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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#44676
Rifneno

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MWMike2011 wrote...

It's all right. I still get the DLC because, what the hell, it's free DLC. But after EC came out, I had absolutely no reason to really play it anymore, since none of the achievements are multiplayer-specific. I still think it detracts too much from the SP if they focus on MP development... I can't help but thinking how great the game had been without it. And it quite concerns me that they are adding it to DAIII. That wasn't what was missing from that series...


I can't believe they're even making a DAIII after the pathetic failure they called II.

#44677
Gwyphon

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Just so people know, Mike said that there is a hub in Omega in his omega demo play through with IGN. Not sure if people legitimately don't know this or it's just that one troll.

Modifié par Gwyphon, 08 novembre 2012 - 01:43 .


#44678
Raistlin Majare 1992

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Rifneno wrote...

MWMike2011 wrote...

It's all right. I still get the DLC because, what the hell, it's free DLC. But after EC came out, I had absolutely no reason to really play it anymore, since none of the achievements are multiplayer-specific. I still think it detracts too much from the SP if they focus on MP development... I can't help but thinking how great the game had been without it. And it quite concerns me that they are adding it to DAIII. That wasn't what was missing from that series...


I can't believe they're even making a DAIII after the pathetic failure they called II.


Maybe you should be glad they are still making it after DAII.

No I am not mad. That they are continuing the series even after the disaster of DAII means they really think they have something and even more importantly the failure of DAII means they have to up themselves to make up for it in DAIII if they want to make people interested.

The fact that DAIII seems to be having a far longer development process than DAII is allready making me slightly optimistic.

Off course I wont dive straight into DAIII after DAII, but I will keep an eye on the reviews and what people say and see if they learned from the mistakes of DAII. If it turns out they did then I will happily take another trip into the Dragon Age universe.

Modifié par Raistlin Majare 1992, 08 novembre 2012 - 01:45 .


#44679
MWMike2011

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Raistlin Majare 1992 wrote...

Maybe you should be glad they are still making it after DAII.

No I am not mad. That they are continuing the series even after the disaster of DAII means they really think they have something and even more importantly the failure of DAII means they have to up themselves to make up for it in DAIII if they want to make people interested.

The fact that DAIII seems to be having a far longer development process than DAII is allready making me slightly optimistic.

Off course I wont dive straight into DAIII after DAII, but I will keep an eye on the reviews and what people say and see if they learned from the mistakes of DAII. If it turns out they did then I will happily take another trip into the Dragon Age universe.


I'll be fine with it regardless of multiplayer, as long as I'm not FORCED to play it. I am looking forward to it, but I don't know if I'm going to go out and pre-order it as soon as I can. Maybe day-two buy, after playing the demo. I just hope they have learned their lesson and make a decent follow-up...

#44680
Rifneno

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Raistlin Majare 1992 wrote...

Rifneno wrote...

MWMike2011 wrote...

It's all right. I still get the DLC because, what the hell, it's free DLC. But after EC came out, I had absolutely no reason to really play it anymore, since none of the achievements are multiplayer-specific. I still think it detracts too much from the SP if they focus on MP development... I can't help but thinking how great the game had been without it. And it quite concerns me that they are adding it to DAIII. That wasn't what was missing from that series...


I can't believe they're even making a DAIII after the pathetic failure they called II.


Maybe you should be glad they are still making it after DAII.

No I am not mad. That they are continuing the series even after the disaster of DAII means they really think they have something and even more importantly the failure of DAII means they have to up themselves to make up for it in DAIII if they want to make people interested.

The fact that DAIII seems to be having a far longer development process than DAII is allready making me slightly optimistic.

Off course I wont dive straight into DAIII after DAII, but I will keep an eye on the reviews and what people say and see if they learned from the mistakes of DAII. If it turns out they did then I will happily take another trip into the Dragon Age universe.


I'd rather they stopped pissing on the grave of Origins.  More development time is all fine and dandy, but I've no faith at all in it if Gaider is still writing it.

#44681
masster blaster

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Hey guys I was playing ME1 again, and you know what Saren said when I told him that he can fight it. He said " Maybe your right maybe their is still time fo- Sovgrien is to strong I am sorry." And when my Shepard told him " It's not to late you can still redeam yourself." Saren says " Goodbye Shepard thank you."

