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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#47726
BleedingUranium

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MWMike2011 wrote...

Wow, the thought that there are people that think that 10 minutes of a game ruined the whole thing is just stunning...

Oh well, I assume nothing new for the day? lol


Two pages ago we discovered that the mysterious Rio facility is nearly identical to one in Deus Ex: Human Revolution. Posted ImagePosted Image

#47727
paxxton

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BleedingUranium wrote...

MWMike2011 wrote...

Wow, the thought that there are people that think that 10 minutes of a game ruined the whole thing is just stunning...

Oh well, I assume nothing new for the day? lol


Two pages ago we discovered that the mysterious Rio facility is nearly identical to one in Deus Ex: Human Revolution. Posted ImagePosted Image

Yeah but what was the conclusion?

#47728
BleedingUranium

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CmdrShep80 wrote...

demersel wrote...

Isnt it suspicious, that the two maps in ME3 multiplayer that do not have singleplayer sources are Firbase Rio and Firebase Hydra. And both have some mysterious huge water installations?


i want to say Rannoch also had something similar?  Am I wrong?


Hydra is all but officially confirmed to be cut from the Geth Fighter Squadrons mission.

#47729
BleedingUranium

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paxxton wrote...

BleedingUranium wrote...

MWMike2011 wrote...

Wow, the thought that there are people that think that 10 minutes of a game ruined the whole thing is just stunning...

Oh well, I assume nothing new for the day? lol


Two pages ago we discovered that the mysterious Rio facility is nearly identical to one in Deus Ex: Human Revolution. Posted ImagePosted Image

Yeah but what was the conclusion?


That both are equally mysterious, so nothing really.

#47730
BleedingUranium

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shadoww6021 wrote...

CmdrShep80 wrote...

 So Nintendo finally decided to have YouTube on the Wii. It works real nice. I was watching the Acavyos vid again. Something came to me that I don't think any of us noticed. We talked about other parts of it but i dont think we covered thia part. Why does the gun Shepard has still work?  Then again why is the gun not have scorch marks on it?  It looks like it is brand new. If the beam that hit Shepard was real, then the gun should either be melted slag or at least horribly scorched particularly if the company that made it was a durable company. When you see the scene of Shepard laying on the ground right after the beam hit him and the gun is laying next to his fingers you'll notice: the gun is shiny, white and grey, and as we know fully functional. Yet Shepard's outfit is completely opposite. 


maybe shepard sacraficed himself to try and save the gun, going full on paragon and saving his best freind the m3 predetor from a horrible fiery death.:innocent:

but really, this could a very intentional ploy made by harbinger to try and make shepard fell more safe, after all a soldiers is more at ease with a gun in his hand then without it. this really just reinforces to the fact that harbinger is trying to ake shepard believe that the dream is real (or perhaps in a more literalist way, that the hallucinations are true). this really could a great point for discussion.


I would! I've had the same M3 since the beginning of ME1! And my M8, M92, and M27. Posted Image

#47731
paxxton

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BleedingUranium wrote...

paxxton wrote...

BleedingUranium wrote...

MWMike2011 wrote...

Wow, the thought that there are people that think that 10 minutes of a game ruined the whole thing is just stunning...

Oh well, I assume nothing new for the day? lol


Two pages ago we discovered that the mysterious Rio facility is nearly identical to one in Deus Ex: Human Revolution. Posted ImagePosted Image

Yeah but what was the conclusion?


That both are equally mysterious, so nothing really.

Well, the Panchaea level in Deus Ex is not only mysterious but pretty scary, due in part to the unusual music and atmosphere. I strongly recommend that game to anyone who haven't already played it.

Modifié par paxxton, 18 novembre 2012 - 07:32 .


#47732
CmdrShep80

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@paxxton-remember the "lack of attention to detail" in the introduction with the kid not even getting dirty or scratched/ripped clothes in his 20+ min run to the shuttle? That same "lack of attention" that the choose wisely vid points out doesn't make sense because BioWare certainly paid attention to the detail everywhere else in the game...unless of course it's not right. Because its all a hallucination

#47733
paxxton

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CmdrShep80 wrote...

