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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#35876
MaximizedAction

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demersel wrote...

 Interesting! In this recording of priority earth, that i'm watching.. at 1.03.09 - Illusive man is about to shoot himself - and he raises his gun to his head, wobbling it a bit first - then it cuts to shepard looking at him - and she does the exact same thing with her gun!! 1.03.11   - that is a change brought in with the EC! It was not like that in the original. 

www.youtube.com/watch


HA, I love how BW decided to show the right hand side of TIM while he's falling, after shooting himself in the right hand side of his head.
No wounds! :wizard:

#35877
demersel

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MaximizedAction wrote...

HA, I love how BW decided to show the right hand side of TIM while he's falling, after shooting himself in the right hand side of his head.
No wounds! :wizard:


Surely that's just a glitch. )))

#35878
paxxton

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demersel wrote...

 Interesting! In this recording of priority earth, that i'm watching.. at 1.03.09 - Illusive man is about to shoot himself - and he raises his gun to his head, wobbling it a bit first - then it cuts to shepard looking at him - and she does the exact same thing with her gun!! 1.03.11   - that is a change brought in with the EC! It was not like that in the original. 

www.youtube.com/watch

So it's Shepard who kills The Illusive Man!!!

#35879
Raistlin Majare 1992

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demersel wrote...

Raistlin Majare 1992 wrote...
Funny, I think you may have had a bug on the Rachni mission because I spared the Queen and no one spoke as if I killed her. People seemed more concerned if she could truly be trusted from what i recall of the dialogue following it.


No i did not. 
You see - i killed the queen back in Mass Effect 1. 
And in ME3 - there was an artificial queen. 
So she asks her to free her. 
I say that i can't do that cause i don't trust you. 
Squadmates rush in - we have to go - more rachni coming - everybody turnes and leaves. The queen raors.
They get out the way they got in. Grunt has a heroic moment. 
Then at the nirmandy everybody is saying - how good it is that we killed the queen. 
but the thing is WE DIDN'T. WE LEFT HER JUST WHERE SHE WAS, TO DO ANYTHING SHE WAS DOING BEFORE THAT MISSION. and that is to produce more rachni for the reapers. The cave did not collapse, nobody bombed the site from orbit, (joker suggests it, but then says nah, it's probably fine). 
Again. T o recap the mission - we go in, loose a bunch of krogans, kill a bunch of reaper troops, find rachni queen, speek to her, turn around AND LEAVE. And after everybody is 100% sure that we accoumplished something and killed the queen. Which we did not.  That is the mission. And everybody is fine with it - including all the players - they just go along with it, with  out question. That's how indoctrination works - here - real life example. 


Hmm, interesting.

Never got any of that as I always spared the Rachni Queen in ME1 and again in ME3.

#35880
FFZero

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demersel wrote...

 Interesting! In this recording of priority earth, that i'm watching.. at 1.03.09 - Illusive man is about to shoot himself - and he raises his gun to his head, wobbling it a bit first - then it cuts to shepard looking at him - and she does the exact same thing with her gun!! 1.03.11   - that is a change brought in with the EC! It was not like that in the original. 

www.youtube.com/watch


Wow, after watching that scene with TIM again I realise that the cinematics team really took liberties with 180 degree rule. They did the same with the decision chamber to an extent, nowhere near as extreme though. No wonder the whole scene feels so surreal. No better way to screw with peoples heads than to skew their perception of distance and orientation.

#35881
Eryri

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FFZero wrote...

demersel wrote...

 Interesting! In this recording of priority earth, that i'm watching.. at 1.03.09 - Illusive man is about to shoot himself - and he raises his gun to his head, wobbling it a bit first - then it cuts to shepard looking at him - and she does the exact same thing with her gun!! 1.03.11   - that is a change brought in with the EC! It was not like that in the original. 

www.youtube.com/watch


Wow, after watching that scene with TIM again I realise that the cinematics team really took liberties with 180 degree rule. They did the same with the decision chamber to an extent, nowhere near as extreme though. No wonder the whole scene feels so surreal. No better way to screw with peoples heads than to skew their perception of distance and orientation.


Excuse my ignorance, what is the 180 degree rule? Is it a film making term?

#35882
demersel

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FFZero wrote...

Wow, after watching that scene with TIM again I realise that the cinematics team really took liberties with 180 degree rule. They did the same with the decision chamber to an extent, nowhere near as extreme though. No wonder the whole scene feels so surreal. No better way to screw with peoples heads than to skew their perception of distance and orientation.


And the easiest way to do that is to screw all basic filmmaking rules on purpose. ))

#35883
demersel

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Eryri wrote...

Excuse my ignorance, what is the 180 degree rule? Is it a film making term?


That is a rule about the right way to shoot and edit dialogs in movies. 