He says thank you. Think about it he was Indoctrinated and he had no Control over himself because he didn't have anyone to help fight Indoctrination off. And he said thank you. We showed him that they are controlling you, and help me kill the Reapers/ stop them.

Also Fingertipe. Leviathan pretty much confirmed IT.

1. Shepard is not invincible. Leviathan easily get's into Shepard's mind.

2. Leviathan can create objects from Shepard's memorys.

3. Leviathan takes on the apperence of Ann, Her father co worker, and the other guy.

4 Shepard believes he/she is in the real world and Ann bryson is there with him/her.

5. The whole dlc is about Indoctrination.

6. Yes the Leviathans confirmed the AI, but yet Harbinger is the first Reaper, and they didn't say what/ where is the AI? If they did then they should have attacked the Citadel with their thralls or while the Reapers went back into dark space.

Now think about Omega.

1. If Shepard doesn't take his/her squad it's because Cerberus attacks the Normandy and your squad mates get injured. Hence the pic where a Phantom is on the Normandy.

They have the blueprints of the Normandy and I am sure there are somethings we don't know about the Normandy.

Also think about all the times Shepard is alone without his/her squadmates bad things happen to Shepard.

Yes their are some missions which Shepard is alone in ME2, but missions that require solo missions.

Also do you know what we will be fighting in Omega. If you don't read invasion. That is a good reason why Shepard won't let his/her squadmates with him/her on Omega.

#44682
Gwyphon

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Actually (don't think this is too spoilerish, but might want to stop reading if you're sensitive) Mike said that your squad doesn't come with you because this is Aria's struggle and she doesn't want too many people involved, and doesn't really trust Shepard as far as she can throw him/her, or something along those lines.

They showed 1 new enemy in the Omega demo play through and let me tell you this: WHY DIDN'T THEY ADD IT TO MULTIPLAYER INSTEAD OF THE FREAKING DRAGOON! It is clearly more thought out and implimented (probably more balanced too)

Modifié par Gwyphon, 08 novembre 2012 - 02:09 .


#44683
masster blaster

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Also welcome new comer, well welcome to the groupe. IT videos are on the first page and look at the top ten IT backbones under Restriders profile.

Okay have to go so see ya.

#44684
Rifneno

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Gwyphon wrote...

Actually (don't think this is too spoilerish, but might want to stop reading if you're sensitive) Mike said that your squad doesn't come with you because this is Aria's struggle and she doesn't want too many people involved, and doesn't really trust Shepard as far as she can throw him/her, or something along those lines.

They showed 1 new enemy in the Omega demo play through and let me tell you this: WHY DIDN'T THEY ADD IT TO MULTIPLAYER INSTEAD OF THE FREAKING DRAGOON! It is clearly more thought out and implimented (probably more balanced too)


Dragoons are annoying as hell, but geth bombers take the "WHAT WERE YOU THINKING!?" cake.

#44685
mrgc

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Rifneno wrote...

MWMike2011 wrote...

It's all right. I still get the DLC because, what the hell, it's free DLC. But after EC came out, I had absolutely no reason to really play it anymore, since none of the achievements are multiplayer-specific. I still think it detracts too much from the SP if they focus on MP development... I can't help but thinking how great the game had been without it. And it quite concerns me that they are adding it to DAIII. That wasn't what was missing from that series...


I can't believe they're even making a DAIII after the pathetic failure they called II.


I have to agree with you on this.I can't even finish dragon age II.That game was a real wtf moment for me.

#44686
Gwyphon

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Rifneno wrote...

Gwyphon wrote...

Actually (don't think this is too spoilerish, but might want to stop reading if you're sensitive) Mike said that your squad doesn't come with you because this is Aria's struggle and she doesn't want too many people involved, and doesn't really trust Shepard as far as she can throw him/her, or something along those lines.

They showed 1 new enemy in the Omega demo play through and let me tell you this: WHY DIDN'T THEY ADD IT TO MULTIPLAYER INSTEAD OF THE FREAKING DRAGOON! It is clearly more thought out and implimented (probably more balanced too)


Dragoons are annoying as hell, but geth bombers take the "WHAT WERE YOU THINKING!?" cake.


