Was the Ending a Hallucination? - Indoctrination Theory Mark III!
#37601
Posté 21 octobre 2012 - 03:48
#37602
Posté 21 octobre 2012 - 03:48
#37603
Posté 21 octobre 2012 - 03:53
Well that brings in the problem of galactic readiness, because something might be low ems at 50% galactic readiness but be above and beyond with 100% and no one knows what the canon galactic readiness is.spotlessvoid wrote...
Does anyone know if it's possible to acquire all the crucible parts and have low ems?
#37604
Posté 21 octobre 2012 - 03:57
Well that's very possible of course. But it could also be a Reaper tool. As far as why higher assets means anything...it could just mean Shepard is stronger and can resist better. And proves he's worthy for ascension. That's kind of what IT suggests anyways.
#37605
Posté 21 octobre 2012 - 03:59
plfranke wrote...
Well that brings in the problem of galactic readiness, because something might be low ems at 50% galactic readiness but be above and beyond with 100% and no one knows what the canon galactic readiness is.spotlessvoid wrote...
Does anyone know if it's possible to acquire all the crucible parts and have low ems?
Someone suggested to me that the different options available on the crucible are based on it not being duly completed. That's why I asked
#37606
Posté 21 octobre 2012 - 04:19
Hense why some people think its less about 'Effective Military Strength' and more about 'Effective Mental Strength' for Shepard. If you think you're strong, if you think you're prepared, if you think you did everything possible, you'll be more confident in your task. Maybe even arrogant or careless because you think you've already stacked the deck in your favour.
#37607
Posté 21 octobre 2012 - 04:29
Andromidius wrote...
I think its just a case of EMS being a ham fisted concept to start with.
Hense why some people think its less about 'Effective Military Strength' and more about 'Effective Mental Strength' for Shepard. If you think you're strong, if you think you're prepared, if you think you did everything possible, you'll be more confident in your task. Maybe even arrogant or careless because you think you've already stacked the deck in your favour.
That would explain why a fully upgraded Normandy is more valuable than an entire Alliance fleet.
#37608
Posté 21 octobre 2012 - 04:30
but not why a vorcha is more valuable than a dreadnought. The system is just ridiculous.Dwailing wrote...
Andromidius wrote...
I think its just a case of EMS being a ham fisted concept to start with.
Hense why some people think its less about 'Effective Military Strength' and more about 'Effective Mental Strength' for Shepard. If you think you're strong, if you think you're prepared, if you think you did everything possible, you'll be more confident in your task. Maybe even arrogant or careless because you think you've already stacked the deck in your favour.
That would explain why a fully upgraded Normandy is more valuable than an entire Alliance fleet.
#37609
Posté 21 octobre 2012 - 04:44
I used to think that but now I think it just reflects how well the Allaince can protect the Crucible en route. I do wonder the same thing though. But can you imagine doing different playthroughs identically, but just getting different Crucible parts? It would be painful to the extreme. So it probably doesn't have such an effect, especially as many of the parts are just found on various scannable planets.spotlessvoid wrote...
Someone suggested to me that the different options available on the crucible are based on it not being duly completed. That's why I asked
Must.
Sleep.
#37610
Posté 21 octobre 2012 - 05:00
#37611
Posté 21 octobre 2012 - 05:13
And in the destroy the base ending - his eyes do not shine any more at all. (only for a brief moment, when he get's really angry at you)
Modifié par demersel, 21 octobre 2012 - 05:38 .
#37612
Posté 21 octobre 2012 - 05:22
I never noticed that. The different dialogue options are pretty cool also. If you go paragon I think it is TIM says "We need each other" just like the catalyst but if you go renegade he says "Cerberus will be ready to face the Reapers."demersel wrote...
For example - the Illisive man's eyes turn green in the end of Mass Effect 2, if you save the base.
And in the destroy the base ending - his eyes do not shine any more at all.
#37613
Guest_SwobyJ_*
Posté 21 octobre 2012 - 05:25
Guest_SwobyJ_*
plfranke wrote...
lol
seival: I want to resolve this without any unneeded emotions
then just leave lol
#37614
Guest_SwobyJ_*
Posté 21 octobre 2012 - 05:26
Guest_SwobyJ_*
Bill Casey wrote...
We're supposed to argue over the ending...
That's the point...
You guys are indoctrinated...
And you are blissfully unaware of it...
You're supposed to be all "No! I'm in Control! Nobody is telling me what to do!"
And we're all supposed to be like "Listen to yourself! You're indoctrinated!"
#37615
Guest_SwobyJ_*
Posté 21 octobre 2012 - 05:28
Guest_SwobyJ_*
BleedingUranium wrote...
spotlessvoid wrote...
