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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#48376
Restrider

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Was it like this in the Morning Troll Wars ?

#48377
ElSuperGecko

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smokingotter1 wrote...
Ok everyone! We all know Omega is coming out soon so I thought it would be fun to compile and compare predictions about what if any changes Omega will bring to the ending of ME3.


We'll find out that TIM used the Collector Base (or the remains thereof) to directly contact Harbinger and the Reapers in darkspace...  #icalledIT

Modifié par ElSuperGecko, 21 novembre 2012 - 12:40 .


#48378
Revan87

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Restrider wrote...

Was it like this in the Morning Troll Wars ?

Haha, that's a good one! :lol:

#48379
Raistlin Majare 1992

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EXMEFan wrote...

Raistlin Majare 1992 wrote...

Indoctrination fully capable of making the subject see things that are not there (as mentioned in the videologs onboard the Derelict Reaper) or go into a full blown dreamlike sequence (as shown shown by Leviathan who traps Shepard in his own mind, in a place which is distinctly unlike anything we have seen before and then proceeds to tell us the Reapers have perfected this ability).

In short the Reapers can manipulate what its victims sees. Even if Shepards mind gives vision or voice to some of the things he sees, it is not his halucination or dream, it is the Reapers as done through Indoctrination.


You are just WRONG.  If the game was to do something THIS important and make you indoctrinated, they would have described the process much more throroughly, other than in game logs and extras most people who play the game won't read or care about, or take serious note of. 

I don't even see how this is a discussion, I would think people would be smart enough to know EA wouldn't make a stupid ending like they did just hang their hat on a vague concept like indoctrination.

The theory is just 100% wrong, and due to the fact it has to be argued and explained in a 1000 page EA forum where only the most hardcore people read, its just not true.

Also, if this indoctrination theory was true, that mean every single choice you made in the game, even the color coded choices, did not matter, because obviously you get turned into a reaper anyways regardless of what choices you made.

So if you believe this Indctrination theory is true, then you believe you played the game and made all these choices for no reason because that means no matter what you did, the fact was you was indoctrinated lmfao.


Why would Bioware spend money patching up the ending, other than revealing online in a simple press release that the players were indoctrinated?

You guys really don't make sense at all.  Its 1000 things that points to this just not being true at all, 100% not true.


So i am completely wrong after bringing up examples of how Indoctrination works from within the games themsleves? :huh:

But anyway your comment about how our choices dont matter since we will be turned into a Reaper anyway shows you havent taken the time to understand this theory in the slightest.

One of the most basic parts of the Indoctrination theory is that Destroy (and Refuse for some) breaks the Indoctrination. Why Destroy? Well Destroy is what almost every character close to Shepard advertises in some form. Here are a few examples:

Samara: "Treat them as you would any other enemy. Show no quarter, mercy or weakness."

Hacket: "He is wrong, dead Reapers are how we win this."

Joker: "You are going to kick some Reaper ass, thats what you do."

On the other hand Control and Synthesis is advertised by TIM ("Control of the Reapers and of you if necesary") and Saren ("A union of Flesh and steel" , "I am a vision of the future.") respectfully.

Beyond that Destroy is the only ending where Shepard survives, it has been what you always set out to do.

And on the other hand attempts Control and Synthesis have gone wrong over and over throughout the series (Quarian attempting to control the Geth, Overlord dlc, the Reapers themselves, the Protheans, the Leviathans, all of these whos examples of Control or Synthesis in the terrible form presented throughout the Mass Effect series).

I is all so very easy to see once you take the time too look. Recurring themes, constant warnings, reused words (hint: try looking up the number of times somone says "Wake up" or "Nightmare" throughout ME3) and the overarching and looming knowledge of what Indoctrination is.  Shepard shows just about every symptom of Indoctrination throughout ME3, its really just about connecting the dots.

So if you are not too close minded take a look at the first page of this thread, look up some of the videos on the subject. You will be suprised I think once you realize what this is all about.

