Restrider wrote...
I think the Volus in MP gives Hellish's simulator theory more credit.
I think it gives more credit to literalist's "BW is on LSD" theory.
Restrider wrote...
I think the Volus in MP gives Hellish's simulator theory more credit.
TSA_383 wrote...
We were already told Harbinger won't be appearing in multiplayer.Ithurael wrote...
WHAT! So what happens when Harbinger posesses something?
They market the Trailer with Harbinger, add in collectors, and DON'T put in the talking part? Bioware srsly!
The Bioware-clan confuses me...
What that suggests to me is that Harbinger will be a part of Omega...
Hahahahahaha!!!!!!Home run MF wrote...
byne wrote...
So, I kind of hate the volus.
Why? I admit I couldn't stop laughing.
Rifneno wrote...
byne wrote...
So, I kind of hate the volus.
QFT. I honestly lost a lot of hope for IT when they did this. It clearly shows BW has stopped giving half a **** about their own lore. If they're pissing all over lore in MP, why not SP too?
Modifié par paxxton, 09 octobre 2012 - 03:41 .
paxxton wrote...
BioWare decided to lower the camera viewpoint as I predicted. Makes playing volus even morehilariousawesome.
Raistlin Majare 1992 wrote...
Rifneno wrote...
byne wrote...
So, I kind of hate the volus.
QFT. I honestly lost a lot of hope for IT when they did this. It clearly shows BW has stopped giving half a **** about their own lore. If they're pissing all over lore in MP, why not SP too?
No offense, but just because the species is not adept at combat dosent mean there could not be individuals among them capable of combat, possibly even excelling at it, especially if that Combat is focused around powers and not the gun they are carrying. There is no logical reason a Volus could not be as adept at Biotics as a Asari Commando or as skilled with tech as a Quarian Engineer, it is all a matter of training.
Encapsulate a Volus in the latest of Armor and Shields, train him to use a Gun and Tech and he can and will be an asset on the battlefield.
I know people bring up the problem with suit rupture alot, but Quarians face a similar problem where a suit rupture could give them a deadly infection and put them out of combat. Sure not as fast or lethal as with a Volus, but the Quarians have no problem leaping into the fray despite this problem.
Is there a certain amount of stupidity to be found in this, yes, but in a war such as this one you have to take what is handed to you and if a Volus has the training necesary and the skill he is still better suited on the frontline than twidling his thumbs.
There may not be a lot of Volus like that, but we arent exactly playing standard soldiers either.
Sorry, but just tired of people complaining on Volus. Is it stupid? On a certain level yes. Do Volus usualy dont do this? Yes. But that dosent mean every single one of them is a complete pansy in a firefight.
I agree somewhat. The only real fact that bothers me is that they're not blowing up when they get their suit ruptured enough to fall in combat. The fact that they get up after fall when they finish a wave is practically proof that MP is a VR sim. I could dismiss it before as merely a result of forcing playable game mechanics, but this takes the cake.Raistlin Majare 1992 wrote...
Rifneno wrote...
byne wrote...
So, I kind of hate the volus.
QFT. I honestly lost a lot of hope for IT when they did this. It clearly shows BW has stopped giving half a **** about their own lore. If they're pissing all over lore in MP, why not SP too?
No offense, but just because the species is not adept at combat dosent mean there could not be individuals among them capable of combat, possibly even excelling at it, especially if that Combat is focused around powers and not the gun they are carrying. There is no logical reason a Volus could not be as adept at Biotics as a Asari Commando or as skilled with tech as a Quarian Engineer, it is all a matter of training.
Encapsulate a Volus in the latest of Armor and Shields, train him to use a Gun and Tech and he can and will be an asset on the battlefield.
I know people bring up the problem with suit rupture alot, but Quarians face a similar problem where a suit rupture could give them a deadly infection and put them out of combat. Sure not as fast or lethal as with a Volus, but the Quarians have no problem leaping into the fray despite this problem.
Is there a certain amount of stupidity to be found in this, yes, but in a war such as this one you have to take what is handed to you and if a Volus has the training necesary and the skill he is still better suited on the frontline than twidling his thumbs.
There may not be a lot of Volus like that, but we arent exactly playing standard soldiers either.
Sorry, but just tired of people complaining on Volus. Is it stupid? On a certain level yes. Do Volus usualy dont do this? Yes. But that dosent mean every single one of them is a complete pansy in a firefight.
I struggle to believe that bioware isn't elaborately trollingpaxxton wrote...
Hahahahahaha!!!!!!Home run MF wrote...
byne wrote...
So, I kind of hate the volus.
Why? I admit I couldn't stop laughing.
People wanted the Volus, even if just for the lolz. I can't see why this should be bad? Imo it's great.TSA_383 wrote...
I struggle to believe that bioware isn't elaborately trollingpaxxton wrote...
Hahahahahaha!!!!!!Home run MF wrote...
byne wrote...
So, I kind of hate the volus.
Why? I admit I couldn't stop laughing.
TSA_383 wrote...
I struggle to believe that bioware isn't elaborately trollingpaxxton wrote...
Hahahahahaha!!!!!!Home run MF wrote...
byne wrote...
So, I kind of hate the volus.
Why? I admit I couldn't stop laughing.
Ithurael wrote...
Home run MF wrote...
byne wrote...
So, I kind of hate the volus.
Why? I admit I couldn't stop laughing.
Wow!
That...was...AWESOME!!
I completely agree with you. But you must admit a volus in MP looks funny.Raistlin Majare 1992 wrote...
Rifneno wrote...
byne wrote...
So, I kind of hate the volus.
