DoomsdayDevice wrote...
I'm off for now, guys. TTYL
Me too, though I'll be back later.
Have fun everyone.
DoomsdayDevice wrote...
I'm off for now, guys. TTYL
estebanus wrote...
If anyone says that they don't get that feeling, I'd immediately call BS. That's just what humans do. However, that desn't mean they should run around the streets yelling how stupid everyone else but them is. That's just being a regular douche.Heretic_Hanar wrote...
ElSuperGecko wrote...
Heretic_Hanar wrote...
Ugh, why are the people on my side of the fence such dumbasses?;
Don't worry about it Hanar. It's not as though this is some kind of literalist vs IT'er war. We each have our opinions, we can disagree about the endings, have our own interpretations and still discuss them reasonably, that's fine.
Our friend under the bridge over there doesn't want to do anything of the sort. It just wants to try and annoy people. I assume it gets off on it.
That's true. But lets be honest here; wouldn't you find some form of sadistic pleasure if it turns out you're right and the others are wrong? That small sense of superiority that you get from simply being right while the other is wrong, don't you ever have that feeling? I won't lie about it, I do.
While nothing is certain until we had our very last piece of DLC for ME3, I have to admit that once the final piece of DLC is released and it turns out that there is no such thing as Shepard being indoctrinated, I'll have a short little sadistic laugh and make a tongue-in-cheek "I told you so" comment here in this thread.
byne wrote...
Heretic_Hanar wrote...
EXMEFan wrote...
and it means they don't know anything about story, literature, gaming, or the development process.
And what exactly makes you believe that you do know anything about story, literature, gaming or their development process?
Because he's a psychology major, duh! That makes him right about everything! Try to keep up, here.
Modifié par Humakt83, 21 novembre 2012 - 04:40 .
byne wrote...
Heretic_Hanar wrote...
EXMEFan wrote...
and it means they don't know anything about story, literature, gaming, or the development process.
And what exactly makes you believe that you do know anything about story, literature, gaming or their development process?
Because he's a psychology major, duh! That makes him right about everything! Try to keep up, here.
The people who believe that crap are mad.Wayning_Star wrote...
estebanus wrote...
If anyone says that they don't get that feeling, I'd immediately call BS. That's just what humans do. However, that desn't mean they should run around the streets yelling how stupid everyone else but them is. That's just being a regular douche.Heretic_Hanar wrote...
ElSuperGecko wrote...
Heretic_Hanar wrote...
Ugh, why are the people on my side of the fence such dumbasses?;
Don't worry about it Hanar. It's not as though this is some kind of literalist vs IT'er war. We each have our opinions, we can disagree about the endings, have our own interpretations and still discuss them reasonably, that's fine.
Our friend under the bridge over there doesn't want to do anything of the sort. It just wants to try and annoy people. I assume it gets off on it.
That's true. But lets be honest here; wouldn't you find some form of sadistic pleasure if it turns out you're right and the others are wrong? That small sense of superiority that you get from simply being right while the other is wrong, don't you ever have that feeling? I won't lie about it, I do.
While nothing is certain until we had our very last piece of DLC for ME3, I have to admit that once the final piece of DLC is released and it turns out that there is no such thing as Shepard being indoctrinated, I'll have a short little sadistic laugh and make a tongue-in-cheek "I told you so" comment here in this thread.
Yeah, I hate Mayan calender makers too..lol
Heretic_Hanar wrote...
EXMEFan wrote...
and it means they don't know anything about story, literature, gaming, or the development process.
And what exactly makes you believe that you do know anything about story, literature, gaming or their development process?
Heretic_Hanar wrote...
That's true. But lets be honest here; wouldn't you find some form of sadistic pleasure if it turns out you're right and the others are wrong? That small sense of superiority that you get from simply being right while the other is wrong, don't you ever have that feeling? I won't lie about it, I do.
