Was the Ending a Hallucination? - Indoctrination Theory Mark III!
#53276
Posté 27 novembre 2012 - 11:58
Also, speaking of EMS, why isnt Petrovsky in the Ex-Cerberus or Alliance tabs? Why put him in the Alien tab?
#53277
Posté 28 novembre 2012 - 12:00
byne wrote...
I hope for future games they just ditch EMS entirely. Make it like ME2, where success is dependent on stuff like loyalty.
EMS is fine, so long as its either hidden numbers or more realistic values. And only having it effect things that are actually military in nature, and you get to use your War Assets in a more tangible way.
Its just silly when a single person is worth more then an entire ship. Or an entire race's military.
#53278
Posté 28 novembre 2012 - 12:03
He is neither in the alliance, nor is he Ex-Cerberus. He's captured, that doesn't mean he tells you all he knows.byne wrote...
I hope for future games they just ditch EMS entirely. Make it like ME2, where success is dependent on stuff like loyalty.
Also, speaking of EMS, why isnt Petrovsky in the Ex-Cerberus or Alliance tabs? Why put him in the Alien tab?
#53279
Posté 28 novembre 2012 - 12:04
No, because they are not mooks. Your squad kills hundred of Reaper troops in London alone while everyone is dying around you.Andromidius wrote...
byne wrote...
I hope for future games they just ditch EMS entirely. Make it like ME2, where success is dependent on stuff like loyalty.
EMS is fine, so long as its either hidden numbers or more realistic values. And only having it effect things that are actually military in nature, and you get to use your War Assets in a more tangible way.
Its just silly when a single person is worth more then an entire ship. Or an entire race's military.
#53280
Posté 28 novembre 2012 - 12:04
MegumiAzusa wrote...
He is neither in the alliance, nor is he Ex-Cerberus. He's captured, that doesn't mean he tells you all he knows.byne wrote...
I hope for future games they just ditch EMS entirely. Make it like ME2, where success is dependent on stuff like loyalty.
Also, speaking of EMS, why isnt Petrovsky in the Ex-Cerberus or Alliance tabs? Why put him in the Alien tab?
He's not an alien either, though. He's in Alliance custody, which is why I suggested Alliance.
#53281
Posté 28 novembre 2012 - 12:06
I think there's also a subtle anti-Synthesis vibe there too, what with the Adjutant Virus being able to infect any species and turn them into more Adjutants. Homogenisation, anyone?
#53283
Posté 28 novembre 2012 - 12:08
Alien doesn't have to mean extraterrestrial in that context. Sure it's the usual meaning in scifi, and I would have put him in Alliance as well, but it's understandable.byne wrote...
MegumiAzusa wrote...
He is neither in the alliance, nor is he Ex-Cerberus. He's captured, that doesn't mean he tells you all he knows.byne wrote...
I hope for future games they just ditch EMS entirely. Make it like ME2, where success is dependent on stuff like loyalty.
Also, speaking of EMS, why isnt Petrovsky in the Ex-Cerberus or Alliance tabs? Why put him in the Alien tab?
He's not an alien either, though. He's in Alliance custody, which is why I suggested Alliance.
#53284
Posté 28 novembre 2012 - 12:09
No, only the first batch went really rouge. As you can see the Adjutants are not attacking the Cerby mooks in the last fight.Andromidius wrote...
Well, there's a very anti-Control vibe to Omega. Cerberus attempted to control the Adjutants, and they went rogue and slaughtered them despite initial tests proving to be promising.
#53285
Posté 28 novembre 2012 - 12:10
MegumiAzusa wrote...
No, because they are not mooks. Your squad kills hundred of Reaper troops in London alone while everyone is dying around you.Andromidius wrote...
byne wrote...
I hope for future games they just ditch EMS entirely. Make it like ME2, where success is dependent on stuff like loyalty.
EMS is fine, so long as its either hidden numbers or more realistic values. And only having it effect things that are actually military in nature, and you get to use your War Assets in a more tangible way.
Its just silly when a single person is worth more then an entire ship. Or an entire race's military.
Huh? Where did you get that from my statement?
#53286
Posté 28 novembre 2012 - 12:11
MegumiAzusa wrote...
No, only the first batch went really rouge. As you can see the Adjutants are not attacking the Cerby mooks in the last fight.Andromidius wrote...
Well, there's a very anti-Control vibe to Omega. Cerberus attempted to control the Adjutants, and they went rogue and slaughtered them despite initial tests proving to be promising.
And? They still went rogue. My point stands.
#53287
Posté 28 novembre 2012 - 12:12
The second sentence was just an example for single person > loads of mooks.Andromidius wrote...
