Heretic_Hanar wrote...
Arashi08 wrote...
@Hanar But are your points concrete? irrefutable? Obviously IT isn't either, not by a long shot, but clearly your points are not absolutely perfect because at least I would've seen that your arguments cannot be countered, and I only say that because I know myself and how I would look at something, not trying to speak for anyone else.
As much as I hate quoting C.S. Lewis one of his characters said something very interesting about stars in one of his books, I can't remember if it was from Chronicles of Narnia or not but when it was pointed out that stars were just giant balls of gas, this charater countered by saying that balls of gas aren't what the stars were, that was just what they were made of.
Not the best analogy for IT, I know, but the point is things aren't always "what you see is what you get." We don't have any proof obviously, but it is still fun to speculate. I've learned to accept and even appreciate, in my opinion, BioWare's attempt at an interesting ending that is meant to cause players to question their morality, and if the legacy saves are any indication, to see how many players were "indoctrinated." They clearly didn't do it in a way that was satisfying to most players, myself included, but IT or no, I feel that they could have been trying to accomplish something like this. again this is my opinion, much like IT is speculation, but I don't think it is any less valid if you disagree.
Fair enough. You make some valid points. I respect your opinion and your view on the endings.
That said, I personally don't think if BioWare would dismiss at least half of their fanbase by saying "your ending isn't real, you're indoctrinated, haha, f*ck you, you should have chosen Destroy you ******".
^
That's basically what the IT says and that's what BioWare would be saying if they confirmed the IT. I don't think that's gonna happen. That's not BioWares style. BioWare always tried to make each and every choice and playthrough equally valid. It would be totally uncool to invalidate half of our playthroughs with something like the IT and that is one of the biggest main reasons why I do not believe BioWare will ever do anything conclusive with the IT. They're never gonna confirm it, not even in ME4.
That's definitely understandable and a legitimate concern. However the thing about IT is it isn't all just one idea for a theory, it's actually quite a few theory's and ideas, sometimes all shoved into the IT category.
I agree that BioWare likely wouldn't alienate their fanbase this way, but they would have consequences for it.
Let's say for the sake of argument that IT is right and destroy is the best option. That doesn't make it the "right" option per se, it just means that choosing this path makes it easier; you may have to make less sacrifices. IMO any of the choices made could still allow the player to defeat the Reapers, but it might come at a greater cost, like having some of your teammates/friends/LI die, or Shepard would be forced to shoot her/himself in the same vein as Saren and TIM. If they were going to make an ending where the player loses and becomes fully indoctrinated it would likely only be if you don't have enough EMS.
I think if IT were accurate this would be the best route for BW to take, as it is one of safest ways since it would cause less backlash imo and is pretty much the same system they've used in the series; the choices you make matter, but don't completely change everything. Your choices over the last three games could determine if you have to sacrifice something or not, same could apply for an IT ending.
That's just my opinion tho. But do you think if the ending worked out more like this instead of "lol you lose shoulda licked Destroy!" would that at least make it more acceptable? maybe in the same way the EC made the endings somewhat more acceptable?