Someone brought up the blueprints of the ME1 Council chambers and they really resemble the decision chamber in ME3. It is a few dozen pages back, but it was not too long ago (maybe 2 weeks most).starlitegirlx wrote...
magnetite wrote...
The *real* Citadel control panel located in the Council Chambers, not where Shepard was. Seconds later, Hackett mentions the Citadel arms were opening.
-snip-
Close up shot of the real control panel.
Yes, from ME1 which we never see in ME2 and in ME3 nothing like that exists. Everything is different. I always thought it was because of the destruction of the station as well as the reality that in ME1 they made things way too big. It caused loading issues for me. I couldn't run through certain areas without having loading issues. In ME2 they changed the scale to a reasonable size. But I think that panel was destroyed when sovereign takes over. Remember how it all smashed to that lower level where you fight him? And we never see anything even remotely resembling it in ME3. The closest we get is the hallucination, but even then it's not really at all like it because of the whole path to geth there and opening the arms gives that view which was never there during ME1 with open arms. Essentially, we don't even know where the control panel is anymore because they changed the citadel so much each time. There isn't one speck of it beyond the loading images that loos similar.
Was the Ending a Hallucination? - Indoctrination Theory Mark III!
#44201
Posté 06 novembre 2012 - 02:38
#44202
Posté 06 novembre 2012 - 02:52
#44203
Posté 06 novembre 2012 - 02:55
You're right about the Shepard/Harbinger comparison. I'm not sure if the Child is really Harbinger (if not then Harbinger was probably originally a key Leviathan figure, maybe even leader of the Leviathans), but irrespective of this, the original AI supposedly started a war between the Leviathans and their own Synthetics, and ended the war by combining the Leviathan DNA with their synthetic creations to creat the First True Reaper. Shepard was (at least temporarily) able to end a similar conflict, though I don't know if this ties in to the possibility of Synthesis... it certainly is strange that the Geth/Quarian war ignites again just as the Reapers arrive in our galaxy.masster blaster wrote...
...Now Shepard can make peace with our Synthetics, but Harbinger couldn't. So if you look at it Harbinger and Shepard are the same.
Both are leading their forces. Both hate eachother. Harbinger and Shepard get pissed of when their plans don't go well.
Harbinger is Shepard's darker side, while Shepard is Harbingers light side. In a sense this is how it could have all happened I mean everything.
From Leviathans to the thralls to Harbinger to Protheans to the councile cycle all of it happened before. The Crucible I think is the beginning of the end of all life.
The Leviathans know about what the Crucible is because you can tell they are not telling the truth. So I say this the Crucible will cause the Citadel to target the Reapers and use the relays to fire element Zero into the Reapers or ezzo. But somebody has to make a hard chocie. Shepard could have to sacrifice his friends/ his crew or his/her memorys inorder to fully take Control of the Crucible if he/she is the Catalyst ( which we all think he/she is) or Anderson or a squadmate will push Shepard out of the way and take Control of the crucible.
And again, the nature of the Crucible comes up. Can it really Synthesise anything? Who designed it? We are told that the designs are added to by every cycle, but can we also assume that each cycle attempted to use whatever it was they had managed to come up with this far? Is it in fact a variation on the Crucible that is used (in combination with the Citadel, or Processor ships) to create each Reaper? Or is it the Citadel that creates Reapers each time, and this Crucible allows it to perform a much more devastating task - Reaperising the whole galaxy via the Mass Relays?
It seems like we just need a little more information to figure this one out. There's every chance Omega will have it. The fact that the Collector Base resembles the Citadel at the end is certainly no coincedence and must point to the true reason for the Citadel's creation. 'Dark energy manipulation' is meniotned by Vendetta... do we know anything else about dark energy?
