masster blaster wrote...
EXMEFan wrote...
masster blaster wrote...
EXMEFan wrote...
Look I'm going to make a realistic point, and I'm done trolling here, I was going to save this til I understood more, but I think I know what you guys are saying. You are saying if you picked a choice other than destroy, that you were indoctrinated. Well check this out:
The ending of this game is the exact same ending of Deus Ex human revolution, where it just gave you 4 choices to make you feel like you decided how the game ended.
If your decisions was influenced by anything, it was your personality as a player.
Now in mass effect if I picked what you guys think the reapers wanted me to pick, that underminds my decision as a player....it tells me I picked this being I was indoctrinated, when in reality I picked it so my character wouldn't die or for 1000 other reasons as A PERSON.
I am Shepard, so if I picked this choice, I obviously did it because I wanted to, because I was able to pick any other choice, and I've made similar choices throughout the series.
How can a game tell me I picked a choice because I was indoctrinated when I picked it because I believe people should live in harmony or because I wanted to control the Reapers because I was an **** since ME1? What if my decision throughout the game reflected this final choice, are you going to say I was indoctrinated the whole game because my ending choice was the same type of choice I made through the whole ME series?
You see where you guys are flawed? The game can't tell you that you picked this because you were indoctrinated if the personality you gave Shepard from the beginning reflected this choice.
You were able to be the type of person who would pick control or merge from the first conversation option in ME1, therefore indoctrination is not needed. Your motives were the same ones that most likely didn't change even at the end of the series, and THAT is the reason for your choice.
Its like the game TELLING me I saved Ashley because I loved her, when that wasn't the motivation for my choice, I saved her because she is a female, this is why I made the decision as a player. My future conversation options affirmed to Ashley the reasons why I saved her, not the game forcing me.
You takeing things to literaly, and your blinded by your own trolling to see what you are saying. You just told use your a troll, and now not every single god dam thing you do counts for IT. Shepard again is under going Indocctrination. Only we the player have to choose, if Shepard get's Indoctrinated, or not.
You not reading what I said.
Why would the Reapers need to indoctrinate a player who played an Anti-Hero when left alone he would have made the same decision anyways.
Everybody's Shepard wasn't this GOOD guy who was willing to get himself killed for the sake of other people. Some people's Shepard was always selfish in the first place. So there is no need to indoctrinate him. There is no need for him to be TRICKED into doing something he would have done in the first place.
And its not like the Reapers win if they are controlled or merged with organics...and Reapers are already merged with organic material, so that really doesn't change who they are.
The reason why is because we said this to you on the first page when you showed up, but no you didn't read it, you just trolled am I right.
That's the point. Who controls Shepard we do. Bioware knows that Shepard can't make the choice because the player Controls SHepard, which is why Bioware Indoctrinates the player with the endings. It's simple who has the power we do, but look what happence when our squad it not with Shepard. He/she is lost.
Um they live that's a huge win. You save the Reapers. Oh no I can't kill teh Reapers because the leader of teh Reaper says I will kill my friends EDI, and tehGeht, and I will die. bs I mean come on it hates Destroy. You can tell it does, and why on Earth in Control we can't Control all SYnthesitcs, where in Destroy we kill them all?
That's just it. i can't explain anything to you because you shut IT out the moment you can on this thread.
You forget that the device was made by different civilizations, the choices weren't made by the star child, it was obviously made by finishing the device by whoever made the blue prints.
Its a poorly concieved ending. Indoctrinated or not, Shepard is still presented with consequences associated with each choice. You don't need indoctrination to realize if you pick destory all Synthetics some of your friends, and the geth will die, thats actually a human choice.
The BS comes in with the fact Bioware tried to make an ending that would make a person think twice about their actions, and it end up being something this generic, and confusing.
Thus it spawns BS like this thread. It was a bad ending.
But you don't need indoctrination to make somebody make any of those decisions, they basically had risk and rewards associated with them by default. I just wanted the choice to walk away, which was added in the EC.
And the reason I pick refuse was because I rather lose like a man, other than make any of those choices......as long as I did what I could.
Somebody else reason probably would have been different.....but thats why they are Shepard, to make the choice for themselves.