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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#43401
Andromidius

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GethPrimeMKII wrote...

I've never had issues with the face importer. I just wish there were more customization options. PC users get to have all the fun when it comes to customizations.


Still missing that scar my MaleShep had in ME1.

#43402
Andromidius

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paxxton wrote...
You BioCharge, then use Nova (possibly even 2 times in a row) and then shoot the enemy if need arises.


But that's not a Biotic Charge kill, technical speaking.  And I don't play a NovaGuard.

#43403
Davik Kang

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Andromidius wrote...
But that's not a Biotic Charge kill, technical speaking.  And I don't play a NovaGuard.

Don't need kills, just deal damage.

#43404
plfranke

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BleedingUranium wrote...

plfranke wrote...

@Bleeding
Romance with Jack/Thane/Jacob
Priority Earth
Omega and Leviathan not being on disk
Intro of the game
All side missions


-Oh right, the ME2 romances were very lacking in content compared to the ME1/3 ones. That's actually my biggest, and only real complaint about ME3, it's just been a while since my first playthrough (Miranda).
-Not sure if rushed, or just intentionally creepy...
-Doesn't bother me at all.
-What's wrong with it? It's one of my favourite parts.
-What's wrong with them?

Priority Earth - It's rushed lol.

Omega and Leviathan - If it doesn't bother you that the only hard foreshadowing of the Catalyst is charged $10 and a dlc that Bioware has admitted they they wanted to put on a disk is being charged for half the price of the current game then that's just being a bad consumer.

Intro of the game - Imagine playing that straight from me2 with no knowledge of the books or internet resources. You're just a casual player that really liked mass effect 2 and wanted to get mass effect 3. No trial that Bioware promised, Cerberus is just out of the blue against you, The list goes on.

Side Missions - Facepalm are you serious? You didn't notice how pointless the fetch quests and n7 missions are compared to, say, the loyalty quests for me2?

#43405
paxxton

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Andromidius wrote...

paxxton wrote...
I agree with the Mission Journal being flawed and I heard there were issues with the face import functionality, but IMO London was epic and one of the best (if not the best) maps in the whole game.


I disagree entirely.  Reasons:

1/ Grey.  Grey.  Grey.
2/ Lack of music.
3/ Lack of choices - i.e. your war assets mean nothing.
4/ Too easy - only one part is vaguely difficult, and that's only because its a confined area filled with Banshees.
5/ Uninteresting map design - its just a grey corridor for the most part.

Now there are a few interesting bits in the level, and some cool bits in the FOB in the middle, but in general is a disappointing end to a game that was building up to something epic.

And 'some issues' with the face importer?  They said they fixed it six months ago - I imported my Maleshep and the importer didn't even get the skin colour right, let alone anything else!

1. Grey, blue, white.
2. Increases immersion. You honestly don't expect to hear music in a devastated city. There are other sounds, like Marauders squeaking, explosions, etc. Also, areas are lit up by lightning. There's music in the FOB.
3. That could've been better executed.
4. Play it on Insanity. But generally ME3 felt easier than other 2 games, possibly because the controls were so much refined.
5. Increases immersion. You don't know where you are. 

#43406
Dwailing

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Huh, I just had a thought about the Destroy ending. Specifically, in relation to something the Catalyst says. Remember he describes the Reapers as being like a 'cleansing fire?' Well, I just noticed that the energy wave from the Crucible in Destroy looks a LOT like a cleansing fire. And we've seen the kid (And eventually Shepard) burning in fire in the dreams. So maybe it's meant to mean fighting fire with fire? :P

Modifié par Dwailing, 04 novembre 2012 - 05:26 .


#43407
Dwailing

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Andromidius wrote...

GethPrimeMKII wrote...

I've never had issues with the face importer. I just wish there were more customization options. PC users get to have all the fun when it comes to customizations.


Still missing that scar my MaleShep had in ME1.


That scar was healed in ME2 by the Lazarus Project.  Any scars you have now are from you're implants.

