Restrider wrote...
FreddyCast wrote...
BansheeOwnage wrote...
Xilizhra wrote...
Then I suppose my theory will be different, because I would never in ten thousand years pick Destroy on its own "merits." I'll find a way for Shepard to prove her own indoctrination to herself.
So be it.
The outcome is inevitable.
You will succumb and ascend. Or you will be annihilated.
You will be raised to a new existence.
We will bring your species into harmony with our own.
Preserve Xilizhra's body if possible...
I too believe that the Destroy option is a compromise and contrary to ME theme of true sacrifice (all because the EC changed the Destroy ending
).
To me, refuse is the only option, despite BW giving you the middle finger for refusing Godbrat's nonsense.
I'm going to beat the Reapers on MY TERMS, whether BW likes it or not.
QFT
To me, two ideas conflict with that.
1. If this is in Shepard's mind, Destroy is going to always be an option. It's NOT that Catalyst WANTS you to pick it, its that it can't HELP it being picked. It always needs to be a valid option in Shepard's mind ("I know you wanted to Destroy us"), in order for an illusion to stand at all. But... it can lie to you. Or at least it can say things in a way that will make you believe things you wouldn't otherwise believe it before meeting it...
So its not a compromise. In fact, it could be Harbinger COMPROMISING WITH YOU, hating that Destroy, and EVEN CONTROL is even a still existing OPTION in Shepard's mind.
Of course if your EMS sucks, you're not even useful.
2. I think if another game happens, with Shepard involved somehow... Bioware wants Shepard to be 'touched' by the Reapers somehow. So while IMO Harbinger is compromising with Shepard himself in the ending (if I'm right), Shepard is still compromising his mind, to a point, because no one truly 100% wins against indoctrination.
The big difference is... in High EMS Destroy, you have done just the right actions to *wake up*. This leaves the possibility that you could make it through, and finish this fight.
The ending really IS like Shepard's own Loyalty Mission, with the up to 19 other squadmates acting as Shepard instead.
For all we know, the next Mass Effect wasn't confirmed to be made (unlike when ME2+ME3 was pretty much confirmed together). This whole thing could have been Bioware covering themselves in case Mass Effect ends at ME3. We get our fancy endings (though crap ones, compared to what may be coming up), but at least its something. But now with another game confirmed...
..
Essentially, while the Crucible chamber is fashioned by the Reapers in Shepard's mind, it is NOT fake in itself. It only represents the choices available to Shepard.
"You could have fought (Destroy), you could have resisted (Control), instead you surrendered (Synthesis). You quit (REFUSE)."
"I did everything I could to stop you" = "I'm not even going to try anything now to stop you"
So while Refuse is a very interesting and in some ways inspiring ending, also with the big "SO BE IT" clue, that's all it is - a clue. EC adds Refuse to illustrate two things:
1)You gotta make a choice. We know you hate Starbrat, (and if IT is true, so does Bioware), but a Crucible isn't to be ignored, its to be accomplished and overcome. We put in hints throughout the game that a tough choice is coming up ahead, not that you should avoid choice.
2)Catalyst is NOT all it appears to be. It's hiding something, and enough to be highly sceptical of it (and Leviathan adds onto this, leading to most players imo feeling that it is now a FAULTY AI, instead of just a Godly AI).
Intelligence/Harbinger (hopefully it is Harbinger) is the Catalyst for change in Shepard's mind. Shepard is the true Catalyst for change in the GALAXY. 2 choices surrender your mind to the Reapers, as noted before (as Control inevitably leads to this, with the Reapers). One choice lets you bleed out and die, the same as a Shepard_Dies ending in ME2 except far more noble in tone. Destroy is actually depicted as the least appealing
even compared to Refuse, for a reason.