While nothing is certain until we had our very last piece of DLC for ME3, I have to admit that once the final piece of DLC is released and it turns out that there is no such thing as Shepard being indoctrinated, I'll have a short little sadistic laugh and make a tongue-in-cheek "I told you so" comment here in this thread.
Raistlin Majare 1992 wrote...
Ah hello again Heretic, just waited for you to show up.
Had to leave after asking about your favorite Legend of Zelda yesterday and looking up your reoky I found it curious. Mostly that you call Skyward Sword meh, as for me it is one of my favorites, a tie actually for best between it, Twilight Princess and Ocarina.
Twilight Princess I like for 3 reasons. I liked the darker visuals style it had, I loved the soundtrack and Midna is the best companion in a Legend of Zelda game, to me at least.
Ocarina is just the classic and I probably have no small part of nostalgia towards it.
EXMEFan wrote...
Heretic_Hanar wrote...
EXMEFan wrote...
and it means they don't know anything about story, literature, gaming, or the development process.
And what exactly makes you believe that you do know anything about story, literature, gaming or their development process?
Because if the whole game you were CONTROLLED by something, the story would have revealed it, just like it revealed every other major event.
It wouldn't have you play the game, a game based on choice, only not to tell you that you were being controlled by the reapers.
There isn't even a reason NOT to divuldge that information. Most gamers didn't even GET indoctrination from the game, Bioware are way better writers than that.
This IT stuff is only followed by a few hundred people out of millions of people who played the game.
EA is about SELLING things and MAKING money, and they would not hang their hat on some vague plot twist thats never explained or that most people wouldn't even think about.
Also they PATCHED the ending to EXPLAIN things better, and one thing you think they WOULD HAVE EXPLAINED would be the fact that Shepard was indoctrinated.
Also they already played the indoctrinated card with the Illusive Man, so if you were indoctrinated, why would your character help Illusive Man break out of it? Why would they even have a confrontation if they were under the same secret literary device?
EXMEFan wrote...
Heretic_Hanar wrote...
EXMEFan wrote...
and it means they don't know anything about story, literature, gaming, or the development process.
And what exactly makes you believe that you do know anything about story, literature, gaming or their development process?
Because if the whole game you were CONTROLLED by something, the story would have revealed it, just like it revealed every other major event.
It wouldn't have you play the game, a game based on choice, only not to tell you that you were being controlled by the reapers.
There isn't even a reason NOT to divuldge that information. Most gamers didn't even GET indoctrination from the game, Bioware are way better writers than that.
This IT stuff is only followed by a few hundred people out of millions of people who played the game.
EA is about SELLING things and MAKING money, and they would not hang their hat on some vague plot twist thats never explained or that most people wouldn't even think about.
Also they PATCHED the ending to EXPLAIN things better, and one thing you think they WOULD HAVE EXPLAINED would be the fact that Shepard was indoctrinated.
Also they already played the indoctrinated card with the Illusive Man, so if you were indoctrinated, why would your character help Illusive Man break out of it? Why would they even have a confrontation if they were under the same secret literary device?
EXMEFan wrote...
You guys are just dumb, and I am letting you know that you are stupid, and you probably look too much into every game.
Its JUST A FREAKING GAME, it has no meaning beyond what the game gives you. You can make up lives for people who don't exist. That Turian that wanted the Quarian? Guess what, they don't exist, so you can't wonder if he got her or not, because if the game didn't explain it, it didn't happen, because these are AIs and not real people.
You can discuss it on a WHAT IF basis, but you can't go around saying things are true that the game hasn't said were true.
ElSuperGecko wrote...
Heretic_Hanar wrote...
That's true. But lets be honest here; wouldn't you find some form of sadistic pleasure if it turns out you're right and the others are wrong? That small sense of superiority that you get from simply being right while the other is wrong, don't you ever have that feeling? I won't lie about it, I do.
While nothing is certain until we had our very last piece of DLC for ME3, I have to admit that once the final piece of DLC is released and it turns out that there is no such thing as Shepard being indoctrinated, I'll have a short little sadistic laugh and make a tongue-in-cheek "I told you so" comment here in this thread.
