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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#31926
TSA_383

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[quote]spotlessvoid wrote...

It's actually stunning that Bioware managed to realign a sizeable chunk of their fanbase's goals from destroying the Reapers to vigorously defending them. It's breath taking, really...[/quote]
I'm impressed. It is however one of the biggest dick-moves in gaming history as it's being leveraged to sell more content...

[quote]BatmanTurian wrote...

[quote]spotlessvoid wrote...

[quote]BatmanTurian wrote...

[quote]masster blaster wrote...

There's a reason why "does this prove IT?" is the butt of all jokes on this site, because the cult of IT sees evvverrrryyything in the game through destroy-red colored lens, so literally everything in ME3 or related to it is proof.[/quote]

And Synthesis and Control people don't see the game through a lens as well? This guy is willfully blind or full of $**t.

[/quote]

They see mass effect through a brick wall

[/quote]

"You guys see the world through a destroy-red colored lens and that's why you're a joke!"

" Well, you technically see it through a synthesis and control lens and you will use anything to justify your decision so you don't have to admit you were tricked by a white blob spouting empty platitudes"

" Yeah well.... IT is a conspiracy theory. "

" Well if by conspiracy theory you mean a well-thought out and logical examination of facts about the themes and story elements of the games, then sure. You're just taking what the Reaper CEO says at face value. That seems dumber to me."

" Whatever. I'm taking my ball and playing somewhere else where I can have control and synthesis threads with black jack and hookers. Actually, forget the black jack. And the hookers. We'll just circlejerk about our favorite fantasy because we can't face the reality you're trying to show us."

" Have fun with that."

[/quote]
Nice summary, I still don't understand why people trust the AI that TRICKED THE LEVIATHANS INTO SYNTHESIS...

But that's cool...

[quote]AresKeith wrote...

Seivel is insane with all the Cult talk[/quote]
Fixed.

[quote]Kabooooom wrote...


[quote]I have no idea where that's coming from, because the asteroid wasn't split open until post-Prothean era.[/quote]

ME: Retribution flat out states that the Reapers built Omega, and subsequent cycles added to it. And ME3 seems to refer to the events of Retribution as canon...wasn't the Prothean thing mere speculation on the part of individuals within the game anyways? ie: They assumed the Protheans built it, just like they assumed the Protheans built the relays and the Citadel? The Protheans probably assumed the Inusannon built Omega too.[/quote]
It's a bit bizarre... could be a retcon, I guess we'll see next week.

[quote]Skillz1986 wrote...

Wow...hatred for IT has eached a new high...at least for me.

Just had a multiplayer match with three othe guys who knew each other. We had some good matfhes and fun time talking.
Then i said how i could not wait for omega and the changes..options it might bring to the ending.
I was then asked if i was "one of these nutjobs believing in IT" . I answered accordingly..and all communication with me stopped...they didn't warn me about enemies...did not respond when i tried to talk etc. Then before the next match i got booted out. See..i'm not crying over it, but this is flat out discrimination.[/quote]
It's... a game...

People are ****ing retarded, seriously.

[quote]spotlessvoid wrote...

[quote]Humakt83 wrote...

From Leviathan files:

BioA_Lev003_160CollectorShip.pcc[/quote]



Veddy veddy sneaky indeed.

TSA has been slacking off I see [/quote]
Nope, this file was already in the Leviathan files and is surprisingly uninteresting considering the name.

[quote]Vibez wrote...

Guys, have you considered that this Collector Ship .ppc file could have been added just recently in this big patch? I can't really believe no one has noticed this while lurking in Levi files before. That fact would definitely confirm Bioware chainging game files as they see fit.

Maybe there's someone here hwo hasn't updated the game yet and would see if it's really there or not? It's worth checking.[/quote]
Nope, here are two files added that contain a bunch of multiplayer data:
http://pastebin.com/eQJvYuPu
http://pastebin.com/tUm045K0

^The structure of these is a bit sporadic :lol:

There's also loads of new conditionals for single player (like... a lot.).

[quote]Kyrene wrote...

TOPIC                                                                                                     REPLIES        VIEWS
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[/quote]
The indoctrination theory banner in my sig, uploaded part-way into mk 2, has used over 4GB of bandwidth [smilie]http://social.bioware.com/images/forum/emoticons/lol.png[/smilie]

#31927
Arashi08

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BleedingUranium wrote...