@paxxton-remember the "lack of attention to detail" in the introduction with the kid not even getting dirty or scratched/ripped clothes in his 20+ min run to the shuttle? That same "lack of attention" that the choose wisely vid points out doesn't make sense because BioWare certainly paid attention to the detail everywhere else in the game...unless of course it's not right. Because its all a hallucination

Might be. Though remember that ME3 was created by humans. And humans always make mistakes. On the other hand, BioWare said they paid special attention to the ending, so who knows.

#47734
BleedingUranium

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CmdrShep80 wrote...

@paxxton-remember the "lack of attention to detail" in the introduction with the kid not even getting dirty or scratched/ripped clothes in his 20+ min run to the shuttle? That same "lack of attention" that the choose wisely vid points out doesn't make sense because BioWare certainly paid attention to the detail everywhere else in the game...unless of course it's not right. Because its all a hallucination


Keep in mind that game models are fixed things, of you want something to look different at all you have to create a new texture. The only examples of this in ME that I can think of are Shep's burnt armour at the end and his and Anderson's unforms after the explosion on Earth at the beginning.

#47735
CmdrShep80

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paxxton wrote...

CmdrShep80 wrote...

@paxxton-remember the "lack of attention to detail" in the introduction with the kid not even getting dirty or scratched/ripped clothes in his 20+ min run to the shuttle? That same "lack of attention" that the choose wisely vid points out doesn't make sense because BioWare certainly paid attention to the detail everywhere else in the game...unless of course it's not right. Because its all a hallucination

Might be. Though remember that ME3 was created by humans. And humans always make mistakes. On the other hand, BioWare said they paid special attention to the ending, so who knows.


yep those mistakes were covered by the patches. I believe we're on version 4. Yet those very glaring "mistakes" are still there while those "minor" mistakes were patched up 

#47736
paxxton

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CmdrShep80 wrote...

paxxton wrote...

CmdrShep80 wrote...

@paxxton-remember the "lack of attention to detail" in the introduction with the kid not even getting dirty or scratched/ripped clothes in his 20+ min run to the shuttle? That same "lack of attention" that the choose wisely vid points out doesn't make sense because BioWare certainly paid attention to the detail everywhere else in the game...unless of course it's not right. Because its all a hallucination

Might be. Though remember that ME3 was created by humans. And humans always make mistakes. On the other hand, BioWare said they paid special attention to the ending, so who knows.


yep those mistakes were covered by the patches. I believe we're on version 4. Yet those very glaring "mistakes" are still there while those "minor" mistakes were patched up 

Yes but consider that the pistol Shepard takes from the ground might simply be a stock pistol. Although what you are saying is a great feedback for BioWare to improve that in future games.

Modifié par paxxton, 18 novembre 2012 - 07:42 .


#47737
HiddenInWar

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 Why are the story forums slow (a little dormant) right now? :blush:

#47738
Krimzie

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shadoww6021 wrote...

CmdrShep80 wrote...

...When you see the scene of Shepard laying on the ground right after the beam hit him and the gun is laying next to his fingers you'll notice: the gun is shiny, white and grey, and as we know fully functional. Yet Shepard's outfit is completely opposite. 


...but really, this could a very intentional ploy made by harbinger to try and make shepard fell more safe, after all a soldiers is more at ease with a gun in his hand then without it. 


Normally I'd be all nah, pshaw, it's just an oversight. But when you set this against Legion's response to Shepard's "lol a gun, really?" quip in the consensus, it's a little suspish. Besides filling in Quarian/Geth backstory, that mission was all about telling us how synethetics can create alternate realities with comfortable, familiar images. And besides, in the ending, we already have a symbolically massive blood pool before the run to the beam. We already have shooting-Anderson-and/or-self. We have the Collector body hallway a la the ME2 collector ship. A fully functional gun that survived a blast that even ablative armor couldn't? Sounds good to me.

#47739
BleedingUranium

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Krimzie wrote...

shadoww6021 wrote...

CmdrShep80 wrote...

...When you see the scene of Shepard laying on the ground right after the beam hit him and the gun is laying next to his fingers you'll notice: the gun is shiny, white and grey, and as we know fully functional. Yet Shepard's outfit is completely opposite. 


...but really, this could a very intentional ploy made by harbinger to try and make shepard fell more safe, after all a soldiers is more at ease with a gun in his hand then without it. 