Modifié par Raistlin Majare 1992, 20 novembre 2012 - 02:57 .


#48380
EXMEFan

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Andromidius wrote...

EXMEFan wrote...

You guys are reading TOO deep in a game, a game that will not follow up on this particular story.

You guys keep saying indoctrination THEORY, when if this was true, Bioware would have came out and revealed, YES this is what happened.

They did not, they patched the ending to make it make more sense. The developers even debunked the rumors.

You guys are just wasting time, and its funny seeing you cling to this HIDDEN EASTER egg.

They dumb down the mechanics for every day gamers, but pull off a complicated ending like this?

Are you forgetting this is primarily a console game? Lol you guys are crazy.


I'll bite.

1/ "Certain parts of this game are not ment to be taken literally."
2/ "Indoctrination Theory is a valid interpretation of the endings."

Two quotes FROM THE DEVELOPERS.

Oh, and Mass Effect came out on PC first.  Go figure that you came in when it was released on console.  You're falling right into the sterotype, its highly amusing.


Mass Effect came out on Xbox 360 in 2007.....first and was only for XBOX at the time. Demiruge ported it to PC later on.  This only shows how much you really know.

And who are you guys to say certain parts of the game aren't meant to be taken literal?  ME1 and ME2 were to be taken literal, why not this one?

Its bad writing.  And you said the DLC patch was to make money off people like me? LMFAO it was FREE! You guys don't even make sense.

These NEW DLCs are to make money off YOU GUYS who are going to play them to see if this indoctrination theory is true.

Shepard is suppose to be YOUR character, YOUR choices, YOU determine the outcome.

Wti this stupid IT theory, it just means your choices didn't matter, and you played into something that was already set for the character, no matter what you did and didn't do.

As a TRUE Mass Effect fan, I know this isn't the way the developers wanted to plot out the game, and I know this theory, with 100% certainty, isn't true.

#48381
EXMEFan

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ElSuperGecko wrote...

EXMEFan wrote...
You guys are just wasting time, and its funny seeing you cling to this HIDDEN EASTER egg.


Hidden Easter Egg?  So now you're saying that you believe the seeds for the Indoctrination Theory were actually deliberately included and designed into the game?



You are not smart, and that was obviously sarcasm.  What I am obviously saying is, that if this was true, it would have to have been an Easter Egg, in which its not.....

If you have to read logs, and dig real deep just to understand a game that is about choice ending, then its officially an easter egg.  

And thats dumb....

#48382
dorktainian

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My headcanon.

IT is not complicated. FWIW i think the key to this whole indoctrination shebang is the star kid and his 'wake up' comment.

Does that mean shepard is unconscious? I think so. Everything else is Harbingers Indoctrination Attempts until you get to star brat. The Normandy rebuilt. Why? To get rid of cerberus tech? They didn't need to do that...oh but EDI stays? The Normandy is a mess. My guess is that it is indoctrinating Shepard. His dreams come while he is on the Normandy. When Shep gets to the citadel after his suicide run (tactically bonkers) Anderson is not dead. TIM is not dead. None of it happened. It was all a dream. Everything is indoctrination. TIM (looking vastly different from our previous conversation with him). Anderson beating Shepard to the control center. When shep enters the citadel and sees those bodies. Thats indoctrination telling shepard there is no hope. The Citadel and it's shifting structure is symbolic of indoctrination. Nothing is real. Everything is an illusion. The gun with infinite bullets. Shep shoots Anderson but suffers the wound himself? seriously?

Maybe Harbinger split shepards soul into 3 parts - each the colour of a gun. Each able to argue. Each able to make a decision. The victor of this struggle within sheps mind would ultimately decide which colour gun is turned off first.

I also always got the feeling that actually this choice that shep has to make has been presented to other races before but due to self interest and greed they have picked synthesis or control......and have been defeated. Only destroy (which seems like the wrong choice if you love the geth or edi) will set you free, and allow you to wake up.

