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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#53276
byne

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I hope for future games they just ditch EMS entirely. Make it like ME2, where success is dependent on stuff like loyalty.

Also, speaking of EMS, why isnt Petrovsky in the Ex-Cerberus or Alliance tabs? Why put him in the Alien tab?

#53277
Andromidius

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byne wrote...

I hope for future games they just ditch EMS entirely. Make it like ME2, where success is dependent on stuff like loyalty.


EMS is fine, so long as its either hidden numbers or more realistic values.  And only having it effect things that are actually military in nature, and you get to use your War Assets in a more tangible way.

Its just silly when a single person is worth more then an entire ship.  Or an entire race's military.

#53278
MegumiAzusa

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byne wrote...

I hope for future games they just ditch EMS entirely. Make it like ME2, where success is dependent on stuff like loyalty.

Also, speaking of EMS, why isnt Petrovsky in the Ex-Cerberus or Alliance tabs? Why put him in the Alien tab?

He is neither in the alliance, nor is he Ex-Cerberus. He's captured, that doesn't mean he tells you all he knows.

#53279
MegumiAzusa

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Andromidius wrote...

byne wrote...

I hope for future games they just ditch EMS entirely. Make it like ME2, where success is dependent on stuff like loyalty.


EMS is fine, so long as its either hidden numbers or more realistic values.  And only having it effect things that are actually military in nature, and you get to use your War Assets in a more tangible way.

Its just silly when a single person is worth more then an entire ship.  Or an entire race's military.

No, because they are not mooks. Your squad kills hundred of Reaper troops in London alone while everyone is dying around you.

#53280
byne

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MegumiAzusa wrote...

byne wrote...

I hope for future games they just ditch EMS entirely. Make it like ME2, where success is dependent on stuff like loyalty.

Also, speaking of EMS, why isnt Petrovsky in the Ex-Cerberus or Alliance tabs? Why put him in the Alien tab?

He is neither in the alliance, nor is he Ex-Cerberus. He's captured, that doesn't mean he tells you all he knows.


He's not an alien either, though. He's in Alliance custody, which is why I suggested Alliance.

#53281
Andromidius

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Well, there's a very anti-Control vibe to Omega. Cerberus attempted to control the Adjutants, and they went rogue and slaughtered them despite initial tests proving to be promising.

I think there's also a subtle anti-Synthesis vibe there too, what with the Adjutant Virus being able to infect any species and turn them into more Adjutants. Homogenisation, anyone?

#53282
Restrider

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Well, I opened a new thread about this topic. I think it is something worth to discuss, but this is not the place to do it.

#53283
MegumiAzusa

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byne wrote...

MegumiAzusa wrote...

byne wrote...

I hope for future games they just ditch EMS entirely. Make it like ME2, where success is dependent on stuff like loyalty.

Also, speaking of EMS, why isnt Petrovsky in the Ex-Cerberus or Alliance tabs? Why put him in the Alien tab?

He is neither in the alliance, nor is he Ex-Cerberus. He's captured, that doesn't mean he tells you all he knows.


He's not an alien either, though. He's in Alliance custody, which is why I suggested Alliance.

Alien doesn't have to mean extraterrestrial in that context. Sure it's the usual meaning in scifi, and I would have put him in Alliance as well, but it's understandable.

#53284
MegumiAzusa

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Andromidius wrote...

Well, there's a very anti-Control vibe to Omega. Cerberus attempted to control the Adjutants, and they went rogue and slaughtered them despite initial tests proving to be promising.

No, only the first batch went really rouge. As you can see the Adjutants are not attacking the Cerby mooks in the last fight.

#53285
Andromidius

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MegumiAzusa wrote...

Andromidius wrote...

byne wrote...

I hope for future games they just ditch EMS entirely. Make it like ME2, where success is dependent on stuff like loyalty.


EMS is fine, so long as its either hidden numbers or more realistic values.  And only having it effect things that are actually military in nature, and you get to use your War Assets in a more tangible way.

Its just silly when a single person is worth more then an entire ship.  Or an entire race's military.

No, because they are not mooks. Your squad kills hundred of Reaper troops in London alone while everyone is dying around you.


Huh?  Where did you get that from my statement?

#53286
Andromidius

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MegumiAzusa wrote...

Andromidius wrote...

Well, there's a very anti-Control vibe to Omega. Cerberus attempted to control the Adjutants, and they went rogue and slaughtered them despite initial tests proving to be promising.

No, only the first batch went really rouge. As you can see the Adjutants are not attacking the Cerby mooks in the last fight.


And?  They still went rogue.  My point stands.

#53287
MegumiAzusa

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Andromidius wrote...

MegumiAzusa wrote...

Andromidius wrote...

byne wrote...

I hope for future games they just ditch EMS entirely. Make it like ME2, where success is dependent on stuff like loyalty.


