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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#46826
Arashi08

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BleedingUranium wrote...

paxxton wrote...

BleedingUranium wrote...

paxxton wrote...

Puzzle Theory doesn't involve IT AFAIK.


Yeah it does. PT is that we will get more and more info and hints with each DLC released, and they'll form a complete picture. Like a puzzle.

Yeah, I've just read it. It somewhat coincides with what I and smokingotter1 were saying that each Act gets its own SP DLC and each DLC adds to the ending.


It's not really a theory, because they are doing it Posted Image

Maybe, but I'm not sure Leviathan is supposed to be in Act 1 as was suggested, since you fight Banshees and Ravagers on the mining facility.  Unless of course you mean something entirely different lol.

Also, I just realized that the asteroid facility in Halo 4 feels almost exactly like the mining facility in ME3.  Almost seems like 343 ripped off BioWare or something. Posted Image

Maybe BioWare should be ripped off more often, as long as companies rip off the whole "tell good stories." part lol Posted Image

Modifié par Arashi08, 15 novembre 2012 - 07:40 .


#46827
Arashi08

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spotlessvoid wrote...

Harbinger going solo guarding the beam, missing Shepard enough to burn his armour yet Shepard is relatively okay, Normandy pick up, Harbinger flying off leaving the only access to the citadel that happens to be 100m from the crucible controls completely unguarded, no cerberus or reaper troops on the citadel to attack Shepard. And there has to be Reaper troops on the Citadel, otherwise wtf are the people on it doing? You would think TIM would have a few nemesis and phantoms with him as body guards. The thing is, they have thousands of Reapers and can drop troops right out of the sky. If the beam truly leads to the Citadel, it's the single most vital place to defend. Never mind them not turning it off when there was only Marauder Shields and and the 3 husketeers there. If they just have to leave it on....they couldn't spare just a couple of Reapers? Not even one Reaper to stand guard when Harbinger leaves, just in case just one person isn't completely dead or is hiding, or another group of troops is coming in? That's saturday morning cartoon villain stupid..And that's not even mentioning starchild....all this is either bad writing in the classic super inept bad guy style, or there is something else going on. Or did Bioware really completely lose their collective minds in the last 15 minutes?

I agree the beam run is filled with way too many inconsistencies as does most of the Citadel stuff.  I was focused more on the decision chamber and what it represented.  As I said, I still think BioWare could have done it better and with less weird inconsistent stuff.

#46828
Guest_starlitegirlx_*

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BleedingUranium wrote...

paxxton wrote...

BleedingUranium wrote...

paxxton wrote...

Puzzle Theory doesn't involve IT AFAIK.


Yeah it does. PT is that we will get more and more info and hints with each DLC released, and they'll form a complete picture. Like a puzzle.

Yeah, I've just read it. It somewhat coincides with what I and smokingotter1 were saying that each Act gets its own SP DLC and each DLC adds to the ending.


It's not really a theory, because they are doing it Posted Image


Actually, they have done it already with Leviathan. The control of shepard is foreshadowing of IT. You just have to pay attention to what leviathan says regarding the mind control and how reapers mastered it. But they handed a chunk of gold to ITers with that basically saying yes, you can be indoctrinated and to the extent where it will seem absolutely real whereas we're just using some people to speak with our voice and control you because we haven't spent millions of years mastering it. Leviathan paves the way for IT perfectly. You'd have to be asleep or not paying attention at all to miss it.

I remember people being stuck on the catalyst and what changes were made to the dialogue after leviathan, and all I could think was 'did you miss the whole mind control by leviathan but BTW reapers have it mastered' part during the dive into the deep ocean (love the symbology there too - breaching the darkness, going into the dark unknown, breaking free of the control - also, didn't shepard gasp as he/she came out of it fully on the shuttle because I think it was still kind of residual like how in Arrival he/she still had visions post object rho).

But leviathan was the writers saying that you can completely be sucked into mind control and not even know it without actually saying that because that would be horrible writing. They did it much better and in a way that you'd think literalists would start to seriously wonder, but how they missed that is lost on me because it was like a smack over the head with a hammer.

#46829
Guest_Sareth Cousland_*

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starlitegirlx wrote...

Actually, they have done it already with Leviathan. The control of shepard is foreshadowing of IT. You just have to pay attention to what leviathan says regarding the mind control and how reapers mastered it. But they handed a chunk of gold to ITers with that basically saying yes, you can be indoctrinated and to the extent where it will seem absolutely real whereas we're just using some people to speak with our voice and control you because we haven't spent millions of years mastering it. Leviathan paves the way for IT perfectly. You'd have to be asleep or not paying attention at all to miss it.