To me the crudible seems too convenient. My guess is that it is ALWAYS built, and unless you pick destroy it always will be. It is the Red Herring. The 'I Win' button which actually is a trap. The only way to defeat the reapers? How would Hackett know that?

It is a power source which allows the reapers to wipe everyone out in one hit - then they can rebuild the citadel and disappear back to darkspace.

Brilliant.

Modifié par dorktainian, 20 novembre 2012 - 02:59 .


#48383
Revan87

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EXMEFan wrote...

Andromidius wrote...

EXMEFan wrote...

You guys are reading TOO deep in a game, a game that will not follow up on this particular story.

You guys keep saying indoctrination THEORY, when if this was true, Bioware would have came out and revealed, YES this is what happened.

They did not, they patched the ending to make it make more sense. The developers even debunked the rumors.

You guys are just wasting time, and its funny seeing you cling to this HIDDEN EASTER egg.

They dumb down the mechanics for every day gamers, but pull off a complicated ending like this?

Are you forgetting this is primarily a console game? Lol you guys are crazy.


I'll bite.

1/ "Certain parts of this game are not ment to be taken literally."
2/ "Indoctrination Theory is a valid interpretation of the endings."

Two quotes FROM THE DEVELOPERS.

Oh, and Mass Effect came out on PC first.  Go figure that you came in when it was released on console.  You're falling right into the sterotype, its highly amusing.


Mass Effect came out on Xbox 360 in 2007.....first and was only for XBOX at the time. Demiruge ported it to PC later on.  This only shows how much you really know.

And who are you guys to say certain parts of the game aren't meant to be taken literal?  ME1 and ME2 were to be taken literal, why not this one?

Its bad writing.  And you said the DLC patch was to make money off people like me? LMFAO it was FREE! You guys don't even make sense.

These NEW DLCs are to make money off YOU GUYS who are going to play them to see if this indoctrination theory is true.

Shepard is suppose to be YOUR character, YOUR choices, YOU determine the outcome.

Wti this stupid IT theory, it just means your choices didn't matter, and you played into something that was already set for the character, no matter what you did and didn't do.

As a TRUE Mass Effect fan, I know this isn't the way the developers wanted to plot out the game, and I know this theory, with 100% certainty, isn't true.


Do you actually belive the things you say? I mean come on, I nearly ->:sick: after reading that.
Why don't you just make us all a favor and leave us alone? Or start your own Thread (with blackjack and h******)

#48384
The Heretic of Time

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I was lurking here just for the lulz, but when I saw this comment I just had to reply.

Andromidius wrote...

Oh, and Mass Effect came out on PC first.  Go figure that you came in when it was released on console.  You're falling right into the sterotype, its highly amusing.



Andronidius, please, don't act like you know everything better than us silly literalists, because you're clearly poorly informed. Mass Effect was released for the Xbox360 first by Microsoft. It took more than 6 months before it was ported to the PC by EA.

Mass Effect release dates:

Xbox360: 20 november 2007
PC: 28 may 2008


It has been a pleasure to set your straight on the facts. I'll be going back to my other activities now.


Peace! Hanar out.

#48385
Rifneno

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Isn't it funny how the literalists are on it like stink on **** when someone makes an error about the order of releases, but they can never seem to do it on points that are actually about IT?

#48386
demersel

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I really can't shake this feeling that you've been actually working for the reapers the whole game.
If do dumb things - good - more division and unrest, if you do good - even better - you comb through the galaxy for them and bring everything there is to bring right ot them where they want it. I think that the only way to actually have any chance at whinning is to do the best job - bring so much of everything that reapers in their arrogance did not anticipate and would not be able to handle it. (and of course do not get indoctrinated for good in the end run yourself) - That is actually a great ending to a great game - you have a holpless task, you're already unknowingly working for the enemy, everybody you know is already working for the enemy, everything you do is exaclty what the enemy whants you to do, and slowly they even eat away your soul and mind little by little. But by a single fact that you don't give up and just keep going and going and despite all odds, and despite the thing that it was actually the enemy's plan all along for you to bring everything you have to the table to the first meaningless battle - somehow it still works in your favour - you bring so much, that the reapers can't actually handle it. Yes, the earth is a trap, yes the crucible is a trap and a red herring, but it doesn't matter - despite unkowingly being an agent for the reaper you've set things in motion that will eventually lead to reapers getting defeated, and by your own cycle at that. And If you're strong enough to survive and keep your mind your own, you might even see to it that it is done faster and more effective.