#44204
Posté 06 novembre 2012 - 02:56
The keepers themselves reveal nothing of their nature and often undertake tasks that seem bizarre to other races, like rearranging offices or even changing architecture down on the Wards, with no explanation. In fact, all attempts to communicate with them have been in vain. They go about their work, seemingly oblivious to the hustle and bustle going on around them. Apart from curious scientists (and the occasional inconvenienced citizen who has had their office rearranged) most people on the Citadel stop noticing the keepers soon after they arrive.
#44205
Posté 06 novembre 2012 - 02:56
CmdrShep80 wrote...
^ did everyone forget that the station undergoes regular changes to its layouts?
From what I remember we see the Council Chamber in ME3 at the start when we first ask the Council for help. Looks pretty much like it did in ME1 from what I remember.
#44206
Posté 06 novembre 2012 - 02:57
#44207
Posté 06 novembre 2012 - 03:01
#44208
Posté 06 novembre 2012 - 03:03
Davik Kang wrote...
You're right about the Shepard/Harbinger comparison. I'm not sure if the Child is really Harbinger (if not then Harbinger was probably originally a key Leviathan figure, maybe even leader of the Leviathans), but irrespective of this, the original AI supposedly started a war between the Leviathans and their own Synthetics, and ended the war by combining the Leviathan DNA with their synthetic creations to creat the First True Reaper. Shepard was (at least temporarily) able to end a similar conflict, though I don't know if this ties in to the possibility of Synthesis... it certainly is strange that the Geth/Quarian war ignites again just as the Reapers arrive in our galaxy.masster blaster wrote...
...Now Shepard can make peace with our Synthetics, but Harbinger couldn't. So if you look at it Harbinger and Shepard are the same.
Both are leading their forces. Both hate eachother. Harbinger and Shepard get pissed of when their plans don't go well.
Harbinger is Shepard's darker side, while Shepard is Harbingers light side. In a sense this is how it could have all happened I mean everything.
From Leviathans to the thralls to Harbinger to Protheans to the councile cycle all of it happened before. The Crucible I think is the beginning of the end of all life.
The Leviathans know about what the Crucible is because you can tell they are not telling the truth. So I say this the Crucible will cause the Citadel to target the Reapers and use the relays to fire element Zero into the Reapers or ezzo. But somebody has to make a hard chocie. Shepard could have to sacrifice his friends/ his crew or his/her memorys inorder to fully take Control of the Crucible if he/she is the Catalyst ( which we all think he/she is) or Anderson or a squadmate will push Shepard out of the way and take Control of the crucible.
And again, the nature of the Crucible comes up. Can it really Synthesise anything? Who designed it? We are told that the designs are added to by every cycle, but can we also assume that each cycle attempted to use whatever it was they had managed to come up with this far? Is it in fact a variation on the Crucible that is used (in combination with the Citadel, or Processor ships) to create each Reaper? Or is it the Citadel that creates Reapers each time, and this Crucible allows it to perform a much more devastating task - Reaperising the whole galaxy via the Mass Relays?
It seems like we just need a little more information to figure this one out. There's every chance Omega will have it. The fact that the Collector Base resembles the Citadel at the end is certainly no coincedence and must point to the true reason for the Citadel's creation. 'Dark energy manipulation' is meniotned by Vendetta... do we know anything else about dark energy?
To understand dark energy start with the relationship it has with dark matter.
*edit Not in game DE and DM. RL DE and DM.
Here's something courtesy of NASA
http://science.nasa....is-dark-energy/
Modifié par Redbelle, 06 novembre 2012 - 03:04 .
#44209
Posté 06 novembre 2012 - 03:03
It all adds up.
Modifié par DoomsdayDevice, 06 novembre 2012 - 03:06 .
#44210
Posté 06 novembre 2012 - 03:07
#44211
Posté 06 novembre 2012 - 03:07
DoomsdayDevice wrote...
Whatever the crucible is, we should not use it. The fact that we do not know what it does, symbolizes that we're not ready to use it. By using it, we (again) follow the path others have laid out for us to follow (probably the Reapers). Using it, like in control and synthesis, is achieving the Reapers' future, and so it will lead to our doom. We need to achieve our own future, and not take the quick and easy path that is too good to be true, that is why we shoot until the thing blows up in destroy. We reject the path others have laid out for us.
