You're singing to the choir.BatmanTurian wrote...
clennon8 wrote...
I actually agree with this. The ending was a pop quiz to see if you were paying attention. If you failed, you deserve an F.BatmanTurian wrote...
magnetite wrote...
Something I was thinking about earlier. If they do actually come out with some sort of "IT reveal DLC", I think that may actually create more drama, because some might say that you are pigeon holed into one ending.
Not sure if they should just leave it up to interpretation like it is now. Probably for the best.
Those people would just have to get over themselves. Clearly there are good and right choices in ME2 that lead to your crew living through the suicide mission. This is no different. You make a bad choice, it's your own damn fault.
I just don't buy into Xil's view of the game where every choice should be the right choice. What point is there for choice if one or more of the choices isn't a bad choice? That makes the choice an illusion. It makes it pointless. It means your choice doesn't matter.
Was the Ending a Hallucination? - Indoctrination Theory Mark III!
#44351
Posté 07 novembre 2012 - 05:22
#44352
Posté 07 novembre 2012 - 05:24
I'm pretty blown away with the story so far. 343 wasn't kidding about exploring Master Chief's humanity and it's interesting what it's potentially setting up for in the next two installments. As far as I can tell right now, at least.byne wrote...
So, without spoilers, I'll say the Halo 4 story was just ok.
I thought the ending sucked pretty hard until I realized this is just part one of the new trilogy.
It still sucked after I realized that, just not as much.
Happy N7 day to everyone, by the way.
#44353
Posté 07 novembre 2012 - 05:24
demersel wrote...
smokingotter1 wrote...
Rifneno wrote...
demersel wrote...
And again there was this concept art of someone breaking into the shepard's cabin from the cieling window...
Went looking for it in case anyone needs a refresher. I couldn't find the original (then again, I am pretty lazy) but I found a copy someone used to make a motivational.
I wish this was put into ME3.
Breaking into....or escaping!!
My only issue with the above picture is where is it occuring? The level 1 cabin is at the top of the Normandy. If someone really broke through (I'm going to assume) the moonroof of the cabin, where is the Normandy? If it was out in space and the person did that via EVA suit, all the glass should be pulled outwards into space. We know that the Normandy doesn't really land on planets all that often (except for the ending sequence where it crashed for repairs.
Ignore the text in this image, it was just the best one I found for now:

Also this:
#44354
Guest_magnetite_*
Posté 07 novembre 2012 - 05:26
Guest_magnetite_*
leonia42 wrote...
The illusion of choice would fit nicely with "it was just a dream". The real choices will kick in later, maybe.
There is rumored to be a "Rebirth DLC" (after Shepard wakes up from passing Harbinger's "indoctrination" final exam), but we'll see if it's true or not.
Well IT wasn't Bioware's first idea. It was Dark Matter, but they droped it and went with IT. Yet problems with the systems of players loosing Control of Shepard stop them, and then about 3 months later we get ME3. Three months Bioware hadd to go back and fix all of ME3 if they didn't inteand IT. If you look at the EC it took three months to create just that. I don't think Bioware had the time to change all of ME3 which was Shepard starting to get the Indoctrinated signs.
The reason they had to change the game at the last minute was because the entire game script was leaked in November 2011.
Modifié par magnetite, 07 novembre 2012 - 05:29 .
#44355
Posté 07 novembre 2012 - 05:26
Dwailing wrote...
MaximizedAction wrote...
TSA_383 wrote...
Sounds like people are being indoctrinated by the citadel...CmdrShep80 wrote...
From the wiki. Took a few to find it again-
The keepers themselves reveal nothing of their nature and often undertake tasks that seem bizarre to other races, like rearranging offices or even changing architecture down on the Wards, with no explanation. In fact, all attempts to communicate with them have been in vain. They go about their work, seemingly oblivious to the hustle and bustle going on around them. Apart from curious scientists (and the occasional inconvenienced citizen who has had their office rearranged) most people on the Citadel stop noticing the keepers soon after they arrive.
It's pretty interesting that we only see one of them in ME3 actually.
Oh you...