Arashi08 wrote...

ThisOneIsPunny wrote...

Arashi08 wrote...

speaking of my riddle, that reminds me of the Leviathans and their notion that they are an "apex" species. If they are so superior, then why to they need to mind control other species to "tend to their needs?" If they need organics to survive, then clearly they aren't a superior lifeform.

No opposable thumbs to use tools. :lol: 

Right, which puts them on a level playing field with the species they use.  They cannot be "superior" if they are reliant on their "inferiors" to help them survive.  In the larger scheme of things they are equal.Posted Image


I was thinking along these lines when I first talked to Leviathan. After dealing with Reapers' attitudes for so long, it was clear he was pretty much the same, believing himself to be better than all others. That's also the reason for their downfall, they considered themselves apart from the universe, like gods. The idea that anything in the universe could affect them was beyond their comprehention.

The AI, however, saw them for what they were, just like everything else. That's why Leviathan says the AI did in fact do what it was made to do, they just never thought it could happen to them.


Exactly, this is why I put forth that Riddle yesterday, That the greatest lie ever told is that we are separate.

#31928
spotlessvoid

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MassEffectFShep wrote...

BansheeOwnage wrote...

Shepard: [Runs at beam]
Kid: Shepard, wait! That's not actually how to do it!
Shepard: [Jumps off edge] Oh, crap!


LOL.
the sad part is that this would have still been better than the endings we got.


oh this is so hilarious. 

#31929
hiraeth

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masster blaster wrote...

http://social.biowar...ex/12153660/205

here is the thread MassEffectshep


thanks very much!

#31930
BassStyles

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masster blaster wrote...

BassStyles wrote...

Question for you knowledgeable IT guys, I watched all the IT videos and at one point where Anderson states that he was ahead of Shepard and that the walls were moving, I believe Julian (thinks that's his name) states that the walls aren't moving. As you near the final room where TIM and Anderson are w/ the control panel, the walls move in as soon as you reach the entry way. Did he ever make note of that?

Still makes no sense how Anderson got ahead of him, after he states I FOLLOWED you up meaning behind him, but IF there were another drop out point after being warped up, the walls shifting could have placed him ahead of Shepard (I guess)


No there is only one way to get to the Control panel, and that's where Shepard is at. Also the walls aren't changing as Anderson said, Those are like the enggeins from the Shadow brokers ship.


I remember him referencing the Shadow Broker's engine room where the walls are cascading (doing the wave), but the movements aren't quite the same on the Citadel. The wall just pushes inwards a little is all. I checked out the vid for the first Documentary at 24:08 is when he mentions the Shadow Broker's ship and he added in some text at the top saying that "It's not EXACTLY the same" because the Citadel engines have stopped. That was the only thing I found a bit off after playing the last level mutliple times and remember Julian stating that the walls aren't moving.

#31931
Gwyphon

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Curse you BansheeOwnage! Keeping me engaged to this thread so I'm late to leave!
Just before I run out the door, the EDI quote interests me. Of all characters she seems to most foreshadow the ending, and even narrates one of them. She seems to be the flag runner for synthesis even though pre-ending she seems to be very much for destroy. I would go as far to say she's the ONLY character who you (and shep) would think supports synthesis.

Anyway see you guys later. I look forward to the 50 pages to catch up on.

#31932
masster blaster

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I always like that Synthesis supporters don't include Saren because it's not the synthesis they believe in. They are ignoring the fact that Saren, was the vision of the future, and almost everything Saren said came true in Synthesis. I mean come on I did a breaking down on Saren and the end, and everyone on here was.

" Your right. Way to go MB," but once I should it to people outside they brushed it aside.

#31933
hiraeth

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masster blaster wrote...

I always like that Synthesis supporters don't include Saren because it's not the synthesis they believe in. They are ignoring the fact that Saren, was the vision of the future, and almost everything Saren said came true in Synthesis. I mean come on I did a breaking down on Saren and the end, and everyone on here was.


they also say "saren doesn't have the information that shepard has when he's talking to the catalyst, so it doesn't count." what shocks me the most about people who heavily support synthesis is how they can just so easily accept everything the catalyst says. at least with destroy, it's nothing new- we were always going to destroy the reapers. but with both control and synthesis, you're completely believing everything the catalyst says.