I remember people being stuck on the catalyst and what changes were made to the dialogue after leviathan, and all I could think was 'did you miss the whole mind control by leviathan but BTW reapers have it mastered' part during the dive into the deep ocean (love the symbology there too - breaching the darkness, going into the dark unknown, breaking free of the control - also, didn't shepard gasp as he/she came out of it fully on the shuttle because I think it was still kind of residual like how in Arrival he/she still had visions post object rho).

But leviathan was the writers saying that you can completely be sucked into mind control and not even know it without actually saying that because that would be horrible writing. They did it much better and in a way that you'd think literalists would start to seriously wonder, but how they missed that is lost on me because it was like a smack over the head with a hammer.


I also like to point out the Xbox achievement you get if you "use clues to pinpoint the exact location of an objective": Conspiracy theorist. As if using logic and evidence had anything to do with a "conspiracy". A clear nod towards the IT crowd.

Modifié par Sareth Cousland, 15 novembre 2012 - 07:47 .


#46830
Raistlin Majare 1992

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Arashi08 wrote...

starlitegirlx wrote...

dorktainian wrote...

did this lack of intelligence scenario extend to the writers? they should be sent to the naughty room to examine storywriting and structure.


The only lack of intelligence is the one of the player that missed all the foreshadowing, subplots, themes, context, etc.

People who think ME series lacked intelligence are projecting. Plain and simple, they don't understand anything beyond mindless gaming.

Still, you can't  exclude the writers from blame entirely.  If it was indeed their intention they clearly could have implemented better.  It has been implemented really well in other games before, so it isn't entirely the fault of the fans who didn't understand it.  it may well have been a combined effort of lacking understanding.


Not necesarily.

Remember that under IT it is not just a twist ending, it is an ending designed to fool you. Making it more obvious would defeat that purpose.

But that is just my opinion.

Modifié par Raistlin Majare 1992, 15 novembre 2012 - 07:47 .


#46831
Guest_Sareth Cousland_*

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Raistlin Majare 1992 wrote...

Arashi08 wrote...

starlitegirlx wrote...

dorktainian wrote...

did this lack of intelligence scenario extend to the writers? they should be sent to the naughty room to examine storywriting and structure.


The only lack of intelligence is the one of the player that missed all the foreshadowing, subplots, themes, context, etc.

People who think ME series lacked intelligence are projecting. Plain and simple, they don't understand anything beyond mindless gaming.

Still, you can't  exclude the writers from blame entirely.  If it was indeed their intention they clearly could have implemented better.  It has been implemented really well in other games before, so it isn't entirely the fault of the fans who didn't understand it.  it may well have been a combined effort of lacking understanding.


Not necesarily.

Remember that under IT it is not just a twist ending, it is an ending designed to fool you. Making it more obvious would defeat that purpose.

But that is just my opinion.


No, it is not just your opinion. ;)

Modifié par Sareth Cousland, 15 novembre 2012 - 07:49 .


#46832
spotlessvoid

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Arashi:

I would have to agree that it could have been done better, but too obvious doesn't work either. I think it's Bioware's behavior more than the actual content that's causing so much doubt.

#46833
BatmanTurian

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BleedingUranium wrote...

BatmanTurian wrote...

Well, Ebert is kind of an idiot. I mean, he had to watch Cloud Atlas like 3 times to get it... and he admitted he still didn't quite get it after the third time. He's kind of overrated.


From the trailer I saw it looked... odd. What is it really about that this guy didn't get?


Just going to answer this really quick before I go to bed. Well, the problem is that I can't answer it without spoilering the movie actually. But what he didnt get was how all the characters, times, and places were connected. I watched it in one sitting and it was obvious. I'll probably watch it a few more times because it is so beautiful. It was supposed to be unfilmable, but they brought it to the big screen perfectly.

#46834
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Raistlin Majare 1992 wrote...

Arashi08 wrote...

starlitegirlx wrote...

dorktainian wrote...

did this lack of intelligence scenario extend to the writers? they should be sent to the naughty room to examine storywriting and structure.


The only lack of intelligence is the one of the player that missed all the foreshadowing, subplots, themes, context, etc.

People who think ME series lacked intelligence are projecting. Plain and simple, they don't understand anything beyond mindless gaming.

