BleedingUranium wrote...
Rifneno wrote...
masster blaster wrote...
I still find it funny. Why does Bioware keep adding war assets? I mean the end is the end, and it's not like the assets will do anything.....
Unless.... The more assets we gather. The more we of a better chance we have winning at the battle at Earth.
Oh, it's that time of the day again? I need to start leaving before the daily "we can win conventionally if we just had a bit more even though everyone ever says it's impossible" chat.
Shepard's made a career out of doing the impossible.
The story tells me, in a more abstract and personally interpretive manner, that Shepard won't defeat the Reapers alone. He's done the impossible, but also, never alone. Oh, except when he did stuff alone, it had very curious outcomes and stories happening there.
Ugh, this is hard to explain.
ME1 he only holds off the Reapers shocking the Citadel in a surprise attack.
This has the negative effect of drawing attention towards humanity and obtaining Shepard's mind/body dead or alive.
This has the positive effect of alerting certain characters and factions about the Reapers and to begin preparations for what is to come, even if most people ignore the threat. Before ME1, VERY few people knew of the Reapers and even fewer did anything about it, save for TIM and Saren, as far as we know.
ME2 he first ends the creation of a human Reaper, and then stalls the arrival of the Reapers by a few more months.
The negative result is that he draws very specific attention onto Earth and himself, with a focused Harvest onto Earth ASAP, and (as IT at least says) onto him as a fully intact and alive specimen, possibly for the purpose of installing onto a human Reaper as its chief consciousness.
This has the positive effect of setting up larger factions in the story (generally non-Citadel based) to step up to the plate when the time comes: geth, quarian, krogan, Alliance. The galaxy isn't ready for the invasion now, but at least parts of it know it will happen and that we need to be as ready as possible.
The big effect is of the characters we meet, causing massive ripples throughout the galaxy over time:
-For the Krogan and Turians --> Wrex, Mordin, Garrus, Grunt
-For the Citadel --> Kaidan/Ashley, Thane
-For the Geth and Quarians --> Tali, Legion
-For Cerberus (this cycle's 'traitors') counterweight --> Jacob, Miranda
-For the intelligence gathering and dissimination ops --> Liara
-For Mercs --> Zaeed, Aria
-For various other groups --> Samara (Justicars rallied after her mission, I believe), Kasumi (Hanar)
SOOOOOOOIn the IT sense, we have moved from a small team, to individuals scattered over the galaxy, to now giant factions concentrated throughout everything. What next?
A galaxy united. And it happens on Priority: Earth. All based on Shepard's actions.
So if a victory is going to happen, its not down to Shepard's immediate actions in one level, but the culmination of all previous actions, and I'm saying to not discount the effect he's had on pretty much everyone in the galaxy now.
It's not as simple as 'conventional victory' to me, but instead it is the 'rising up to the challenge that Shepard explains to them'. Shepard can only do so much. If he never helped Thane or Kirrahe, the Salarian council member would have died and you'd have lost their species maximum support. If he never helped Legion and Tali, there can never be peace between the sides (Legion has to help his people and Tali has to help convince them to stand down) and they can't join the final battle.
He's an enabler, either through charm or intimidation.
Where does that leave us? Thematically, I think that leaves things not with Shepard, but with the galaxy itself. Whether Shepard dies or not, I think in an IT story they will pick up the slack and finally figure things out for themselves. He was the anomaly that woke THEM up from their nightmare in order to face the real monsters, so even if Shep never wakes up, they'll take his earlier cue and find out SOMETHING.