#43408
SixG90

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Hey guys! What's happening here?
I started playing Assassin's Creed to pass the time until Omega release, and well.... I forgot about ME for a good week. AC was awsome, AC2 is even more addicting (damn you gliphs!) :D

#43409
Davik Kang

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plfranke wrote...
Omega and Leviathan - If it doesn't bother you that the only hard foreshadowing of the Catalyst is charged $10 and a dlc that Bioware has admitted they they wanted to put on a disk is being charged for half the price of the current game then that's just being a bad consumer.

You don't need an exposition for the Catalyst to make the story good.  It's additional content for those who want it.

#43410
paxxton

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Davik Kang wrote...

plfranke wrote...
Omega and Leviathan - If it doesn't bother you that the only hard foreshadowing of the Catalyst is charged $10 and a dlc that Bioware has admitted they they wanted to put on a disk is being charged for half the price of the current game then that's just being a bad consumer.

You don't need an exposition for the Catalyst to make the story good.  It's additional content for those who want it.

I've said it a few times but I'll repeat it again. Vendetta foreshadows the Catalyst on Thessia in the main game.

#43411
BatmanTurian

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mrs.N7 wrote...

Hey guys! What's happening here?
I started playing Assassin's Creed to pass the time until Omega release, and well.... I forgot about ME for a good week. AC was awsome, AC2 is even more addicting (damn you gliphs!) :D

Hey good for you. They get a lot better as they go on. If you have problems with the glyphs, just youtube it. I never did it until I was absolutely sure I was stumped and that was only on one of them. But the glyphs are great because you get a lot of backstory.

#43412
demersel

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Andromidius wrote...

paxxton wrote...
I agree with the Mission Journal being flawed and I heard there were issues with the face import functionality, but IMO London was epic and one of the best (if not the best) maps in the whole game.


I disagree entirely.  Reasons:

1/ Grey.  Grey.  Grey.
2/ Lack of music.
3/ Lack of choices - i.e. your war assets mean nothing.
4/ Too easy - only one part is vaguely difficult, and that's only because its a confined area filled with Banshees.
5/ Uninteresting map design - its just a grey corridor for the most part.

Now there are a few interesting bits in the level, and some cool bits in the FOB in the middle, but in general is a disappointing end to a game that was building up to something epic.

And 'some issues' with the face importer?  They said they fixed it six months ago - I imported my Maleshep and the importer didn't even get the skin colour right, let alone anything else!


What esle is grey, linear without any choice, with very little challenge, and uninteresting map design we know in ME3?  
*cough* the dreams *cough*:whistle:

#43413
Guest_starlitegirlx_*

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plfranke wrote...

BleedingUranium wrote...

plfranke wrote...

@Bleeding
Romance with Jack/Thane/Jacob
Priority Earth
Omega and Leviathan not being on disk
Intro of the game
All side missions


-Oh right, the ME2 romances were very lacking in content compared to the ME1/3 ones. That's actually my biggest, and only real complaint about ME3, it's just been a while since my first playthrough (Miranda).
-Not sure if rushed, or just intentionally creepy...
-Doesn't bother me at all.
-What's wrong with it? It's one of my favourite parts.
-What's wrong with them?

Priority Earth - It's rushed lol.

Omega and Leviathan - If it doesn't bother you that the only hard foreshadowing of the Catalyst is charged $10 and a dlc that Bioware has admitted they they wanted to put on a disk is being charged for half the price of the current game then that's just being a bad consumer.

Intro of the game - Imagine playing that straight from me2 with no knowledge of the books or internet resources. You're just a casual player that really liked mass effect 2 and wanted to get mass effect 3. No trial that Bioware promised, Cerberus is just out of the blue against you, The list goes on.

Side Missions - Facepalm are you serious? You didn't notice how pointless the fetch quests and n7 missions are compared to, say, the loyalty quests for me2?


