BatmanTurian wrote...
no comment? I feel as though I've been ignored....
I read your post, I just dont know what (if anything) it means.
Modifié par byne, 20 novembre 2012 - 03:02 .
BatmanTurian wrote...
no comment? I feel as though I've been ignored....
Modifié par byne, 20 novembre 2012 - 03:02 .
BatmanTurian wrote...
Just dropping in to note something I've been sitting on for a few weeks because it's been bothering me. I was playing ME2 over again during Mordin's recruitment mission when he's in the clinic on Omega, the music during the mission has reaper horns that are drawn out and kind of dreamy. You kind of don't realize they're there unless you're paying attention because they don't happen often.
I can't think of a reason why Bioware would reuse that sound in the music to put in that mission (and I can't remember if that music is used in any other mission) other than to maybe make it sound creepy in there, but WHY Reaper horns? I know that it turns out the Vorcha are working for the Collectors and are possibly indoctrinated but that doesn't seem like a good reason other than clumsy foreshadowing. I dunno, it makes me wonder if the indoctrinated Protheans that sabotaged the crucible in Javik's cycle left something behind? Anyway, you can check it out for yourself, or maybe this is something already known. I just wanted to get it off my chest and see what you guys think.
na it's not like we need those weapons to take out the adjuants, or use them to kick Harbingers but if he is in this dlc.leonia42 wrote...
So a weapon pack that may contain Collectors weapons just in time for a DLC that doesn't feature Collectors. Seems legit.
leonia42 wrote...
So a weapon pack that may contain Collectors weapons just in time for a DLC that doesn't feature Collectors. Seems legit.
MWMike2011 wrote...
BatmanTurian wrote...
Just dropping in to note something I've been sitting on for a few weeks because it's been bothering me. I was playing ME2 over again during Mordin's recruitment mission when he's in the clinic on Omega, the music during the mission has reaper horns that are drawn out and kind of dreamy. You kind of don't realize they're there unless you're paying attention because they don't happen often.
I can't think of a reason why Bioware would reuse that sound in the music to put in that mission (and I can't remember if that music is used in any other mission) other than to maybe make it sound creepy in there, but WHY Reaper horns? I know that it turns out the Vorcha are working for the Collectors and are possibly indoctrinated but that doesn't seem like a good reason other than clumsy foreshadowing. I dunno, it makes me wonder if the indoctrinated Protheans that sabotaged the crucible in Javik's cycle left something behind? Anyway, you can check it out for yourself, or maybe this is something already known. I just wanted to get it off my chest and see what you guys think.
I wasn't ignoring you, honest. I haven't played ME2 in so long, I honestly don't remember that. There are always going to be a few things I can't help but wonder if they are there just because the thing is a video game and sometimes, they are going to wind up being a little...video game-y. Like, maybe it is just a part of the music and not anything significant. You could be right, though. It could very well be that they might intend for Omega to be similar to the Citadel and being an ancient piece of Reaper tech.
MWMike2011 wrote...
leonia42 wrote...
So a weapon pack that may contain Collectors weapons just in time for a DLC that doesn't feature Collectors. Seems legit.
Where did you hear that it contains Collector weapons?
Modifié par leonia42, 20 novembre 2012 - 03:14 .
masster blaster wrote...
MWMike2011 wrote...
BatmanTurian wrote...
Just dropping in to note something I've been sitting on for a few weeks because it's been bothering me. I was playing ME2 over again during Mordin's recruitment mission when he's in the clinic on Omega, the music during the mission has reaper horns that are drawn out and kind of dreamy. You kind of don't realize they're there unless you're paying attention because they don't happen often.
I can't think of a reason why Bioware would reuse that sound in the music to put in that mission (and I can't remember if that music is used in any other mission) other than to maybe make it sound creepy in there, but WHY Reaper horns? I know that it turns out the Vorcha are working for the Collectors and are possibly indoctrinated but that doesn't seem like a good reason other than clumsy foreshadowing. I dunno, it makes me wonder if the indoctrinated Protheans that sabotaged the crucible in Javik's cycle left something behind? Anyway, you can check it out for yourself, or maybe this is something already known. I just wanted to get it off my chest and see what you guys think.