Still, you can't  exclude the writers from blame entirely.  If it was indeed their intention they clearly could have implemented better.  It has been implemented really well in other games before, so it isn't entirely the fault of the fans who didn't understand it.  it may well have been a combined effort of lacking understanding.


Not necesarily.

Remember that under IT it is not just a twist ending, it is an ending designed to fool you. Making it more obvious would defeat that purpose.

But that is just my opinion.


Which is why any actual evidence will not come out until the last DLC because doing so before then would be counterproductive. I suspect, based on leviathan, that they are going to see how much it takes to get people to start shifting their view. They know the majority of the camp is not IT or just gave up on ME completely after the endings. But if they're doing a long con then each DLC should add more to support IT. I'm wondering what Omega will hold. Hopefully some strong reveals rather than just fighting.

Did we get any more information about Omega? I know there were rumors about Aria being undercover Spectre but I'm uncertain about that after seeing the footage of her on LotSB watching a blue son get killed by a group and watching someone explode (which seemed like it stunned her). I thought one might have to do with the plan to kill her, but I don't see any logic to the other one. Given they were in there, I'm sure they have to do with omega since udina was in there beating people up and we see what became of him in ME3. I'm wondering if Wong was in there for a future DLC as she was always looking into citadel stuff in ME1. If the Guardian leak is true, maybe she might be in it? There was also that Keeper footage, which was weird.

#46835
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BatmanTurian wrote...

Dwailing wrote...

I just punched Khalisah al-Jilani in ME2. Should I reload the save I made right before I did it?


I always do. And I do it 3 times in a row. Booya.


I find that stuff humorous, sure, but ... I never punched her. Neither did my boyfriend, except accidentally in ME3 (which we laughed at), and he then reloaded to Paragon her.

RP wise, there was no point to it with our characters. We don't suddenly punch those who challenge us.

#46836
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BatmanTurian wrote...

Dwailing wrote...

BatmanTurian wrote...

MegumiAzusa wrote...

Dwailing wrote...

I just punched Khalisah al-Jilani in ME2. Should I reload the save I made right before I did it?

Yes, to punch her again. Repeat at least 3 more times.


lol hivemind


Shared memories.... INDOCTRINATION!!!! :P


She's more satisfying to punch than that Quarian Admiral, although that felt pretty good too.

This is the essence of why I'm Paragade. I do what makes sense to me at the time.


Ok, I should correct myself... I punched Korris.

It was very instinctual. "Leave me to die? With an admiral and super important Geth on board? NO. NONONO. *punch*"

#46837
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masster blaster wrote...

I never punched her either, but Gerrel yes. I punched his *** when he got the idea to kill me, and my squad on the ship. Hell my LI was on the mission. Oh and um doesn't that seem really close to Hackett blowing up the Cerberus base?

I mean Hackett doesn't want to blow up the base because Shepard's in there, yet Shepard says " It's okay, just take Cerberus down." Gerrel however just says " don't hold everything back."

Maybe Shepard starts to see things right after Thessia.

Because for some reason again Shepard tries to contact the Asari commandos, but no luck. They all thought Shepard was dead ironic right.

Holy crap it just hit me. That Asari you hear over the Radio " Did Shepard make it? "

My god there're all gone. Did we get anyone to them beam?

Did Shepard make it?

It all makes sense. Shepard is reliving his/her nightmer.

Shepard over heard the Asari's com, but couldn't say anything, but watched/ heard the Reapers kill them all. Now Shepard just lost everyone around him/her and he/she can't do anything about it.


Wow, good point!

Sheesh, the entire ending is a recreation. It's the only think keeping me from thinking it sucks :pinched:

#46838
Guest_starlitegirlx_*

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SwobyJ wrote...

BatmanTurian wrote...

Dwailing wrote...

BatmanTurian wrote...

MegumiAzusa wrote...

Dwailing wrote...

I just punched Khalisah al-Jilani in ME2. Should I reload the save I made right before I did it?

Yes, to punch her again. Repeat at least 3 more times.


lol hivemind


Shared memories.... INDOCTRINATION!!!! :P


She's more satisfying to punch than that Quarian Admiral, although that felt pretty good too.

This is the essence of why I'm Paragade. I do what makes sense to me at the time.


Ok, I should correct myself... I punched Korris.

It was very instinctual. "Leave me to die? With an admiral and super important Geth on board? NO. NONONO. *punch*"


And TALI - an admiral if you had her found not guilty. But most especially for having shepard on board. Shepard was helping them, trying to save their fleet and still on the ship and they start destroying it? WTH?!?! He deserved more than a punch. He deserved an airlock!