Normally I'd be all nah, pshaw, it's just an oversight. But when you set this against Legion's response to Shepard's "lol a gun, really?" quip in the consensus, it's a little suspish. Besides filling in Quarian/Geth backstory, that mission was all about telling us how synethetics can create alternate realities with comfortable, familiar images. And besides, in the ending, we already have a symbolically massive blood pool before the run to the beam. We already have shooting-Anderson-and/or-self. We have the Collector body hallway a la the ME2 collector ship. A fully functional gun that survived a blast that even ablative armor couldn't? Sounds good to me.


Just remember that the Carnifex is not Shepard's.


HiddenInWar wrote...

Why are the story forums slow (a little dormant) right now? Posted Image


I noticed this thread seemed to be slower yesterday and today Posted Image

#47740
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HiddenInWar wrote...

 Why are the story forums slow (a little dormant) right now? :blush:


It's 1 AM here in Calgary. Most people are sleeping.

#47741
CmdrShep80

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@krimzie- yep. It amounts to an epidemic. If all guns are as indestructible as those two guns then the universe is doomed cause there's no way to be rid of them all. Plus how would companies such as Carnifex and Elcoss Combine make profits? They would be broke

#47742
CmdrShep80

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magnetite wrote...

HiddenInWar wrote...

 Why are the story forums slow (a little dormant) right now? :blush:


It's 1 AM here in Calgary. Most people are sleeping.


well I know what time it is now LOL. Thanks to the thread slowing down, I finally caught up


Edit. It only took 3 days lol

Modifié par CmdrShep80, 18 novembre 2012 - 07:59 .


#47743
cavs25

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I love this theory but I have some questions for you guys: (They probably have been answered before)
These are things that bother me when I think about IT.
1. Why does Harbinger give you a choice to break free from indoctrination?
Why doesn't he just put you on an endless loop?
Is it Shepard's will creating the option in his mind?

2. Why doesn't Shepard wake up immediately after breaking indoctrination? (Choosing destroy)
3.Completely random: Whats up with leviathans obvious eye shifting when is asked about the crucible? He knows something he isn't sharing, but what?
Does he know is a trap?
But if he did why wouldn't he tell Shepard
No reason why the leviathans would want the reapers to succeed with the harvest..

Ahhh damn you bioware! Trolls!
They release a crappy ending that doesn't make sense, IT is born, release EC neither confirming or denying IT...(Throw some bones to the IT crowd in EC) But they make it seem unlikely that it will happen. Then they release a god damn DLC about INDOCTRINATION! Geez

A conclusion to a trilogy isn't suppose to answer 2 questions and raise 67!
Too much speculation =(

#47744
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I'm not sure how to answer that, but Shepard is more valuable to Harbinger alive. Probably just something to do with the plot, I mean if Shepard's will is strong enough, then he can break free. Otherwise, if his will is weakened, then he can't (probably due to EMS or something).

They release a crappy ending that doesn't make sense, IT is born, release EC neither confirming or denying IT...(Throw some bones to the IT crowd in EC) But they make it seem unlikely that it will happen. Then they release a god damn DLC about INDOCTRINATION! Geez

A conclusion to a trilogy isn't suppose to answer 2 questions and raise 67!
Too much speculation =(


Casey Hudson said they wanted a story that people could talk about after they finished the game. Looks like that's what's happening (eg. IT or other stuff).

Based off of my 40 hour playthrough of the game (exploring every inch of the game and picking up on all the details), IT is true and what the ending actually is, but people won't believe unless the devs confirm it. They said that if you blow through the game in 15 hours (which I did once), you will miss out on certain things and won't get a satisfying experience. Honestly, the game should take around 40 hours to finish if you explore everything. Minus the DLC. Games were meant to be taken slowly and enjoyed, not beaten in a day.

Modifié par magnetite, 18 novembre 2012 - 08:14 .


#47745
Gwyphon

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1. Because indoctrination (unlike reaper implants) is a subtle thing where the reapers sway your view to align it with theirs. If they want to force you, they implant you. If there was no destroy option then it would be forced. That and having a destroy option makes it a believable illusion. Would have stuck out too much to not put it in there.

