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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#38826
TSA_383

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I had a post on the clevernoob forums that I thought would be relevant here:

So, a lot of discussion on the boards concerns ways that the reapers could be defeated with or without the crucible. It doesn't take much common sense to realise that in a battle against every reaper, the combined forces of shepard's little intergalactic fleet would be wiped out.

But what if you didn't have to fight every reaper?

My theory is this:

1-The "catalyst" AI was created by the Leviathans, at which point it created Harbinger and installed itself onto that platform.
2-It uses the Harbinger platform, with its control abilities inherited from the Leviathans used to produce it, to control the other reapers as well as to indoctrinate other life forms. There was some cut dialog from the derelict reaper in ME2 which suggests that reapers are essentially incapable of independent thought whilst in contact with the rest of their force.
3-Therefore, it would seem to be entirely plausible that destroying Harbinger would be all that was required to stop them. The fleet can't take down every reaper, but could they take down Harbinger? Perhaps.

In the post EC & Leviathan endings, it seems fairly obvious that the AI is controlling (and therefore effectively "is" for the purposes of argument) Harbinger, attempting to take control of Shepard.
My theory is that Shepard's resistance will somehow weaken Harbinger, allowing the fleets to attack and destroy it, thereby eliminating the AI's control of the other Reaper platforms and effectively stopping the harvest.

Thoughts?



#38827
Guest_starlitegirlx_*

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I can't even copy that link. Grrr.

#38828
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I'm fairly certain the catalyst is shepard. The AI lies about everything because it's harbinger. Even though it has never been said that the catalyst is shepard, I suspect harbinger knew all along and from the minute shepard had contact with that beacon on eden prime, he/she became the catalyst. I don't think the catalyst was ever some specific energy force or AI or whatever people thought. I think it was the driving force that was push against the reapers and lead to their ultimate destruction. Shepard's nature was that driving force. Harbinger was threatened by it. No other reason logically as to why harbinger would target shepard so specifically.

Modifié par starlitegirlx, 24 octobre 2012 - 02:28 .


#38829
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oops

Modifié par starlitegirlx, 24 octobre 2012 - 02:28 .


#38830
TSA_383

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https://twitter.com/...882442091651072
Seems like we've confirmed that Omega DLC is already done and they're just waiting for Halo 4 etc to get out of the way :P

#38831
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TSA_383 wrote...

https://twitter.com/...882442091651072
Seems like we've confirmed that Omega DLC is already done and they're just waiting for Halo 4 etc to get out of the way :P


If it's done, why make us wait a month. Silly. Silly. Silly. Yeah, I know. Release dates.

#38832
CmdrShep80

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starlitegirlx wrote...

TSA_383 wrote...

https://twitter.com/...882442091651072
Seems like we've confirmed that Omega DLC is already done and they're just waiting for Halo 4 etc to get out of the way :P


If it's done, why make us wait a month. Silly. Silly. Silly. Yeah, I know. Release dates.


maybe like mp if we reach the mp 4 thread by omega release we'll receive a commendation pack? Lol :P

#38833
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Those bastards never gave me packs I earned for an operation some weeks ago. No more ops for me.

#38834
FFZero

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starlitegirlx wrote...

TSA_383 wrote...

https://twitter.com/...882442091651072
Seems like we've confirmed that Omega DLC is already done and they're just waiting for Halo 4 etc to get out of the way :P


If it's done, why make us wait a month. Silly. Silly. Silly. Yeah, I know. Release dates.


It makes sense, would you release a DLC for a 7 month old game when it's competition will be some of the biggest releases this year? AC3, Black Ops 2, Halo 4 etc. Releasing Omega DLC alongside all of those releases would be business suicide. Also I imagine Bioware may be having to jump through a few more hoops for MS to bypass the 2GB limit if this DLC is twice the size of previous ones, which is logical considering the price tag.

#38835
Arashi08

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Well I'm not gonna pretend I know anything about marketing and sales, but would it actually be worse if they released it before the Halo 4 and AC3 release? I mean those games are full fledged titles and the DLC will only be a few hours long. Why not release it brfore to get as many ME players playing it before these other games come out?

But again, I'm sure they have a good reason that relvolves around marketing for waiting.

#38836
FFZero

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It’s probably more likely that they had a rough idea of when testing and certification would be done and it coincided with the big releases, and since they can’t speed up the testing and certification process they decided to put it back.

#38837
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Arashi08 wrote...

Well I'm not gonna pretend I know anything about marketing and sales, but would it actually be worse if they released it before the Halo 4 and AC3 release? I mean those games are full fledged titles and the DLC will only be a few hours long. Why not release it brfore to get as many ME players playing it before these other games come out?

