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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#46676
MegumiAzusa

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BleedingUranium wrote...

MegumiAzusa wrote...

BleedingUranium wrote...

Here's the part that ties into your post. End of game spoilers, obviously. So! Epic! Best part of any Halo game, in my opinion.

First 6 minutes are like 70% of the Star Wars games just with different ships :D


Well, it may have seemed less cool if I'd ever played any of those Posted Image But this is pretty much how I envision a flying the Normandy section.

Also, the Didact is Harbinger, and I'm not just saying that because he's a villain voiced by Keith Szarabajka. Same taunts, plans, and his ship flys like a Reaper, and even resembles one (without legs) The big red "eye" is it's main weapon and fires a beam just like a Reaper one. Even that one line he says in this video, change "composed" to "indoctinated".

Yeah I got the Reaper part just from the bit there (though I skipped most of the stuff where he was on foot). From one who isn't much into Halo it looked like a rip off of ME mixed with Tron and awkward controls (though that's because of it being played with a controller which I can't stand) :D
Also with that compose stuff etc it reminded me of Symphony.

Modifié par MegumiAzusa, 15 novembre 2012 - 03:22 .


#46677
BleedingUranium

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MegumiAzusa wrote...

BleedingUranium wrote...

MegumiAzusa wrote...

BleedingUranium wrote...

Here's the part that ties into your post. End of game spoilers, obviously. So! Epic! Best part of any Halo game, in my opinion.

First 6 minutes are like 70% of the Star Wars games just with different ships :D


Well, it may have seemed less cool if I'd ever played any of those Posted Image But this is pretty much how I envision a flying the Normandy section.

Also, the Didact is Harbinger, and I'm not just saying that because he's a villain voiced by Keith Szarabajka. Same taunts, plans, and his ship flys like a Reaper, and even resembles one (without legs) The big red "eye" is it's main weapon and fires a beam just like a Reaper one. Even that one line he says in this video, change "composed" to "indoctinated".

Yeah I got the Reaper part just from the bit there (though I skipped most of the stuff where he was on foot). From one who isn't much into Halo it looked like a rip off of ME mixed with Tron and awkward controls (though that's because of it being played with a controller which I can't stand) :D
Also with that compose stuff etc it reminded me of Symphony.


Well, Halo 4's Narrative Designer worked on Mass Effect before, so I'd expect similarities. Posted Image

#46678
AresKeith

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^ That man is a video game GOD lol

#46679
Davik Kang

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DoomsdayDevice wrote...
Could you explain for me how you see this...

If you think the decision chamber was an illusion entirely, but Shepard is actually on the Citadel, then how exactly is the crucible activated in your interpretation?

Apologies for delay, am getting murdered by a thresher maw in ME1 and repeatedly failing to save the game after I kill it, only to get killed again moments later...

Also randomly stumbled across the Leviathan of Dis...

As for your question.  As we never see it, I can't give a definite answer.  Short answer is, Shepard uses the control panel - the one she passes out in front of when Hackett's urging her to do something.  I think the Citadel control panel changes display on installation of the Crucible.  Shepard then uses the control panel to activate the Crucible somehow.  

Going into more detail is unfortunately necessarily speculative...

I think the things we see in the Chamber could be symbolic somehow of what happens.  They're symbolic in a narrative sense in that the tube looks like the ME2 reaper tube and we destroy it; the control terminal obviously has handles and electricity; while the Crucible beam essentially represents a leap of faith (into a big frickin laser death ray).

But they might also be symbolic of the RL choices.  Destroy could be disengaging something to allow the Crucible to fire (this is kind of what TTG thinks is literally happening, disengaging a blocking mechanism.)  But it also could be about adding a certain kind of energy to the Crucible.  Destroy is fire or explosive energy, Control is electrical energy, and Synthesis is Shepard's own essence.

As for the illusion... the new displayed image on the control panel in the Citadel could influence what Shepard sees in the final scene.  Kind of like if you were mashed on painkillers in hospital and started playing Xbox, and the painkillers made you hallucinate so hard that you believe you are actually there in the game.

