It may actually be what BioWare has planned all along. Starve the Reapers to death.What A Boshtet wrote...
I was talking on twitter about the indoc theory and the dark energy ending and it got me thinking.
In my personal opinion [because i love the sound of the dark energy ending and wish they had used that one instead], if they are making this DLC, they should do both the indoc and the dark energy ending.. whereas Shepard wakes up from indoc and gets the real ending, which is the dark energy. Very rough idea.
Was the Ending a Hallucination? - Indoctrination Theory Mark III!
#46226
Posté 13 novembre 2012 - 07:18
#46227
Posté 13 novembre 2012 - 07:18
paxxton wrote...
That's definitely not how proper science is done today.Andromidius wrote...
Control isn't even like using information used by **** scientists gained from torturing people to death. Its like asking the same Scientists to then use that information on you, and hoping they don't pluck your eyesballs out in the process.
Its putting trust in a collective of beings that are by their very nature deceitful and dishonest.
Exactly. Hense Control is stupid.
Glad you agree.
#46228
Posté 13 novembre 2012 - 07:19
His friends are all reaperised forms. The SR2 is a reaper ship.
woah.... plot twist.
#46229
Posté 13 novembre 2012 - 07:19
Andromidius wrote...
But yeah. The main facepalm is from the Asari Counciller. Calling the QEC an 'unsecured channel'. Seriously. Does she not understand what the QEC is?
What were her words exactly?
How do you know the Asari councilor is contacting you through a QEC?
#46230
Posté 13 novembre 2012 - 07:21
MassEffectFShep wrote...
Do you mean, how will they pull off having Shepard wake up from indoctrination and then showing us post-waking up content? Or how they will appease the people who prefer the literal ending and thought there wouldn't be any expansion to the ending?
Both, acctually!
paxxton wrote...
I don't understand the question. lol If it says what I think it says, the gameplay won't change at all. You'll just continue the game from where the original ends.
So you don't expect Bioware to somehow modify the current endings before releasing such DLC, or adding previously some plot twists, or expanding the dialogue with TIM, starkid or anything? Because that's what I am asking - how do you see them connecting one to another.
#46231
Posté 13 novembre 2012 - 07:21
But Control is something completely different. It's about studying the Reapers and how they work and how they can benefit society at large.Andromidius wrote...
paxxton wrote...
That's definitely not how proper science is done today.Andromidius wrote...
Control isn't even like using information used by **** scientists gained from torturing people to death. Its like asking the same Scientists to then use that information on you, and hoping they don't pluck your eyesballs out in the process.
Its putting trust in a collective of beings that are by their very nature deceitful and dishonest.
Exactly. Hense Control is stupid.
Glad you agree.
#46232
Guest_What A Boshtet_*
Posté 13 novembre 2012 - 07:22
Guest_What A Boshtet_*
paxxton wrote...
It may actually be what BioWare has planned all along. Starve the Reapers to death.What A Boshtet wrote...
I was talking on twitter about the indoc theory and the dark energy ending and it got me thinking.
In my personal opinion [because i love the sound of the dark energy ending and wish they had used that one instead], if they are making this DLC, they should do both the indoc and the dark energy ending.. whereas Shepard wakes up from indoc and gets the real ending, which is the dark energy. Very rough idea.
I really hope so.
#46233
Posté 13 novembre 2012 - 07:22
dorktainian wrote...
hope they do a DLC where it is revealed to us that everything that shep perceives as the truth is infact a lie. Shep thinks he's fighting reaper forces. he is really fighting earth soldiers. Shep awakens to find out that actually since his death (the first one...planetary re-entry) he's been doing the reapers dirty work.
His friends are all reaperised forms. The SR2 is a reaper ship.
woah.... plot twist.
HOLY S*** NORMANDY SR2 IS SOVEREIGN 2.0!!
#46234
Posté 13 novembre 2012 - 07:23
It's like watching a family member get indoctrinated.
#46235
Posté 13 novembre 2012 - 07:24
There already is a connection. The Breath Scene. I guess Shepard will be aware of what happened in his head and will tell others about it.Vibez wrote...
MassEffectFShep wrote...
Do you mean, how will they pull off having Shepard wake up from indoctrination and then showing us post-waking up content? Or how they will appease the people who prefer the literal ending and thought there wouldn't be any expansion to the ending?