But again, I'm sure they have a good reason that relvolves around marketing for waiting.


Factors to take into consideration are the demographics and the game costs. Demographics are going to be teens and young adults as primary target groups. They fall into the more disposable cash income group as they tend to have less mandatory bills and so whatever money they have goes towards this sort of thing. But the cost of the games being what they are for new releases and there being two noteworthy ones, that's at least $100. A pretty decent amount of money for a young adult to blow at once. Then you factor in gameplay time after getting the releases and from a logic point, you'd want to give it some time before you release a lesser costing smaller item, like specifically when they've played the other games, gotten bored and have a little extra cash in their pocket again. To release before the other titles, the consumer would be torn on whether to 'waste' the money on a DLC or save it to put toward the bigger, full play, new games. The choice would most always be go for the new ones as new is way more fun as it's new and different. The DLC always has a strike against it in sales because it's a game people have already played and would require another play through. So the new game will always take priority except with die hard fans and those who aren't interested in getting the other new games.

College education is a wonderful thing. Business, marketing and management always come in handy to know. Yes, I'm a total geek. I'd spend my life in college learning if I could. skool is phun! ha!

Modifié par starlitegirlx, 24 octobre 2012 - 03:55 .


#38838
Arashi08

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starlitegirlx wrote...

Arashi08 wrote...

Well I'm not gonna pretend I know anything about marketing and sales, but would it actually be worse if they released it before the Halo 4 and AC3 release? I mean those games are full fledged titles and the DLC will only be a few hours long. Why not release it brfore to get as many ME players playing it before these other games come out?

But again, I'm sure they have a good reason that relvolves around marketing for waiting.


Factors to take into consideration are the demographics and the game costs. Demographics are going to be teens and young adults as primary target groups. They fall into the more disposable cash income group as they tend to have less mandatory bills and so whatever money they have goes towards this sort of thing. But the cost of the games being what they are for new releases and there being two noteworthy ones, that's at least $100. A pretty decent amount of money for a young adult to blow at once. Then you factor in gameplay time after getting the releases and from a logic point, you'd want to give it some time before you release a lesser costing smaller item, like specifically when they've played the other games, gotten bored and have a little extra cash in their pocket again. To release before the other titles, the consumer would be torn on whether to 'waste' the money on a DLC or save it to put toward the bigger, full play, new games. The choice would most always be go for the new ones as new is way more fun as it's new and different. The DLC always has a strike against it in sales because it's a game people have already played and would require another play through. So the new game will always take priority except with die hard fans and those who aren't interested in getting the other new games.

College education is a wonderful thing. Business, marketing and management always come in handy to know. Yes, I'm a total geek. I'd spend my life in college learning if I could. skool is phun! ha!

If college was free, so would I. Posted Image

#38839
CmdrShep80

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starlitegirlx wrote...

Those bastards never gave me packs I earned for an operation some weeks ago. No more ops for me.


Did you know they had timers for the packs?  I didn't know this at first when I jumped in so I ended up missing out on a few weeks of commendation packs.  I'd figure it would stack and wait for me to eventually open it all.  Posted Image

Guess it's a way to ensure you keep coming back at least once a week.  I don't mind really as long as the servers don't crash.  The days when that happens I usually have to walk away for a while lol

#38840
BleedingUranium

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BatmanTurian wrote...

Interesting article in the NY Times. Research shows that when people are forced to explain how policies they support work, rather than why they formed the opinion on the policy, they tend to become more moderate.

*snip*


That's a really cool article! Thanks for posting it Posted Image



starlitegirlx wrote...

Scary stuff IRL. I realized some years ago that too many people choose to NOT think. Almost deliberately. They pick options that require no thought. Sheeple. And then they puff up on whatever bias or belief they accepted without any investigation or understanding or knowledge regarding it. I'm amazed when I choose to listen to what people have to say (often I ignore most people due to the ignorance factor), at the sheer nonsense that comes out of their mouths. And not just people, but the news, the media, commercials... everywhere I turn I see utter insanity or complete BS interspersed with some actual factual information and ideas that are useful and worthwhile, but mostly, garbage and trash. And this is what society runs on these days, with more of the trash getting thrown into the mix on a regular basis. I think of the youth of our society and wonder how that's going to work out for them. In a thread like this, I find hope. Some other threads though not all thankfully are a bit scary. Very scary if it's lots of trash talk. This thread might be one of the most intellegent ones I've come across on BSN. Constant interesting and intelligent ideas. Some fascinating speculation and investigation and some sharp thinking and willingness to not conform to societal norms. Heck, most people think we ITers are crazy and deluded. Yet, we press on. For me, I love bouncing around these ideas as much as playing the game. And it's nice to find people who think more deeply about things rather than take everything at face value. If anything, I would think that makes me less deluded as I have the willingness to investigate and openess to see what I will find when I do.


