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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#53526
BleedingUranium

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Andromidius wrote...

SwobyJ wrote...

Krimzie wrote...

Nyreen is predictable because she wants to Save Everyone and that makes her easy to manipulate.

This idea is repeated twice.

Hmm...

Edit to Add: And what was with her way out? It's like she knew she was walking to her death instead of waiting for Shep and Aria. And Aria saying "wake up!" to her when the first adjutant showed up... IDK, man. I loved her character, but me thinks... me thinks something.


Update: After reading this, I like Omega now.

It was that interesting.

Omega is an IT DLC now, hehe.

(You think Nyreen was just starting to be indoctrinated?)


You know, that does make me feel a bit better about this.

The reason why Nyreen doesn't survive is because she's too idealistic.  She wants to save everyone, even when it means throwing her life away to save others who are dangled in front of her.  Even though Shep and Aria are nearby and can help, she won't risk anyone's lives.

And indeed, maybe partially indoctrinated and fighting it the only way she knew how.  Instead of succuming to her fear of Adjutants she faced them head on and alone.

And Aria flying into a rage where she finally unloads her full destructive capacity, showing that blind rage will only get you caught in a trap as well.

So basically, its a lesson to Shepard.  Not everyone can be saved, and keep your head even when you're angry.  And avoid the obvious trap when the final goal is in sight.


Certainly makes this DLC better Posted Image

#53527
BleedingUranium

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Cerberus's plans not being revealed yet fit into my theory that they're building their own Reaper, and TIM will be its mind.

#53528
Krimzie

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BleedingUranium wrote...

So basically, its a lesson to Shepard.  Not everyone can be saved, and keep your head even when you're angry.  And avoid the obvious trap when the final goal is in sight.


And, don't always listen to the PERSISTENTLY annoyingly "logical" voice in your ear when you're trying to avoid hitting the big red button.

Interesting that his line, right after playing the "voice of reason" role, is "SO BE IT."

Edit to Add: Before I get accused of it, NO, I'm NOT saying that Oleg is a Reaper. It is definitely cleverly echoed line, though.

Modifié par Krimzie, 28 novembre 2012 - 03:54 .


#53529
CmdrShep80

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BleedingUranium wrote...

Andromidius wrote...

SwobyJ wrote...

Krimzie wrote...

Nyreen is predictable because she wants to Save Everyone and that makes her easy to manipulate.

This idea is repeated twice.

Hmm...

Edit to Add: And what was with her way out? It's like she knew she was walking to her death instead of waiting for Shep and Aria. And Aria saying "wake up!" to her when the first adjutant showed up... IDK, man. I loved her character, but me thinks... me thinks something.


Update: After reading this, I like Omega now.

It was that interesting.

Omega is an IT DLC now, hehe.

(You think Nyreen was just starting to be indoctrinated?)


You know, that does make me feel a bit better about this.

The reason why Nyreen doesn't survive is because she's too idealistic.  She wants to save everyone, even when it means throwing her life away to save others who are dangled in front of her.  Even though Shep and Aria are nearby and can help, she won't risk anyone's lives.

And indeed, maybe partially indoctrinated and fighting it the only way she knew how.  Instead of succuming to her fear of Adjutants she faced them head on and alone.

And Aria flying into a rage where she finally unloads her full destructive capacity, showing that blind rage will only get you caught in a trap as well.

So basically, its a lesson to Shepard.  Not everyone can be saved, and keep your head even when you're angry.  And avoid the obvious trap when the final goal is in sight.


Certainly makes this DLC better Posted Image


I tell you you're all playing too fast.  This game's all about the little details not the ending

#53530
Andromidius

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CoolioThane wrote...

Which is exactly what Destroy is. By George I think you've cracked it! WIN WIN WIN WIN WIN


Possibly.

Cerberus' attempts at Control proved to be in vain.

The Adjutant's infecting others against their will and homogenising them is eerily similar to Synthesis.

Aria's path to Destroy her enemies led to her entrapment and need for rescue.

Nyreen's Refusal to wait for Shepard to come and aid her led to her pointless death.

Its shakey, but there we go.  Just something to think about before I pass out for the night.

