British English ftw...BansheeOwnage wrote...
You were using another account?
@Restrider What's with the "lit(t)eralist" thing? Sorry, it's probably obvious.
Was the Ending a Hallucination? - Indoctrination Theory Mark III!
#41376
Posté 30 octobre 2012 - 09:32
#41377
Posté 30 octobre 2012 - 09:34
The "investigate a sinister conspiracy" is a Leviathan achievement. It's when you do the mission on the asteroid with the miners who are acting weird.starlitegirlx wrote...
I just noticed that there are some interesting 'achievements' that might be worth noting for IT purposes if you look under the 'achievements' tab in the MP. (go to profile>games>click on Mass Effect 3) which gives you all your MP info.
If you click on the achievements tab, at the very bottom there are locked achievements, apparently 57 of them. I have done the Eden Prime one so I guess this may be intended to unlock with the next DLC which is OMEGA and perhaps other ones. What is interesting is that some of them don't seem to pertain to anything currently in ME3. Ones that really stand out to me are:
- investigate a sinister conspiracy (does not fit any current DLC as far as I know)
- learn more about prothean empire (From Ashes DLC)
- rescue a civilian from reaper forces (Leviathan)
- uncover an ancient secret (leviathan?)
- use clues to pinpoint the exact location of an objective (Leviathan)
Granted, I haven't played the game in full since downloading the the maps so some of these might change if I were to play the game but they are listed under locked so I'm not sure if they will or if they are connected to Omega. I'm just wondering about them and if anyone has unlocked any of them yet. Also, I'm wondering about everyone's take on what they represent.
Thoughts?
#41378
Posté 30 octobre 2012 - 09:38
LDS Darth Revan wrote...
That is because of her Asperger's, yes. FFZero answered it very nicely.FFZero wrote...
excelon wrote...
LDS Darth Revan wrote...
You saw the little letters first too?Bill Casey wrote...
So you see the large letters first?
Fascinating...
Hey I have a question: my cousin has Asperger's too and she doesn't really make all that much eye contact. I just got to ask why is it so hard to make eye contact? Everytime I talk to her it seems like she's hiding something or is lying to me. I think it's because of the Asperger's Idk. Just wondering sorry.
I know the question is directed at Revan but I believe I know the answer. People with Aspergers syndrome are in general socially awkward and can find certain social behaviours difficult, particularly nonverbal behaviors such as eye contact. A friend of mine has Aspergers syndrome and he’s the same, very rarely makes/keeps eye contact and generally comes off as rather awkward in conversations.
The reverse conclusion is not true, I think.
I mean, I too have real problems looking people in the eyes when talking to them, but in my case it's probably more of some kind of fear - at least, that's my interpretation, other people probably just find it rude.
Also, one shouldn't confuse 'awkward in conversations' with 'ohmagawd, I'm so awkward I'm a geek', because I've seen two Asperger students at my faculty, and I don't think the word 'awkward' really sufficiently describes it. That's some serious stuff.
ps: I saw the small letters first, too...had to squinch my eyes to make out the big letter, and I don't have Asperger's. So I think it does have to do with the distance from which you're looking at them.
And now: back to speculations (just please not about AC3).
#41379
Posté 30 octobre 2012 - 09:52
Wow when Hannibal's defeated the Romans in 216bc at Cannae, his victory has made the name "Cannae" a byword for military success.masster blaster wrote...
Project X Dwailing Project x, and there is this....
AC3 ending sucks. People are calling it the new ME3 ending.
Also 1 more minute till Red Vs Blue.
Did Bioware set a new trend were very bad endings will be referred to as ME3 endings?
Modifié par FOX216BC, 30 octobre 2012 - 09:53 .
#41380
Guest_Sareth Cousland_*
Posté 30 octobre 2012 - 09:59
Guest_Sareth Cousland_*
starlitegirlx wrote...
- use clues to pinpoint the exact location of an objective (Leviathan had the clues and search part)
Thoughts?
You know what's interesting in light of IT? This achievement is called "conspiracy theorist". Its definition is as you quoted. IT fans are often labeled "conspiracy theorists", and the achievement description is nothing but a definition of pure logic.
#41381
Posté 30 octobre 2012 - 10:03
Sareth Cousland wrote...
starlitegirlx wrote...
- use clues to pinpoint the exact location of an objective (Leviathan had the clues and search part)
Thoughts?
You know what's interesting in light of IT? This achievement is called "conspiracy theorist". Its definition is as you quoted. IT fans are often labeled "conspiracy theorists", and the achievement description is nothing but a definition of pure logic.
And the best thing is that Leviathan, along with all of it's achievment, came out long time after even the EC, so by that time IT was well known. ))
#41382
Posté 30 octobre 2012 - 10:13
starlitegirlx wrote...
...
- use clues to pinpoint the exact location of an objective (Leviathan had the clues and search part)
...
Thoughts?
I'm pretty sure that one is for when you refine your clue selection in the lab to indeed pinpoint ONE system, given it is also possible to run off earlier, when you've got three-ish candidates and instead scan them in turn, to determine which is the one.