EMS is fine, so long as its either hidden numbers or more realistic values.  And only having it effect things that are actually military in nature, and you get to use your War Assets in a more tangible way.

Its just silly when a single person is worth more then an entire ship.  Or an entire race's military.

No, because they are not mooks. Your squad kills hundred of Reaper troops in London alone while everyone is dying around you.


Huh?  Where did you get that from my statement?

The second sentence was just an example for single person > loads of mooks.

#53288
Hrothdane

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Omega was alright, but it felt rather underwhelming for $15.

If they had to charge that much to make a profit, BioWare must be really inefficient with their development costs.

#53289
MegumiAzusa

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Andromidius wrote...

MegumiAzusa wrote...

Andromidius wrote...

Well, there's a very anti-Control vibe to Omega. Cerberus attempted to control the Adjutants, and they went rogue and slaughtered them despite initial tests proving to be promising.

No, only the first batch went really rouge. As you can see the Adjutants are not attacking the Cerby mooks in the last fight.


And?  They still went rogue.  My point stands.

And the newer and improved models aren't. Also it is made clear that they didn't procreate because of the control not to.

#53290
AresKeith

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@Hrothdane exactly because the content in Omega is not worth $15, and I heard dataminers couldn't find anything

#53291
Rifneno

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I was greatly disappointed that there wasn't more to the DLC. I was hoping for some IT stuff, but I at least expected to find out an awful truth behind why Cerberus wanted Omega. It's not as simple as the Omega-4 relay because they had a deal with Aria to use the relay as long as their paid her. They didn't take over a space station with a population of 11 million to skip out on a goddamn toll. There's more to it. There has to be. Especially since they also tried taking the Citadel (before finding out it was the "catalyst"), the other Reaper built station. When I got to the end, I totally expected some revelation and a trip through the relay. When I got back to the Normandy, I even went trying to find Omega on the galaxy map in disbelief.

BTW, love the use of rot-13 for spoilers. Brings back memories. Speaking of which...
Vf gurer nal jnl gb fnir Alerra? Qbrf fur qvr ab znggre jung? Jura fur qvrq, V svtherq vg jnf orpnhfr V'q nyjnlf gnxra gur "qrsraq gur pvivyvnaf" bcgvbaf naq vs V jnf ehguyrff naq xrcg unecvat ba sbphfvat ba gur jne yvxr Nevn, fur cebonoyl jbhyqa'g unir fnpevsvprq urefrys gb fnir unys n qbmra erq fuvegf. Ohg sebz gur ybbxf bs vg urer, V thrff fur nyjnlf qvrf? Lrg jr pna punatr Nevn'f bhgybbx ol orvat n cernpul qbhpur? Gung'f fvyyl.

Naq jnfa'g gurer fbzr cvpgherf be fbzrguvat bs Yrivngunaf svtugvat Erncref sybngvat nebhaq n srj qnlf ntb? V gubhtug gurl jrer grnfref sebz Bzrtn ohg gurer jnf ab fhpu onggyr.
So many questions still. Disappointed at it being an almost purely action DLC.

#53292
MegumiAzusa

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AresKeith wrote...

@Hrothdane exactly because the content in Omega is not worth $15, and I heard dataminers couldn't find anything

What did you expect?
Omega was pretty much what I expected, though the one complaint I have is that sometimes it looks like some sounds don't play like the crowd cheering, or that some scenes could have used a (epic) music like in the trailer. While walking around music etc was executed perfectly.

#53293
byne

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Rifneno wrote...

BTW, love the use of rot-13 for spoilers. Brings back memories. Speaking of which...
Vf gurer nal jnl gb fnir Alerra? Qbrf fur qvr ab znggre jung? Jura fur qvrq, V svtherq vg jnf orpnhfr V'q nyjnlf gnxra gur "qrsraq gur pvivyvnaf" bcgvbaf naq vs V jnf ehguyrff naq xrcg unecvat ba sbphfvat ba gur jne yvxr Nevn, fur cebonoyl jbhyqa'g unir fnpevsvprq urefrys gb fnir unys n qbmra erq fuvegf. Ohg sebz gur ybbxf bs vg urer, V thrff fur nyjnlf qvrf? Lrg jr pna punatr Nevn'f bhgybbx ol orvat n cernpul qbhpur? Gung'f fvyyl.

Naq jnfa'g gurer fbzr cvpgherf be fbzrguvat bs Yrivngunaf svtugvat Erncref sybngvat nebhaq n srj qnlf ntb? V gubhtug gurl jrer grnfref sebz Bzrtn ohg gurer jnf ab fhpu onggyr.
So many questions still. Disappointed at it being an almost purely action DLC.


Lrnu, Alerra nyjnlf qvrf.

#53294
MegumiAzusa

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Rifneno wrote...