2. Same way you get woken up by a nightmare, I guess. There are similarities to Leviathan.

3. No one knows but it seems the Leviathans have their own agenda. I don't see them as an ally at all. Guess we'll have to see. It was a REALLY obvious and noticable event in the conversation and I'm pretty confident it will mean something in the future.

I'm sure some one could probably answer this better, but hey.

Modifié par Gwyphon, 18 novembre 2012 - 08:09 .


#47746
BleedingUranium

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cavs25 wrote...

I love this theory but I have some questions for you guys: (They probably have been answered before)
These are things that bother me when I think about IT.
1. Why does Harbinger give you a choice to break free from indoctrination?
Why doesn't he just put you on an endless loop?
Is it Shepard's will creating the option in his mind?

2. Why doesn't Shepard wake up immediately after breaking indoctrination? (Choosing destroy)
3.Completely random: Whats up with leviathans obvious eye shifting when is asked about the crucible? He knows something he isn't sharing, but what?
Does he know is a trap?
But if he did why wouldn't he tell Shepard
No reason why the leviathans would want the reapers to succeed with the harvest..

Ahhh damn you bioware! Trolls!
They release a crappy ending that doesn't make sense, IT is born, release EC neither confirming or denying IT...(Throw some bones to the IT crowd in EC) But they make it seem unlikely that it will happen. Then they release a god damn DLC about INDOCTRINATION! Geez

A conclusion to a trilogy isn't suppose to answer 2 questions and raise 67!
Too much speculation =(


1 - Harbinger may have brought Shepard there, but Shepard's the one who visualizes his surroundings. Remember that the choices are representive of Shepard's mindset and goals. Shepard's goal has always been to Destroy the Reapers, and thus must be able to continue to want to do that, Harby isn't controlling him. All Harbinger can do is dress up helping the Reapers as being a good idea and painting destroying them as the worst thing Shepard could do.

2 - You mean, why do we see all the scenes after the choice? Well, time passes in strange ways in dreams, but I think it's also representative of what Shepard was hoping to accomplish with each choice, and what they think will happen.

3 - You asked what we've all been asking. The Crucible is obviously a trap, but until we find out what it really does we can't know what the Leviathans' intrest in it is.

Remember, they never released a crappy ending, the ending is amazing Posted Image

EDIT: Also, there's no ending yet

Modifié par BleedingUranium, 18 novembre 2012 - 08:20 .


#47747
Raistlin Majare 1992

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cavs25 wrote...

I love this theory but I have some questions for you guys: (They probably have been answered before)
These are things that bother me when I think about IT.
1. Why does Harbinger give you a choice to break free from indoctrination?
Why doesn't he just put you on an endless loop?
Is it Shepard's will creating the option in his mind?

2. Why doesn't Shepard wake up immediately after breaking indoctrination? (Choosing destroy)
3.Completely random: Whats up with leviathans obvious eye shifting when is asked about the crucible? He knows something he isn't sharing, but what?
Does he know is a trap?
But if he did why wouldn't he tell Shepard
No reason why the leviathans would want the reapers to succeed with the harvest..

Ahhh damn you bioware! Trolls!
They release a crappy ending that doesn't make sense, IT is born, release EC neither confirming or denying IT...(Throw some bones to the IT crowd in EC) But they make it seem unlikely that it will happen. Then they release a god damn DLC about INDOCTRINATION! Geez

A conclusion to a trilogy isn't suppose to answer 2 questions and raise 67!
Too much speculation =(


Edit: :ph34r:

Regarding 1: The bit about Shepards mind creating the way out or rather that Destroy is a manifestation of the unindoctrinated part of Shepard and thus all the Reapers can do is try to lead Shepard away from it. It not beeing there might even have been even worse for the Illusion as Shepard has come all this way with the intent to Destroy the Reapers so if the option was not there he might have gotten suspicious.

Regarding 2: One could imagine the Reapers try to keep Shepard trapped for as long as they can even after he shatters the Illusion. The images seen could then both be representation of Shepards mind breaking free, "purging" the Reaper threat from his mind or the images are a final attempt from the Reapers to trick Shepard, to make him confused as he wakes.

Above all though I think it is more of a meta reason. If the Destroy ending skipped the images and all the cutscene of the Crucible firing, jumping straight to the breath scene we would pretty much have IT confirmed.