Geth bombers AND another stun from the combat drones. I have no idea why they felt compelled to add them...

#44687
Restrider

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I guess they thought Geth lack stagger/stunlock...

#44688
CmdrShep80

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Restrider wrote...

@ Mystical Taurus
Just look at poor Rana Thanoptis. Her exposition to Reapers and their artifacts was in ME1. Two years later, in ME2, she may still work on shady projects, but does not seem to be indoctrinated in the slightest. Then, in ME3 - out of nowhere - she slaughters a part of Asari High Command.


you've really have to ask are the indoctrinated people really breaking free? Or are they being put discreetly in positions where the Reapers want them without anyone knowing?

#44689
ElSuperGecko

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MWMike2011 wrote...
Jos Hendriks ‏@Sjosz
Yes! One giant freaking piece of logic done! You won't know what it is for a while yet but I hope you'll like it. :)

And Gamble's reply was equally interesting...

Michael Gamble ‏@GambleMike
@Sjosz nice man. Thanks for working so hard on this. The people are gonna love it.


If Jos is working on the multiplayer side of things as stated earlier, then my guess at what the logic work would be would be implementing Harbinger's voice into the Collector multiplayer matches.

After all, the team said they would have loved to implement it, but it could have become annoying. So they would need some serious logic programming to determine what Harbinger says, in what scenario, and at what intervals...

...and of course, judging by the 20+ page "WE WANT HARBINGER" thread, the multiplayer fans base really will love it.

#44690
FifthBeatle

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CmdrShep80 wrote...

Restrider wrote...

@ Mystical Taurus
Just look at poor Rana Thanoptis. Her exposition to Reapers and their artifacts was in ME1. Two years later, in ME2, she may still work on shady projects, but does not seem to be indoctrinated in the slightest. Then, in ME3 - out of nowhere - she slaughters a part of Asari High Command.


you've really have to ask are the indoctrinated people really breaking free? Or are they being put discreetly in positions where the Reapers want them without anyone knowing?

Remember, Okeer was working with the Collectors. So, you have a point. 

#44691
CmdrShep80

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Fingertrip wrote...

Indoctrination Theory dead again... Omega DLC confirmed
- Temp squadmates only
- No Hub city
- No Impact on ending

rip it.


1- nothing wrong with temporary squads. It'll just mean more time for Shepard to be alone and when he's alone things tend to happen to him

2-of course there's no hub city. Omega is not a city. There will be a hub on a giant asteroid

3-have you played it to the end and played the ending?  I would love to know how you received advanced access

#44692
Rifneno

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You know what's less productive than trying to reason with Fingertrip?

... No really, I'm asking. I don't know of anything.

#44693
Restrider

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I'd like to promote this genius thread.

#44694
Restrider

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Rifneno wrote...

You know what's less productive than trying to reason with Fingertrip?

... No really, I'm asking. I don't know of anything.

Trying to convince Xilizhra that Destroy is not genocide?
Trying to convince Ieldra that Synthesis is an atrocity (at least ME3 Synthesis)?
Trying to convince Seival that diversity is actually a good thing?

#44695
Arashi08

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Raistlin Majare 1992 wrote...

Rifneno wrote...

MWMike2011 wrote...

It's all right. I still get the DLC because, what the hell, it's free DLC. But after EC came out, I had absolutely no reason to really play it anymore, since none of the achievements are multiplayer-specific. I still think it detracts too much from the SP if they focus on MP development... I can't help but thinking how great the game had been without it. And it quite concerns me that they are adding it to DAIII. That wasn't what was missing from that series...


I can't believe they're even making a DAIII after the pathetic failure they called II.


Maybe you should be glad they are still making it after DAII.

No I am not mad. That they are continuing the series even after the disaster of DAII means they really think they have something and even more importantly the failure of DAII means they have to up themselves to make up for it in DAIII if they want to make people interested.

The fact that DAIII seems to be having a far longer development process than DAII is allready making me slightly optimistic.

Off course I wont dive straight into DAIII after DAII, but I will keep an eye on the reviews and what people say and see if they learned from the mistakes of DAII. If it turns out they did then I will happily take another trip into the Dragon Age universe.