That is what i thought of ME3 way back when i first completed it on my first run in late march.

#48387
ElSuperGecko

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EXMEFan wrote...
If you have to read logs, and dig real deep just to understand a game that is about choice ending, then its officially an easter egg.  

And thats dumb....


No, it's called paying attention.  Bioware gave you all the information you needed, you just chose to ignore it.  It's not their fault you chose to ignore what they were telling you and skip the "boring bits" until you get to the next pew-pew sequence.

And in-game codex entries, background lore, conversations and cut-scenes are not "Easter Eggs", by the way.  You might want to look that description up.

#48388
DoomsdayDevice

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Bumping this, because I've found more that supports it:

DoomsdayDevice wrote...

This may be obvious to some, but I'll just spell it out:

The "everyone's dying" connection.

The dreams are a means of making Shepard feel guilty about the ones he could not save. When Shep first meets the boy, he says "everyone is dying". Then the boy dies, and Shepard wasn't able to help him. Shepard feels guilty about this, as he feels guilty about all the people he could not save. This theme continues in the dreams, where you hear lines from people that died in your playthrough. You chase the boy, wanting to save him, but you cannot save him, he burns every time.

This is all part of the Reapers' plan to use your guilt about all the people who died that you could not save, and the people who died because of decisions you made. They use that guilt against you. The people who don't pick destroy, their number one reason for doing so is that they don't want to kill EDI and the Geth. They want to pick a solution in which everybody lives, even if it means Shepard will die.

The Reapers simply try to exploit this tendency that people have to leave no one behind, to save as many people as possible. The dreams all play into this. It's a guilt trip. The Suicide Mission, in retrospect, is a genius way to get people to think and feel like this. The point of it was to keep everyone alive.

But as Garrus says: "... a nice sentiment. Let's hope we will be able to live by it."

We know the answer: no, we won't be able to live by it. If we think we can keep everyone alive, and let us be persuaded by the Reapers, everyone will die as a result.


Sooooooooooo, playing ME1 once again, I'm running into things on Feros that support this.

First of all, Shiala says this about Benezia:

Shiala: "She always sought the paths of peace and harmony. She joined with Saren because she hoped to turn him away from his path of destruction."

Shepard: "Instead, she became one of his most powerful allies."

Apart from being great ending foreshadowing in  general (where people don't choose destroy but choose the side of the enemy because they don't want any people to die), that is exactly what you do in control. You take control, because you want them to stop harvesting.

Benezia joined Saren because she wanted to change his destructive ways.
Shepard joins the Reapers because (s)he wants to change their destructive ways.

Shiala: "As I mentioned before, Matriarch Benezia underestimated Saren. Be sure you do not make the same mistake."

We all know now that it's not Saren who is to be underestimated. It's the Reapers.

-----------------------------------------------------------------------------------------------------

More great ending foreshadowing:

Fai Dan: "I tried to fight it but it gets in your head. You can't imagine the pain. I was supposed to be a leader. These people trusted me. It wants me to stop you but I... I won't. I won't!" *shoots himself*

Ian Newstead (the colonist who tries to resist the Thorian mind control): "I'd rather die fighting. My mind is my own! My mind is my own! My mind is my own!"

Shepard (after Feros): "Wanting to believe everything will be fine? Sounds like human nature to me."

-------------------------------------------------------------------------------------------------------

Some synthesis lolz on Noveria:

Gianna Parasini:  "Do you know how valuable this planet is? How many advances in genetics and artificial intelligence got their start here?"

