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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#44226
demersel

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Xilizhra wrote...
I set out to stop the Reapers. Via destruction or other means if possible.


See, now, there is your problem right there. 

#44227
Rifneno

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spotlessvoid wrote...

Great. This again. "My synthesis is special and it's not nice to say I'm wrong."

Yes, we know


I think she switched to control at some point.  Or, you know, as the game files call it, End_Choice_BadA.  AKA BecomeAReaper.

But I'm sure it's all totally legit!  Those are just, like, placeholder names or something.

#44228
demersel

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smokingotter1 wrote...

Rifneno wrote...

demersel wrote...

And again there was this concept art of someone breaking into the shepard's cabin from the cieling window...


Went looking for it in case anyone needs a refresher.  I couldn't find the original (then again, I am pretty lazy) but I found a copy someone used to make a motivational.

Posted Image


I wish this was put into ME3.


Breaking into....or escaping!! 

#44229
smokingotter1

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demersel wrote...

smokingotter1 wrote...

Rifneno wrote...

demersel wrote...

And again there was this concept art of someone breaking into the shepard's cabin from the cieling window...


Went looking for it in case anyone needs a refresher.  I couldn't find the original (then again, I am pretty lazy) but I found a copy someone used to make a motivational.


snip*


I wish this was put into ME3.


Breaking into....or escaping!! 


Both are good

#44230
smokingotter1

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Hey all I just wanted to remind everyone that multiple bad endings and having one good ending does have precedent.

Vampire the Masquerade had a similar type. There was a bad ending, a neutral ending (also bad), and only one good ending which would be synthesis, control, and destroy respectively:

"Vampire bad ending" Christoff takes out the main bad guy by killing him and drinking his blood becoming evil himself. This would be similar to synthesis. Shepard willingly joins the reapers.

"Vampire neutral ending" Christoff becomes the bad guys slave. Similarily Shepard gets indoctrinated.

"Vampire good ending" Christoff kills the bad guy, reunites with his lover. Shepard refuses to join reapers, breathe scene. (warning, very corny, actually all the endings are corny)

Its like Bioware copied the Deux Ex ending ideas and merged it with Vampire the masquerade's concequences.

Modifié par smokingotter1, 06 novembre 2012 - 04:42 .


#44231
Restrider

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Xilizhra wrote...

You do realize you're still taking a path laid out for you in Destroy, yes?

I missed you:wub:

#44232
TSA_383

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CmdrShep80 wrote...

From the wiki. Took a few to find it again-

The keepers themselves reveal nothing of their nature and often undertake tasks that seem bizarre to other races, like rearranging offices or even changing architecture down on the Wards, with no explanation. In fact, all attempts to communicate with them have been in vain. They go about their work, seemingly oblivious to the hustle and bustle going on around them. Apart from curious scientists (and the occasional inconvenienced citizen who has had their office rearranged) most people on the Citadel stop noticing the keepers soon after they arrive.

Sounds like people are being indoctrinated by the citadel...
It's pretty interesting that we only see one of them in ME3 actually.


Xilizhra wrote...

Rifneno wrote...

Xilizhra wrote...

DoomsdayDevice wrote...

Xilizhra wrote...

You do realize you're still taking a path laid out for you in Destroy, yes?


No, it's what Shepard set out to do from the very beginning.

I set out to stop the Reapers. Via destruction or other means if possible.

Shepard.  Not you.  There are limits to roleplaying.  You can no more choose the ridiculous goal of "saving" the Reapers than you can choose to quit being a soldier and get a desk job.  It is simply not an option.

And yet it's a goal I can take in the end. In any case, Shepard only talks about destroying the Reapers specifically as a preference to TIM, who seems indoctrinated and whom my Shepard wants to pull back.

If you choose synthesis, then what was the point of stopping Saren in ME1?
If you choose control, then what was the point of stopping TIM literally 5 minutes prior?

#44233
Restrider

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Davik Kang wrote...
The only thing is I think the parts we see are part of the Citadel, not the Crucible.  The beam comes from the Crucible but the tube and control panel etc. (whether they're real or hallucinatory) are part of the Citadel.  Which I think makes it even more symbolic, because the Citadel is the crux of the whole story and all the cycles - advanced races find a relay, then discover the Citadel, and inevitably base their galactic civilisations around this Citadel.

This is also why I think the Citadel is the key to the whole story, and why I am really interested in seeing what CmdrShep, Magnetite and others come up with regarding the Keepers and Citadel.

I first thought the same that the decision part was on the Citadel, but if I recall correct, there has been an analysis in some of the ending-support threads that shows that the Crucible, right before docking to the Citadel, had something at its top that resembles a folded version of the decision chamber and that something disappears later in that cinematic of the docking sequence.

#44234
Guest_magnetite_*

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Here's a far away shot of Sovereign. Yup, I was right under it. Surprised it didn't shoot me. However, at this point in the trilogy, the Reapers would probably just string Shepard along (Shepard is more valuable to the Reapers alive). When you get to the end of Mass Effect 3, Shepard makes his choice (control, synthesis), and then, they got him.