Huh, isn't THAT interesting.... Never really thought about it that way. And if the Keepers are designed to RECEIVE Reaper signals, then maybe they're designed to RELAY Reaper signals. That could tie into the Citadel DLC (If it is indeed real). You know, the leak says we're going to discover the horrible truth about the Keepers. Maybe it has something to do with this.
Edit: First post of the day and top. NICE!
I didn't think about relaying till you mentioned it, hence why I started talking about mute keepers a minute ago
#44356
Posté 07 novembre 2012 - 05:27
clennon8 wrote...
You're singing to the choir.BatmanTurian wrote...
clennon8 wrote...
I actually agree with this. The ending was a pop quiz to see if you were paying attention. If you failed, you deserve an F.BatmanTurian wrote...
magnetite wrote...
Something I was thinking about earlier. If they do actually come out with some sort of "IT reveal DLC", I think that may actually create more drama, because some might say that you are pigeon holed into one ending.
Not sure if they should just leave it up to interpretation like it is now. Probably for the best.
Those people would just have to get over themselves. Clearly there are good and right choices in ME2 that lead to your crew living through the suicide mission. This is no different. You make a bad choice, it's your own damn fault.
I just don't buy into Xil's view of the game where every choice should be the right choice. What point is there for choice if one or more of the choices isn't a bad choice? That makes the choice an illusion. It makes it pointless. It means your choice doesn't matter.
I know, just expressing myself.
#44357
Posté 07 novembre 2012 - 05:27
Davik Kang wrote...
No doubt the Crucible is fishy. I feel like it's just one clue around the corner from being completely understood...Restrider wrote...
Well, I was just curious and as it was presented by the ending-supporters, it kind of made sense. But since it seems that happens only in high EMS Destroy and it is not that clear, I think it is a point open for debate. In any case, I would say that that is not really the tipping point that "proofs" IT or that "proofs" that there is something off about the Crucible. To debunk IT, there is a lot more needed.
And the Crucible is fishy in its definition of a weapon/device that has been carried over several cycles, just appears out of the blue (let's see who gets this pun, hehe) and yet remained unnoticed by the Leviathans and Reapers, who admit to have known about it? I call BS...
But about the 'nubbin', I didn't make my point clearly enough, sorry. If you look at the high and low EMS vids, the difference basically seems to be an accident. It looks like, in the high EMS version, that the 'nubbin' basically didn't render. The 'nubbin' looks nearly identical to the ceiling structure, from where the beam emerges, and looks nothing like the contraptions on the platform, regardless of high or low EMS. In other words, I think it's merely a bug which caused some players to invent this 'detachable nubbin' theory, which imo holds no weight whatsoever. I could be wrong of course, but the picture evidence and explanation are so flimsy that I'll stick by my assertion for now.
Soooo based on the above, which part of the vid are you referring to?
Use this one to help me
#44358
Posté 07 novembre 2012 - 05:29
CmdrShep80 wrote...
demersel wrote...
smokingotter1 wrote...
Rifneno wrote...
demersel wrote...
And again there was this concept art of someone breaking into the shepard's cabin from the cieling window...
Went looking for it in case anyone needs a refresher. I couldn't find the original (then again, I am pretty lazy) but I found a copy someone used to make a motivational.
I wish this was put into ME3.
Breaking into....or escaping!!
My only issue with the above picture is where is it occuring? The level 1 cabin is at the top of the Normandy. If someone really broke through (I'm going to assume) the moonroof of the cabin, where is the Normandy? If it was out in space and the person did that via EVA suit, all the glass should be pulled outwards into space. We know that the Normandy doesn't really land on planets all that often (except for the ending sequence where it crashed for repairs.
Ignore the text in this image, it was just the best one I found for now:
Except, the glass is blowing out toward space, look at the picture again. Also EDI establishes in ME2 that the Captain's cabin is close to the outside of the hull.
#44359
Posté 07 novembre 2012 - 05:32
masster blaster wrote...
Oh I forgot to say this in my last post. If the Citadel dlc is true, then that also means we got to the world where the first Reaper Harbinger was created right? Or was it the Leviathans?
Anyways what if you have the Leviathan dlc and you get the Citadel dlc? What if the Leviathans try to stop Shepard from going to the Reaper home world, or the their home world?
Also what if their was an AI, but Harbinger over through it, and is now Controlling it as well as the Reapers? Now that would be a twist.