I had a friend at Uni who told me that, if I placed him in charge of Def in my government and he saw a big red button, he'd press it. Just to see what it does.
Some people just have to know. The solution?
Straitjackets.
*edit No wait! They could just mash their face against it. How can we ever hope to stop these people!!!
Modifié par Redbelle, 06 novembre 2012 - 03:09 .
#44212
Posté 06 novembre 2012 - 03:09
The crucible is kind of like that. You make a choice and just go with it hoping it's right otherwise wait till the next cycle. I think we have to use it since we did so much to construct it and plus the indoctrinated Protheans were trying to stop it
#44213
Posté 06 novembre 2012 - 03:18
I agree with this in terms of it being a rejection of using Reaper tech and our enemies' weapons generally, which is one of the fundamental themes running through the whole game. This is the key way we differ from TIM, and why it's alarming that everyone from Liara through Hackett to EDI does, at some point, take on the tech and weaponry developed by enemies.DoomsdayDevice wrote...
Whatever the crucible is, we should not use it. The fact that we do not know what it does, symbolizes that we're not ready to use it. By using it, we (again) follow the path others have laid out for us to follow (probably the Reapers). Using it, like in control and synthesis, is achieving the Reapers' future, and so it will lead to our doom. We need to achieve our own future, and not take the quick and easy path that is too good to be true, that is why we shoot until the thing blows up in destroy. We reject the path others have laid out for us, at the same time resisting indoctrination.
It all adds up.
The only thing is I think the parts we see are part of the Citadel, not the Crucible. The beam comes from the Crucible but the tube and control panel etc. (whether they're real or hallucinatory) are part of the Citadel. Which I think makes it even more symbolic, because the Citadel is the crux of the whole story and all the cycles - advanced races find a relay, then discover the Citadel, and inevitably base their galactic civilisations around this Citadel.
This is also why I think the Citadel is the key to the whole story, and why I am really interested in seeing what CmdrShep, Magnetite and others come up with regarding the Keepers and Citadel.
Modifié par Davik Kang, 06 novembre 2012 - 03:26 .
#44214
Guest_magnetite_*
Posté 06 novembre 2012 - 03:21
Guest_magnetite_*
CmdrShep80 wrote...
^ did everyone forget that the station undergoes regular changes to its layouts?
Must have forgot about that or not thought about it at the time.
This is also why I think the Citadel is the key to the whole story and
why I am really interested in seeing what CmdrShep, Magnetite and others
come up with regarding the Keepers and Citadel.
According to Vigil in Mass Effect 1, he states that the Citadel is a trap. It's actually a inactive mass relay.
Shepard says something similar during the ending (non-persuasion option on the right side of the dialog wheel) aboutt the relays being a trap.
Modifié par magnetite, 06 novembre 2012 - 03:40 .
#44215
Posté 06 novembre 2012 - 03:41
Xilizhra wrote...
You do realize you're still taking a path laid out for you in Destroy, yes?
No, it's what Shepard set out to do from the very beginning.
#44216
Posté 06 novembre 2012 - 03:42
I set out to stop the Reapers. Via destruction or other means if possible.DoomsdayDevice wrote...
Xilizhra wrote...
You do realize you're still taking a path laid out for you in Destroy, yes?
No, it's what Shepard set out to do from the very beginning.
#44217
Posté 06 novembre 2012 - 03:55
magnetite wrote...
CmdrShep80 wrote...
^ did everyone forget that the station undergoes regular changes to its layouts?
Must have forgot about that or not thought about it at the time.This is also why I think the Citadel is the key to the whole story and
why I am really interested in seeing what CmdrShep, Magnetite and others
come up with regarding the Keepers and Citadel.
According to Vigil in Mass Effect 1, he states that the Citadel is a trap. It's actually a inactive mass relay.
Shepard says something similar during the ending (non-persuasion option on the right side of the dialog wheel) aboutt the relays being a trap.
