Andromidius wrote...
...why is there a bench in the middle of a forest in the dream sequences?
Because Anderson was born in London you know.
Andromidius wrote...
...why is there a bench in the middle of a forest in the dream sequences?
leonia42 wrote...
Andromidius wrote...
...why is there a bench in the middle of a forest in the dream sequences?
Because Anderson was born in London you know.
Andromidius wrote...
Oh, and apperently the Rachni were active during the Prothean's cycle as well. Either they weren't spacefaring at that time, or the Reapers did a sloppy job with harvesting them.
Guest_SwobyJ_*
SwobyJ wrote...
plfranke wrote...
It better not.SwobyJ wrote...
Hey guys...
Do you think Omega might get destroyed at the end of the DLC, killing Aria and Nyreen?
It might...
Imagine Aria sacrificing herself...
MWMike2011 wrote...
CmdrShep80 wrote...
Maybe so. That's where IT is bigger than everything else. If they really do what we've all been posting and saying, then yes I think we really will love it.
Honestly, the way I see it, that whole "huge piece of logic" bit is what's raising the IT flags for me. Just out of curiousity, exactly what is it that Hendriks is known to do at BioWare? Like has he worked on the other DLC, or just the main game? Because it would almost seem like, if he worked on just the main game, it might be that they are having him work on this piece separate from Citadel...
Andromidius wrote...
...why is there a bench in the middle of a forest in the dream sequences?
SwobyJ wrote...
So I've been up all night on campus working on a 12-16 page paper on Human Trafficking in Eastern Europe....
So tired.... mmmm cappichino.....
Rifneno wrote...
I hate to be the bearer of bad news, but Jos Hendriks is on the multiplayer team, which is totally seperate from the single player team.
MWMike2011 wrote...
Rifneno wrote...
I hate to be the bearer of bad news, but Jos Hendriks is on the multiplayer team, which is totally seperate from the single player team.
Is he really? I dunno, I can't see anything that would fit his tweet about working out logic when it comes to multiplayer...
MWMike2011 wrote...
Besides, I was kinda under the impression that they were done developing MP DLC. I think I read somewhere that Retaliation was going to be the last major MP DLC and the rest would just be minor tweaks...
Rifneno wrote...
MWMike2011 wrote...
Besides, I was kinda under the impression that they were done developing MP DLC. I think I read somewhere that Retaliation was going to be the last major MP DLC and the rest would just be minor tweaks...
Never believe that crap unless it's coming from a Bioware employee. People have been spreading those daft rumors since the first DLC, and if they make 25 more I guarantee people will be spouting it after every single one.
MWMike2011 wrote...
Rifneno wrote...
MWMike2011 wrote...
Besides, I was kinda under the impression that they were done developing MP DLC. I think I read somewhere that Retaliation was going to be the last major MP DLC and the rest would just be minor tweaks...
Never believe that crap unless it's coming from a Bioware employee. People have been spreading those daft rumors since the first DLC, and if they make 25 more I guarantee people will be spouting it after every single one.
Bah, I guess it was more wishful thinking on my part. lol I'm not a fan of MP. I mean, it's better than a lot I have played, but I'd be just fine without it.
Andromidius wrote...
...why is there a bench in the middle of a forest in the dream sequences?

Rifneno wrote...
I was a big fan of it. I thought I'd hate it, but I had to play a few matches to get enough EMS for the breath scene (pre-extended cut). I was hooked by the 2nd match. Unfortunately, the "balance" team just sucks. Geth staggerlock people too much? They say they're looking into it. Then they give geth more ways to stagger. New patch made the game harder than intended? They say they're looking into it. Then they nerf the most popular classes. It just stopped being fun IMO.
Fingertrip wrote...
Indoctrination Theory dead again... Omega DLC confirmed
- Temp squadmates only
- No Hub city
- No Impact on ending
rip it.
MWMike2011 wrote...
Maybe he was on the MP team, but they have moved assets over to the SP DLC team...
Fingertrip wrote...
Indoctrination Theory dead again... Omega DLC confirmed
- Temp squadmates only
- No Hub city
- No Impact on ending
rip it.
Modifié par Raistlin Majare 1992, 08 novembre 2012 - 01:30 .
Restrider wrote...
Have you considered that the piece of logic solved may just be some kind of programming problem and has nothing to do with the story? Just saying...