Businesswoman: "Peak 15 has a bio- and cyber-hazards lab. If there's a problem, they should nuke it before it spreads."

#48389
Rifneno

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ElSuperGecko wrote...

EXMEFan wrote...
If you have to read logs, and dig real deep just to understand a game that is about choice ending, then its officially an easter egg.  

And thats dumb....


No, it's called paying attention.  Bioware gave you all the information you needed, you just chose to ignore it.  It's not their fault you chose to ignore what they were telling you and skip the "boring bits" until you get to the next pew-pew sequence.

And in-game codex entries, background lore, conversations and cut-scenes are not "Easter Eggs", by the way.  You might want to look that description up.


Like I said earlier on, all his posts can be summed up as "I suck at paying attention so you guys must be crazy idiots."

#48390
EXMEFan

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Revan87 wrote...

EXMEFan wrote...

Andromidius wrote...

EXMEFan wrote...

You guys are reading TOO deep in a game, a game that will not follow up on this particular story.

You guys keep saying indoctrination THEORY, when if this was true, Bioware would have came out and revealed, YES this is what happened.

They did not, they patched the ending to make it make more sense. The developers even debunked the rumors.

You guys are just wasting time, and its funny seeing you cling to this HIDDEN EASTER egg.

They dumb down the mechanics for every day gamers, but pull off a complicated ending like this?

Are you forgetting this is primarily a console game? Lol you guys are crazy.


I'll bite.

1/ "Certain parts of this game are not ment to be taken literally."
2/ "Indoctrination Theory is a valid interpretation of the endings."

Two quotes FROM THE DEVELOPERS.

Oh, and Mass Effect came out on PC first.  Go figure that you came in when it was released on console.  You're falling right into the sterotype, its highly amusing.


Mass Effect came out on Xbox 360 in 2007.....first and was only for XBOX at the time. Demiruge ported it to PC later on.  This only shows how much you really know.

And who are you guys to say certain parts of the game aren't meant to be taken literal?  ME1 and ME2 were to be taken literal, why not this one?

Its bad writing.  And you said the DLC patch was to make money off people like me? LMFAO it was FREE! You guys don't even make sense.

These NEW DLCs are to make money off YOU GUYS who are going to play them to see if this indoctrination theory is true.

Shepard is suppose to be YOUR character, YOUR choices, YOU determine the outcome.

Wti this stupid IT theory, it just means your choices didn't matter, and you played into something that was already set for the character, no matter what you did and didn't do.

As a TRUE Mass Effect fan, I know this isn't the way the developers wanted to plot out the game, and I know this theory, with 100% certainty, isn't true.


Do you actually belive the things you say? I mean come on, I nearly ->:sick: after reading that.
Why don't you just make us all a favor and leave us alone? Or start your own Thread (with blackjack and h******)


What the hell point did you just try to make.  The game was ported by ANOTHER COMPANY.  And ME1 and ME2 were quite literal, and used SHOCK value to reveal the games big plot moments.  They didn't just LEAVE IT UP to your imagination.

When you LEAVE something out of a game or a story, guess what we call that, its called a PLOT HOLE.  In this game you can defend anything unfinished work of art and make up a theory for it, and argue it til your dying day.

#48391
Raistlin Majare 1992

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EXMEFan wrote...

Andromidius wrote...

EXMEFan wrote...

You guys are reading TOO deep in a game, a game that will not follow up on this particular story.

You guys keep saying indoctrination THEORY, when if this was true, Bioware would have came out and revealed, YES this is what happened.

They did not, they patched the ending to make it make more sense. The developers even debunked the rumors.

You guys are just wasting time, and its funny seeing you cling to this HIDDEN EASTER egg.

They dumb down the mechanics for every day gamers, but pull off a complicated ending like this?

Are you forgetting this is primarily a console game? Lol you guys are crazy.


I'll bite.

