FreddyCast wrote...
BleedingUranium wrote...
FreddyCast wrote...
they are willing to die in order to stop the Reapers, but onyl if they decide to sacrifice themselves, NOT let someone else do it for them without their consent. Genocide is Genocide. You can't reason your way out of that.
And yes I would still not choose the Destroy option if it meant that I had to kill my friends by my own hands just to destroy the Reapers. What did Shepard say? "WE FIGHT or we die". Choosing the Destroy option (or the Reaper "turn off" switch) means you don't fight, instead you COMPROMISE with the Reapers. Which is what you and Banshee said yourselves.
What the ****, that's like wrong in eight different ways!
They already decided they'd be willing to sacrfice themselves before the final battle! Every single individual in the entire fleet at Earth is willing to sacrifice themselves if need be. Based you your logic, the Captain of a ship can't choose to sacrifice his own ship and crew in a particular situation unless he asks each crew member if they're okay with dying for whatever they're sacrificing the ship for 
Not genocide.
No compromise.
Oh boy,
The crew members of a ship know what they are signing up to. If there is no other choice, but to kamikaze themselves towards the enemy, then the Captain is right to make the command to sacrifice themselves and all crew members would know and understand his decision.
In EC DLC, you HAVE A CHOICE. Why do you want to compromise with the Godbrat on any of the decisions he gives you if you have the choice to refuse him. You guys know it's wrong, yet your only excuse is "Victory at any and all costs". I would agree, if that stament also meant that those making those tough decisions affect themselves and not others. You can't take away another's life without his consent just b/c you believe it will end the threat. Well then, kiss your humanity goodbye.
The ship example is exactly the same in IT, because there is no choice, there are only choices in literal. Choosing destroy is not a compromise because the option has to be there, the kid didn't put it there. What you're doing in the decision chamber is choosing Shepard's goals, basically, and since his current one is to destroy the Reapers, it
has to be there.
In IT the whole room is a metaphor for whether to accept the Reapers' logic or not, the kid can't make Destroy not be there. He can make it sound like a bad idea, but he can't make it go away.