You see when the brat created Harbinger is was made of of god billions of Leviathan or maybe one? Now this is a Leviathan that he is creating but as a Synthetic/Organic creater.
Now Leviathans see themselfs as the apex of evoultion, but imagian billions of Leviathans into one mind one body. It will think it's supieor than it's own kind. The AI is just a puppet of the real master mind. Harbinger. Or
Harbinger is the AI, or Harbinger killed the Original AI when it was created, and Harbinger is just using what you find out about the Leviathan's say " The AI over saw bla bla bla." Yet Harbinger uses this to fool Shepard/ the player into thinking this is real.
I like number 1 or 2.
I think you ought to keep in mind the reason BioWare chose Harbinger as the name:
har·bin·ger(här
b
n-j
r) n.[/i]
One that indicates or foreshadows what is to come; a forerunner.
tr.v.[/i] har·bin·gered, har·bin·ger·ing, har·bin·gers
To signal the approach of; presage
If you go with this definition then the Harbinger Reaper is foreshadowing something else that is to come (even though this is a war at this point. It makes sense during Arrival that Harbinger is foreshadowing something but what purpose does Harbinger have in ME3 if his foreshadowing was specifically the harvest itself. One possibility is to foreshadow what is to come in ME4 or in a dlc?
#44360
Posté 07 novembre 2012 - 05:32
starlitegirlx wrote...
I just ventured into the MP forum and my god, there are some rancid people posting there. Thank god for this thread. It's probably the only one with sanity and maturity. The rudeness is appalling. GAH!
I vote that they are indoctrinated after facing tons of collectors, reapers, geth, and cerberus indoctrinated soldiers
#44361
Posté 07 novembre 2012 - 05:34
#44362
Posté 07 novembre 2012 - 05:36
#44363
Posté 07 novembre 2012 - 05:36
BatmanTurian wrote...
CmdrShep80 wrote...
demersel wrote...
smokingotter1 wrote...
Rifneno wrote...
demersel wrote...
And again there was this concept art of someone breaking into the shepard's cabin from the cieling window...
Went looking for it in case anyone needs a refresher. I couldn't find the original (then again, I am pretty lazy) but I found a copy someone used to make a motivational.
I wish this was put into ME3.
Breaking into....or escaping!!
My only issue with the above picture is where is it occuring? The level 1 cabin is at the top of the Normandy. If someone really broke through (I'm going to assume) the moonroof of the cabin, where is the Normandy? If it was out in space and the person did that via EVA suit, all the glass should be pulled outwards into space. We know that the Normandy doesn't really land on planets all that often (except for the ending sequence where it crashed for repairs.
Ignore the text in this image, it was just the best one I found for now:
Except, the glass is blowing out toward space, look at the picture again. Also EDI establishes in ME2 that the Captain's cabin is close to the outside of the hull.
I know that's why I posted the load screens. So if the glass is blowing out to space, where is the glass coming from? If it's from my hard earned aquarium and models....well...let's just say, that phantom will not be very happy soon
#44364
Posté 07 novembre 2012 - 05:37
Also was it right to let Samara kill herself and leave her daughter without anyone? No.
Their are always consiquences that will follow your choice.
Look at the suicide mission depending on your choice your squadmates can die even if you have all the assets/loyalty they can die depeending who you pick to do this and lead them here.
Also hey guess what if you don't go right away to save your crew guess what happence. They get turned into Reaper O's milk. Short for genetic material. And that's your choice.
Also the choose which squad member will do this is also a test. You should know Samara is good with her Biotics and so is Jack. Miranda however is not. Heck on my first playthrough she couldn't keep the barrier up and Garrus went bye bye.
She is a leader not a support barrier person.
It's a test how well do you know your squad and who can get the job done.
When Miranda and jack argue who will lead the strike team in the vent I pick Garrus because I trust him to do it and he did yet sadly he couldn't lead the team to meet with Shepard on the other side and got shot in the gut and died.
So ya your choice's always have a price weather it's a good one or bad one.
Also Does Xil also mean killing Mordin is right because Shepard just want's Salarian support ( which really isn't worth it because we can get it anyways if we cure the genophage.)
