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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#41501
demersel

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SwobyJ wrote...

demersel wrote...

If you look really carefull at all of this - it is as if your crew is going through all the same stuf that is shepard going through (they all fight their personal battle with indoctrination) - but somehow they are better at it (as in they don't need your help by now) - and they see and recognise what is shepard going through - but they can only hope that he'll prevail, since it is a battle each one must fight for himsefl - they can only help you with words.


Agreed here.

Shepard starts with relative confidence (as seen as when he assures Liara on Mars), but over the course of the game, the squadmates really start to come into their own (when it comes to knowing they want to destroy the Reapers, not just stop them like Shepard indicates with his script), and Shepard gradually loses confidence.

My idea is that Bioware is leading up to a moment in the story (DLC, expansion?) where your squadmates literally and mentally pick you up from the rubble.


No- I think it will be up to us to pick shepard up - then he'll join his squadmates - they'll be like - glad you made it to the other side - no let's really get it on with killing the reapers. 

#41502
BleedingUranium

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Related to the radio discussion, the beam is interfering with all comms, right? Remind me again, what does Shepard do in the evac scene? Posted Image Also, Joker gets there in less than three seconds...

byne wrote...

Dwailing wrote...

HOLY SHISNO! I just watched the last seven or so episodes of RvB, and it was INCREDIBLE! And that fight scene with all of them. That was just... woah!


I think 19 was the best episode this season, but last night's was pretty good too.

I was suprised to see Caboose animated, since from what they're always said, they never intended to animate Caboose.


Finale next week! Posted Image

Modifié par BleedingUranium, 30 octobre 2012 - 04:55 .


#41503
LazyTechGuy

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One of the main complaints of IT is that it doesn't provide an ending and it's not clear how you might end it. Someone mentioned an idea in the clevern00b forums which I thought was clever. Probably mentioned here at one point. Dunno.

The idea is with Shepard now awake, the bold decision can come down to destroying the Citadel/Crucible. With IT, it's questionable about what you really know about the Crucible and if the AI is really housed on the Citadel. With Leviathan, the AI is likely real to some degree and the Citadel makes the most sense. Shepard could realize that and make the decision to blow that mother. I'm willing to bet no other civilization in the past has ever considered destroying the Citadel because it's their own base of operations, which is the perfect defense to protect it. The Protheans started to get it right but they only went so far as to sabotage it, but no, it needs to be destroyed. It's where the controller/AI/RieperBieber is at. There could be Renegade and Paragon options since there are people still on the Citadel. Do you give time for evacuations? Maybe your EMS provides more opportunity for time since you have more ships keeping the Reapers busy.

So you blow the Citadel and the Reapers are now rudderless; unsure of what to do. Some are confused, some still fight and maybe some flee. And your EMS determines how many you clean up. Less ships, more casualties on Sword Fleet. So AI kid gets blown to hell, you get a conventional victory and there can be different outcomes depending on both how you destroy the Citadel and the ensuing space battle with the AI-less Reapers.

#41504
demersel

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Thank you BlUr. Exactly.

#41505
BleedingUranium

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LazyTechGuy wrote...

One of the main complaints of IT is that it doesn't provide an ending and it's not clear how you might end it. Someone mentioned an idea in the clevern00b forums which I thought was clever. Probably mentioned here at one point. Dunno.

The idea is with Shepard now awake, the bold decision can come down to destroying the Citadel/Crucible. With IT, it's questionable about what you really know about the Crucible and if the AI is really housed on the Citadel. With Leviathan, the AI is likely real to some degree and the Citadel makes the most sense. Shepard could realize that and make the decision to blow that mother. I'm willing to bet no other civilization in the past has ever considered destroying the Citadel because it's their own base of operations, which is the perfect defense to protect it. The Protheans started to get it right but they only went so far as to sabotage it, but no, it needs to be destroyed. It's where the controller/AI/RieperBieber is at. There could be Renegade and Paragon options since there are people still on the Citadel. Do you give time for evacuations? Maybe your EMS provides more opportunity for time since you have more ships keeping the Reapers busy.

So you blow the Citadel and the Reapers are now rudderless; unsure of what to do. Some are confused, some still fight and maybe some flee. And your EMS determines how many you clean up. Less ships, more casualties on Sword Fleet. So AI kid gets blown to hell, you get a conventional victory and there can be different outcomes depending on both how you destroy the Citadel and the ensuing space battle with the AI-less Reapers.


Except is makes no sense for the AI to actually be on the Citadel, and from a story telling perspective, we already blew up the Crucible and Citadel, so waking up to do it again would be like waking up, going to the Crucible, and finding the three choices really do exist. Posted Image

Whatever we do, it will have nothing to do with something we did or saw in the current end sequence.

