DoomsdayDevice wrote...
Could you explain for me how you see this...
If you think the decision chamber was an illusion entirely, but Shepard is actually on the Citadel, then how exactly is the crucible activated in your interpretation?
Apologies for delay, am getting murdered by a thresher maw in ME1 and repeatedly failing to save the game after I kill it, only to get killed again moments later...
Also randomly stumbled across the Leviathan of Dis...
As for your question. As we never see it, I can't give a definite answer. Short answer is, Shepard uses the control panel - the one she passes out in front of when Hackett's urging her to do something. I think the Citadel control panel changes display on installation of the Crucible. Shepard then uses the control panel to activate the Crucible somehow.
Going into more detail is unfortunately necessarily speculative...
I think the things we see in the Chamber could be symbolic somehow of what happens. They're symbolic in a narrative sense in that the tube looks like the ME2 reaper tube and we destroy it; the control terminal obviously has handles and electricity; while the Crucible beam essentially represents a leap of faith (into a big frickin laser death ray).
But they might also be symbolic of the RL choices. Destroy could be disengaging something to allow the Crucible to fire (this is kind of what TTG thinks is literally happening, disengaging a blocking mechanism.) But it also could be about adding a certain kind of energy to the Crucible. Destroy is fire or explosive energy, Control is electrical energy, and Synthesis is Shepard's own essence.
As for the illusion... the new displayed image on the control panel in the Citadel could influence what Shepard sees in the final scene. Kind of like if you were mashed on painkillers in hospital and started playing Xbox, and the painkillers made you hallucinate so hard that you believe you are actually there in the game.
Last thing, though not entirely related... I'm pretty sure (if ending is at all Literal) that the control panel room is really in the Citadel Tower (near or in the Council Chambers). I talked to Avina outside there just now in ME1 and she says that the Keepers go through there all the time, likely to some inner part of the Citadel, as they assume that the controlling area of the Citadel is housed within the Citadel Tower. So "moving walls" etc. as Anderson says could be the shifting walls that allow access for Keepers to control the Citadel.
We see it as unrecognisable because of how bad the hallucinations are now... or because it's deeper within the Citadel tower... but the shape of the Chamber room is similar to the Council Chamber room... leaping into the beam would be like leaping into the glass below in the actual Council Chamber room...
I'm rambling a bit now, but hope I at least answered your question somewhat...
Modifié par Davik Kang, 15 novembre 2012 - 04:07 .