Last thing, though not entirely related... I'm pretty sure (if ending is at all Literal) that the control panel room is really in the Citadel Tower (near or in the Council Chambers).  I talked to Avina outside there just now in ME1 and she says that the Keepers go through there all the time, likely to some inner part of the Citadel, as they assume that the controlling area of the Citadel is housed within the Citadel Tower.  So "moving walls" etc. as Anderson says could be the shifting walls that allow access for Keepers to control the Citadel.  

We see it as unrecognisable because of how bad the hallucinations are now... or because it's deeper within the Citadel tower... but the shape of the Chamber room is similar to the Council Chamber room... leaping into the beam would be like leaping into the glass below in the actual Council Chamber room...

I'm rambling a bit now, but hope I at least answered your question somewhat...

Modifié par Davik Kang, 15 novembre 2012 - 04:07 .


#46680
AlexZebol

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Still can't understand - what Cerberus deadbodies doing on the Citadel? They were added only after EC.
I do hope, that the ending will be a dream-like reality - just like in Leviathan. And dreams with little boy - indoctrination process.

#46681
BatmanTurian

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Davik Kang wrote...

DoomsdayDevice wrote...
Could you explain for me how you see this...

If you think the decision chamber was an illusion entirely, but Shepard is actually on the Citadel, then how exactly is the crucible activated in your interpretation?


We see it as unrecognisable because of how bad the hallucinations are now... or because it's deeper within the Citadel tower... but the shape of the Chamber room is similar to the Council Chamber room... leaping into the beam would be like leaping into the glass below in the actual Council Chamber room...


Kind of like Saren after he killed himself, further solidifying that the ending is built from Shepard's memories and subconcious where he equates synthesis with Saren.

#46682
BleedingUranium

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BatmanTurian wrote...

Davik Kang wrote...

DoomsdayDevice wrote...
Could you explain for me how you see this...

If you think the decision chamber was an illusion entirely, but Shepard is actually on the Citadel, then how exactly is the crucible activated in your interpretation?


We see it as unrecognisable because of how bad the hallucinations are now... or because it's deeper within the Citadel tower... but the shape of the Chamber room is similar to the Council Chamber room... leaping into the beam would be like leaping into the glass below in the actual Council Chamber room...


Kind of like Saren after he killed himself, further solidifying that the ending is built from Shepard's memories and subconcious where he equates synthesis with Saren.


Is there anything interesting where Destroy and Control would be in the Council Chambers?

#46683
Davik Kang

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BleedingUranium wrote...
Is there anything interesting where Destroy and Control would be in the Council Chambers?

No unfortunately not.  There is a Keeper device which the four-armed Keepers manipulate, which would nicely tie in with the four handles on the "Control Terminal", but unfortunately it's on the right hand side.

Before I forget:

@Arashi: yeah last time you posted that I said I think you are completely right about the discussion / interpretation side of things.... BW want us to wonder about all this stuff and they've succeeded.

@MB: the idea of TIM coming up with an ingenious way to ultimately help us without the Reapers realising is a pretty awesome idea... I can't remember where but I'm sure this kind of ruthless-guy-with-noble-intentions story arc has been seen at least once elsewhere in the trilogy story... we'll see if it proves to be the case for TIM...

#46684
MegumiAzusa

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Alex_Zebol wrote...

Still can't understand - what Cerberus deadbodies doing on the Citadel? They were added only after EC.
I do hope, that the ending will be a dream-like reality - just like in Leviathan. And dreams with little boy - indoctrination process.

You sure? I think to remember at least the one guy hanging over something was there from the start.

#46685
BatmanTurian

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BleedingUranium wrote...

BatmanTurian wrote...

Davik Kang wrote...

DoomsdayDevice wrote...
Could you explain for me how you see this...

If you think the decision chamber was an illusion entirely, but Shepard is actually on the Citadel, then how exactly is the crucible activated in your interpretation?