#44365
Posté 07 novembre 2012 - 05:38
BatmanTurian wrote...
Bill Casey wrote...
http://t1.gstatic.com/images?q=tbn:ANd9GcSa9nUdP_V1lbCfK2pjfLXNhW85u8-vrd-fKm041Rgq2RsWCqspEDmCJlkPYQBill Casey wrote...
Is that glowy green eyes?
If so, lulz
Double lulz if it turns out to be an adjutant...
those eyes are red on the adjutant.
Yeah, no ****...
Look at the shape and placement...
If that turns out to be an adjutant, it means they would have changed the adjutant's eye color to green for the game...
You know, because of what they represent...
Modifié par Bill Casey, 07 novembre 2012 - 05:40 .
#44366
Posté 07 novembre 2012 - 05:38
CmdrShep80 wrote...
I know that's why I posted the load screens. So if the glass is blowing out to space, where is the glass coming from? If it's from my hard earned aquarium and models....well...let's just say, that phantom will not be very happy soon
I don't know... anyone know if the Capt. cabin has a skylight? I can't get on the game b/c I'm watching the election results on xbox live.
Modifié par BatmanTurian, 07 novembre 2012 - 05:39 .
#44367
Posté 07 novembre 2012 - 05:40
Bill Casey wrote...
Yeah, no ****...
That means they would have changed the adjutant's eye color to green for the game...
You know, because of what they represent...
OHHHHHHHHHH
#44368
Posté 07 novembre 2012 - 05:41
masster blaster wrote...
Batman Turian so notpreparing the galaxy to go to war with the Reapers is a good thing? Not saving Grunt,Jack,Miranda, and everyone one else is a good thing? Xil's every chocie should be right is bs. Was letting Rana live the right chocie no, well not untill you find out se was Indoctrinated and boom killed Asari government leaders.
Also was it right to let Samara kill herself and leave her daughter without anyone? No.
Their are always consiquences that will follow your choice.
Look at the suicide mission depending on your choice your squadmates can die even if you have all the assets/loyalty they can die depeending who you pick to do this and lead them here.
Also hey guess what if you don't go right away to save your crew guess what happence. They get turned into Reaper O's milk. Short for genetic material. And that's your choice.
Also the choose which squad member will do this is also a test. You should know Samara is good with her Biotics and so is Jack. Miranda however is not. Heck on my first playthrough she couldn't keep the barrier up and Garrus went bye bye.
She is a leader not a support barrier person.
It's a test how well do you know your squad and who can get the job done.
When Miranda and jack argue who will lead the strike team in the vent I pick Garrus because I trust him to do it and he did yet sadly he couldn't lead the team to meet with Shepard on the other side and got shot in the gut and died.
So ya your choice's always have a price weather it's a good one or bad one.
Also Does Xil also mean killing Mordin is right because Shepard just want's Salarian support ( which really isn't worth it because we can get it anyways if we cure the genophage.)
Xil mostly talks about the end choices and that's what I'm alluding to mostly.
#44369
Posté 07 novembre 2012 - 05:42
#44370
Posté 07 novembre 2012 - 05:42
To be honest not a clue mabye, or it's a new species we haven't seen?
#44371
Posté 07 novembre 2012 - 05:45
Modifié par masster blaster, 07 novembre 2012 - 05:50 .
#44372
Posté 07 novembre 2012 - 06:02

The reflection to the right of the phantom? Is that the back end of the phantom? if it is, then it suggests the glass on the right is actually behind the phantom
EDIT - then again I noticed there are 3 reflections, one to the left, one above and one to the right. Are they all of the phantom? That suggests the glass is actually surrounding the phantom. Does it mean the glass is going up or down?
#44373
Posté 07 novembre 2012 - 06:04

Here's one image for reference
#44374
Posté 07 novembre 2012 - 06:08
#44375
Posté 07 novembre 2012 - 06:10
http://social.biowar.../index/14829884
250X300http://2.bp.blogspot.com/-sZ95S1ASo4E/Ts4Qob1fneI/AAAAAAAAAPs/7L7jSzek58g/s1600/snsd_tiffany_meme.png[/img]
Modifié par BatmanTurian, 07 novembre 2012 - 06:15 .




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