Crikey, 20 secs into the conversation and TIM's response to Shepards 'It's a trap' comment is, 'That's what they want you to believe'?
I thought they wanted us to believe that Mass Relays were great and that we can't get by without them? Cause we weren't supposed to know about the Reapers till well into the harvesting. Not long before they reached our galaxy.
And the way the dialogue skips and jumps, never resolving an argument point and relying on the number of arguments that can be made to win through.
I've seen similar conversations on BSN. Didn't expect such meandering from TIM , Shep and Anderson.
#44218
Posté 06 novembre 2012 - 04:00
Xilizhra wrote...
I set out to stop the Reapers. Via destruction or other means if possible.DoomsdayDevice wrote...
Xilizhra wrote...
You do realize you're still taking a path laid out for you in Destroy, yes?
No, it's what Shepard set out to do from the very beginning.
Clearly you are willing to bet humanity's existence on it.
#44219
Posté 06 novembre 2012 - 04:04
Xilizhra wrote...
I set out to stop the Reapers. Via destruction or other means if possible.DoomsdayDevice wrote...
Xilizhra wrote...
You do realize you're still taking a path laid out for you in Destroy, yes?
No, it's what Shepard set out to do from the very beginning.
Shepard. Not you. There are limits to roleplaying. You can no more choose the ridiculous goal of "saving" the Reapers than you can choose to quit being a soldier and get a desk job. It is simply not an option.
#44220
Posté 06 novembre 2012 - 04:06
And yet it's a goal I can take in the end. In any case, Shepard only talks about destroying the Reapers specifically as a preference to TIM, who seems indoctrinated and whom my Shepard wants to pull back.Rifneno wrote...
Xilizhra wrote...
I set out to stop the Reapers. Via destruction or other means if possible.DoomsdayDevice wrote...
Xilizhra wrote...
You do realize you're still taking a path laid out for you in Destroy, yes?
No, it's what Shepard set out to do from the very beginning.
Shepard. Not you. There are limits to roleplaying. You can no more choose the ridiculous goal of "saving" the Reapers than you can choose to quit being a soldier and get a desk job. It is simply not an option.
#44221
Posté 06 novembre 2012 - 04:07
Xilizhra wrote...
And yet it's a goal I can take in the end. In any case, Shepard only talks about destroying the Reapers specifically as a preference to TIM, who seems indoctrinated and whom my Shepard wants to pull back.Rifneno wrote...
Xilizhra wrote...
I set out to stop the Reapers. Via destruction or other means if possible.DoomsdayDevice wrote...
Xilizhra wrote...
You do realize you're still taking a path laid out for you in Destroy, yes?
No, it's what Shepard set out to do from the very beginning.
Shepard. Not you. There are limits to roleplaying. You can no more choose the ridiculous goal of "saving" the Reapers than you can choose to quit being a soldier and get a desk job. It is simply not an option.
You really don't understand anything about this thread, do you?
#44222
Posté 06 novembre 2012 - 04:08
I know your opinions, and state mine. If you wish to change the thread title to include "NO DISSENT ALLOWED," feel free.You really don't understand anything about this thread, do you?
#44223
Posté 06 novembre 2012 - 04:14
Xilizhra wrote...
I know your opinions, and state mine. If you wish to change the thread title to include "NO DISSENT ALLOWED," feel free.You really don't understand anything about this thread, do you?
We welcome intelligent counterarguments. Saying that 3 games worth of pursuing destroy doesn't count because you failed the test is the exact opposite.
#44224
Posté 06 novembre 2012 - 04:18
Yes, we know
#44225
Posté 06 novembre 2012 - 04:24
Rifneno wrote...
demersel wrote...
And again there was this concept art of someone breaking into the shepard's cabin from the cieling window...
Went looking for it in case anyone needs a refresher. I couldn't find the original (then again, I am pretty lazy) but I found a copy someone used to make a motivational.
I wish this was put into ME3.




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