Both, acctually!paxxton wrote...
I don't understand the question. lol If it says what I think it says, the gameplay won't change at all. You'll just continue the game from where the original ends.
So you don't expect Bioware to somehow modify the current endings before releasing such DLC, or adding previously some plot twists, or expanding the dialogue with TIM, starkid or anything? Because that's what I am asking - how do you see them connecting one to another.
Modifié par paxxton, 13 novembre 2012 - 07:25 .
#46236
Posté 13 novembre 2012 - 07:26
I'm trying to show you that destroying the Reapers gains us nothing.spotlessvoid wrote...
Pax... listen to yourself
It's like watching a family member get indoctrinated.
What did I just say?
#46237
Posté 13 novembre 2012 - 07:28
One caveat: it would require destroying more than 90% of the Universe.What A Boshtet wrote...
paxxton wrote...
It may actually be what BioWare has planned all along. Starve the Reapers to death.What A Boshtet wrote...
I was talking on twitter about the indoc theory and the dark energy ending and it got me thinking.
In my personal opinion [because i love the sound of the dark energy ending and wish they had used that one instead], if they are making this DLC, they should do both the indoc and the dark energy ending.. whereas Shepard wakes up from indoc and gets the real ending, which is the dark energy. Very rough idea.
I really hope so.
Modifié par paxxton, 13 novembre 2012 - 07:30 .
#46238
Posté 13 novembre 2012 - 07:35
paxxton wrote...
I'm trying to show you that destroying the Reapers gains us nothing.spotlessvoid wrote...
Pax... listen to yourself
It's like watching a family member get indoctrinated.
What did I just say?
You mean other than no Reaper threat?
#46239
Posté 13 novembre 2012 - 07:35
BTW! I am planning to open a thread named "Galactic Real Estate" in a few days, stay tuned!
#46240
Posté 13 novembre 2012 - 07:37
spotlessvoid wrote...
Pax... listen to yourself
It's like watching a family member get indoctrinated.
'GET'?
And the idea that Shepard in reality has been fighting his allies has in fact been proposed in some similar form a many pages back. I wonder if DJBare will show up again...
#46241
Posté 13 novembre 2012 - 07:43
P.S. No new CW, no new Marauder Shields episode, just two more weeks for Omega... It's too much. We need to regroup. Fall back to the MP!
#46242
Posté 13 novembre 2012 - 07:52
MassEffectFShep wrote...
...
How they will appease the people who prefer the literal ending and thought there wouldn't be any expansion to the ending? --> This is a tough one- I feel compelled to call the "someone is always going to be pissed no matter what" cliche. I guess they would be counting on the IT reveal being SO badass that even literalists would be on board with it. Though many people who chose Control or Synthesis might have developed an attachment to their choice as a feasible ending to ME (particularly the Synthesis crowd), I think that the IT reveal would be the ending that makes the most sense, especially since "destroy" is what we set out to do from ME1. That being said, if the DLC is such that you *have* to pick destroy to have the IT reveal, then I suppose those who chose control or synthesis can keep their ending- their game would end there, and they would essentially live under the illusion that either of those outcomes is possible/occurred.
I'm open to other thoughts as well, though, since I've been wondering how an IT DLC would handle the Control and Synthesis supporters.
In an ideal world, my ideal DLC would be a tree with three storylines going from the different choices, where Refuse (as in puzzle theory) and Destroy maybe share a post ending story. However, since this is likely to be hardly possible to accomplish for a developer, the more likely scenario is that either one ending (likely Destroy) will turn out the 'canon' one, OR literalists will have to accept that the choice scene wasn't entirely real, like for example the theory that it was something like a waking nightmare and Shepard did indeed destroy something, only that it wasn't as he (we) saw.
So basically, I agree.
Many a things remain to be seen...but man, it's still incredible sometimes when we write about this as if we're 99% sure.
Modifié par MaximizedAction, 13 novembre 2012 - 08:01 .
#46243
Posté 13 novembre 2012 - 07:56
Exactly. Destroying the Reaper ends the war but it lefts the Galaxy depleted of resources, with exhausted populations. You are left with nothing but have lost a lot.spotlessvoid wrote...
paxxton wrote...
I'm trying to show you that destroying the Reapers gains us nothing.spotlessvoid wrote...
Pax... listen to yourself
It's like watching a family member get indoctrinated.