Well IGN did state that the main character of the game would be human and a dev (can't remembe which one) said that having different races for the player to play is a possibility for future DA games.  now while IGN's reporting is subject at best, somehow forcing the player to play as only a human again doesn't surprise me.

#44696
Rifneno

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Forcing the main character to be human isn't what was wrong with DA. ME is fantastic without turian Shepard. The problem with DA2 can be described thusly:

Hawke: You tried to kill me! Now I'm going to kill you in this abandoned house in the middle of the night where no one knows you're here!
Petrice: No. You can't. I'm plot armored.
Hawke: Really? Damn. Okay. Bye.

There's like a dozen goddamn scenes with the exact same problem: the story is written like a jRPG and the dialogue is written like a Bioware RPG. They give you options to do stuff but the options are only there for show, they don't actually follow through with your decisions. A major plot point, the Enigma of Kirkwall explaining what in the holy hell is wrong with the city, is hidden in obscure codexes that 1% of the playerbase reads. And even if you do read them, it only makes every character in the game look like a moron for not noticing that they're living in a portal to Hell. Then there's the retcons. Gah, I'm getting a headache just thinking about that game.

#44697
DoomsdayDevice

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Hey Restrider, as I was taking a quick look at the IT top ten, I noticed the dream halo after Harbinger's blast isn't even listed.

Did we deem it unimportant? It seems pretty significant to me.

#44698
Arashi08

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Rifneno wrote...

Forcing the main character to be human isn't what was wrong with DA. ME is fantastic without turian Shepard. The problem with DA2 can be described thusly:

Hawke: You tried to kill me! Now I'm going to kill you in this abandoned house in the middle of the night where no one knows you're here!
Petrice: No. You can't. I'm plot armored.
Hawke: Really? Damn. Okay. Bye.

There's like a dozen goddamn scenes with the exact same problem: the story is written like a jRPG and the dialogue is written like a Bioware RPG. They give you options to do stuff but the options are only there for show, they don't actually follow through with your decisions. A major plot point, the Enigma of Kirkwall explaining what in the holy hell is wrong with the city, is hidden in obscure codexes that 1% of the playerbase reads. And even if you do read them, it only makes every character in the game look like a moron for not noticing that they're living in a portal to Hell. Then there's the retcons. Gah, I'm getting a headache just thinking about that game.


I agree that being human in the game isn't a particularly big issue, its really a preference.  it's just a step in the wrong direction, for me personally at least.  I think the complaints about it were rather minute compared to all the retcons and story problems and reused terrain.  But they are putting more development time into this one so hopefully we won't get the same issues DAII had. 

I think the main thing that worried me about being forced to play as human was the rumored possibility that you would start as the leader of the Inquisition for which the game is named, or more likely some templar/seeker agent that leads a squad or something. The whole "must be human" thing seemed to lead credence to that rumor. 

Quite honestly, I don't think I would want to play the game if I'm forced to be a templar or templar agent of some kind and have templar convictions at the beginning, even if you get to change them throughout the story.  Still that was just a rumor so no reason to take it too seriously until more information becoems available.

Modifié par Arashi08, 08 novembre 2012 - 04:35 .


#44699
Restrider

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DoomsdayDevice wrote...

Hey Restrider, as I was taking a quick look at the IT top ten, I noticed the dream halo after Harbinger's blast isn't even listed.

Did we deem it unimportant? It seems pretty significant to me.

Mhm... it is probably an oversight.
What do you think, under which bullet-point should I list the halo?
Edit: I watched the list again, and the halo is listed under "The Dream" 2nd bullet point. It may not be called "halo", but " Reality-nonreality transition after beam shot" with a few links.

Modifié par Restrider, 08 novembre 2012 - 04:39 .


#44700
ElSuperGecko

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MWMike2011 wrote...
Jos Hendriks[/b] ‏@[/s]Sjosz[/b]Yes! One giant freaking piece of logic done! You won't know what it is for a while yet but I hope you'll like it. :)


Interestingly, Jos has commented on a thread in the multiplayer section that the tweet may not specifically be in regards to ME3's multiplayer...

LOTS OF SPECULATION FOR EVERYBODY!!!

Modifié par ElSuperGecko, 08 novembre 2012 - 04:44 .