I was greatly disappointed that there wasn't more to the DLC. I was hoping for some IT stuff, but I at least expected to find out an awful truth behind why Cerberus wanted Omega. It's not as simple as the Omega-4 relay because they had a deal with Aria to use the relay as long as their paid her. They didn't take over a space station with a population of 11 million to skip out on a goddamn toll. There's more to it. There has to be. Especially since they also tried taking the Citadel (before finding out it was the "catalyst"), the other Reaper built station. When I got to the end, I totally expected some revelation and a trip through the relay. When I got back to the Normandy, I even went trying to find Omega on the galaxy map in disbelief.

BTW, love the use of rot-13 for spoilers. Brings back memories. Speaking of which...
Vf gurer nal jnl gb fnir Alerra? Qbrf fur qvr ab znggre jung? Jura fur qvrq, V svtherq vg jnf orpnhfr V'q nyjnlf gnxra gur "qrsraq gur pvivyvnaf" bcgvbaf naq vs V jnf ehguyrff naq xrcg unecvat ba sbphfvat ba gur jne yvxr Nevn, fur cebonoyl jbhyqa'g unir fnpevsvprq urefrys gb fnir unys n qbmra erq fuvegf. Ohg sebz gur ybbxf bs vg urer, V thrff fur nyjnlf qvrf? Lrg jr pna punatr Nevn'f bhgybbx ol orvat n cernpul qbhpur? Gung'f fvyyl.

Naq jnfa'g gurer fbzr cvpgherf be fbzrguvat bs Yrivngunaf svtugvat Erncref sybngvat nebhaq n srj qnlf ntb? V gubhtug gurl jrer grnfref sebz Bzrtn ohg gurer jnf ab fhpu onggyr.
So many questions still. Disappointed at it being an almost purely action DLC.

There is lots of gain mentioned.
Good eezo source.
Loads of testsubjects freely available.
It's a beachhead to control the Terminus Systems.

The Citadel thing should have happened after Thessia, but it got swapped around because of some changes they had to do.

Also the screens you mentioned were from a mod from another game.

Read the posts and listen to the story >.>

Modifié par MegumiAzusa, 28 novembre 2012 - 12:28 .


#53295
The Heretic of Time

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byne wrote...

lol, I like the completely random kiss from Aria after I finished my renegade playthrough.

Also... jnf Nevn na neqng-lnxfuv?

(to decipher spoilers)


Nope, I don't think she is.

#53296
AresKeith

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@Megumi Omega did everything I excepted, with a few twists that I feel was stupid

But all that isn't worth $15, unless they did something else that was big

#53297
byne

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Heretic_Hanar wrote...

byne wrote...

lol, I like the completely random kiss from Aria after I finished my renegade playthrough.

Also... jnf Nevn na neqng-lnxfuv?

(to decipher spoilers)


Nope, I don't think she is.


I still wanna know what was up with her eyes.

#53298
Humakt83

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Rifneno wrote...

I was greatly disappointed that there wasn't more to the DLC. I was hoping for some IT stuff


There was some. Mad Prophet & whispers at least.

#53299
401 Kill

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Rifneno wrote...

I was greatly disappointed that there wasn't more to the DLC. I was hoping for some IT stuff, but I at least expected to find out an awful truth behind why Cerberus wanted Omega. It's not as simple as the Omega-4 relay because they had a deal with Aria to use the relay as long as their paid her. They didn't take over a space station with a population of 11 million to skip out on a goddamn toll. There's more to it. There has to be. Especially since they also tried taking the Citadel (before finding out it was the "catalyst"), the other Reaper built station. When I got to the end, I totally expected some revelation and a trip through the relay. When I got back to the Normandy, I even went trying to find Omega on the galaxy map in disbelief.
So many questions still. Disappointed at it being an almost purely action DLC.

I was so excited to play it, see what clues it would offer, maybe even see what it affected in the desicion chamber. I too, am extremely disappointed it was an action DLC. I am also extremely disappointed that not a single line was spoken by any squadmate (they even contracted the VA's for DLC's, and came out with a squad appearance pack saying that you may be able to use it to retake Omega- what a joke)

I don't believe the Omega-4 relay was even shown, and I'm certain it wasn't even mentioned. Just you and a bunch of gangs trying to take over a space-station, hardly plot necessary. No Cerberus motives were revealed either. I wish I could get a 24  hour chance for a refund on the 15$ purchase. If this is a model for the next, and presumably final DLC, I wouldn't even know how to react. 

This is just my opinion though.

#53300
401 Kill

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Humakt83 wrote...

Rifneno wrote...

I was greatly disappointed that there wasn't more to the DLC. I was hoping for some IT stuff


There was some. Mad Prophet & whispers at least.

Are these whispers like the whispers from the TIM/Anderson scene?