Of course I'd feel some kind of satisfaction if my suspicions were proved to be correct over time. Who wouldn't?
That's possibly why there's so much division on the BSN at the moment. Not just IT vs Literalist, but Destroy vs Control vs Synthesis vs Refuse... everyone wants their beliefs to be well founded, to be correct. And of course, no one likes to be duped, to have the wool pulled over their eyes. We can't ALL be right. Or even if we can, we can't all be EQUALLY right.
Personally, I'm more than happy to listen to any arguments regarding ME3's endings, literal, speculative, whatever. I'm happy to debate the varying merits of Red/Green/Blue/Giving Up all day long, and argue the cases for and against each of them. I have my own conclusions, that I'm comfortable with. If they prove to be unfounded, c'est la vie. But an open ending is meant to be discussed, meant to be talked about, and belittling people for their interpretation of an open ending - whatever it may be - is little more than childish trolling.
I'm not beyond indulging in a little bit of childishness of my own, of course. Far from it. But generally I'll leave each to their own, unless they openly and deliberately challenge my own interpretation. At which point, they become fair game.
Raistlin Majare 1992 wrote...
EXMEFan wrote...
Heretic_Hanar wrote...
EXMEFan wrote...
and it means they don't know anything about story, literature, gaming, or the development process.
And what exactly makes you believe that you do know anything about story, literature, gaming or their development process?
Because if the whole game you were CONTROLLED by something, the story would have revealed it, just like it revealed every other major event.
It wouldn't have you play the game, a game based on choice, only not to tell you that you were being controlled by the reapers.
There isn't even a reason NOT to divuldge that information. Most gamers didn't even GET indoctrination from the game, Bioware are way better writers than that.
This IT stuff is only followed by a few hundred people out of millions of people who played the game.
EA is about SELLING things and MAKING money, and they would not hang their hat on some vague plot twist thats never explained or that most people wouldn't even think about.
Also they PATCHED the ending to EXPLAIN things better, and one thing you think they WOULD HAVE EXPLAINED would be the fact that Shepard was indoctrinated.
Also they already played the indoctrinated card with the Illusive Man, so if you were indoctrinated, why would your character help Illusive Man break out of it? Why would they even have a confrontation if they were under the same secret literary device?
Sigh...
1: The ending makes even less sense after the EC as the Catalyst has massive holes in his logic and explanation which do not match what we actually see. The entire Normandy pickup secne also destroys several characters, including Shepard as no matter what Shepard no played you led a litteral suicide on the Collector Base. The stakes now are a million times what they were then, but Shepard sends his squad away inlcuding EDI who faces no danger in charging alongside him (remember everything that makes EDi who she is is onboard the Normandy)
2: Read up on IT damnit. IT quite clearly states Shepard is not Indoctrinated, he is only in the process. The choice is the turning point, he is not controlled up until the point where he makes a choice.
Heretic_Hanar wrote...
Raistlin Majare 1992 wrote...
Ah hello again Heretic, just waited for you to show up.
Had to leave after asking about your favorite Legend of Zelda yesterday and looking up your reoky I found it curious. Mostly that you call Skyward Sword meh, as for me it is one of my favorites, a tie actually for best between it, Twilight Princess and Ocarina.
I didn't like Zelda because it didn't have a real living, breathing world like the other Zeldas. The only interesting area in the overworld was Skyloft. The surface areas didn't even feel like overworld areas to me, but actually part of the dungeon. The fact that you have to solve puzzles to continue in each particular area gave me that feeling. Though it might sound strange, I actually didn't like that.
EXMEFan wrote...
ElSuperGecko wrote...
Heretic_Hanar wrote...
That's true. But lets be honest here; wouldn't you find some form of sadistic pleasure if it turns out you're right and the others are wrong? That small sense of superiority that you get from simply being right while the other is wrong, don't you ever have that feeling? I won't lie about it, I do.