Awesome, I've got MB and BT speculating with me!
So what exactly is the crucible? Is it a real Super Weapon? Maybe it's only function is to get Shepard to walk into the beam.
They've been setting this up all along
" The ****'s chess, it ain't checkers!"
Of course, if the crucible isn't a super weapon...how the hell do we beat the Reapers?
I think that facility near Rio is building something that could save us, or at least give us an edge. You know how everyone's always saying we can't build our own mass relays? And how still using them is developing along the paths the Reapers desire? And how at the end of ME1 we use a secret non-Reaper relay to get into the Citadel? Yeah...
Humanity is the new Prothians, wooo!
This would be cool. And would open up a whole universe of possibilities.
#37616
Guest_SwobyJ_*
Posté 21 octobre 2012 - 05:32
Guest_SwobyJ_*
spotlessvoid wrote...
The Crucible (the red herring) is perhaps nothing more than a pointless and massive waste of time and resources, put into play just to keep organics focused on anything but directly confronting the Reapers. Its also how the Reapers accomplish getting Shepard to the Beam so he can be tested.
The driving thing behind the theory is that Synthesis is obviously horrible, requires higher ems, looks like and is in the middle position like the Beam. Still need to work out the details and would love any feedback or obliteration of this idea.
Bolded for emphasis.
Conventional victory is imo only possible with a UNITED galaxy fighting on ALL fronts.
Enter the co-op multiplayer, engineered in the story as foreshadowing a larger co-operation between the species.
#37617
Posté 21 octobre 2012 - 05:37
#37618
Posté 21 octobre 2012 - 05:39
#37619
Posté 21 octobre 2012 - 05:40
Dude what the hell are you talking aboutdemersel wrote...
Just think about the possibility of TIM actually being a derelict reaper! We don't get to speak to him after the mission, only other time is right before suicide mission, and TIM doesn't seem himself (he only has Jack Harper's body to rely on left at this point). This thing would actually explain "what was the point of ME2?" qestion.
#37620
Posté 21 octobre 2012 - 05:41
That would be nice. Bioware may have a plan, but can't say I expect much. Would be great if they surprise me though.
I've been trying to up with a theory that doesn't require additional content post breath scene. No success with high ems destroy. You either believe the ending or you have to head canon it.
#37621
Posté 21 octobre 2012 - 05:43
#37622
Posté 21 octobre 2012 - 05:49
plfranke wrote...
conventional victory should not be possible. We are going up against thousands of machines who are billions of years old. They outgun us, they're more intelligent and they can even mind control us. They've done this countless times and we've only been preparing for 2 years... Come on now
Yet despite this, the Galaxy has put more hurt onto the Reapers then the Protheans did in centuries of conflict. And the Protheans were more advanced technologically.
The key is diversity. The only time the Reapers take a beating is because of cooperation between the species. The Miracle at Palavan, where Turian and Krogan fight side by side (not to mention Tunchunka, a more minor victory). The reclaiming of Rannoch, where Quarian and Geth forces unite once again (potentially).
Conventional victory isn't possible because conventional warfare is essentially 'send in the Turians to deal with the problem'. The idea of Krogan defending Palavan is a shocking concept to both species. The idea of a Salarian defying orders to cure the Krogan he himself infected (or rather, updated the infection upon) and sacrificing himself is completely alien before it happens. Geth installed inside Quarian suits would terrify Quarians previous to the ceasefire.
Of course it'll be bloody, but the Reapers only seem to have one primary goal - self preservation via domination. Even if you take into account the nonsense about 'preserving life', they aren't achieving that by taking heavy losses. Eventually if the fighting didn't end quickly they'd be forced to retreat out of sheer necessity.
#37623
Posté 21 octobre 2012 - 05:50
SwobyJ wrote...
spotlessvoid wrote...
The Crucible (the red herring) is perhaps nothing more than a pointless and massive waste of time and resources, put into play just to keep organics focused on anything but directly confronting the Reapers. Its also how the Reapers accomplish getting Shepard to the Beam so he can be tested.
The driving thing behind the theory is that Synthesis is obviously horrible, requires higher ems, looks like and is in the middle position like the Beam. Still need to work out the details and would love any feedback or obliteration of this idea.
Bolded for emphasis.
Conventional victory is imo only possible with a UNITED galaxy fighting on ALL fronts.
Enter the co-op multiplayer, engineered in the story as foreshadowing a larger co-operation between the species.
Right. And what is Shepard? The Catalyst. Why did the other cycles fail? They couldn't find a Catalyst to unite them. Shepard is the Catalyst!
#37624
Posté 21 octobre 2012 - 05:52
#37625
Posté 21 octobre 2012 - 05:57




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