#41506
LazyTechGuy

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AI's gotta be somewhere. Maybe Harbinger's the AI. So you have to stick a nuke up his thermal exhaust port.

The bare bones outline could be: 1) Find AI, 2) Destory AI, 3) Kill Reapers

#41507
Guest_starlitegirlx_*

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SwobyJ wrote...

demersel wrote...

If you look really carefull at all of this - it is as if your crew is going through all the same stuf that is shepard going through (they all fight their personal battle with indoctrination) - but somehow they are better at it (as in they don't need your help by now) - and they see and recognise what is shepard going through - but they can only hope that he'll prevail, since it is a battle each one must fight for himsefl - they can only help you with words.


Agreed here.

Shepard starts with relative confidence (as seen as when he assures Liara on Mars), but over the course of the game, the squadmates really start to come into their own (when it comes to knowing they want to destroy the Reapers, not just stop them like Shepard indicates with his script), and Shepard gradually loses confidence.

My idea is that Bioware is leading up to a moment in the story (DLC, expansion?) where your squadmates literally and mentally pick you up from the rubble.


On an interesting side note, I have noticed that Javik has two different responses after grabbing shepard when he first comes onto the normand and shepard has to go to his 'room' where they are guarding him.

One respons is that shepard is fearful losing and is lacking in confidence. The other is that shepard is confident that they can win. I only got the confident that they can win response recently. I think it has to do with the conversation choices because I don't think anything was different other than that, which is interesting supporting evidence to all this discussion about indoctrination and shepard being worn down and where shepard's mental state is (which is really where the gamer's mental state is if they are choosing the dialogue).

Has anyone else noticed that? I'll wait till after omega comes out to play ME3 again from the start and see if choosing all the options that indicate confidence and destroy give me that dialogue again. But the fact that the response from Javik changed for me is interesting and I think connected to what people have posted about indoctrination being subtle and starting earlier in game (with nightmares first?).

#41508
demersel

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LazyTechGuy - the whole relay network and the citadel needs to be destroyed. And really it is exactly what used to happen in ALL of the original endings. Since the ending sequence is constructed out of shepards memory and ideas, and at no point in game he has an idea of destroying the citadel and the relay network, i always thought that it was actually reapers having slipped and accidently showing shepard the real way how to go about destroyig them. (Since you know, they have to construct the illusion out of something - they use shepards memories and knowledge BUT they also tuse some of their own (the Ai. the catalyst, etc.) so when they show him the result of crucible - they actually show what is believable to THEM as the way to destroy them.

Remember the outcry, and the one thing that EC did change? (after which everyone become happy with the ending) - Crucible no longer destroys the citadel AND the releays in ALL the endings once and for all.

It wasn't that EDI and the geth were said to die in Destroy that made it so unpopular - it is the fact that in all of the endings the citadel and the relays are gone for good. (and thus the shackles of reapers over the galaxy are broken and the stargazer's scene make sense).

The truth is that the out cry was BECAUSE we didn't want it to end and be destroyed - we didn't want to be freed of the reapers. )))))

#41509
Eryri

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demersel wrote...

Remember the outcry, and the one thing that EC did change? (after which everyone become happy with the ending) - Crucible no longer destroys the citadel AND the releays in ALL the endings once and for all. 

It wasn't that EDI and the geth were said to die in Destroy that made it so unpopular - it is the fact that in all of the endings the citadel and the relays are gone for good. (and thus the shackles of reapers over the galaxy are broken and the stargazer's scene make sense).

The truth is that the out cry was BECAUSE we didn't want it to end and be destroyed - we didn't want to be freed of the reapers. )))))


That's partly true, but the main problem was that Arrival established that rupturing a relay causes a supernova. It wouldn't just be the relays that were gone, Earth, Tuchanka, Surkesh - every populated world near a relay would be toast.

Or at least should have been toast before the retcon. I don't know what the literal reason for the relays suddenly not obliterating everything would be.

Modifié par Eryri, 30 octobre 2012 - 05:07 .


#41510
spotlessvoid

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" The truth is that the out cry was BECAUSE we didn't want it to end and be destroyed - we didn't want to be freed of the reapers. )))))"

No, people were mad because it seemed the ending
1.Made no sense
2.Palette swap
3. Starchild
4. Destroyed Relays...which didn't mean people didn't want to a. cause massive death and b. end galactic travel which kills the IP

#41511
Arashi08

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From the Codex:
"After destroying Earth's comm buoys, smaller Reaper destroyers wiped out all GPS and communications satellites in Earth's orbit and cut the undersea fiber-optic cables that linked the continents. Earth's resistance now relies on outdated radio towers and a few quantum entanglement communicators whose matched pairs happen to be on other continents or outside the Sol system. Communication is so limited that the fate of entire nations remains unknown. "

So clearly they can still use radio towers...