Rana Thanoptis on indoctrination. Talk about ending foreshadowing for Mass Effect 3.

Posted Image

Modifié par magnetite, 06 novembre 2012 - 05:26 .


#44235
Davik Kang

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Restrider wrote...
I first thought the same that the decision part was on the Citadel, but if I recall correct, there has been an analysis in some of the ending-support threads that shows that the Crucible, right before docking to the Citadel, had something at its top that resembles a folded version of the decision chamber and that something disappears later in that cinematic of the docking sequence.

Yep.  I set aside a good deal of time to look at that set of pictures and explanation, and I hope I don't come across as too arrogant (I may be unable to avoid this) when I conclude that the pictures are absolute garbage.  They're just trying to draw on top of the game images something that they want to see.

To be more specific, the 'thing' that apparently 'unfolds' seems to disappear in High EMS, but remains in low EMS.  This 'nubbin' is 4-pronged, and looks absolutely nothing like the 6-pronged onctraption on the Citadel at the connection point.  Hence, imo, we need a lot more than that to demonstrate that it's part of the Crucible.

Modifié par Davik Kang, 06 novembre 2012 - 05:01 .


#44236
Restrider

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Davik Kang wrote...

Restrider wrote...
I first thought the same that the decision part was on the Citadel, but if I recall correct, there has been an analysis in some of the ending-support threads that shows that the Crucible, right before docking to the Citadel, had something at its top that resembles a folded version of the decision chamber and that something disappears later in that cinematic of the docking sequence.

Yep.  I set aside a good deal of time to look at that set of pictures and explanation, and I hope I don't come across as too arrogant (I may be unable to avoid this) when I conclude that the pictures are absolute garbage.  They're just trying to draw on top of the game images something that they want to see.

To be more specific, the 'thing' that apparently 'unfolds' seems to disappear in High EMS, but remains in low EMS.  This 'nubbin' is 4-pronged, and looks absolutely nothing like the 6-pronged onctraption on the Citadel at the connection point.  Hence, imo, we need a lot more than that to demonstrate that it's part of the Crucible.

Well, I was just curious and as it was presented by the ending-supporters, it kind of made sense. But since it seems that happens only in high EMS Destroy and it is not that clear, I think it is a point open for debate. In any case, I would say that that is not really the tipping point that "proofs" IT or that "proofs" that there is something off about the Crucible. To debunk IT, there is a lot more needed.

And the Crucible is fishy in its definition of a weapon/device that has been carried over several cycles, just appears out of the blue (let's see who gets this pun, hehe) and yet remained unnoticed by the Leviathans and Reapers, who admit to have known about it? I call BS...

#44237
ElSuperGecko

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When I look at that shot of Sovereign again, Harbinger appears to be really small by comparison in the Retaliation trailer....

#44238
masster blaster

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Hey did we ever speculate on what happened to the Crucible? who was Controlling it to dock with the Citadel, and where did it go after we pick an ending? In Control it's gone and the Citadel is closing.

In Synthesis and Destroy the Citadel blows up, but the Crucible is gone? What's the deal with that. It's not like it blow up because if it did then Shepard/ the Chamber should begone. Think about it if you add more stuff to the Crucible, Hellium 3 fuel is in it weapons are in it, and dark matter is in it. Think of the explosion it will cause.

Shepard should be double dead. Just a thought.

Also is it me or does Sovgie when he is damaged when Shepard kills Saren again look like the Reapers getting all static with red electricity?

Modifié par masster blaster, 06 novembre 2012 - 05:15 .


#44239
Davik Kang

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Restrider wrote...
Well, I was just curious and as it was presented by the ending-supporters, it kind of made sense. But since it seems that happens only in high EMS Destroy and it is not that clear, I think it is a point open for debate. In any case, I would say that that is not really the tipping point that "proofs" IT or that "proofs" that there is something off about the Crucible. To debunk IT, there is a lot more needed.

And the Crucible is fishy in its definition of a weapon/device that has been carried over several cycles, just appears out of the blue (let's see who gets this pun, hehe) and yet remained unnoticed by the Leviathans and Reapers, who admit to have known about it? I call BS...

No doubt the Crucible is fishy.  I feel like it's just one clue around the corner from being completely understood...

But about the 'nubbin', I didn't make my point clearly enough, sorry.  If you look at the high and low EMS vids, the difference basically seems to be an accident.  It looks like, in the high EMS version, that the 'nubbin' basically didn't render.  The 'nubbin' looks nearly identical to the ceiling structure, from where the beam emerges, and looks nothing like the contraptions on the platform, regardless of high or low EMS.  In other words, I think it's merely a bug which caused some players to invent this 'detachable nubbin' theory, which imo holds no weight whatsoever.  I could be wrong of course, but the picture evidence and explanation are so flimsy that I'll stick by my assertion for now.

#44240
Restrider

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I'd like to shamelessy promote this thread.