1/ "Certain parts of this game are not ment to be taken literally."
2/ "Indoctrination Theory is a valid interpretation of the endings."

Two quotes FROM THE DEVELOPERS.

Oh, and Mass Effect came out on PC first.  Go figure that you came in when it was released on console.  You're falling right into the sterotype, its highly amusing.


Mass Effect came out on Xbox 360 in 2007.....first and was only for XBOX at the time. Demiruge ported it to PC later on.  This only shows how much you really know.

And who are you guys to say certain parts of the game aren't meant to be taken literal?  ME1 and ME2 were to be taken literal, why not this one?

Its bad writing.  And you said the DLC patch was to make money off people like me? LMFAO it was FREE! You guys don't even make sense.

These NEW DLCs are to make money off YOU GUYS who are going to play them to see if this indoctrination theory is true.

Shepard is suppose to be YOUR character, YOUR choices, YOU determine the outcome.

Wti this stupid IT theory, it just means your choices didn't matter, and you played into something that was already set for the character, no matter what you did and didn't do.

As a TRUE Mass Effect fan, I know this isn't the way the developers wanted to plot out the game, and I know this theory, with 100% certainty, isn't true.


And through the Indoctrination Theory you are more Shepard than you have ever been. Instead of a dream sequence where you as the player knows something is wrong but the character dosent (see Dragon Age: Origins for an example of this) the sequence is designed to fool you as well as Shepard. It makes Shepard even more of an extension of you because you never have any more knowledge in the scene than Shepard has and must make your choice based on that. You are Indoctrinated alongside Shepard.

You call it impossible, but Bioware has manipulated and fooled the player before. The Revan twist ever heard of that? Or how your Mentor betrays you in Jade Empire? Or the Illusion you are placed in in Hordes of the Underdark where accepting the Illusion leads to game over?

Indoctrination Thoery is simply those twists taken to a whole new level, to the players level where he has no more information to go by than the character. The Perfect Illusion.

Indoctrination Theory also actually allows your choices to play out as breaking free means the war is not over. Remember hwo Bioware said the Rachni choice would have  large impact upon ME3´s ending? That has chance play out under IT.

Also you call yourself a true Mass Effect fan yet you completely deny a valid theory which is perfectly in league with the themes and dnagers established throughout the series as opposed to the litteral ending?

#48392
Guest_magnetite_*

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EXMEFan wrote...

You guys are just wasting time, and its funny seeing you cling to this HIDDEN EASTER egg.

They dumb down the mechanics for every day gamers, but pull off a complicated ending like this?


There are two kinds of people who play this game. People who can think for themselves and reason about things. The other kind is one who relies on the developers to tell them what is true and what isn't true. See, that's indoctrination. By having the developers tell you what to believe and do all your thinking for you and having you not come up with your own conclusions about stuff, you've been indoctrinated. Most probably don't realize it either until it's too late.

It's an amazing feat that Bioware has not only indoctrinated Shepard based on your final choice, but the player as well into believing whatever Starbinger says and thus picking something other than the only real choice which is destroy. It's been your mission from the first game to destroy the Reapers. The ending is sheer genius and a masterpiece of storytelling.

Modifié par magnetite, 20 novembre 2012 - 03:14 .


#48393
DoomsdayDevice

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BleedingUranium wrote...

Remember Shepard's line to TIM when debating saving the Collector base? "Next thing I know, you'll want to grow your own Reaper". That's exactly what he's doing! That's his grand plan in ME3! And what does a Reaper need? Two things: People melted into goo to form the brain, and a singular consciousness to form the mind. Cerberus has both.


Yeah, I said this several weeks ago. :D  (On multiplayer, remember?)

Would be especially hilarious if that line about growing his own Reaper came true.

I wouldn't be surprised at all if it turned out Cerberus was building a Reaper on Omega.

#48394
DoomsdayDevice

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Guys, less fighting with the trolls and more discussion of the stuff we're trying to bring up. All the good stuff gets ignored because of the trolls, which is exactly what they want.