We see it as unrecognisable because of how bad the hallucinations are now... or because it's deeper within the Citadel tower... but the shape of the Chamber room is similar to the Council Chamber room... leaping into the beam would be like leaping into the glass below in the actual Council Chamber room...


Kind of like Saren after he killed himself, further solidifying that the ending is built from Shepard's memories and subconcious where he equates synthesis with Saren.


Is there anything interesting where Destroy and Control would be in the Council Chambers?


When you think about the original council, the three options are mirrored. Turian councilor is destroy, Tevos is nuetral/ synthesis, Salarian councilor is control. That's what I get out of it metaphorically. You have to remember that it's the subconcious and it does a lot of association with memories when dreaming.

#46686
masster blaster

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Batman Turian, and you have the three main Quarian admirals.

Xen= Control
Um the Quarian admiral of the heavy fleet= Destroy
The liveship admrial= Synthesis.

#46687
BatmanTurian

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masster blaster wrote...

Batman Turian, and you have the three main Quarian admirals.

Xen= Control
Um the Quarian admiral of the heavy fleet= Destroy
The liveship admrial= Synthesis.


yeah, this is why I don't think they're bad writers. They have a lot of clever foreshadowing.

#46688
masster blaster

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401 yes I mean Donnaly, and Gabie. I still wish I could romance Gabie, but that wouldn't be far to Donnaly.

Oh and yes Garrus, and Tali together just made me happy. That's a reason why I can't romance Tali is because Garrus, and her hook up.

Oh and not sure in anyone has mention this, but didn't Shepard have to make a choice.

During when the Quarians admiral ship was shot down you had a choice.

Save the Quarian admiral, but let the other Quarians die, or save the other quarians, but loose a good portion of the liveship fleet.

#46689
401 Kill

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Remeber, Tevos might have seemed neutral, but she/Asari was hiding the Prothean beacon from everyone else. Kind of like how synthesis seems like the "middle ground", literally. But we all know the dangers of synthesis.

#46690
BatmanTurian

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401 Kill wrote...

Remeber, Tevos might have seemed neutral, but she/Asari was hiding the Prothean beacon from everyone else. Kind of like how synthesis seems like the "middle ground", literally. But we all know the dangers of synthesis.


my point exactly.

#46691
BleedingUranium

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BatmanTurian wrote...

BleedingUranium wrote...

BatmanTurian wrote...

Davik Kang wrote...

DoomsdayDevice wrote...
Could you explain for me how you see this...

If you think the decision chamber was an illusion entirely, but Shepard is actually on the Citadel, then how exactly is the crucible activated in your interpretation?


We see it as unrecognisable because of how bad the hallucinations are now... or because it's deeper within the Citadel tower... but the shape of the Chamber room is similar to the Council Chamber room... leaping into the beam would be like leaping into the glass below in the actual Council Chamber room...


Kind of like Saren after he killed himself, further solidifying that the ending is built from Shepard's memories and subconcious where he equates synthesis with Saren.


Is there anything interesting where Destroy and Control would be in the Council Chambers?


When you think about the original council, the three options are mirrored. Turian councilor is destroy, Tevos is nuetral/ synthesis, Salarian councilor is control. That's what I get out of it metaphorically. You have to remember that it's the subconcious and it does a lot of association with memories when dreaming.


Oh right! I'd thought of that a while ago, but forgot.

#46692
CmdrShep80

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I know I keep asking a lot about this but what's a reasonable time length for recording? 20 min chunks, 1 hour chunks?

#46693
masster blaster

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Oh and not sure in anyone has mention this, but didn't Shepard have to make a choice.

During when the Quarians admiral ship was shot down you had a choice.

Save the Quarian admiral, but let the other Quarians die, or save the other quarians, but loose a good portion of the liveship fleet.

Sorry was going some where with this. If you look at Destroy Shepard lives right, but EDi, and the Geth die. If you look at the Quarian admrial that protected the Civilian fleet, did they not leave, when the Quarian admrial died if you didn't save him.