Very well said! If this could fit in a signature, I'd definitely put it in mine Posted Image



starlitegirlx wrote...

I'm fairly certain the catalyst is shepard. The AI lies about everything because it's harbinger. Even though it has never been said that the catalyst is shepard, I suspect harbinger knew all along and from the minute shepard had contact with that beacon on eden prime, he/she became the catalyst. I don't think the catalyst was ever some specific energy force or AI or whatever people thought. I think it was the driving force that was push against the reapers and lead to their ultimate destruction. Shepard's nature was that driving force. Harbinger was threatened by it. No other reason logically as to why harbinger would target shepard so specifically.


I came to this conclusion too, you just worded it better Posted Image

#38841
Arashi08

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Arashi08 wrote...

starlitegirlx wrote...

Arashi08 wrote...

Well I'm not gonna pretend I know anything about marketing and sales, but would it actually be worse if they released it before the Halo 4 and AC3 release? I mean those games are full fledged titles and the DLC will only be a few hours long. Why not release it brfore to get as many ME players playing it before these other games come out?

But again, I'm sure they have a good reason that relvolves around marketing for waiting.


Factors to take into consideration are the demographics and the game costs. Demographics are going to be teens and young adults as primary target groups. They fall into the more disposable cash income group as they tend to have less mandatory bills and so whatever money they have goes towards this sort of thing. But the cost of the games being what they are for new releases and there being two noteworthy ones, that's at least $100. A pretty decent amount of money for a young adult to blow at once. Then you factor in gameplay time after getting the releases and from a logic point, you'd want to give it some time before you release a lesser costing smaller item, like specifically when they've played the other games, gotten bored and have a little extra cash in their pocket again. To release before the other titles, the consumer would be torn on whether to 'waste' the money on a DLC or save it to put toward the bigger, full play, new games. The choice would most always be go for the new ones as new is way more fun as it's new and different. The DLC always has a strike against it in sales because it's a game people have already played and would require another play through. So the new game will always take priority except with die hard fans and those who aren't interested in getting the other new games.

College education is a wonderful thing. Business, marketing and management always come in handy to know. Yes, I'm a total geek. I'd spend my life in college learning if I could. skool is phun! ha!

If college was free, so would I. Posted Image


Also I forgot to add that while it is very true about what demographics they are targeting and taking into account the income of said demographic, one could also argue that in the long run it seems like only the more "hardcore" fans of ME3 will want to buy the DLC, at least in larger numbers.  pro-enders may also buythe DLC, but like you said, they would likely choose Halo 4 and AC3 over the DLC because ME3 was just another game to them most likely (even though they exist, I still can't imagine someone who cared about the story and characters the whole way through the series cold actually LIKE those endings lol.)  I suppose in the end BioWare (and more likely EA) are looking at short-term sales rather than long-term sales.  Of course, this is a typical corporate strategy, but it also makes sese for DLC, as it is only an addition for a game.  They feel that more people will play the DLC after Halo 4 and AC3 have had their time to shine.  Most likely they want to get the casual gamer to fork upthe cash too, since anyone who had planned to buy weeks ago will likely buy it now.  It would seem that releasing it Early doesn't offer as much of a payoff since there is so little time before two AAA titles come out.

But again, that's just my guess.

#38842
Big_Boss9

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Not to mention Black Ops 2. Definitely a good idea to hold off on its release until late November, even if I selfishly would prefer it sooner. Also, the MP DLC/challenge revamp is still shiny and new, with new kits coming out each week. They'll want people to focus on that for a while as well.

#38843
CmdrShep80

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Big_Boss9 wrote...

Not to mention Black Ops 2. Definitely a good idea to hold off on its release until late November, even if I selfishly would prefer it sooner. Also, the MP DLC/challenge revamp is still shiny and new, with new kits coming out each week. They'll want people to focus on that for a while as well.


Works for me hehe though on Omega I do wish I could play it today.  The delaying must help with the demand side of the supply and demand

#38844
CmdrShep80

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BleedingUranium wrote...

*snip, snip, and snip* lol



starlitegirlx wrote...

I'm fairly certain the catalyst is shepard. The AI lies about everything because it's harbinger. Even though it has never been said that the catalyst is shepard, I suspect harbinger knew all along and from the minute shepard had contact with that beacon on eden prime, he/she became the catalyst. I don't think the catalyst was ever some specific energy force or AI or whatever people thought. I think it was the driving force that was push against the reapers and lead to their ultimate destruction. Shepard's nature was that driving force. Harbinger was threatened by it. No other reason logically as to why harbinger would target shepard so specifically.