While nothing is certain until we had our very last piece of DLC for ME3, I have to admit that once the final piece of DLC is released and it turns out that there is no such thing as Shepard being indoctrinated, I'll have a short little sadistic laugh and make a tongue-in-cheek "I told you so" comment here in this thread.
Of course I'd feel some kind of satisfaction if my suspicions were proved to be correct over time. Who wouldn't?
That's possibly why there's so much division on the BSN at the moment. Not just IT vs Literalist, but Destroy vs Control vs Synthesis vs Refuse... everyone wants their beliefs to be well founded, to be correct. And of course, no one likes to be duped, to have the wool pulled over their eyes. We can't ALL be right. Or even if we can, we can't all be EQUALLY right.
Personally, I'm more than happy to listen to any arguments regarding ME3's endings, literal, speculative, whatever. I'm happy to debate the varying merits of Red/Green/Blue/Giving Up all day long, and argue the cases for and against each of them. I have my own conclusions, that I'm comfortable with. If they prove to be unfounded, c'est la vie. But an open ending is meant to be discussed, meant to be talked about, and belittling people for their interpretation of an open ending - whatever it may be - is little more than childish trolling.
I'm not beyond indulging in a little bit of childishness of my own, of course. Far from it. But generally I'll leave each to their own, unless they openly and deliberately challenge my own interpretation. At which point, they become fair game.
Guess what ALLLLLLLLLLLLL endings have in common? The person talking to the CHILD at the end that basically lets you know Shepard is now a LEGEND who made PEACE for the Galaxy, no matter what choice you made.
The choices are just there to make it feel like you dictated HOW that peace happened, with subtle differences in what the man/woman tells the child.
This is an undeniable truth.......non-debatable. The Thank You note at the end even says congrates on stopping the Reaper Threat, no matter what choice you picked.
And watch nobody answer me directly. I am 100% right.
byne wrote...
EXMEFan wrote...
You guys are just dumb, and I am letting you know that you are stupid, and you probably look too much into every game.
Its JUST A FREAKING GAME, it has no meaning beyond what the game gives you. You can make up lives for people who don't exist. That Turian that wanted the Quarian? Guess what, they don't exist, so you can't wonder if he got her or not, because if the game didn't explain it, it didn't happen, because these are AIs and not real people.
Why even bother with fiction if you care so little about the characters in it?You can discuss it on a WHAT IF basis, but you can't go around saying things are true that the game hasn't said were true.
Go back through all 6,473 pages of the IT thread, and find a single place where I said IT was definitely true.
I'll wait.
EXMEFan wrote...
Heretic_Hanar wrote...
EXMEFan wrote...
and it means they don't know anything about story, literature, gaming, or the development process.
And what exactly makes you believe that you do know anything about story, literature, gaming or their development process?
Because... *snip*
EXMEFan wrote...
Heretic_Hanar wrote...
EXMEFan wrote...
and it means they don't know anything about story, literature, gaming, or the development process.
And what exactly makes you believe that you do know anything about story, literature, gaming or their development process?
Because if the whole game you were CONTROLLED by something, the story would have revealed it, just like it revealed every other major event.
It wouldn't have you play the game, a game based on choice, only not to tell you that you were being controlled by the reapers.
There isn't even a reason NOT to divuldge that information. Most gamers didn't even GET indoctrination from the game, Bioware are way better writers than that.
This IT stuff is only followed by a few hundred people out of millions of people who played the game.
EA is about SELLING things and MAKING money, and they would not hang their hat on some vague plot twist thats never explained or that most people wouldn't even think about.
Also they PATCHED the ending to EXPLAIN things better, and one thing you think they WOULD HAVE EXPLAINED would be the fact that Shepard was indoctrinated.
Also they already played the indoctrinated card with the Illusive Man, so if you were indoctrinated, why would your character help Illusive Man break out of it? Why would they even have a confrontation if they were under the same secret literary device?
EXMEFan wrote...
And this is a GAME not a BOOK, the characters don't have lives once you beat the game.