sense, but I will formulate all that I said in thid post, and back it up with evidence.

#30957
TSA_383

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masster blaster wrote...
I know I am not making sense, but I will formulate all that I said in thid post, and back it up with evidence.


Actually you're making more sense than usual, what you said is basically already common knowledge but it's still true...

paxxton wrote...

TSA_383 wrote...

paxxton wrote...

TSA_383 wrote...

Jusseb wrote...

So guys, any news on the Omega DLC? 

I'd hoped they would announce it last week.

It's getting announced Wednesday I think, maybe Tuesday.
I stand by my prediction of a 16/10/2012 release date.

It can't be on 10/16/2012. The 30th is my bet, strongly supported by the 9-Week Gap Rule.

Why on earth not?

Because of the 9-Week Gap Rule. Each SP DLC is seperated by a 9-week period.

The EC -> 9 weeks -> Leviathan DLC -> 9 weeks -> Omega DLC -> 9 weeks -> around New Year's Eve -> 9 weeks -> March 5th, 2013 (the last day of a full year since ME3 release)

So, essentially what you're basing this on is JUST the fact that Leviathan was 9 weeks after the extended cut DLC?

If they could plan out the release week of an entire content cycle months in advance the original game wouldn't have been pushed back over 3 months [smilie]http://social.bioware.com/images/forum/emoticons/wink.png[/smilie]

#30958
masster blaster

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Oh and Adding on from my post above. When TIM wanted to Control the Reapers, the Reapers attacked Sacturary on Horizan, yet I all ways wonder why is it that they are fighting, and I came up with three thing.

1. Leviathan is using TIM to gain Control of the Reapers, and they want Shepard to see it's possible, yet there is a catch. In order to Control the Reapers, you must become a servent to the Leviathans, and from there you have to do everything they say.


2. The Reapers are setting up Control, so that when the end comes, the Reapers want us to pick Control, because they Control Shepard in Control.

3. The Reaper, or Leviathans got tired of Cerberus, and wanted to kill them.

#30959
Samtheman63

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hmm, i dont know, everyone under leviathan control is a gormless mong

#30960
masster blaster

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Sam that is true, but I am trying to through some fresh ideas out there, or bring up some old ones.

Oh and I amgoing to bring back something that I found last night in my time zone, and I am not sure if it was mentchaned, but I will bring it back up any way.

#30961
masster blaster

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masster blaster wrote...

Hey banshee how is it going?

You won't believe what I found today.

You remember Leviathan's mind trans into Shepard's, well not only does Leviathan take on the forms of the people Shepard has seen, but objects that Shepard has seen too.

Brysons lab table, the one with the husk head, is in the Leviathan conversation we have with in Shepard's head. Now what scene's in ME3 that have random familiar looking objects that Shepard/ we have seen, that make up the new area of the Citadel.


Also why would Bioware leave Brysons lab for come backs? Maybe there are some clues that we have'nt discussed yet, or found yet.



#30962
masster blaster

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Oh and Iforgot that when we ask Leviathan about the Crucible, there is a long pause, and from the look of his face. It seems he knows more about the Crucible than he leads on. I mean from what he is telling me is the same thing what the Catalyst... Is saying....

Oh crap the whole conversation we have with Leviathan is like the conversation we have with Starbrat.

#30963
Restrider

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Ten minutes left!

Modifié par Restrider, 07 octobre 2012 - 03:55 .


#30964
masster blaster

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magnetite wrote...

The control panel where Anderson is uses similar textures to this:

Posted Image

This is the control panel you use to open Javik's pod. It doesn't look exactly the same, but a lot of the symbols on it are very similar.

Posted Image
Control panel from the ending.



#30965
masster blaster

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You know what's funny is that the Control panel from ME1 was bright Orange, like EDI's visor, but this Control panel is diffrent in ME3. Like Magnetta said looks like Javiks open stasis pod Controls, like Shepard is opening his mind for either Leviathan, or Harbinger to further invade his/her mind.

Hence we get an over lay of the Conduit beam run, do to the foothold the Reapers, or Leviathans have. And they are using the kids voice, and Shepard's voice to mask their voice. Hence again why Bioware didn't have Harbingers voice, or the gut that plays Leviathan in at the end because it would be a dead give away.

Also when the Catalyst says " SO BE IT" We confirmed it was Male Shepard, and if it turned up to have been Harbinger, or Leviathan, then the other fans would go nuts.

#30966
CmdrShep80

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Gwyphon wrote...

Andromidius wrote...

URGH. Still getting the random disconnect problems. Seriously, why isn't this fixed still after six months?