I did this (EDIT: even seem to recall getting a popup message), but the achievement is still not flagged -- I believe that may be a glitch, though.
I haven't got the ...discover ancient secret... thing either and its title "Under Pressure" sure sounds likely to refer to your little deep sea excursion.
Modifié par jojon2se, 30 octobre 2012 - 10:15 .
#41383
Posté 30 octobre 2012 - 10:42
Modifié par LDS Darth Revan, 30 octobre 2012 - 10:53 .
#41384
Posté 30 octobre 2012 - 10:52
#41385
Posté 30 octobre 2012 - 10:53
I meant IT, sorry. I was watching something while typing and got the two mixed up. I fixed it.demersel wrote...
What's a "IH viewpoint"?
Modifié par LDS Darth Revan, 30 octobre 2012 - 10:57 .
#41386
Posté 30 octobre 2012 - 11:08
LDS Darth Revan wrote...
I meant IT, sorry. I was watching something while typing and got the two mixed up. I fixed it.demersel wrote...
What's a "IH viewpoint"?
I can tell you, that when you start a playthrough of ME3 alone with IT in mind - is painfully blunt and obvious and in your face. It's like in every single conversation you have.
#41387
Posté 30 octobre 2012 - 11:10
So I should start a new game, or can I just continue from where I am, which is pre-Chronos Station, to get the full effect?demersel wrote...
LDS Darth Revan wrote...
I meant IT, sorry. I was watching something while typing and got the two mixed up. I fixed it.demersel wrote...
What's a "IH viewpoint"?
I can tell you, that when you start a playthrough of ME3 alone with IT in mind - is painfully blunt and obvious and in your face. It's like in every single conversation you have.
#41388
Posté 30 octobre 2012 - 11:13
LDS Darth Revan wrote...
I'm want to try to play the game with an IT viewpoint just to see what it's like. Do you guys have any advice on how my mindframe should be attuned to fully experience this? I understand where IT is coming from, but can't mentally cross the concept bridge without guidance.
I havent really done an IT play through myself, mostly because I always felt something was off in the ending and IT simply made it click so to speak.
But I would say that the most important parts of an IT playthrough is beeing mindful of Dialogue and Themes presented through the game. Be mindful of how characters describe the Reapers and if certain words are used repeatedly ("Nightmare" would be an example here as it is used by Garrus to describe the Reapers on the Banshee mission and later by Shepard Him/herself on Thessia).
Any dialogue about illusions or Indoctrination is obviusly also important to look at.
Reading and memorizing the important parts of the Indoctrination Codex is also a good thing to do prior. Not rushing through the nightmare sequences is also a good idea, especially try experimenting with the sounds in the dreams, removing music or sounds and then simply listening to what is left.
And that is really what I can say. Listen to the characters and what they say, think about how it would relate to the ending and what they would support.
Modifié par Raistlin Majare 1992, 30 octobre 2012 - 11:14 .
#41389
Posté 30 octobre 2012 - 11:15
LDS Darth Revan wrote...
So I should start a new game, or can I just continue from where I am, which is pre-Chronos Station, to get the full effect?demersel wrote...
LDS Darth Revan wrote...
I meant IT, sorry. I was watching something while typing and got the two mixed up. I fixed it.demersel wrote...
What's a "IH viewpoint"?
I can tell you, that when you start a playthrough of ME3 alone with IT in mind - is painfully blunt and obvious and in your face. It's like in every single conversation you have.
You should deffinitly start a new playthrough. With an imported save - it is much more obvious that way.
Common misconseption is that IT is only because the last mission seems weird and out of place. No - it is the whole game. Right from the start.
Modifié par demersel, 30 octobre 2012 - 11:16 .
#41390
Posté 30 octobre 2012 - 11:23
demersel wrote...
You should deffinitly start a new playthrough. With an imported save - it is much more obvious that way.
Common misconseption is that IT is only because the last mission seems weird and out of place. No - it is the whole game. Right from the start.
@ Revan I suggest paying particular attention to the child (the "real" one) and his surroundings. There are some very noticable visual and auditory cues.
They seem very intentional to me, but I suppose I'm biased because I enjoy the IT theory and hope that it's true.
See what you think as a sceptic, we'd be interested to hear your take on them.
Modifié par Eryri, 30 octobre 2012 - 11:24 .
#41391
Guest_Sareth Cousland_*
Posté 30 octobre 2012 - 11:43
Guest_Sareth Cousland_*
LDS Darth Revan wrote...
I'm want to try to play the game with an IT viewpoint just to see what it's like. Do you guys have any advice on how my mindframe should be attuned to fully experience this? I understand where IT is coming from, but can't mentally cross the concept bridge without guidance.
Just listen closely to the dialogues with Garrus and Javik - those two practically prepare you for the final decision. I replayed the game after learning of IT and it was all clear as day. There's just so many instances referencing control, synthesis, reaper methods and hints at the ending choice.
#41392
Posté 30 octobre 2012 - 12:30
Sareth Cousland wrote...
LDS Darth Revan wrote...