MegumiAzusa wrote...
No, because they are not mooks. Your squad kills hundred of Reaper troops in London alone while everyone is dying around you.Andromidius wrote...
byne wrote...
I hope for future games they just ditch EMS entirely. Make it like ME2, where success is dependent on stuff like loyalty.
EMS is fine, so long as its either hidden numbers or more realistic values. And only having it effect things that are actually military in nature, and you get to use your War Assets in a more tangible way.
Its just silly when a single person is worth more then an entire ship. Or an entire race's military.
Huh? Where did you get that from my statement?
#53288
Posté 28 novembre 2012 - 12:12
If they had to charge that much to make a profit, BioWare must be really inefficient with their development costs.
#53289
Posté 28 novembre 2012 - 12:13
And the newer and improved models aren't. Also it is made clear that they didn't procreate because of the control not to.Andromidius wrote...
MegumiAzusa wrote...
No, only the first batch went really rouge. As you can see the Adjutants are not attacking the Cerby mooks in the last fight.Andromidius wrote...
Well, there's a very anti-Control vibe to Omega. Cerberus attempted to control the Adjutants, and they went rogue and slaughtered them despite initial tests proving to be promising.
And? They still went rogue. My point stands.
#53290
Posté 28 novembre 2012 - 12:15
#53291
Posté 28 novembre 2012 - 12:18
BTW, love the use of rot-13 for spoilers. Brings back memories. Speaking of which...
Vf gurer nal jnl gb fnir Alerra? Qbrf fur qvr ab znggre jung? Jura fur qvrq, V svtherq vg jnf orpnhfr V'q nyjnlf gnxra gur "qrsraq gur pvivyvnaf" bcgvbaf naq vs V jnf ehguyrff naq xrcg unecvat ba sbphfvat ba gur jne yvxr Nevn, fur cebonoyl jbhyqa'g unir fnpevsvprq urefrys gb fnir unys n qbmra erq fuvegf. Ohg sebz gur ybbxf bs vg urer, V thrff fur nyjnlf qvrf? Lrg jr pna punatr Nevn'f bhgybbx ol orvat n cernpul qbhpur? Gung'f fvyyl.
Naq jnfa'g gurer fbzr cvpgherf be fbzrguvat bs Yrivngunaf svtugvat Erncref sybngvat nebhaq n srj qnlf ntb? V gubhtug gurl jrer grnfref sebz Bzrtn ohg gurer jnf ab fhpu onggyr.
So many questions still. Disappointed at it being an almost purely action DLC.
#53292
Posté 28 novembre 2012 - 12:20
What did you expect?AresKeith wrote...
@Hrothdane exactly because the content in Omega is not worth $15, and I heard dataminers couldn't find anything
Omega was pretty much what I expected, though the one complaint I have is that sometimes it looks like some sounds don't play like the crowd cheering, or that some scenes could have used a (epic) music like in the trailer. While walking around music etc was executed perfectly.
#53293
Posté 28 novembre 2012 - 12:22
Rifneno wrote...
BTW, love the use of rot-13 for spoilers. Brings back memories. Speaking of which...
Vf gurer nal jnl gb fnir Alerra? Qbrf fur qvr ab znggre jung? Jura fur qvrq, V svtherq vg jnf orpnhfr V'q nyjnlf gnxra gur "qrsraq gur pvivyvnaf" bcgvbaf naq vs V jnf ehguyrff naq xrcg unecvat ba sbphfvat ba gur jne yvxr Nevn, fur cebonoyl jbhyqa'g unir fnpevsvprq urefrys gb fnir unys n qbmra erq fuvegf. Ohg sebz gur ybbxf bs vg urer, V thrff fur nyjnlf qvrf? Lrg jr pna punatr Nevn'f bhgybbx ol orvat n cernpul qbhpur? Gung'f fvyyl.
Naq jnfa'g gurer fbzr cvpgherf be fbzrguvat bs Yrivngunaf svtugvat Erncref sybngvat nebhaq n srj qnlf ntb? V gubhtug gurl jrer grnfref sebz Bzrtn ohg gurer jnf ab fhpu onggyr.
So many questions still. Disappointed at it being an almost purely action DLC.
Lrnu, Alerra nyjnlf qvrf.
#53294
Posté 28 novembre 2012 - 12:22
There is lots of gain mentioned.Rifneno wrote...