Regarding 3: I am not sure. Despite the Leviathans hiding out on that world of theirs I find it had to beleive they would know little of the Crucible after so many cycles.

Modifié par Raistlin Majare 1992, 18 novembre 2012 - 08:15 .


#47748
MWMike2011

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cavs25 wrote...

I love this theory but I have some questions for you guys: (They probably have been answered before)
These are things that bother me when I think about IT.
1. Why does Harbinger give you a choice to break free from indoctrination?
Why doesn't he just put you on an endless loop?
Is it Shepard's will creating the option in his mind?

2. Why doesn't Shepard wake up immediately after breaking indoctrination? (Choosing destroy)
3.Completely random: Whats up with leviathans obvious eye shifting when is asked about the crucible? He knows something he isn't sharing, but what?
Does he know is a trap?
But if he did why wouldn't he tell Shepard
No reason why the leviathans would want the reapers to succeed with the harvest..

Ahhh damn you bioware! Trolls!
They release a crappy ending that doesn't make sense, IT is born, release EC neither confirming or denying IT...(Throw some bones to the IT crowd in EC) But they make it seem unlikely that it will happen. Then they release a god damn DLC about INDOCTRINATION! Geez

A conclusion to a trilogy isn't suppose to answer 2 questions and raise 67!
Too much speculation =(


1. He doesn't want to make it too obvious for you  that this is Indoctrination. Plus, that might very well be the way your will is giving yourself a way out.

2. The breath scene is supposed to be him waking up, should IT be true. Why don't they have it shown immediately after everything? Because it's a video game and they weren't ready to show their hand just yet. Personally, I'm of the opinion that the thing is not finished just yet, so they haven't come right out and say it isn't true of false. If it were false, they would have shut these things down a long time ago, or let other clone threads pop up.

3. I have no idea. I haven't played enough of it to really wrap my head around it. 

As for EC, that was more throwing a bone to the non-IT crowd, those that hadn't picked up on the clues and were just throwing a temper tantrum. Personally, I think they will release it come the anniversary of the release. I can't wait to see what pops up in Omega's files.

#47749
MWMike2011

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magnetite wrote...

I'm not sure how to answer that, but Shepard is more valuable to Harbinger alive. Probably just something to do with the plot, I mean if Shepard's will is strong enough, then he can break free. Otherwise, if his will is weakened, then he can't (probably due to EMS or something).

They release a crappy ending that doesn't make sense, IT is born, release EC neither confirming or denying IT...(Throw some bones to the IT crowd in EC) But they make it seem unlikely that it will happen. Then they release a god damn DLC about INDOCTRINATION! Geez

A conclusion to a trilogy isn't suppose to answer 2 questions and raise 67!
Too much speculation =(


Casey Hudson said they wanted a story that people could talk about after they finished the game. Looks like that's what's happening (eg. IT or other stuff).

Based off of my 40 hour playthrough of the game (exploring every inch of the game and picking up on all the details), IT is true and what the ending actually is, but people won't believe unless the devs confirm it. They said that if you blow through the game in 15 hours (which I did once), you will miss out on certain things and won't get a satisfying experience. Honestly, the game should take around 40 hours to finish if you explore everything. Minus the DLC. Games were meant to be taken slowly and enjoyed, not beaten in a day.


I agree. I wasn't pissed off by the ending, just disappointed. It didn't make a whole lot of sense, but after hanging around the forums and watching Acavayos' video, it started falling together. I still want the devs to release the DLC to confirm it, though...

#47750
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MWMike2011 wrote...
I agree. I wasn't pissed off by the ending, just disappointed. It didn't make a whole lot of sense, but after hanging around the forums and watching Acavayos' video, it started falling together. I still want the devs to release the DLC to confirm it, though...


I wouldn't get our hopes up. If they don't release a confirmation DLC, that doesn't make it not true and that we're all just supposed to believe the ending from a literal sense. I mean Shepard is showing every single symptom not to mention all the evidence that we found. Thing is by relying on the devs to tell us what is true, and what isn't, that's indoctrination.

You might want to watch this video. It's very interesting. Doesn't relate to Mass Effect, but it does have to do with indoctrination in general.