I played straight from ME2 to ME3 with no outside information, but I never doubted that cerberus was out of the blue against me. I always saw myself as a tool that was brought back to be used to serve cerberus' agenda. I loved screwing Tim at the end just for that. No gratitude for bringing me back. Essentially I was a prisoner, along with deemed delusional by the ones I saved and helped and tried to warn. Simply put, I became a pawn and always knew there was an agenda with Tim. Never doubted it and hated that shepard's conversation options tended toward trusting Tim.

There should have been different conversation options if you knew of cerberus via side missions in ME1 but that might have given it away to players that Tim was evil. I still cringe when shepard says "I'll contact him to tell him to stay out of it." And every character that this reply is made to says don't, he'd lie. So BW turned my shepard into a toolish idiot for ME2 implying he/she trusts him, and now the VS looks pretty smart except for the fact they neglect to realize which is nobody else is doing anything to stop the attacks. So there were no other options. But why would anyone trust Tim? I still think he was connected to the collector ship attack that manipulated shepard into that situation and it's clear if you blow up the base that he think Shepard owes him when it was pure audacity for him to even bring shepard back to life just to control him/her. In fact, I have no doubt that the opening of ME2 alludes to his plan to get shepard though he couldn't be certain that he/she would be in space and not in a pod. I just find it way to coincidental. He wants Shepard on his side. Collectors attack. He gets shepard on his side.

#43414
Big_Boss9

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plfranke wrote...

BleedingUranium wrote...

plfranke wrote...

@Bleeding
Romance with Jack/Thane/Jacob
Priority Earth
Omega and Leviathan not being on disk
Intro of the game
All side missions


-Oh right, the ME2 romances were very lacking in content compared to the ME1/3 ones. That's actually my biggest, and only real complaint about ME3, it's just been a while since my first playthrough (Miranda).
-Not sure if rushed, or just intentionally creepy...
-Doesn't bother me at all.
-What's wrong with it? It's one of my favourite parts.
-What's wrong with them?

Priority Earth - It's rushed lol.

Omega and Leviathan - If it doesn't bother you that the only hard foreshadowing of the Catalyst is charged $10 and a dlc that Bioware has admitted they they wanted to put on a disk is being charged for half the price of the current game then that's just being a bad consumer.

Intro of the game - Imagine playing that straight from me2 with no knowledge of the books or internet resources. You're just a casual player that really liked mass effect 2 and wanted to get mass effect 3. No trial that Bioware promised, Cerberus is just out of the blue against you, The list goes on.

Side Missions - Facepalm are you serious? You didn't notice how pointless the fetch quests and n7 missions are compared to, say, the loyalty quests for me2?

I agree with this. Side quests were terrible, unimaginative, bland and the intro was almost as bad as the literal ending. There's no question this game was rushed and it plays like it in parts.

Modifié par Big_Boss9, 04 novembre 2012 - 05:55 .


#43415
CmdrShep80

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Andromidius wrote...

Arashi08 wrote...

on an MP note, has anyone not completed the two challenges yet? I've been engrossed in AC3 so I haven't played much ME3, therefore I still don't have them lol.


Did both.  Honestly the Biotic Charge one seemed...weird.  And was overly lengthy, and pretty much forced me to play on Bronze since you can't one shot anything with it on Silver (i.e. it would take far too long).

And now I'm sick of FB Ghost.


you shouldn't have to one shot. It's really about use so as long as you're using it then the points add up.  I was struggling at first but then I took the Krogan I was playing with and made him just have a pistol. That gave me a faster recharge time so I could use the powers more. I also made sure to beef up my shields so I could take on 3-4 enemies and just  hit them one by one with biotic charge. Worked great for the most part

#43416
CmdrShep80

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Andromidius wrote...

GethPrimeMKII wrote...

I've never had issues with the face importer. I just wish there were more customization options. PC users get to have all the fun when it comes to customizations.


Still missing that scar my MaleShep had in ME1.


LOL. My shep looked very weird when I imported from ME 1. He really looked like he died lol. I then took the time to adjust him so he looked better. 2-3 was a better import. I'm hoping the trilogy clears some of that up. Which version were you playing on?