Darn it Posted Image'd  It seems all the biggest arguments happen while I'm sleeping Posted Image

Modifié par Arashi08, 30 octobre 2012 - 05:08 .


#41512
Rifneno

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The biggest argument against the AI being on the Citadel is the fact that entire first game would make no sense whatsoever if it was in the Citadel.

#41513
Hanako Ikezawa

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Well, I completed my "see it as an ITer" playthrough, and I have a few things to say. I'll admit that it is a very interesting playstyle, though I had to strain myself at parts to not look at it literally and instead see it as symbolism, but overall I see why you guys support it and I may now as well (the me from six months ago would punch current me right now for saying that). Now, I'm not going to support it so much as to preach it everywhere, and will not get rid of my Synthesis sig because: Synthesis is still my favorite literal ending, it's uniqueness helps me find my posts since that custom pic doesn't work for me for some reason, and it has Madaraki Fran from the manga Franken Fran on it so yay. Overall, I guess I'm not fully into IT, since there's points I still disagree with, which leaves me in a position of a) if IT becomes a reality via DLC, it will be my new choice or B) if IT isn't real, I won't be dissapointed, so actually rather fortuitous for me but I hope it comes true for you guys and gals.Posted Image 
As side notes:
Hackett gives great speeches ( I see where Shepard learned that skill from)
Seeing my idea of a Reaper crushing a ship in EC always makes me smile

Modifié par LDS Darth Revan, 30 octobre 2012 - 05:09 .


#41514
demersel

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@Eryri, @Spotlessvoid - yes, and the supernova thing. )))

#41515
BleedingUranium

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spotlessvoid wrote...

" The truth is that the out cry was BECAUSE we didn't want it to end and be destroyed - we didn't want to be freed of the reapers. )))))"

No, people were mad because it seemed the ending
1.Made no sense
2.Palette swap
3. Starchild
4. Destroyed Relays...which didn't mean people didn't want to a. cause massive death and b. end galactic travel which kills the IP


That's why one of the ideas I had for the Rio facility would be that we build own own Relay, just like the one on Ilos, it would take us somewhere useful, maybe the same place, maybe not. But it would be awesome themeatically because not only would we have finally build our own relay and gotten rid of the need to advance along the paths the Reapers desire, it would also be the instrument of their destruction!

Part of the Rio map is called "Relay Station", though I'm fully aware it's because there's a radio tower and server farm there Posted Image

#41516
demersel

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LDS Darth Revan wrote...

Well, I completed my "see it as an ITer" playthrough,


You played through the whole game in like six hours??:huh:

Modifié par demersel, 30 octobre 2012 - 05:13 .


#41517
Guest_starlitegirlx_*

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BleedingUranium wrote...

Related to the radio discussion, the beam is interfering with all comms, right? Remind me again, what does Shepard do in the evac scene? Posted Image Also, Joker gets there in less than three seconds...


Is this the opening evac scene? if so, he/she uses an older radio. What am I missing?

Joker couldn't have been far if that's what you're talking about because VS is on the normandy and it just took off which we know based on the discussion with joker/EDI about getting control of it and not throwing the guards off the ship when the reapers hit. It was act fast. Kaidan was there. James was there. They took off ASAP. No?

#41518
BleedingUranium

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LDS Darth Revan wrote...

Well, I completed my "see it as an ITer" playthrough, and I have a few things to say. I'll admit that it is a very interesting playstyle, though I had to strain myself at parts to not look at it literally and instead see it as symbolism, but overall I see why you guys support it and I may now as well (the me from six months ago would punch current me right now for saying that). Now, I'm not going to support it so much as to preach it everywhere, and will not get rid of my Synthesis sig because: Synthesis is still my favorite literal ending, it's uniqueness helps me find my posts since that custom pic doesn't work for me for some reason, and it has Madaraki Fran from the manga Franken Fran on it so yay. Overall, I guess I'm not fully into IT, since there's points I still disagree with, which leaves me in a position of a) if IT becomes a reality via DLC, it will be my new choice or B) if IT isn't real, I won't be dissapointed, so actually rather fortuitous for me but I hope it comes true for you guys and gals.Posted Image 
As side notes:
Hackett gives great speeches ( I see where Shepard learned that skill from)
Seeing my idea of a Reaper crushing a ship in EC always makes me smile


I'm glad you had an open mind enough to try, I think what you did is a first here. At least, I can't remember anyone else doing that. Posted Image

#41519
Eryri

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LDS Darth Revan wrote...