#44241
AxStapleton

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masster blaster wrote...

Hey did we ever speculate on what happened to the Crucible? who was Controlling it to dock with the Citadel, and where did it go after we pick an ending? In Control it's gone and the Citadel is closing.

In Synthesis and Destroy the Citadel blows up, but the Crucible is gone? What's the deal with that. It's not like it blow up because if it did then Shepard/ the Chamber should begone. Think about it if you add more stuff to the Crucible, Hellium 3 fuel is in it weapons are in it, and dark matter is in it. Think of the explosion it will cause.

Shepard should be double dead. Just a thought.

Also is it me or does Sovgie when he is damaged when Shepard kills Saren again look like the Reapers getting all static with red electricity?


Honestly, dead doesn't even describe what Shepard should be after Destroy.

#44242
Garrulous

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Looks like we have some N7 day details - including a "behind the scenes" thing for Omega - so may not be a full trailer yet.

BioWareTM will also be celebrating the Mass Effect universe across the world with its fans tomorrow during the first annual "N7 Day" with activities taking place online and in-game. Players who log into Mass Effect 3 multiplayer on November 7th between 8am GMT and 7.59am 8th November GMT will automatically receive an ultra-rare weapon and six consumable items in the limited edition N7 Day Loyalty Pack. This reinforcement pack will be available for players on Xbox 360, PlayStation 3 and PC. Fans will also be able to get a behind-the-scenes walkthrough from the upcoming DLC, Mass Effect 3: Omega, with the team at BioWare Montreal. And the BioWare community team will be on the lookout for pictures of fans who send in photos of themselves wearing their N7 gear. Stay up-to-date with all the planned activities by visiting http://UK.MassEffect.com and be sure to visit the BioWare Store at www.biowarestore.com for discounts on the latest N7 merchandise.

#44243
Davik Kang

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Restrider wrote...

I'd like to shamelessy promote this thread.

Add it to your sig!!


[[   *Pic of Normandy*

EDIT: no, on reflection, that picture quite clearly is Shep's cabin atop the Normandy.  Whoops.]]

Modifié par Davik Kang, 06 novembre 2012 - 05:31 .


#44244
Restrider

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Davik Kang wrote...

Restrider wrote...

I'd like to shamelessy promote this thread.

Add it to your sig!!

Nah. Signatures are so 1980...

#44245
Davik Kang

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. random BSN glitch... nothing 2 see here...

Modifié par Davik Kang, 06 novembre 2012 - 05:54 .


#44246
Restrider

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I see you like my posts so much, Davik, that you just quote them for truth?

#44247
BatmanTurian

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For those interested, because I think a few of you play Skyrim too, a new DLC called Dragonborn comes out Dec. 4. It looks more impressive than the the Dawnguard DLC and it looks like it will take place in Solstheim and Morrowind.



#44248
Davik Kang

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Restrider wrote...

I see you like my posts so much, Davik, that you just quote them for truth?

Wtf?  I didn't even see that.  Will edit.  That's happened 3 times or so now... weird

No wait I mean yes Mr. Resrider sir.  Will make TRM QFT my sig.

#44249
MaximizedAction

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TSA_383 wrote...

CmdrShep80 wrote...

From the wiki. Took a few to find it again-

The keepers themselves reveal nothing of their nature and often undertake tasks that seem bizarre to other races, like rearranging offices or even changing architecture down on the Wards, with no explanation. In fact, all attempts to communicate with them have been in vain. They go about their work, seemingly oblivious to the hustle and bustle going on around them. Apart from curious scientists (and the occasional inconvenienced citizen who has had their office rearranged) most people on the Citadel stop noticing the keepers soon after they arrive.

Sounds like people are being indoctrinated by the citadel...
It's pretty interesting that we only see one of them in ME3 actually.


Oh you...:D

#44250
Dwailing

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MaximizedAction wrote...

TSA_383 wrote...

CmdrShep80 wrote...

From the wiki. Took a few to find it again-

The keepers themselves reveal nothing of their nature and often undertake tasks that seem bizarre to other races, like rearranging offices or even changing architecture down on the Wards, with no explanation. In fact, all attempts to communicate with them have been in vain. They go about their work, seemingly oblivious to the hustle and bustle going on around them. Apart from curious scientists (and the occasional inconvenienced citizen who has had their office rearranged) most people on the Citadel stop noticing the keepers soon after they arrive.

Sounds like people are being indoctrinated by the citadel...
It's pretty interesting that we only see one of them in ME3 actually.


Oh you...:D


Huh, isn't THAT interesting....  Never really thought about it that way.  And if the Keepers are designed to RECEIVE Reaper signals, then maybe they're designed to RELAY Reaper signals.  That could tie into the Citadel DLC (If it is indeed real).  You know, the leak says we're going to discover the horrible truth about the Keepers.  Maybe it has something to do with this.

Edit: First post of the day and top.  NICE! :o

Modifié par Dwailing, 06 novembre 2012 - 06:12 .