I came to this conclusion too, you just worded it better Posted Image


Hmm so does that mean the Vendetta VI was wrong?  Vendetta did say the Citadel was the catalyst.  Maybe TIM corrupted the data files before he left Cronos Station to mislead Shepard?

#38845
CmdrShep80

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Just noticed this:

Horde Mode’s Lasting Appeal

The biggest handicap for Mass Effect 3′s multiplayer has always been its singular mode of play. It’s Horde Mode, all day and all night long. Bioware said all along that Mass Effect 3′s multiplayer would be co-op only. There wouldn’t be any PVP. I was and continue to be okay with this. The question is, where do you go with this style of gameplay? What kind of co-op can you do that isn’t story-based that isn’t horde mode?

#38846
CmdrShep80

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maybe what we were thinking about a horde mode isn't what we were thinking but actually just simply being overwhelmed by the enemy (i.e. the horde)
Found it at:
http://brandonpittma...tag/masseffect/

#38847
plfranke

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It really bothers me how much is floating around this thread that is not based on facts. Like "The Catalyst is Shepard" and "The AI is Harbinger". No evidence for either of these things, just gut instincts.

#38848
demersel

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TSA_383 wrote...

I had a post on the clevernoob forums that I thought would be relevant here:

So, a lot of discussion on the boards concerns ways that the reapers could be defeated with or without the crucible. It doesn't take much common sense to realise that in a battle against every reaper, the combined forces of shepard's little intergalactic fleet would be wiped out.

But what if you didn't have to fight every reaper?

My theory is this:

1-The "catalyst" AI was created by the Leviathans, at which point it created Harbinger and installed itself onto that platform.
2-It uses the Harbinger platform, with its control abilities inherited from the Leviathans used to produce it, to control the other reapers as well as to indoctrinate other life forms. There was some cut dialog from the derelict reaper in ME2 which suggests that reapers are essentially incapable of independent thought whilst in contact with the rest of their force.
3-Therefore, it would seem to be entirely plausible that destroying Harbinger would be all that was required to stop them. The fleet can't take down every reaper, but could they take down Harbinger? Perhaps.

In the post EC & Leviathan endings, it seems fairly obvious that the AI is controlling (and therefore effectively "is" for the purposes of argument) Harbinger, attempting to take control of Shepard.
My theory is that Shepard's resistance will somehow weaken Harbinger, allowing the fleets to attack and destroy it, thereby eliminating the AI's control of the other Reaper platforms and effectively stopping the harvest.

Thoughts?


Would make sense for a derelict reaper in that context get some independence from Harbinger, and be not really happy about the state of things...:whistle:

Would not yet make any sense in the case of Sovereign though. 

Modifié par demersel, 24 octobre 2012 - 05:47 .


#38849
CmdrShep80

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Just some speculative symbolism behind the character classes that I noticed.  Just take a look, what does it look like to you:

Posted Image  Pulling away freeing yourself from some type of machine

Posted Image Hidden "illusive" character image and what looked like a collector

Posted Image Why does this shape remind me of a Reaper? 

Posted Image Interestingly picture next to the drone looks kinda like the crucible

Posted Image I couldn't place this but similar to falling into a void

Posted Image Interestingly reminds me of the 3 choices with the middle accending

I'm not putting a lot into this really but just speculating about some minor details in the artwork.  I know I'm probably reading into some things

#38850
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plfranke wrote...

It really bothers me how much is floating around this thread that is not based on facts. Like "The Catalyst is Shepard" and "The AI is Harbinger". No evidence for either of these things, just gut instincts.


A gut instinct isn't really a bad thing, you know. Some of the greatest discoveries have been found through this, instead of strict logical reasoning.

-AI-Child claims to be Catalyst
-AI-Child, however isn't the one to make the 'change happen' (lol wat, that's exactly what a catalyst is supposed to do!)
-Leviathan says they made an Intelligence (does not call it the Catalyst)
-Also says nothing about it being housed on the Citadel, even though they've watched the cycles for many, many years
-Leviathan claims it created Intelligence to protect organic life. 'Catalyst' claims it was created to facilitate a connection between synthetic and organic life (lol wat, that's totally different. It may have a same origin point, but its moved far away from 'protect organics' and should be at least treated as faulty AI)
-Shepard is the one to facilitate peace and progression in every single major conflict of the series

That's enough to say that the Catalyst just MAY not be what it claims to be, and even enough to have an *assumption* that Shepard himself may be the Catalyst.