I wasn't ignoring you, honest. I haven't played ME2 in so long, I honestly don't remember that. There are always going to be a few things I can't help but wonder if they are there just because the thing is a video game and sometimes, they are going to wind up being a little...video game-y. Like, maybe it is just a part of the music and not anything significant. You could be right, though. It could very well be that they might intend for Omega to be similar to the Citadel and being an ancient piece of Reaper tech.
well IF Omega was built by the Protehans, then it could have been the Indoctrinated Protheans in case.... Oh my. What if the Collectors will be in Omega, but just cloned ones. what if Omega is a cloning place for Collectors.
leonia42 wrote...
MWMike2011 wrote...
leonia42 wrote...
So a weapon pack that may contain Collectors weapons just in time for a DLC that doesn't feature Collectors. Seems legit.
Where did you hear that it contains Collector weapons?
It's common rumour per this thread plus we've seen Gamble using one of the Collector weapons in Omega gameplay footage.
I was just making the point that it would seem silly to introduce Collector weapons and not the Collectors themselves but everyone else around here seems to think that the weapons have a high chance of showing up in the new mini-DLC pack. They've already said no to Collectors being present (if we are to believe them) so it would seem unlikely that we would see these weapons.
I wouldn't over think it.BatmanTurian wrote...
alright just wanted to get a second-opinion
spotlessvoid wrote...
I wish it was a dlc that added Harbinger talking smack
spotlessvoid wrote...
I wish it was a dlc that added Harbinger talking smack
DoomsdayDevice wrote...
IS the AI.
- Leviathans enthrall organic races
- Organics built synthetics to help them rebel (Because Leviathans can only control organics)
- Leviathans build AI to control synthetics, so they can control everything
- AI turns on Leviathans because it wants to control everything itself
- AI wants to use the Leviathans' genetic ability to control organics
- AI takes control of the organics' synthetics, and uses them to harvest the Leviathans.
- AI builds a machine that is a synthesis of two things: the Leviathan's genetic ability (to control organics) and the AI itself as its ruling mind (with the ability to control synthetics)
So, Harbinger, the first true Reaper, is a machine that can control both organics and synthetics = the Reaper AI = the one to "establish a connection between synthetics and organics".
leonia42 wrote...
spotlessvoid wrote...
I wish it was a dlc that added Harbinger talking smack
I wouldn't be opposed to this for MP..
BatmanTurian wrote...
alright just wanted to get a second-opinion
MWMike2011 wrote...
BatmanTurian wrote...
alright just wanted to get a second-opinion
I've been there before. I had a great thought about how the devs have absolutely no problem completely squashing ridiculous rumored DLCs (The Truth, Terminator), but when a source of mine asked about it, all he gets is "no comment on rumors and speculations." Seems kinda interesting...like they aren't going to comment on things they are for sure working on?
masster blaster wrote...
MWMike2011 wrote...
BatmanTurian wrote...
alright just wanted to get a second-opinion
I've been there before. I had a great thought about how the devs have absolutely no problem completely squashing ridiculous rumored DLCs (The Truth, Terminator), but when a source of mine asked about it, all he gets is "no comment on rumors and speculations." Seems kinda interesting...like they aren't going to comment on things they are for sure working on?
IT's all part of the plan. HEHEHEHEH!
masster blaster wrote...
Oh wait I forgot the brat's bs was disproven a long time ago.
Guest_magnetite_*
masster blaster wrote...
I remember my first time posting on the IT thread, well first actuall post on the BSN. Well I got into an argument with Estebauns on my first day here.Ah the memorys.
Modifié par magnetite, 20 novembre 2012 - 05:20 .
mrgc wrote...
I thought some of you might like to see this.
https://twitter.com/GambleMike
We're dropping a brand new small DLC tomorrow. Maybe something you can use while retaking Omega on November 27th?