I was greatly disappointed that there wasn't more to the DLC. I was hoping for some IT stuff, but I at least expected to find out an awful truth behind why Cerberus wanted Omega. It's not as simple as the Omega-4 relay because they had a deal with Aria to use the relay as long as their paid her. They didn't take over a space station with a population of 11 million to skip out on a goddamn toll. There's more to it. There has to be. Especially since they also tried taking the Citadel (before finding out it was the "catalyst"), the other Reaper built station. When I got to the end, I totally expected some revelation and a trip through the relay. When I got back to the Normandy, I even went trying to find Omega on the galaxy map in disbelief.
BTW, love the use of rot-13 for spoilers. Brings back memories. Speaking of which...
Vf gurer nal jnl gb fnir Alerra? Qbrf fur qvr ab znggre jung? Jura fur qvrq, V svtherq vg jnf orpnhfr V'q nyjnlf gnxra gur "qrsraq gur pvivyvnaf" bcgvbaf naq vs V jnf ehguyrff naq xrcg unecvat ba sbphfvat ba gur jne yvxr Nevn, fur cebonoyl jbhyqa'g unir fnpevsvprq urefrys gb fnir unys n qbmra erq fuvegf. Ohg sebz gur ybbxf bs vg urer, V thrff fur nyjnlf qvrf? Lrg jr pna punatr Nevn'f bhgybbx ol orvat n cernpul qbhpur? Gung'f fvyyl.
Naq jnfa'g gurer fbzr cvpgherf be fbzrguvat bs Yrivngunaf svtugvat Erncref sybngvat nebhaq n srj qnlf ntb? V gubhtug gurl jrer grnfref sebz Bzrtn ohg gurer jnf ab fhpu onggyr.
So many questions still. Disappointed at it being an almost purely action DLC.
Good eezo source.
Loads of testsubjects freely available.
It's a beachhead to control the Terminus Systems.
The Citadel thing should have happened after Thessia, but it got swapped around because of some changes they had to do.
Also the screens you mentioned were from a mod from another game.
Read the posts and listen to the story >.>
Modifié par MegumiAzusa, 28 novembre 2012 - 12:28 .
#53295
Posté 28 novembre 2012 - 12:26
byne wrote...
lol, I like the completely random kiss from Aria after I finished my renegade playthrough.
Also... jnf Nevn na neqng-lnxfuv?
(to decipher spoilers)
Nope, I don't think she is.
#53296
Posté 28 novembre 2012 - 12:29
But all that isn't worth $15, unless they did something else that was big
#53297
Posté 28 novembre 2012 - 12:31
Heretic_Hanar wrote...
byne wrote...
lol, I like the completely random kiss from Aria after I finished my renegade playthrough.
Also... jnf Nevn na neqng-lnxfuv?
(to decipher spoilers)
Nope, I don't think she is.
I still wanna know what was up with her eyes.
#53298
Posté 28 novembre 2012 - 12:34
Rifneno wrote...
I was greatly disappointed that there wasn't more to the DLC. I was hoping for some IT stuff
There was some. Mad Prophet & whispers at least.
#53299
Posté 28 novembre 2012 - 12:36
I was so excited to play it, see what clues it would offer, maybe even see what it affected in the desicion chamber. I too, am extremely disappointed it was an action DLC. I am also extremely disappointed that not a single line was spoken by any squadmate (they even contracted the VA's for DLC's, and came out with a squad appearance pack saying that you may be able to use it to retake Omega- what a joke)Rifneno wrote...
I was greatly disappointed that there wasn't more to the DLC. I was hoping for some IT stuff, but I at least expected to find out an awful truth behind why Cerberus wanted Omega. It's not as simple as the Omega-4 relay because they had a deal with Aria to use the relay as long as their paid her. They didn't take over a space station with a population of 11 million to skip out on a goddamn toll. There's more to it. There has to be. Especially since they also tried taking the Citadel (before finding out it was the "catalyst"), the other Reaper built station. When I got to the end, I totally expected some revelation and a trip through the relay. When I got back to the Normandy, I even went trying to find Omega on the galaxy map in disbelief.
So many questions still. Disappointed at it being an almost purely action DLC.
I don't believe the Omega-4 relay was even shown, and I'm certain it wasn't even mentioned. Just you and a bunch of gangs trying to take over a space-station, hardly plot necessary. No Cerberus motives were revealed either. I wish I could get a 24 hour chance for a refund on the 15$ purchase. If this is a model for the next, and presumably final DLC, I wouldn't even know how to react.
This is just my opinion though.
#53300
Posté 28 novembre 2012 - 12:39
Are these whispers like the whispers from the TIM/Anderson scene?Humakt83 wrote...
Rifneno wrote...
I was greatly disappointed that there wasn't more to the DLC. I was hoping for some IT stuff
There was some. Mad Prophet & whispers at least.




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