#53531
CmdrShep80

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Me when I find out about Omega Posted ImagePosted Image 

Me when I find out the EA server doesn't work Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted Image Posted Image

#53532
ThisOneIsPunny

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Did anyone else get weird vibes from the ambiance when you first meet Nyreen?

#53533
TJBartlemus

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401 Kill wrote...

Maybe Omega didn't have didn't have the "Cerberus motives" reveal, and maybe it wasn't up to par with what Bioware has been doing, and maybe it was a little light on the IT clues, but IT is still going strong. We still have the "Citadel" DLC to look forward too, imagine the possibilities they can do with this! Since the entire ME writing crew is working on this.

I'm done ranting for today, I just needed to say this. If you enjoyed Omega then that is great.


 Perhaps we did. It may of not been spelled out to us like I would of wanted but we were given a pretty big peice into unlocking that mystery. So it's not a total loss. 

Now just looking forward to the Citadel DLC. (Most likely oriented towards the Geth like I predicted.) 

PS. Sorta sad my hypothesis that Omega was a reaper factory for cloning collectors didn't come out to be proven true. But now I have an idea still. It is a Reaper factory but only for replenishing eezo each cycle.  

#53534
Andromidius

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Also I'm not entirely sure what happens if you don't hit the red button during that scene. Does the General actually say 'So be it'?

#53535
CmdrShep80

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I've never had this much problems with the server....

EDIT *disconnects internet and tries again*

Modifié par CmdrShep80, 28 novembre 2012 - 03:55 .


#53536
BleedingUranium

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Krimzie wrote...

BleedingUranium wrote...

So basically, its a lesson to Shepard.  Not everyone can be saved, and keep your head even when you're angry.  And avoid the obvious trap when the final goal is in sight.


And, don't always listen to the PERSISTENTLY annoyingly "logical" voice in your ear when you're trying to avoid hitting the big red button.

Interesting that his line, right after playing the "voice of reason" role, is "SO BE IT."

Edit to Add: Before I get accused of it, NO, I'm NOT saying that Oleg is a Reaper. It is definitely cleverly echoed line, though.


I didn't press the button Posted Image

#53537
CoolioThane

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ThisOneIsPunny wrote...

Did anyone else get weird vibes from the ambiance when you first meet Nyreen?


Mmmmhmmm, kinda gave me the creeps!

#53538
TJBartlemus

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Krimzie wrote...

BleedingUranium wrote...

So basically, its a lesson to Shepard.  Not everyone can be saved, and keep your head even when you're angry.  And avoid the obvious trap when the final goal is in sight.


And, don't always listen to the PERSISTENTLY annoyingly "logical" voice in your ear when you're trying to avoid hitting the big red button.

Interesting that his line, right after playing the "voice of reason" role, is "SO BE IT."

Edit to Add: Before I get accused of it, NO, I'm NOT saying that Oleg is a Reaper. It is definitely cleverly echoed line, though.


Actually thinking about it now, before the idea was buried under the action after that scene, my IT sensor was going off after seeing/hearing that. Definite hint towards us I think. 

Refuse is looking more promising now... :unsure:

#53539
Krimzie

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BleedingUranium wrote...

Krimzie wrote...

BleedingUranium wrote...

So basically, its a lesson to Shepard.  Not everyone can be saved, and keep your head even when you're angry.  And avoid the obvious trap when the final goal is in sight.


And, don't always listen to the PERSISTENTLY annoyingly "logical" voice in your ear when you're trying to avoid hitting the big red button.

Interesting that his line, right after playing the "voice of reason" role, is "SO BE IT."

Edit to Add: Before I get accused of it, NO, I'm NOT saying that Oleg is a Reaper. It is definitely cleverly echoed line, though.


I didn't press the button Posted Image


I did on the third interrupt, then immediately alt-F4'd and went weeping to my sister about how morally depraved I am for killing thousands of people, and then, once I was positive she was convinced I'm a mad woman, I booted up ME3 and didn't hit the button.

He says "so be it" either way, though.

#53540
TJBartlemus

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Andromidius wrote...

Also I'm not entirely sure what happens if you don't hit the red button during that scene. Does the General actually say 'So be it'?


Yeah. What happens if you do?

Modifié par TJBartlemus, 28 novembre 2012 - 03:59 .