I know the feeling. I was up to wave 8 on my FIRST solo gold attempt and then lost connection. I couldn't decide between absolute fury and crippling sadness...


i do too.  I was on the last wave when poof everything went. It sucked because my squad was a random squad but they were really good and we seemed to play really well together   

#30967
smokingotter1

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masster blaster wrote...


Hence we get an over lay of the Conduit beam run, do to the foothold the Reapers, or Leviathans have. And they are using the kids voice, and Shepard's voice to mask their voice. Hence again why Bioware didn't have Harbingers voice, or the gut that plays Leviathan in at the end because it would be a dead give away.

snip*.


Or it could be that the reason you hear Shepard's voice is that it really is Shepard's voice. The part of his mind that is indoctrinated. You see hints of that in the last dream where Shepard see's his double: the part of Shepard that is already under the influence of the reapers.

#30968
CmdrShep80

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masster blaster wrote...

You know what's funny is that the Control panel from ME1 was bright Orange, like EDI's visor, but this Control panel is diffrent in ME3. Like Magnetta said looks like Javiks open stasis pod Controls, like Shepard is opening his mind for either Leviathan, or Harbinger to further invade his/her mind.

Hence we get an over lay of the Conduit beam run, do to the foothold the Reapers, or Leviathans have. And they are using the kids voice, and Shepard's voice to mask their voice. Hence again why Bioware didn't have Harbingers voice, or the gut that plays Leviathan in at the end because it would be a dead give away.

Also when the Catalyst says " SO BE IT" We confirmed it was Male Shepard, and if it turned up to have been Harbinger, or Leviathan, then the other fans would go nuts.


does the female Shepard still get the same voice confirming a male Shepard?  I always thought it was a Reaper voice by that point. Though I think I was so indoctrinated that I didn't even notice they didn't like me refusing. I was like don't be mad. I just don't want to choose right now. Lol. 

#30969
masster blaster

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Otter yes that's also true, just needed to through some idead out. Also have you done any of the challenges this week! I haven't played ME3 for almost a month, because of school, and the new shows/ premiers of the old shows.

#30970
masster blaster

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Oh and guys, when Kelly, or other people say the breath scene is on the Citadel ( Not saying Kelly said that, but in her perspective it was) Then why don't we get the breath scene at all in Low, and Mid EMS Destroy, if Shepard is not going to die. Makes no sense.

That was why I was trying to tell Kelly when the Catalyst says " The Crubile will not discriminate ALL Synthetics will be targeted. Even you are partly Synthetic." That's telling me that oh so Not only will I die, but I will kill The Reapers, along with the Geth, and EDI.

Yet the high the EMS, the more likely Shepard wakes up in Destroy. " We wanted to give the fans hope...." Bioware said that the breath scene could be a final gasp of breath, but yet it sounds like Shepard waking up from his/her nightmers.

#30971
CmdrShep80

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Skillz1986 wrote...

@cmdr

Yeah i mentioned a few days back that it's always great to have fresh "faces" in here. Always gets speculation going. I like a lot of your thoughts and your enthusiasm. Just a tip frim someone who's been around since the original thread, don't get too engaged in arguments with trolls...over time, it'll kill your goodwill. edit:spelling


know what's sad?  I kept having issues with trying to originally post because I thought everything was fine but never had the time to fix it. So when I did I found out it was because the main game was not registered but everything else was.  I was like how did I miss this all that time?  Guess being indoctrinated helped LOL:P

#30972
spotlessvoid

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If Shepard is taking his final breath, then Bioware are master trolls and need to be run out of the business. I highly doubt they're that big of

#30973
Restrider

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Restrider wrote...

As I already mentioned earlier, I wanted to create some kind of IT FAQ. Since I do not really know what the frequently asked questions might be, I skipped that idea and tried to make a list of the ten most important concepts of IT. As you can see I highlighted the general concept and backed it up with additional information. I will try to include links to important posts further backing up the concepts (please post it/pm me if you have links to share). I am still not sure what the last two concepts could be to add to the in-game list. Please post your opinions.
Here is the post with all the polls!


Top Ten :

   I) Indoctrination in general :
   - regarding IT, Shepard is in the process of indoctrination and the outcome is decided by the final decision taken
   - the concept of indoctrination is a crucial part throughout the trilogy and nothing new to the player (link 1and 2)
   - Rana Thanoptis is an example of how subtle and slow indoctrination can be
   - Shepard knocked out for two days by a Reaper artifact that indoctrinated an entire facility
   - logs on the derelict Reaper illustrate the reactions of victims of indoctrination
   - Paul Grayson's indoctrination show its effects on someone's mind
   - Harbinger's smacktalk (link 1 and 2)



List of in-game reasons:

 1) The Breath Scene :
   - London rubble
   - Mako in the background
   - Citadel explosion