QFT. I honestly lost a lot of hope for IT when they did this. It clearly shows BW has stopped giving half a **** about their own lore. If they're pissing all over lore in MP, why not SP too?
No offense, but just because the species is not adept at combat dosent mean there could not be individuals among them capable of combat, possibly even excelling at it, especially if that Combat is focused around powers and not the gun they are carrying. There is no logical reason a Volus could not be as adept at Biotics as a Asari Commando or as skilled with tech as a Quarian Engineer, it is all a matter of training.
Encapsulate a Volus in the latest of Armor and Shields, train him to use a Gun and Tech and he can and will be an asset on the battlefield.
I know people bring up the problem with suit rupture alot, but Quarians face a similar problem where a suit rupture could give them a deadly infection and put them out of combat. Sure not as fast or lethal as with a Volus, but the Quarians have no problem leaping into the fray despite this problem.
Is there a certain amount of stupidity to be found in this, yes, but in a war such as this one you have to take what is handed to you and if a Volus has the training necesary and the skill he is still better suited on the frontline than twidling his thumbs.
There may not be a lot of Volus like that, but we arent exactly playing standard soldiers either.
Sorry, but just tired of people complaining on Volus. Is it stupid? On a certain level yes. Do Volus usualy dont do this? Yes. But that dosent mean every single one of them is a complete pansy in a firefight.
Home run MF wrote...
Why? I admit I couldn't stop laughing.
LazyTechGuy wrote...
Home run MF wrote...
Why? I admit I couldn't stop laughing.
Ha. As soon as he engages in combat, he takes a few shots and weeble wobbles on down the ramp.
Also, that map hazard makes it looks like the area is being attacked by a sepia storm.
BatmanTurian wrote...
LazyTechGuy wrote...
Home run MF wrote...
Why? I admit I couldn't stop laughing.
Ha. As soon as he engages in combat, he takes a few shots and weeble wobbles on down the ramp.
Also, that map hazard makes it looks like the area is being attacked by a sepia storm.
That's pretty accurate in what a sandstorm looks like.
[*]ignore this, its just as backupRestrider wrote...
As I already mentioned earlier, I wanted to create some kind of IT FAQ. Since I do not really know what the frequently asked questions might be, I skipped that idea and tried to make a list of the ten most important concepts of IT. As you can see I highlighted the general concept and backed it up with additional information. I will try to include links to important posts further backing up the concepts (please post it/pm me if you have links to share). I am still not sure what the last two concepts could be to add to the in-game list. Please post your opinions.
Here is the post with all the polls!---The Ten Most Important Reasons Of The INDOCTRINATION THEORY---
I) Indoctrination in general :
- Regarding IT, Shepard is in the process of indoctrination and the outcome is decided by the final decision taken.
- The concept of indoctrination is a crucial part throughout the trilogy and nothing new to the player (link 1and 2).
- Rana Thanoptis is an example of how subtle and slow indoctrination can be.
- Shepard knocked out for two days by a Reaper artifact that indoctrinated an entire facility.
- Logs on the derelict Reaper illustrate the reactions of victims of indoctrination.
- Paul Grayson's indoctrination show its effects on someone's mind.
- Harbinger's smacktalk (link 1 and 2).
List of in-game reasons:
1) The Breath Scene :
- London rubble
- Mako in the background
- Citadel explosion (link 1 and 2)
2) The Kid :
- teleportation in Vancouver
- opens a door that is marked as locked
- survives blast
- not seen by anyone else
- warning symbols
3) The Dreams :
- dream sequences and post-beam sequence share the same game mechanics
- reality-nonreality transition after beam shot (post-beam, dreams, Geth Consensus)
- oily shadows and whispering
- nightmares are mentioned in the Arrival by subjects being indoctrinated
- Chambers and Asari having PTSD as comparison between PTSD & Shepard's dreams
4) The Citadel :
- resembling events of the past
- Coats dead on the Citadel
5) Anderson & TIM :
- how did Anderson follow Shepard?
- how can Anderson reach the control first?
- why did no one else follow Anderson?
- from where did TIM shows up?
- Anderson addressing Shepard ("They are controlling you!")
- Shepard being dominated by TIM and thus through him by the Reapers
- Anderson's wound (link 1 and 2)
- Reaper horn played in the background (at 1/2 speed)
6) Leviathan :
- Harbinger/the Reapers perfected enthrallment to indoctrination
- enthrallment uses memories of its victim
- similarities between Leviathan end and decision chamber
- zap sound as a sign to enter/leave virtual reality (link 1 and 2)
- note the file name of the sixth murder that can be found in Bryson's lab
7) The Choices :
- Shepard on his knees happened only during/after some mind control
- the Guardian is aligned to the Reapers
- Control and Synthesis being supported by indoctrinated characters
- a swap in the colours (TIM = Paragon; Anderson = Renegade)
- huskification during Control/Synthesis vs. Shepard gaining strength while shooting the tubes
- Guardian losing it when you refuse ("SO BE IT!")
- decision chamber looks like a dialogue wheel from an aerial view
- decision chamber resembling beam
- ambiguous end dialogue (Control/Synthesis)
- slide shows in Control/Synthesis/Destroy illustrate future possibilities, not facts that already happened
- soldiers in Destroy fighting fiercely while in Control/Synthesis they are losing (on a side note: no cheering in Synthesis)
8) The Beam Run :
- Harbinger pin-pointing everyone and everything but Shepard
- Harbinger not destroying the Normandy
- Shepard surviving the blast that one-shots Makos and Gunships
- Harbinger leaving
9) The Guardian :
- has the same shape as the kid (extraction of Shepard's memories)
- speaks with femshep's and broshep's voice
- Harbinger's line in the MP trailer (link 1 and 2)