Well, I completed my "see it as an ITer" playthrough, and I have a few things to say. I'll admit that it is a very interesting playstyle, though I had to strain myself at parts to not look at it literally and instead see it as symbolism, but overall I see why you guys support it and I may now as well (the me from six months ago would punch current me right now for saying that). Now, I'm not going to support it so much as to preach it everywhere, and will not get rid of my Synthesis sig because: Synthesis is still my favorite literal ending, it's uniqueness helps me find my posts since that custom pic doesn't work for me for some reason, and it has Madaraki Fran from the manga Franken Fran on it so yay. Overall, I guess I'm not fully into IT, since there's points I still disagree with, which leaves me in a position of a) if IT becomes a reality via DLC, it will be my new choice or B) if IT isn't real, I won't be dissapointed, so actually rather fortuitous for me but I hope it comes true for you guys and gals.Posted Image 
As side notes:
Hackett gives great speeches ( I see where Shepard learned that skill from)
Seeing my idea of a Reaper crushing a ship in EC always makes me smile


Wow that was fast! Glad you enjoyed it though. And thanks for the support. :D 

#41520
Hanako Ikezawa

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demersel wrote...

LDS Darth Revan wrote...

Well, I completed my "see it as an ITer" playthrough,


You played through the whole game in like six hours??:huh:

No, I played from Horizon onward. I've played the campaign about 17 times now, so I have most up it in my head by now.

#41521
BleedingUranium

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starlitegirlx wrote...

BleedingUranium wrote...

Related to the radio discussion, the beam is interfering with all comms, right? Remind me again, what does Shepard do in the evac scene? Posted Image Also, Joker gets there in less than three seconds...


Is this the opening evac scene? if so, he/she uses an older radio. What am I missing?

Joker couldn't have been far if that's what you're talking about because VS is on the normandy and it just took off which we know based on the discussion with joker/EDI about getting control of it and not throwing the guards off the ship when the reapers hit. It was act fast. Kaidan was there. James was there. They took off ASAP. No?


No, the beam run one.

Damn, I'm not sure you could pick dumber people for this scene than Javik and James Posted Image

#41522
Guest_starlitegirlx_*

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LDS Darth Revan wrote...

Well, I completed my "see it as an ITer" playthrough, and I have a few things to say. I'll admit that it is a very interesting playstyle, though I had to strain myself at parts to not look at it literally and instead see it as symbolism, but overall I see why you guys support it and I may now as well (the me from six months ago would punch current me right now for saying that). Now, I'm not going to support it so much as to preach it everywhere, and will not get rid of my Synthesis sig because: Synthesis is still my favorite literal ending, it's uniqueness helps me find my posts since that custom pic doesn't work for me for some reason, and it has Madaraki Fran from the manga Franken Fran on it so yay. Overall, I guess I'm not fully into IT, since there's points I still disagree with, which leaves me in a position of a) if IT becomes a reality via DLC, it will be my new choice or B) if IT isn't real, I won't be dissapointed, so actually rather fortuitous for me but I hope it comes true for you guys and gals.Posted Image 
As side notes:
Hackett gives great speeches ( I see where Shepard learned that skill from)
Seeing my idea of a Reaper crushing a ship in EC always makes me smile


You are still attached to old ways of thinking but beginning to see possibilities.  It's a start. At least you are giving it a chance and looking at it from a different perspective. That's a start. The fence is where most people are when they have been aligned with certain beliefs and those beliefs have just been called into question. This is normal and expected. As time passes you might begin to ponder IT more and become less attached to the synthesis outcome. It depends on how fascinated you were by the IT perspective and how much it made an impact. But seeing it as a possibility is the first step. :)

#41523
Hanako Ikezawa

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Eryri wrote...
Wow that was fast! Glad you enjoyed it though. And thanks for the support. :D 

Like I said in another post, since I have the game basically memorized by now I just played fron Horizon onward. Also, no problem.

BleedingUranium wrote...
I'm glad you had an open mind enough to try, I think what you did is a first here. At least, I can't remember anyone else doing that. Posted Image

Really? I can see why, my curiosity and literal centers felt like they were at war for dominance while I was doing it.

#41524
paxxton

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Haha! Blur, you've been Collectorified.

Modifié par paxxton, 30 octobre 2012 - 05:27 .


#41525
Andromidius

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I'm wondering if the beam itself is more significant.

i.e. I'm wondering if it might be the very startings of a new Human Reaper. Maybe underneith the beam, and the beam is actually a power conduit of some kind.

Main reason I'm pondering this is because of the tube you shoot for Destroy. Its a similar concept to shooting the tubes of the Human Reaper in ME2. And then Control - maybe its a direct interface with the Reaper's AI core, and it wants to use Shepard as the template for the Human Reaper personality.

There's not much to back it up, but its an interesting idea. Could also lead to having a Reaper bursting out of the ground to combat if there's ever any DLC set after the breath scene.

Maybe its far fetched. But hey. Would be interesting, and would lead more credit to the whole 'the hallucination is on Earth and how Shepard interacts with the beam'.