#48395
EXMEFan

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ElSuperGecko wrote...

EXMEFan wrote...
If you have to read logs, and dig real deep just to understand a game that is about choice ending, then its officially an easter egg.  

And thats dumb....


No, it's called paying attention.  Bioware gave you all the information you needed, you just chose to ignore it.  It's not their fault you chose to ignore what they were telling you and skip the "boring bits" until you get to the next pew-pew sequence.

And in-game codex entries, background lore, conversations and cut-scenes are not "Easter Eggs", by the way.  You might want to look that description up.


Bioware ISN'T backing you guys on this theory.

You want to know who they backed? The people who complained about how much the ending didn't make sense.  And you know what they did, CHANGED it, ENHANCED it, so people choices could matter more.

And you want to know what they did it for?  FREE!

So that kills your theory, I can't believe you guys are so stupid.  You are acting like bioware is supporting what you guys are saying,  They actually debunked the damn theory themselves by realizing the ending wasn't as fleshed out as it could be.

You guys are just bored desperate fans who don't want to admit they wasted 100 hours on a game where the choices ended up not mattering one bit.  The ending was poorly concieved and executed.

The game is not made up of some magic hidden goody of Shepard being indoctrinated.  The fact is the whole game he could have been a nice guy or an **** depending on how the users used him.

The game was meant for Shepard to be indoctrinated and guided by the PLAYER not the REAPERS......

#48396
Andromidius

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Heretic_Hanar wrote...

I was lurking here just for the lulz, but when I saw this comment I just had to reply.


Typical literalist.  Hanging around desperately waiting for one fact to be on their side, then leeping onto it like a ravenous dog.  Cute.

I'll give you that one.  But console =/= basic.  And just because its on console doesn't say a damn thing about the complexity of the story.

Heavy Rain, for example.  Only on Playstation.  How easy is that story to follow, how basic is it?

Oh wait, you'll disappear now.  Bye, troll.

#48397
Andromidius

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Rifneno wrote...

Isn't it funny how the literalists are on it like stink on **** when someone makes an error about the order of releases, but they can never seem to do it on points that are actually about IT?


Exactly.

#48398
EXMEFan

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magnetite wrote...

EXMEFan wrote...

You guys are just wasting time, and its funny seeing you cling to this HIDDEN EASTER egg.

They dumb down the mechanics for every day gamers, but pull off a complicated ending like this?


There are two kinds of people who play this game. People who can think for themselves and reason about things. The other kind is one who relies on the developers to tell them what is true and what isn't true. See, that's indoctrination. By having the developers tell you what to believe and do all your thinking for you and having you not come up with your own conclusions about stuff, you've been indoctrinated. Most probably don't realize it either until it's too late.

It's an amazing feat that Bioware has not only indoctrinated Shepard based on your final choice, but the player as well into believing whatever Starbinger says and thus picking something other than the only real choice which is destroy. It's been your mission from the first game to destroy the Reapers. The ending is sheer genius and a masterpiece of storytelling.




No thats you being a desperate fan boy of something the developers wrote off a long time ago.  And if they should introduce the theory due to the fact of the people talking about it, it will open a hell gate of plot holes...

#48399
EXMEFan

EXMEFan
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Andromidius wrote...

Heretic_Hanar wrote...

I was lurking here just for the lulz, but when I saw this comment I just had to reply.


Typical literalist.  Hanging around desperately waiting for one fact to be on their side, then leeping onto it like a ravenous dog.  Cute.

I'll give you that one.  But console =/= basic.  And just because its on console doesn't say a damn thing about the complexity of the story.

Heavy Rain, for example.  Only on Playstation.  How easy is that story to follow, how basic is it?

Oh wait, you'll disappear now.  Bye, troll.


The story was easy to follow because they REVEALED the killer.......and didn't leave it up to your imagination.....

#48400
masster blaster

masster blaster
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Hey I reported this guy to Bioware. He has no right in what he is calling people on here, so there.