 2) The Kid :
   - teleportation in Vancouver
   - opens a door that is marked as locked
   - survives blast
   - not seen by anyone else
   - warning symbols

 3) The Dreams :
   - dream sequences and post-beam sequence share the same game mechanics
   - reality-nonreality transition after beam shot (post-beam, dreams, Geth Consensus)
   - oily shadows and whispering
   - nightmares are mentioned in the Arrival by subjects being indoctrinated
   - Chambers and Asari having PTSD as comparison between PTSD & Shepard's dreams 

 4) The Citadel :
   - resembling events of the past
   - Coats dead on the Citadel

 5) Anderson & TIM :
   - how did Anderson follow Shepard?
   - how can Anderson reach the control first?
   - why did no one else follow Anderson?
   - from where did TIM shows up?
   - Anderson addressing Shepard ("They are controlling you!")
   - Shepard being dominated by TIM and thus through him by the Reapers
   - Anderson's wound (link 1 and 2)
   - Reaper horn played in the background (at 1/2 speed)

 6) Leviathan :
   - Harbinger/the Reapers perfected enthrallment to indoctrination
   - enthrallment uses memories of its victim
   - similarities between Leviathan end and decision chamber
   - zap sound as a sign to enter/leave virtual reality (link 1 and 2)
   - note the file name of the sixth murder that can be found in Bryson's lab

 7) The Choices :
   - Shepard on his knees happened only during/after some mind control
   - the Guardian is aligned to the Reapers
   - Control and Synthesis being supported by indoctrinated characters
   - a swap in the colours (TIM = ParagonAnderson = Renegade)
   - huskification during Control/Synthesis vs. Shepard gaining strength while shooting the tubes
   - Guardian losing it when you refuse ("SO BE IT!")
   - decision chamber looks like a dialogue wheel from an aerial view
   - decision chamber resembling beam
   - ambiguous end dialogue (Control/Synthesis)
   - slide shows in Control/Synthesis/Destroy illustrate future possibilities, not facts that already happened
   - soldiers in Destroy fighting fiercely while in Control/Synthesis they are losing (on a side note: no cheering in Synthesis)

 8) The Beam Run :
   - Harbinger pin-pointing everyone and everything but Shepard
   - Harbinger not destroying the Normandy
   - Shepard surviving the blast that one-shots Makos and Gunships
   - Harbinger leaving

 9) The Guardian :
   - has the same shape as the kid (extraction of Shepard's memories)
   - speaks with femshep's and broshep's voice
   - Harbinger's line in the MP trailer (link 1 and 2)



List of meta-reasons :

1) IT is as valid as a literal interpretation

2) new game in the MEU :
   - prequel with humans would only have the First Contact War as topic
   - prequel without humans would alienate a big part of the fanbase
   - prequel in a previous cycle is like a whole new universe
   - any prequel would have an already known ending
   - a game during the events of ME1-ME3 would not be able to have any choices with impact
   - Control has no real conflict potential, since we have Shreaper/Harpard
   - Synthesis has no real conflict potential, since everything is nice and dandy
   - Refuse has no real potential
   - this only leaves Destroy as possible candidate as canon

This is only a backup quote. While editting the original post, BSN butchered the post :pinched:.

Modifié par Restrider, 07 octobre 2012 - 04:23 .


#30974
spotlessvoid

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DoomsdayDevice wrote...

I wish Arian was still here.

I just talked to him, says he's been really really busy. Omega will bring him back

#30975
paxxton

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TSA_383 wrote...

*snip*

paxxton wrote...

TSA_383 wrote...

paxxton wrote...

TSA_383 wrote...

Jusseb wrote...

So guys, any news on the Omega DLC? 

I'd hoped they would announce it last week.

It's getting announced Wednesday I think, maybe Tuesday.
I stand by my prediction of a 16/10/2012 release date.

It can't be on 10/16/2012. The 30th is my bet, strongly supported by the 9-Week Gap Rule.

Why on earth not?

Because of the 9-Week Gap Rule. Each SP DLC is seperated by a 9-week period.

The EC -> 9 weeks -> Leviathan DLC -> 9 weeks -> Omega DLC -> 9 weeks -> around New Year's Eve -> 9 weeks -> March 5th, 2013 (the last day of a full year since ME3 release)

So, essentially what you're basing this on is JUST the fact that Leviathan was 9 weeks after the extended cut DLC?

If they could plan out the release week of an entire content cycle months in advance the original game wouldn't have been pushed back over 3 months Posted Image

Not only this. The Easter Eggs you can find in Vancouver all suggest it. Jack-o-lantern points to Halloween, a bottle of champagne to New Year's Day, a strawberry chocolate cake to the 1st anniversary of ME3.

Modifié par paxxton, 07 octobre 2012 - 04:18 .