#46839
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Dwailing wrote...

You know, I'm starting to wonder how much Miracle of Sound knows about what's going on. I mean, listen to Take It Back: Doesn't the chorus remind you of what we're saying you should do? Heck, doesn't the WHOLE song seem to foreshadow the ending, especially when you take IT into account? I mean, I don't know for sure what he knows, but I know that Take It Back was a collaboration with BioWare.


Agreed. We know he does collaborate and communicate with Bioware, just not HOW much.

"Reignite" by Malufinix is also... interesting. youtu.be/re32xnyYP3A

Hope can drown lost in thunderous sound
Fear can claim what little faith remains

But I carry strength from souls now gone
They won't let me give in...

I will never surrender
We'll free the Earth and sky
Crush my heart into embers
And I will reignite...

I will reignite

Death will take those who fight alone
But united we can break a fate once set in stone

Just hold the line until the end
Cause we will give them hell...

I will never surrender
We'll free the Earth and sky
Crush my heart into embers
And I will reignite...
I will reignite.


#46840
Raistlin Majare 1992

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SwobyJ wrote...

BatmanTurian wrote...

Dwailing wrote...

I just punched Khalisah al-Jilani in ME2. Should I reload the save I made right before I did it?


I always do. And I do it 3 times in a row. Booya.


I find that stuff humorous, sure, but ... I never punched her. Neither did my boyfriend, except accidentally in ME3 (which we laughed at), and he then reloaded to Paragon her.

RP wise, there was no point to it with our characters. We don't suddenly punch those who challenge us.


Plus the paragon option in ME2 where you list of the Allaince ships lost is just plain epic.

#46841
BleedingUranium

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Arashi08 wrote...

BleedingUranium wrote...

paxxton wrote...

BleedingUranium wrote...

paxxton wrote...

Puzzle Theory doesn't involve IT AFAIK.


Yeah it does. PT is that we will get more and more info and hints with each DLC released, and they'll form a complete picture. Like a puzzle.

Yeah, I've just read it. It somewhat coincides with what I and smokingotter1 were saying that each Act gets its own SP DLC and each DLC adds to the ending.


It's not really a theory, because they are doing it Posted Image

Maybe, but I'm not sure Leviathan is supposed to be in Act 1 as was suggested, since you fight Banshees and Ravagers on the mining facility.  Unless of course you mean something entirely different lol.

Also, I just realized that the asteroid facility in Halo 4 feels almost exactly like the mining facility in ME3.  Almost seems like 343 ripped off BioWare or something. Posted Image

Maybe BioWare should be ripped off more often, as long as companies rip off the whole "tell good stories." part lol Posted Image


Oh right, Banshees Posted Image Looks like Leviathan won't be act one on my next playthrough. I need to know what the final DLC is to finalize what I'm doing when.

At the moment I'm putting Leviathan after the post-coup side missions (Jacob/Samara/sidequests) but before I start the Geth/Quarian arc, and putting Omega right before the attack on Cronos Station.



Sareth Cousland wrote...

I also like to point out the Xbox achievement you get if you "use clues to pinpoint the exact location of an objective": Conspiracy theorist. As if using logic and evidence had anything to do with a "conspiracy". A clear nod towards the IT crowd.


I thought that was pretty cool Posted Image

#46842
paxxton

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SwobyJ wrote...

Dwailing wrote...

You know, I'm starting to wonder how much Miracle of Sound knows about what's going on. I mean, listen to Take It Back: Doesn't the chorus remind you of what we're saying you should do? Heck, doesn't the WHOLE song seem to foreshadow the ending, especially when you take IT into account? I mean, I don't know for sure what he knows, but I know that Take It Back was a collaboration with BioWare.


Agreed. We know he does collaborate and communicate with Bioware, just not HOW much.

"Reignite" by Malufinix is also... interesting. youtu.be/re32xnyYP3A

Hope can drown lost in thunderous sound
Fear can claim what little faith remains

But I carry strength from souls now gone
They won't let me give in...

I will never surrender
We'll free the Earth and sky
Crush my heart into embers
And I will reignite...

I will reignite

Death will take those who fight alone
But united we can break a fate once set in stone

Just hold the line until the end
Cause we will give them hell...

I will never surrender
We'll free the Earth and sky
Crush my heart into embers
And I will reignite...
I will reignite.

You forgot important lyrics: LAAAAAAAaaaaaa LAAAAAaaaaa

Modifié par paxxton, 15 novembre 2012 - 09:17 .