Posted Image

even if the mechanism behind destroy is just as vague as the mechanisms behind synthesis and control, at least i'm doing what i set out to do two games ago with destroy. the control and synthesis options are completely new and i have absolutely zero reason to trust anything the catalyst says, especially with synthesis, which has such widespread effects on the whole galaxy. personally, i would have wanted a second opinion or some evidence for the catalyst's description of how and why synthesis would work before i blindly altered all DNA in the galaxy...

Modifié par MassEffectFShep, 09 octobre 2012 - 12:32 .


#31934
BansheeOwnage

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MassEffectFShep wrote...

masster blaster wrote...

I always like that Synthesis supporters don't include Saren because it's not the synthesis they believe in. They are ignoring the fact that Saren, was the vision of the future, and almost everything Saren said came true in Synthesis. I mean come on I did a breaking down on Saren and the end, and everyone on here was.


they also say "saren doesn't have the information that shepard has when he's talking to the catalyst, so it doesn't count." what shocks me the most about people who heavily support synthesis is how they can just so easily accept everything the catalyst says. at least with destroy, it's nothing new- we were always going to destroy the reapers. but with both control and synthesis, you're completely believing everything the catalyst says.

Posted Image

even if the mechanism behind destroy is just as vague as the mechanisms behind synthesis and control, at least i'm doing what i set out to do two games ago with destroy. the control and synthesis options are completely new and i have absolutely zero reason to trust anything the catalyst says, especially with synthesis, which has such widespread effects on the whole galaxy. personally, i would have wanted a second opinion or some evidence for the catalyst's description of how and why synthesis would work before i blindly altered all DNA in the galaxy...

Trust me, I'm a reaper.

Even in literal, I wouldn't choose synthesis simply because I won't make that decision for everyone, even non-sapient/sentient creatures.

#31935
DoomsdayDevice

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BassStyles wrote...

masster blaster wrote...

BassStyles wrote...

Question for you knowledgeable IT guys, I watched all the IT videos and at one point where Anderson states that he was ahead of Shepard and that the walls were moving, I believe Julian (thinks that's his name) states that the walls aren't moving. As you near the final room where TIM and Anderson are w/ the control panel, the walls move in as soon as you reach the entry way. Did he ever make note of that?

Still makes no sense how Anderson got ahead of him, after he states I FOLLOWED you up meaning behind him, but IF there were another drop out point after being warped up, the walls shifting could have placed him ahead of Shepard (I guess)


No there is only one way to get to the Control panel, and that's where Shepard is at. Also the walls aren't changing as Anderson said, Those are like the enggeins from the Shadow brokers ship.


I remember him referencing the Shadow Broker's engine room where the walls are cascading (doing the wave), but the movements aren't quite the same on the Citadel. The wall just pushes inwards a little is all. I checked out the vid for the first Documentary at 24:08 is when he mentions the Shadow Broker's ship and he added in some text at the top saying that "It's not EXACTLY the same" because the Citadel engines have stopped. That was the only thing I found a bit off after playing the last level mutliple times and remember Julian stating that the walls aren't moving.


You're right, the walls -are- moving. They sink in. How Clevernoob missed that, is beyond me. This is one of the many reasons I don't like his videos. I also disagree with a lot of his conclusions, in fact many here in the IT thread do.

#31936
BansheeOwnage

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DoomsdayDevice wrote...

BassStyles wrote...

masster blaster wrote...

BassStyles wrote...

Question for you knowledgeable IT guys, I watched all the IT videos and at one point where Anderson states that he was ahead of Shepard and that the walls were moving, I believe Julian (thinks that's his name) states that the walls aren't moving. As you near the final room where TIM and Anderson are w/ the control panel, the walls move in as soon as you reach the entry way. Did he ever make note of that?

Still makes no sense how Anderson got ahead of him, after he states I FOLLOWED you up meaning behind him, but IF there were another drop out point after being warped up, the walls shifting could have placed him ahead of Shepard (I guess)


No there is only one way to get to the Control panel, and that's where Shepard is at. Also the walls aren't changing as Anderson said, Those are like the enggeins from the Shadow brokers ship.