What did I just say?
You mean other than no Reaper threat?
#46244
Posté 13 novembre 2012 - 07:57
It should be released before the Omega DLC.AlexKavern wrote...
Any news about ep.3 Choose Wisely?
P.S. No new CW, no new Marauder Shields episode, just two more weeks for Omega... It's too much. We need to regroup. Fall back to the MP!
#46245
Posté 13 novembre 2012 - 07:58
MaximizedAction wrote...
MassEffectFShep wrote...
...
How they will appease the people who prefer the literal ending and thought there wouldn't be any expansion to the ending? --> This is a tough one- I feel compelled to call the "someone is always going to be pissed no matter what" cliche. I guess they would be counting on the IT reveal being SO badass that even literalists would be on board with it. Though many people who chose Control or Synthesis might have developed an attachment to their choice as a feasible ending to ME (particularly the Synthesis crowd), I think that the IT reveal would be the ending that makes the most sense, especially since "destroy" is what we set out to do from ME1. That being said, if the DLC is such that you *have* to pick destroy to have the IT reveal, then I suppose those who chose control or synthesis can keep their ending- their game would end there, and they would essentially live under the illusion that either of those outcomes is possible/occurred.
I'm open to other thoughts as well, though, since I've been wondering how an IT DLC would handle the Control and Synthesis supporters.
In an ideal world, my ideal DLC would be a tree with three storylines going from the different choices, where Refuse (as in puzzle theory) and Destroy maybe share a post ending story. However, since this is likely to be hardly possible to accomplish for a developer, the more likely scenario is that either one ending (likely Destroy) will turn out the 'canon' one, OR literalists will have to accept that the choice scene wasn't entirely real, like for example the theory that it was something like a waking nightmare and Shepard did indeed destroy something, only that it wasn't as he (we) saw.
So basically, I agree.
Many a things remain to be seen...but man, it's still increadible sometimes when we write about this as if we're 99% sure.
I know, I'm sort of actually expecting an IT reveal DLC, without having any real reason to (and Priestly posting on forums that it's basically not going to happen, at least not using certain language like "change"). It's crazy.
#46246
Posté 13 novembre 2012 - 08:00
What about: You've achieved a future on your own terms.paxxton wrote...
Exactly. Destroying the Reaper ends the war but it lefts the Galaxy depleted of resources, with exhausted populations. You are left with nothing but have lost a lot.
#46247
Guest_magnetite_*
Posté 13 novembre 2012 - 08:01
Guest_magnetite_*
#46248
Posté 13 novembre 2012 - 08:13
paxxton wrote...
I'm trying to show you that destroying the Reapers gains us nothing.spotlessvoid wrote...
Pax... listen to yourself
It's like watching a family member get indoctrinated.
What did I just say?
Destroying the Reapers gain us just as much Reaper to study, it is just in more pieces. Unless you plan to ask for their tech in which case they are giving us the tech.
Personally considering the frigging indoctrination effect i wouldnt even study dead Reapers, you know like it was clearly shown in ME2 was bad idea and Liara echos it in ME3 when she says noone is to approach the Rannoch Destroyer´s corpse.
I would tow the Reaper pieces into the nearest star and then we can start working along our own paths.
#46249
Posté 13 novembre 2012 - 08:15
Dark Energy makes even less sense then what we got now.What A Boshtet wrote...
I was talking on twitter about the indoc theory and the dark energy ending and it got me thinking.
In my personal opinion [because i love the sound of the dark energy ending and wish they had used that one instead], if they are making this DLC, they should do both the indoc and the dark energy ending.. whereas Shepard wakes up from indoc and gets the real ending, which is the dark energy. Very rough idea.
#46250
Guest_magnetite_*
Posté 13 novembre 2012 - 08:20
Guest_magnetite_*
What A Boshtet wrote...
I was talking on twitter about the indoc theory and the dark energy ending and it got me thinking.
In my personal opinion [because i love the sound of the dark energy ending and wish they had used that one instead], if they are making this DLC, they should do both the indoc and the dark energy ending.. whereas Shepard wakes up from indoc and gets the real ending, which is the dark energy. Very rough idea.
Dark Energy has been done before (eg. Half Life 2, plus many others). Indoctrination has never been done before. Least how it was presented.
Modifié par magnetite, 13 novembre 2012 - 08:26 .




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