#46843
Fingertrip

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Give me a break, you're that desperate for IT and you're looking even at FAN-MADE stuff that ties to IT through certain phrases?

Oh dear, that's low.

#46844
BleedingUranium

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Fingertrip wrote...

Give me a break, you're that desperate for IT and you're looking even at FAN-MADE stuff that ties to IT through certain phrases?

Oh dear, that's low.


You act like we're thinking it's proof of IT, when really we're just looking at something mildly interesting. You can't judge the value of something without first examining it.

#46845
Whiysper

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He can and will, though. Fingertrip has been firmly in the 'Trolling' category for a good 600 pages or more by now. We get it dude, you don't like it any more, and are cross. Please, stop polluting good speculation/theory-craft with your bile :). And I'll promise to keep my sarcasm to a minimum of quiet interjections if you manage that.

Thanks in advance :).

Modifié par Whiysper, 15 novembre 2012 - 09:36 .


#46846
paxxton

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Wasn't he an ITist once?

#46847
Restrider

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CmdrShep80 wrote...

Andromidius wrote...

Not to mention Liara's final gift. She says its a memory, but then its just a lightshow. With red lights.

...yeah.

Oh, and most of the farewells from your old squadmates via QEC (in the field? Uh, 'kay) are so short they may as well not have bothered. Samara's is about 15 seconds long!


could be the Reaper's way to help Shepard's mind let go of past attachments. What we really should ask is how the heck does a mobile FOB get their hands on a QEC?  Ditto with Anderson. I would like to know how he got one and dragged it across half of Earth just to talk to Shepard


It has never been stated that this is QEC. Could be some kind of terrestrial communication.

#46848
BleedingUranium

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Restrider wrote...

CmdrShep80 wrote...

Andromidius wrote...

Not to mention Liara's final gift. She says its a memory, but then its just a lightshow. With red lights.

...yeah.

Oh, and most of the farewells from your old squadmates via QEC (in the field? Uh, 'kay) are so short they may as well not have bothered. Samara's is about 15 seconds long!


could be the Reaper's way to help Shepard's mind let go of past attachments. What we really should ask is how the heck does a mobile FOB get their hands on a QEC?  Ditto with Anderson. I would like to know how he got one and dragged it across half of Earth just to talk to Shepard


It has never been stated that this is QEC. Could be some kind of terrestrial communication.


I'm not sure why everyone assumes the holopad in the Normandy is just a QEC, and not a standard communicator as well. It seems very unlikely that people like Tevos, Koris, Xen, the Dalatrass, and others would have a QEC linking to the Normandy.

#46849
gunslinger_ruiz

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BleedingUranium wrote...

Restrider wrote...

CmdrShep80 wrote...

Andromidius wrote...

Not to mention Liara's final gift. She says its a memory, but then its just a lightshow. With red lights.

...yeah.

Oh, and most of the farewells from your old squadmates via QEC (in the field? Uh, 'kay) are so short they may as well not have bothered. Samara's is about 15 seconds long!


could be the Reaper's way to help Shepard's mind let go of past attachments. What we really should ask is how the heck does a mobile FOB get their hands on a QEC?  Ditto with Anderson. I would like to know how he got one and dragged it across half of Earth just to talk to Shepard


It has never been stated that this is QEC. Could be some kind of terrestrial communication.


I'm not sure why everyone assumes the holopad in the Normandy is just a QEC, and not a standard communicator as well. It seems very unlikely that people like Tevos, Koris, Xen, the Dalatrass, and others would have a QEC linking to the Normandy.


QEC tech has apparently improved a great deal between ME2 and 3, not impossible to set up a new connection with someone, or many.

#46850
ElSuperGecko

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spotlessvoid wrote...
Or did Bioware really completely lose their collective minds in the last 15 minutes?


No, they didn't.  They just confused the hordes of mindless sheep that need everything spelled out for them.

Anyone who plays the games, reads the codex, actually listens to the squadmates conversations throughout the game instead of skipping through them to the next action sequence, who sits down, engages their brain and actually thinks for just half a second can see that there's much more going on in the final act of the game than meets the eye.

The end of the game is very cleverly put together.  The vast majority of the puzzle pieces are there.  People just need to use their god-given wit to connect the dots.  Hell, there's even some ridiculously blatant clues littered throughout the game - the datapad in London for example - that should have set alarm bells ringing before you even set foot on the Citadel.

I'm just looking forward to seeing Bioware's endgame with all this.