I remember him referencing the Shadow Broker's engine room where the walls are cascading (doing the wave), but the movements aren't quite the same on the Citadel. The wall just pushes inwards a little is all. I checked out the vid for the first Documentary at 24:08 is when he mentions the Shadow Broker's ship and he added in some text at the top saying that "It's not EXACTLY the same" because the Citadel engines have stopped. That was the only thing I found a bit off after playing the last level mutliple times and remember Julian stating that the walls aren't moving.


You're right, the walls -are- moving. They sink in. How Clevernoob missed that, is beyond me. This is one of the many reasons I don't like his videos. I also disagree with a lot of his conclusions, in fact many here in the IT thread do.

Pretty ironic huh?

#31937
BansheeOwnage

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Arashi08 wrote...

BansheeOwnage wrote...

Arashi08 wrote...

Way-way-way-way-wait! Are people seriously acting this way about a decision made in a VIDEO GAME? Really? I mean they actually treated someone like a pariah in an MP game just because he believed in IT!? and all this talk about how "bad" and "immoral" people who picked destroy are, even though in actual reality NOBODY was killed?

...

Do I need to bring out my riddle again?

It's the larger principle that matters. Being a video game is irrelevant. It's unnerving that these people would pick these decisions in real life. I don't want to be "Synthesized".


I see what you mean, but I think the fact that it is a video game is at least partially relevant.  The decisions we make in video games are not necessarily the decisions we make in real life.  It is like that whole Jack Thompson argument that violent video games make people violent.  yet one third of the US population isn't shooting up malls or ramming people on sidewalks with their cars. (I use the US as an example since I can only speak for my country of origin.)


It is easier to make decisions like the ones made in ME3 because there are no actual real-world consequences.  They can justify it all they want with whatever logic and philosophy they choose to utilize.  but I bet if the people who played the game had to somehow make a similar choice in real life, I bet a significantly lower amount of people would make the same choice, or at the very least it would be 100 times harder to make such a decision.

That's my thought on it at any rate.

I get your point, and I agree that video games don't cause violence, but I guess what I mean is when they argue something so pationately, it's worrying. People probably don't commit violence because of video games because the enemies are bad, or because they know it isn't serious. But synthesis is morally horrible, and that's where this is coming from.

#31938
DoomsdayDevice

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Man, the whole synthesis debate, I'm not touching that with a hundred ft. pole... xD

Some of these literalists are so in denial, the ones saying how the end of the game tells us that Shepard and his comrades were wrong all along, and that the twist is that the villains were right.

Completely indoctrinated. Literally. It's incredible.

Reminds me of this conversation with Vega:

Vega: "It's... not right. It looks pretty... calm, and peaceful, but it's not right. It's all just an illusion."

(...)

"They'd rather believe this than face the truth."

Shepard: "I can hardly believe it myself. Like everything back on Earth was some kind of nightmare."

Vega: "Yeah. That's what I hate most. It's like this place wants you to forget that."


... reminds me of synthesizers every time! :o

Modifié par DoomsdayDevice, 09 octobre 2012 - 12:49 .


#31939
BansheeOwnage

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masster blaster wrote...

"Oh, and if you want to talk about foreshadowing:

"Do not waver. Victory is never won without difficult choices." - Javik.

IT rejects this notion of choice entirely by dismissing all options other than Destroy. "

" I'm on my kness pretty pretty please kill me know."

+1.
How can they be so blind? - Shepard

There is still quite obviously a difficult choice on many levels. WTF? Posted Image

#31940
401 Kill

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DoomsdayDevice wrote...

You're right, the walls -are- moving. They sink in. How Clevernoob missed that, is beyond me. This is one of the many reasons I don't like his videos. I also disagree with a lot of his conclusions, in fact many here in the IT thread do.

Those videos are cool and all, but some of the points brought up (such as ideas that he "found while nobody else found") and some refuted arguments that have validity make me understand why some people "just don't get" IT. It's really not as complicated as the videos make it out to be. (Don't get me started on the "boycott" of ME. We need to keep in contact with Bioware to let them hear what we have to say).

#31941
The Twilight God

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Restrider wrote...




liggy002 wrote...


Because the
Catalyst knows that Shepard and his friends want to destroy the
Reapers.  If he only presented Control as an option, then Shepard would
never choose Control.  It would be highly suspect.  It is a very
elaborately designed trap.  Or, quite possibly for some other reason.

HYR 2.0 wrote...