#53541
401 Kill

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Andromidius wrote...

Also I'm not entirely sure what happens if you don't hit the red button during that scene. Does the General actually say 'So be it'?

I didn't hit the button, you still safely get Aria and Nyreen out of there, sadly forget what Petrofsky says.

#53542
Cyberfrog81

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TJBartlemus wrote...

I thought Omega was well done. Nothing mindblowing or mentally stimulating though. Purely a shooter DLC. I'm not complaining but I was hoping for both...

I only saw a playthrough of the main story for the DLC. Anything I miss outside the main story?

Well, you can't see all dialogue/actions possible with Petrovsky (final confrontation) in one playthrough. Aria's attitude will change a bit depending on Shepard's behavior.

It's probably been mentioned before, I only read 5 pages back.

So yeah, it's decent DLC (even if not doing that much for IT), but a bit too expensive. I'll give it at least one more playthrough.

#53543
TJBartlemus

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CoolioThane wrote...

ThisOneIsPunny wrote...

Did anyone else get weird vibes from the ambiance when you first meet Nyreen?


Mmmmhmmm, kinda gave me the creeps!


Meh...not really. Only because I expected her to appear sometime as an ally and the shadow gave it away it was her.

#53544
masster blaster

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BleedingUranium wrote...

Krimzie wrote...

BleedingUranium wrote...

So basically, its a lesson to Shepard.  Not everyone can be saved, and keep your head even when you're angry.  And avoid the obvious trap when the final goal is in sight.


And, don't always listen to the PERSISTENTLY annoyingly "logical" voice in your ear when you're trying to avoid hitting the big red button.

Interesting that his line, right after playing the "voice of reason" role, is "SO BE IT."

Edit to Add: Before I get accused of it, NO, I'm NOT saying that Oleg is a Reaper. It is definitely cleverly echoed line, though.


I didn't press the button Posted Image


Would be funny if you didn't kill those people/ press the button. The ones that were going to die were Indoctrinated, or they were really adjuants, just not revealing themselves.

#53545
MWMike2011

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CoolioThane wrote...

The entire writing crew are working on Citadel DLC?

Me likey


I don't think so. From what I've heard, Citadel is basically done, they are writing the one after that. Maybe Citadel builds up to the BIG one the writers are working.

The way Hendriks is talking, the next DLC is already in QA. It's very possible that one is not at all Citadel, but I was under the impression everyone had decided Citadel was coming next.

#53546
CmdrShep80

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well...I guess I won't be playing Omega tonight Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted Image

#53547
MWMike2011

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CmdrShep80 wrote...

well...I guess I won't be playing Omega tonight Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted Image


That sucks! I was able to play less than an hour of it before work...

#53548
TSA_383

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Well that DLC was, er... short.
Feeling a bit ripped off for $15 really, never mind.
I'm uploading my first playthrough to youtube for everyone who doesn't want to spend $15 :P Need to do another run at some point though, on Insanity :P

#53549
CmdrShep80

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this is soooo sad. I also noticed I can't even go on mp for the same reason...

EDIT - and no being on top isn't helping but thanks anyways for trying Posted ImagePosted Image

Modifié par CmdrShep80, 28 novembre 2012 - 04:09 .


#53550
BleedingUranium

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TJBartlemus wrote...

Krimzie wrote...

BleedingUranium wrote...

So basically, its a lesson to Shepard.  Not everyone can be saved, and keep your head even when you're angry.  And avoid the obvious trap when the final goal is in sight.


And, don't always listen to the PERSISTENTLY annoyingly "logical" voice in your ear when you're trying to avoid hitting the big red button.

Interesting that his line, right after playing the "voice of reason" role, is "SO BE IT."

Edit to Add: Before I get accused of it, NO, I'm NOT saying that Oleg is a Reaper. It is definitely cleverly echoed line, though.


Actually thinking about it now, before the idea was buried under the action after that scene, my IT sensor was going off after seeing/hearing that. Definite hint towards us I think. 

Refuse is looking more promising now... :unsure:


Not really though, you're choosing to sacrifice a few to save many more. Sacrifce Aria/Nyreen/Geth/EDI to save thousands of civilians/everyone else. It's more ruthless calculus.

Refuse would be doing nothing, letting all of them die.