Basicly if you have two persons in a conversation - - you draw an imaginary line between them - and to mantain the orientation in space when you jump between shots - the camera for filming the diologe must be place on the same side of that line for BOTH of speakers - it is known as 180 degree rule - cause it is the max you can get between your angles without screwing the space orientation and eye lines (which is the most imposrtant of the two really)

Modifié par demersel, 18 octobre 2012 - 03:53 .


#35884
masster blaster

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So Shepard kill TIM by pointing the gun to his/her head. So doesn't Destroy a big gun to kick Harbinger out of Shepard's head. Hence the Catalyst going bye bye.

#35885
Eryri

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demersel wrote...

That is a rule about the right way to shoot and edit dialogs in movies. 

Basicly if you have two persons in a conversation - - you draw an imaginary line between them - and to mantain the orientation in space when you jump between shots - the camera for filming the diologe must be place on the same side of that line for BOTH of speakers - it is known as 180 degree rule - cause it is the max you can get between your angles without screwing the space orientation and eye lines (which is the most imposrtant of the two really)


Thanks for the explanation. Next time I watch a movie I'll look out for it. It's funny the things you never notice until someone points it out to you.

#35886
demersel

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except FFZero - when you've got 3 persons in a scene the 180 dergee does not apply. Instead you get a triangle rule (which is mostly similiar, but there are more to it - you can do more and less at the same time.)

#35887
FFZero

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demersel wrote...

Eryri wrote...

Excuse my ignorance, what is the 180 degree rule? Is it a film making term?


That is a rule about the right way to shoot and edit dialogs in movies. 

Basicly if you have two persons in a conversation - - you draw an imaginary line between them - and to mantain the orientation in space when you jump between shots - the camera for filming the diologe must be place on the same side of that line for BOTH of speakers - it is known as 180 degree rule - cause it is the max you can get between your angles without screwing the space orientation and eye lines (which is the most imposrtant of the two really)


Pretty much this. When we watch films our minds naturally make a mental map of where everything/everyone is so that we can make visual sense of what we're seeing. When filmmakers break this rule, Stanley Kubrick did it in loads of his films for instance, it's generally done to create a more surreal feel and to disorientate the viewer.

#35888
paxxton

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What if the lack of blood and a wound is due to Shepard shooting TIM in the back, instead of TIM commiting suicide by shooting himself in the head.

Modifié par paxxton, 18 octobre 2012 - 04:00 .


#35889
FFZero

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demersel wrote...

except FFZero - when you've got 3 persons in a scene the 180 dergee does not apply. Instead you get a triangle rule (which is mostly similiar, but there are more to it - you can do more and less at the same time.)


Not necessarily. The 180 degree rule is a fundamental part of every scene in a film, the amount of characters within a scene is irrelevant. Plus, for the most part the conversations in that scene are just between two of the characters, the third is normally always out of shot.

#35890
masster blaster

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Sorry I didn't explaine my reasoning. You see we see all Reapers being killed in destroy purging the infulence the Reapers have on Shepard's mind, yet in the process Shepard's synthetic parts will be reraticated. Hence all Synthetic life in Shepard ( the parts that brought him/her back will be no more. Hence even your are partly Synthetic.

EDI, and the Geth represent Shepard's Synthetic side, and the Reapers want to Control it. They have his/her Organic mind, but they can't control his Synthetic side. Hence Control, but if Shepard get's more assets Shepard's organic mind starts to fight back the Indoctrination, hence Synthesis.

The only way to get Shepard's Organic, and Synthetic mind is to Synthesis it.

Also this is why Shepard get's the breath scene because do to how you prepared the galaxy, and whatt your past actions were. Shepard can break free because he/she believes they can fight the Reapers, and win. Shepard sees what their future can be, and why he/she can't back down.

Hackett is reminding Shepard that " This war did not come without a price." Shepard is reminded about Mordin Legion, Thane and everyone else that died. Yes we see EDI, but Shepard thinks that she died, as well as Anderson.

You see in the memorial scene everyone is sad, and if you have mid, or low ems they put Shepard's name up on the wall because Shepard is exepting his/her death, yet in high ems Destroy Shepard refuses because he/she is reminded what he/she, and her/his friends fought for.

#35891
MegumiAzusa

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demersel wrote...

Compromised:
- James
- Kaidan
- Ashley (unless you romanced her)
- Miranda
- Liara

Interesting but I don't agree with Miranda. For the others check my Sig that I have up for quite some time now using other points made in the game, see the resemblence? :P

#35892
The Hollow

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demersel wrote...

