Restrider wrote...
No argument here.Heretic_Hanar wrote...
You know, an actual good company with good developers. a good reputation and good storytelling capablities doesn't need weird twists, illusions or grand schemes to sell their products and DLC.
You'd think that BioWare, was one of those companies that was capable of developing a good game with lots of fans for its great story. You'd think that BioWare didn't need to resort to weird schemes to sell DLC and create a hype for ME4.
If they just delivered a complete quality product from the very beginning, IT or not IT, it doesn't matter, their original ME3 release should have been complete with a proper ending, without any EC or IT scheme needed. Maybe if BioWare did that they would still be the old BioWare that we once respected so much.
Just saying.
Edit: I blame EA, lolz.
EA is not the blame here. It's not EA's style to change a winning formula. In fact, EA is never innovative. All their tons of sequels have always been the same. Look at series like Need for Speed, that series is almost completely stagnant, but the games still sell like mad, so they'll keep Need for Speed as it is. Why change a winning formula?
All BioWare and EA needed to do is deliver an experience that could live up to what they already delivered with ME1 and ME2. If they did just that then everyone would have cheered for BioWare. Everyone would now be talking about how great BioWare is, instead everyone is now talking about how BioWare has fallen from grace and how EA is evil lolz. I don't know what went wrong, but I'm almost certain that EA is not the blame for it. At least not just EA alone.




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