That's
exactly why it's ridiculous. They choose not to make their trap
fool-proof (you know, like an actual trap) and give themself a 100% of
success over some stupid/uncalculated gamble.

This is from an
enemy that used the Citadel as a trap at the start of every cycle even
though they cannot be beaten conventionally - to make the odds even more
lopsided in their favor.


This is also a gaping hole in Indoctrination Theory's explanation of the ending.


Link.
And that, little children, is what happens if you mix up IT Dream with Deception Theory (formerly known as IT Con).


Stating ME is impossible because the antagonist isn't unbeatable is absurd. It's a video game. Shepard has to be allowed to win. This applies to the entire series, not just the never end of ME3. ME1 would never have happened if the Reapers weren't fallible. Why use keepers woulf they could just use a QEC remote? Why not have the Omega 4 relay transport ships into a huge tunnel lined with guns that destroy any non-collector ship. Those little drones were a pretty weak defense. Why didn't the collector just secure the shuttle exit area and destroy the shuttle preventing Shepard's escape. Not much of a trap, right?  Why not completely disconnect power from the platform at the halfpoint so that it can't be hacked or operated. I could go on and on.

#31942
BansheeOwnage

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DoomsdayDevice wrote...

Shepard: "I can hardly believe it myself. Like everything back on Earth was some kind of nightmare."

Vega: "Yeah. That's what I hate most. It's like this place wants you to forget that."

HOLY ***************!

Like everythinkg back on earth was a nightmare.
Posted Image

Like that place wants you to forget.
Posted Image

The same place!!!!!!!!!!!!!!

#31943
401 Kill

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"Don't worry guys, the Reapers have it right. The AI who controlled the Reapers said that this is the best solution.." "No really, my squad would be proud, they were all wrong. If only they saw what Shepard saw."

#31944
401 Kill

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BansheeOwnage wrote...

DoomsdayDevice wrote...

Shepard: "I can hardly believe it myself. Like everything back on Earth was some kind of nightmare."

Vega: "Yeah. That's what I hate most. It's like this place wants you to forget that."

HOLY ***************!

Like everythinkg back on earth was a nightmare.
Like that place wants you to forget.The same place!!!!!!!!!!!!!!

That "Chamber" always struck me as weird. Whenever Shepard is in the Chamber, it all seems peaceful, even though you can see the fighting in space; ships being decimated; there is no sense of urgency.

#31945
Rosewind

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Hey Everybody!!! What have I missed when i been distracted by GW2 lol!!

#31946
inversevideo

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Actually, I'm almost starting to believe that is the 'art' component to the end of ME3.

The audience, the gamers, succumb to indoctrination.

#31947
401 Kill

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Rosewind wrote...

Hey Everybody!!! What have I missed when i been distracted by GW2 lol!!

If you haven't heard: New Multiplayer DLC tomorrow! Featuring Collectors! (I haven't seen you on in a while so I do not know if you know this)

#31948
BansheeOwnage

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Rosewind wrote...

Hey Everybody!!! What have I missed when i been distracted by GW2 lol!!

Rose! Long time! Welcome back. Here's the trailer for Retaliation.

THE OUTCOME IS INEVITABLE.        ಠಠಠ_ಠಠಠ

#31949
BansheeOwnage

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inversevideo wrote...

Actually, I'm almost starting to believe that is the 'art' component to the end of ME3.

The audience, the gamers, succumb to indoctrination.

I agree. And that is definitely a quite impressive accomplishment.

#31950
BleedingUranium

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DoomsdayDevice wrote...

Man, the whole synthesis debate, I'm not touching that with a hundred ft. pole... xD

Some of these literalists are so in denial, the ones saying how the end of the game tells us that Shepard and his comrades were wrong all along, and that the twist is that the villains were right.

Completely indoctrinated. Literally. It's incredible.

Reminds me of this conversation with Vega:

Vega: "It's... not right. It looks pretty... calm, and peaceful, but it's not right. It's all just an illusion."

(...)

"They'd rather believe this than face the truth."

Shepard: "I can hardly believe it myself. Like everything back on Earth was some kind of nightmare."

Vega: "Yeah. That's what I hate most. It's like this place wants you to forget that."


... reminds me of synthesizers every time! :o


Great quote, fits so well on many levels Posted Image

Oh, and you should change your sig's "Annihilated" to yellow, for Refuse Posted Image