#43417
plfranke

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starlitegirlx wrote...

plfranke wrote...

BleedingUranium wrote...

plfranke wrote...

@Bleeding
Romance with Jack/Thane/Jacob
Priority Earth
Omega and Leviathan not being on disk
Intro of the game
All side missions


-Oh right, the ME2 romances were very lacking in content compared to the ME1/3 ones. That's actually my biggest, and only real complaint about ME3, it's just been a while since my first playthrough (Miranda).
-Not sure if rushed, or just intentionally creepy...
-Doesn't bother me at all.
-What's wrong with it? It's one of my favourite parts.
-What's wrong with them?

Priority Earth - It's rushed lol.

Omega and Leviathan - If it doesn't bother you that the only hard foreshadowing of the Catalyst is charged $10 and a dlc that Bioware has admitted they they wanted to put on a disk is being charged for half the price of the current game then that's just being a bad consumer.

Intro of the game - Imagine playing that straight from me2 with no knowledge of the books or internet resources. You're just a casual player that really liked mass effect 2 and wanted to get mass effect 3. No trial that Bioware promised, Cerberus is just out of the blue against you, The list goes on.

Side Missions - Facepalm are you serious? You didn't notice how pointless the fetch quests and n7 missions are compared to, say, the loyalty quests for me2?


I played straight from ME2 to ME3 with no outside information, but I never doubted that cerberus was out of the blue against me. I always saw myself as a tool that was brought back to be used to serve cerberus' agenda. I loved screwing Tim at the end just for that. No gratitude for bringing me back. Essentially I was a prisoner, along with deemed delusional by the ones I saved and helped and tried to warn. Simply put, I became a pawn and always knew there was an agenda with Tim. Never doubted it and hated that shepard's conversation options tended toward trusting Tim.

There should have been different conversation options if you knew of cerberus via side missions in ME1 but that might have given it away to players that Tim was evil. I still cringe when shepard says "I'll contact him to tell him to stay out of it." And every character that this reply is made to says don't, he'd lie. So BW turned my shepard into a toolish idiot for ME2 implying he/she trusts him, and now the VS looks pretty smart except for the fact they neglect to realize which is nobody else is doing anything to stop the attacks. So there were no other options. But why would anyone trust Tim? I still think he was connected to the collector ship attack that manipulated shepard into that situation and it's clear if you blow up the base that he think Shepard owes him when it was pure audacity for him to even bring shepard back to life just to control him/her. In fact, I have no doubt that the opening of ME2 alludes to his plan to get shepard though he couldn't be certain that he/she would be in space and not in a pod. I just find it way to coincidental. He wants Shepard on his side. Collectors attack. He gets shepard on his side.

Can you see where players who were completely pro cerberus, kept the collector base and told TIM in the final dialogue option in response to "We need each other", "Yes, we do" would be thrown off though?

#43418
demersel

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And there is still the matter of we don't actully get to choose that we're ready to go to earth - we only get to choose that we want to deal with cerberus once and for all. It is interesting that in my CE artbook there is a concept art that has a coridor that is filled with mangled cerberus troop's corpses - it says - "this is what the final room might have looked like if shepard faught him in this space. the concept meant to show the moment right before the confrontation, during which Shepard is walking past bodies of the last of the Illusive Man's Cerberus troops" - the concept art looks very much like the place we wake up on the citadel, but it is clearly was supposed to be in cerberus HQ.
Now, there is also a scetch of TIM turning into a reaper creature. It says "One of the plans on the drawing board was to habe Illusive Man turn into a Reaper creature for the final battle. Eventually, this plan was scrapped, since we wanted to give the player the satisfaction of fighting a character they know rather than a random creature. The design implies that Illusive Man's weapon is his intelligence, not his physical strengh.".

And then there was this famous bit in final hours about the gameplay mechanic where player loses control, but it was difficult to implement and it was scrapped... Or was it??