I'm want to try to play the game with an IT viewpoint just to see what it's like. Do you guys have any advice on how my mindframe should be attuned to fully experience this? I understand where IT is coming from, but can't mentally cross the concept bridge without guidance.
Just listen closely to the dialogues with Garrus and Javik - those two practically prepare you for the final decision. I replayed the game after learning of IT and it was all clear as day. There's just so many instances referencing control, synthesis, reaper methods and hints at the ending choice.
I think Javik's intentions are quite clear. However, I am curious as to what you think Garrus thinks on the situation. The conversation regarding dictators seems to favour control and he even speaks favourably of TIM at Cronos station (with the addendum that he once had good intentions but has since gone mad). I like to think all of the squad-mates would support Destroy but that's just wishful thinking, when you get down to it.. do you really think they'd all agree?
#41393
Guest_Sareth Cousland_*
Posté 30 octobre 2012 - 12:45
Guest_Sareth Cousland_*
leonia42 wrote...
I think Javik's intentions are quite clear. However, I am curious as to what you think Garrus thinks on the situation. The conversation regarding dictators seems to favour control and he even speaks favourably of TIM at Cronos station (with the addendum that he once had good intentions but has since gone mad). I like to think all of the squad-mates would support Destroy but that's just wishful thinking, when you get down to it.. do you really think they'd all agree?
"Sometimes, the universe needs cold hearted dictators" / "if one million over here must die so that two millions over there would live, could you pull the trigger?" (not an exact quote)
Both favor destroy. Control implies that Shepard can do what he wants with the Reapers - both paragon and renegade control epilogues paint him as a leader who is serving the many, with different measures of force - so he is a dictator, but not really "cold-hearted". To destroy, however, is to kill one million over here so that two millions over there can live. If you reply with the paragon option to Garrus' question whether you could pull the trigger (cp. Shep's action in destroy), you essentially say that it's immoral and that war cannot be reduced to mathematics - to which Garrus replies "a nice sentiment - let's hope we can live by it".
Javik is a lot more explicit - he mentions that the Reapers turned children against their people because they would have trouble fighting back; this is a direct reference to starbinger. He also tells the story of one race from his cycle that underwent synthesis and was enslaved by the synthetic components - "they were monsters". The final dialogue with him is also a strong hint: Link (especially beginning at 1:00) - there is no other significant decision apart from that in the decision chamber after that dialogue.
#41394
Posté 30 octobre 2012 - 12:55
#41395
Posté 30 octobre 2012 - 12:58
Sareth Cousland wrote...
leonia42 wrote...
I think Javik's intentions are quite clear. However, I am curious as to what you think Garrus thinks on the situation. The conversation regarding dictators seems to favour control and he even speaks favourably of TIM at Cronos station (with the addendum that he once had good intentions but has since gone mad). I like to think all of the squad-mates would support Destroy but that's just wishful thinking, when you get down to it.. do you really think they'd all agree?
"Sometimes, the universe needs cold hearted dictators" / "if one million over here must die so that two millions over there would live, could you pull the trigger?" (not an exact quote)
Both favor destroy. Control implies that Shepard can do what he wants with the Reapers - both paragon and renegade control epilogues paint him as a leader who is serving the many, with different measures of force - so he is a dictator, but not really "cold-hearted". To destroy, however, is to kill one million over here so that two millions over there can live. If you reply with the paragon option to Garrus' question whether you could pull the trigger (cp. Shep's action in destroy), you essentially say that it's immoral and that war cannot be reduced to mathematics - to which Garrus replies "a nice sentiment - let's hope we can live by it".
Javik is a lot more explicit - he mentions that the Reapers turned children against their people because they would have trouble fighting back; this is a direct reference to starbinger. He also tells the story of one race from his cycle that underwent synthesis and was enslaved by the synthetic components - "they were monsters". The final dialogue with him is also a strong hint: Link (especially beginning at 1:00) - there is no other significant decision apart from that in the decision chamber after that dialogue.
I just hope that Javik having to execute his entire crew when they wound up indoctrinated isn't foreshadowing Shepard's future. That would... God, God no.
#41396
Posté 30 octobre 2012 - 12:59
So that cold logic does not come into play with Control. It is meant to fool at the most simple of levels (the color swap).
As to what your squadmates think, over the course of the series, never once did they mention ideals similar to TIM's or Starbrat/Harbinger's (Control and "Ascension")
#41397
Posté 30 octobre 2012 - 01:04
#41398
Posté 30 octobre 2012 - 01:06
Javik was the pinnacle warrior of his time. Entrusted with leading any surviving Protheans after the war.
His entire crew/squad was indoctrinated and they hunted him endlessly until Javik managed to ambush and kill all of them.
Now I always thought they were drawing parallels between Javik and Shepard, but now I see much deeper.
The Reapers, if they wanted could have pushed harder and indoctrinated him along with his crew, instead they chose to subvert and destroy not only his moral and resolve but also that of the remaining Protheans.
The Reapers took vested interest in demoralizing the Prothean people by subverting their leader.
Sound familiar?
#41399
Posté 30 octobre 2012 - 01:07
Then IT happenend...
#41400
Posté 30 octobre 2012 - 01:09




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