starlitegirlx wrote...
DoomsdayDevice wrote...
@ starlitegirlx:
Even though the 'SO BE IT' voice is just Mark Meer's, that doesn't necessarily mean the child isn't Harbinger.
For one, just the fact that his voice changes is an indication that he's just posing as this innocent little kid. He clearly drops his guise for a second, and it's obvious he's actually something else.
I think the simple reason it's not Harbinger's voice is that it would immediately clue Shepard in and break the illusion.
Think about it, revealing the kid to be Harbinger would confirm IT.
But then doesn't having the voice change to something that to me sounds a lot like a reaper also support IT. Or the fact that the voice changes AT ALL supports IT. It alludes to the fact that this AI that has been posing as a child may not be anything but an indoctrination attempt that lies and manipulates. There's nothing else that makes sense. If the voice changes in one choice, then the representation as a child AI is a lie which holds across all choices because the child is the same, it's just the response that is different.
I agree, the voice changing to a Reaper voice does support IT, however, when I confronted literalists with this, they were just like 'Well duh, he's a Reaper AI, he just gets mad because you don't want to help find a solution'.
starlitegirlx wrote...
Oh wait, just had a thought. If the AI representation gets pissed with a refusal but not with destroy, then that implies that there is something amiss with destroy. Refusal is outright rejection of the illusion as a whole one could argue. "I'm not playing this game'" sort of thing. With Destroy, you do play along. But you also come out of the illusions. But why does it not trigger the same kind of anger from whatever reaper type thing was playing the AI? That always bugged me. You would think destroy would ****** it off equally. So why doesn't it? Especially if it is about to be destroyed or you are about to break out of the illusion. Is this lazy writing, a clue, or what? It makes no sense that destroy doesn't trigger anger unless we're not looking closely at refusal and destroy and we're missing something.
Refusal lets the reapers win as witnessed by Liara's capsule device. Kind of weird that the voice would be pissed when it just won unless it wanted shepard to make one of the choices offered rather than none of them. So is destroy also some kind of illusion? Maybe it doesn't get mad because it can still try to indoctrinate again, like a never ending cycle of illusions if shepard keeps trying to kill the reapers. The 'So be it' actually adds more questions when you think about it. Why does whatever that thing is get mad at that choice but not at destroy?
I firmly believe (ever since Leviathan established Reapers can build complicated illusions from your memories) that Shepard isn't actually on the Citadel. It is all a mental battle inside Shepard's mind. Especially because when Shepard zaps onto the Citadel, the sound effect that plays is the exact same sound effect that is used in Leviathan when going in and out of the mind control.
So, even when you shoot the tube in destroy, everything you see is just an illusion. Shepard wasn't on the Citadel. The crucible wasn't even used.
So, if you pick destroy, the child is not going to go 'OHNOZ' because that would instantly give away IT, and reveal that he doesn't want you to do that. The illusion is that all three endings are legit, so having the child go nuts in destroy would instantly reveal IT. The fact that he gets mad in refuse is simply because he's frustrated in a "You could have been useful, Shepard." kind of way.
I am thinking that the three choices, as presented to Shepard, are reversed. The Reaper AI is asking you if you:
1. Want to be controlled (brainwashed, sleeper agent, etc.)
2. Want to be synthesized (upgraded with Reaper tech, like Saren and TIM and the Collectors, or perhaps even become part of a Reaper)
3. Want to be destroyed
I came to this conclusion because of Harbinger's line in the Retaliation trailer. (See my signature)
The
outcome is inevitable. They will succumb (ctrl) and ascend (synth).... or they will be annihilated (destroy).
Now, choosing destroy is the least favourable to the Reapers, because it would mean they couldn't use you, but more importantly, it would also mean you would resists indoctrination, because you stick to your plan and still intend to destroy the Reapers.
My guess is that if the indoctrination attempt fails, you would normally die. Your mind would be destroyed. The only reason Shepard survives this in high EMS is because (s)he's got an extraordinary amount of willpower (which is illustrated by the amount of war assets you managed to get together).
I don't believe there will actually be post-breath scene content. I would like it, but I don't believe in it.
I think we are meant to believe that we won by beating the Reapers' ultimate weapon: indoctrination.
Modifié par DoomsdayDevice, 24 octobre 2012 - 02:43 .