You DO LOSE CONTROL at the end of Cronos station mission. And everything that follows has nothing to do with the entire game you've just played - none of the actions you've taken and choices you've made have ANY impact on the content of priority: Earth mission. Events just happen. It is just a straight railroad ride from start to finish. Just like any of the dream sequnces, except there is combat.

#43419
Dark Delta 06

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 Just testing my new sig :)

Edit: Yes it worked  :D

Modifié par Dark Delta 06, 04 novembre 2012 - 06:16 .


#43420
demersel

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starlitegirlx wrote...

I played straight from ME2 to ME3 with no outside information, but I never doubted that cerberus was out of the blue against me. I always saw myself as a tool that was brought back to be used to serve cerberus' agenda. I loved screwing Tim at the end just for that. No gratitude for bringing me back. Essentially I was a prisoner, along with deemed delusional by the ones I saved and helped and tried to warn. Simply put, I became a pawn and always knew there was an agenda with Tim. Never doubted it and hated that shepard's conversation options tended toward trusting Tim.

There should have been different conversation options if you knew of cerberus via side missions in ME1 but that might have given it away to players that Tim was evil. I still cringe when shepard says "I'll contact him to tell him to stay out of it." And every character that this reply is made to says don't, he'd lie. So BW turned my shepard into a toolish idiot for ME2 implying he/she trusts him, and now the VS looks pretty smart except for the fact they neglect to realize which is nobody else is doing anything to stop the attacks. So there were no other options. But why would anyone trust Tim? I still think he was connected to the collector ship attack that manipulated shepard into that situation and it's clear if you blow up the base that he think Shepard owes him when it was pure audacity for him to even bring shepard back to life just to control him/her. In fact, I have no doubt that the opening of ME2 alludes to his plan to get shepard though he couldn't be certain that he/she would be in space and not in a pod. I just find it way to coincidental. He wants Shepard on his side. Collectors attack. He gets shepard on his side.


Now, the way you put it (and the way it actually is) - makes it really easy to implement the assumtion that TIM is really in fact a reaper. He uses reaper methods - in ME2 he makes you help him willingly, with out any control - - and that is the perfect way for a reaper pawn - not to be directly controlled or tampered with - the more they implement control over you - less usefull and resourcfull you become. In ME3 Tim is at the point that he is fine with his pawn being directly controlled via indoctrination - he directly states in in case of comparing Kai Leng. with Sheperd. 

#43421
Guest_SwobyJ_*

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paxxton wrote...

Andromidius wrote...

BleedingUranium wrote...

I can't think of anything else that was rushed.


I can...

1/ Mission Journal.
2/ Face importer (still broken...).
3/ Priority: London.

A lot of the other issues I have with the game itself can possibly be attibuted to either being rushed, or unfinished, but are either more minor or less apparent.  But it had that 'feel' throughout the entire game for me, of being less polished then ME2.

I agree with the Mission Journal being flawed and I heard there were issues with the face import functionality, but IMO London was epic and one of the best (if not the best) maps in the whole game.


Priority: London kinda sucks, to me, if I take a literal standpoint on the story. Falls flat on its face.

#43422
demersel

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TIM's not a Saren. TIM's a Sovereign. And YOU are his Saren.

#43423
Raistlin Majare 1992

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Hello everyone, Any big news? Been gone for a day.

Also been playing Kingdom Hearts: Dream. Drop. Distance. lately...the Kingdom Hearts series plot makes following IT seem like cake walk...holy lord it is convoluted at times.

Modifié par Raistlin Majare 1992, 04 novembre 2012 - 06:58 .


#43424
TSA_383

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It's a bit sad when the ending to a game is so bad it generates this much discussion...
http://social.biowar...ndex/14795358/1

#43425
paxxton

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demersel wrote...

TIM's not a Saren. TIM's a Sovereign. And YOU are his Saren.

Saren's Satin.

EDIT: LOL. Top.

Modifié par paxxton, 04 novembre 2012 - 06:59 .