 Interesting! In this recording of priority earth, that i'm watching.. at 1.03.09 - Illusive man is about to shoot himself - and he raises his gun to his head, wobbling it a bit first - then it cuts to shepard looking at him - and she does the exact same thing with her gun!! 1.03.11   - that is a change brought in with the EC! It was not like that in the original. 

www.youtube.com/watch


**Fight Club Spoiler for anyone living under a rock for the past 13 years**




Reminds me of Fight Club when the Narrator executes Tyler Durdon from his mind.  Perhaps this is to show that Shepard is doing something similar with TIM.. another nod for IT maybe...

#35893
MegumiAzusa

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demersel wrote...

 Interesting! In this recording of priority earth, that i'm watching.. at 1.03.09 - Illusive man is about to shoot himself - and he raises his gun to his head, wobbling it a bit first - then it cuts to shepard looking at him - and she does the exact same thing with her gun!! 1.03.11   - that is a change brought in with the EC! It was not like that in the original. 

www.youtube.com/watch

I'm quite sure it was. I remember Shep not being able to hold her gun steady at that point since the release. Also I disagree with your implication as she does it all the time there.

Modifié par MegumiAzusa, 18 octobre 2012 - 04:18 .


#35894
demersel

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FFZero wrote...

demersel wrote...

except FFZero - when you've got 3 persons in a scene the 180 dergee does not apply. Instead you get a triangle rule (which is mostly similiar, but there are more to it - you can do more and less at the same time.)


Not necessarily. The 180 degree rule is a fundamental part of every scene in a film, the amount of characters within a scene is irrelevant. Plus, for the most part the conversations in that scene are just between two of the characters, the third is normally always out of shot.


Well, it is the most fundamental rule . In case of 3 characters in a scene it applies. To all of them - you draw a line between each two of those characters - ensumble - you'll get a trianlge. And you cannot cross any of those lines between two corresponding shots, and generally it is best ot stay outside of the triangle. )))

Modifié par demersel, 18 octobre 2012 - 04:16 .


#35895
paxxton

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No one's quoting my posts today. Posted Image


Modifié par paxxton, 18 octobre 2012 - 04:17 .


#35896
Restrider

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That makes a lot of sense @ MB.
Btw, that scene with Shepard moving her gun to her head is disturbing and it looks like she is not really able to control it really.
Lit(t)eralists would say that she is still under TIM's control and that is the reason why she mimics TIM's movements. But that is not true for every movement TIM does. So why this exception?
Maybe I will add this to the list under TIM & Anderson.

#35897
Leonia

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I can't recall many (if any) instances of more than two characters talking at a time in the same scene before in any of the three games. Pretty sure it's an engine limitation and something technical relating to how the cinematics are handled. There's nothing unusual with only showing two at a time when it's a three-way. Oh my mind went there.

#35898
Eryri

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FFZero wrote...

demersel wrote...

except FFZero - when you've got 3 persons in a scene the 180 dergee does not apply. Instead you get a triangle rule (which is mostly similiar, but there are more to it - you can do more and less at the same time.)


Not necessarily. The 180 degree rule is a fundamental part of every scene in a film, the amount of characters within a scene is irrelevant. Plus, for the most part the conversations in that scene are just between two of the characters, the third is normally always out of shot.


So if I understand it correctly, you keep the camera in roughly, but not necessarily exactly, the same position relative to the speakers. So it behaves as though it was actually our view point, as though we were standing there ourselves, more or less, and not zooming all over the place?

Thanks again for your explanations guys. It's actually surprising the stuff folks on the BSN have taught me about literary theory and such. Who said video games were a waste of time? 

#35899
MegumiAzusa

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Restrider wrote...

That makes a lot of sense @ MB.
Btw, that scene with Shepard moving her gun to her head is disturbing and it looks like she is not really able to control it really.
Lit(t)eralists would say that she is still under TIM's control and that is the reason why she mimics TIM's movements. But that is not true for every movement TIM does. So why this exception?
Maybe I will add this to the list under TIM & Anderson.

She is forced to hold the gun up starting at the time you can see a swoop of black tentacles and Shep touching her head. Also it's since that point the arm isn't steady. It does not mimic TIM in any way.

#35900
TSA_383

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demersel wrote...

 Interesting! In this recording of priority earth, that i'm watching.. at 1.03.09 - Illusive man is about to shoot himself - and he raises his gun to his head, wobbling it a bit first - then it cuts to shepard looking at him - and she does the exact same thing with her gun!! 1.03.11   - that is a change brought in with the EC! It was not like that in the original. 

www.youtube.com/watch

http://youtu.be/cDRmQaOfBT0?t=1h3m14s
^Is it just me, or does it look a lot like Shepard shot TIM? Just me?

FifthBeatle wrote...

Also, question for everyone: if the scene with Shepard, Anderson, and TIM is all in Shepard's head, where do you guys think the real TIM is?

Omega?
Certainly his motivations for taking the place need to be made more clear...