Now look at Destroy we save Shepard from Indoctrination, and sacrifce EDI, and the Geth so Shepard can live to fight another day.
Not saying that they die for real, but think about it.

Modifié par masster blaster, 15 novembre 2012 - 04:16 .


#46694
MegumiAzusa

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hmm remember that Leviathan was basically all about indoctrination? And you know what Aria has in her possession? The original files from Cerberus about the experiments with Grayson. Could be nothing as I guess Sanctuary is based on them, but they could be a theme of the DLC.

#46695
BleedingUranium

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masster blaster wrote...

Oh and not sure in anyone has mention this, but didn't Shepard have to make a choice.

During when the Quarians admiral ship was shot down you had a choice.

Save the Quarian admiral, but let the other Quarians die, or save the other quarians, but loose a good portion of the liveship fleet.

Sorry was going some where with this. If you look at Destroy Shepard Shepard lives right, but EDi, and the Geth die. If you look at the Quarian admrial that protected the Civilian fleet, did they not leave, when the Quarian admrial died if you didn't save him.

Now look at Destroy we save Shepard from Indoctrination, and sacrifce EDI, and the Geth so Shepard can live to fight another day.
Not saying that they die for real, but think about it.


It is a very similar situation; if you don't sacrifice some to save the leader/hero then everyone panics and your fleet/army suffers.

#46696
MegumiAzusa

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CmdrShep80 wrote...

I know I keep asking a lot about this but what's a reasonable time length for recording? 20 min chunks, 1 hour chunks?

What do you want to record? If it's gameplay it shouldn't be longer then 20 to 30 minutes. More then 30 minutes is usually too long as an attention span.

Modifié par MegumiAzusa, 15 novembre 2012 - 04:19 .


#46697
masster blaster

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I don't want to close my eyes. I don't want to fall asleep because I will miss you baby.

Hey this song is actually like Destroy.Shepard doesn't want to close his/her eyes. He/ she doesn't want to fall asleep ( death) and because he/she will miss his/her LI. Hence the memorial scene in Destroy. No plack on the wall for Shepard.

#46698
MegumiAzusa

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BleedingUranium wrote...

masster blaster wrote...

Oh and not sure in anyone has mention this, but didn't Shepard have to make a choice.

During when the Quarians admiral ship was shot down you had a choice.

Save the Quarian admiral, but let the other Quarians die, or save the other quarians, but loose a good portion of the liveship fleet.

Sorry was going some where with this. If you look at Destroy Shepard Shepard lives right, but EDi, and the Geth die. If you look at the Quarian admrial that protected the Civilian fleet, did they not leave, when the Quarian admrial died if you didn't save him.

Now look at Destroy we save Shepard from Indoctrination, and sacrifce EDI, and the Geth so Shepard can live to fight another day.
Not saying that they die for real, but think about it.


It is a very similar situation; if you don't sacrifice some to save the leader/hero then everyone panics and your fleet/army suffers.

I knew I should have saved the Collector General. Dammit.
Meh who cares, the cycle will continue.

Modifié par MegumiAzusa, 15 novembre 2012 - 04:23 .


#46699
BleedingUranium

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MegumiAzusa wrote...

hmm remember that Leviathan was basically all about indoctrination? And you know what Aria has in her possession? The original files from Cerberus about the experiments with Grayson. Could be nothing as I guess Sanctuary is based on them, but they could be a theme of the DLC.


Could be. I think Omega, while it will have some end/IT related stuff, it will probably be the least "important" out of the three DLCs. Think of it this way:

Side mission that seems unimportant to the main story at the time, but turns out to have serious indoctrination/ending foreshadowing: Overlord/Leviathan.

Large DLC about assisting a friend with a personal goal that's not very related to the main story: Shadow Broker/Omega

Super plot important indoctrination-based game-bridging mission that will leave you very confused in the next game if you don't do it: Arrival/???

In that order.

#46700
Dwailing

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I just punched Khalisah al-Jilani in ME2. Should I reload the save I made right before I did it?