BatmanTurian wrote...
I was actually being polite, not passive aggressive. I've dealt with snarky people like you, since I am a regular on FARK.com and a veteran of 4chan (not that that should be something to be proud of), so please keep it to yourself.
Your statement that mass effect doesn't rely on symbolism and metaphor is ignorant and totally wrong. There is pewpew but there is story too, and you're ignoring the story purely for pewpew.
Your metaphor had some problems, but your point was to make my literary analysis look foolish, which was foolish by itself in a discussion board for discussing the story. I have no comment because you don't even believe your own metaphor.
Wow man, you really haven't been reading my posts XD Or I guess I should say, you haven't been analyzing them very well XD
I never said Mass Effect is devoid of symbolism. Yeah that would be retarded. What I did say, and I'll bold this so you can see it better.
It is not a franchise that relies on an abundance of symbolism and metaphor, just enough to make the audience think but not overanalyze everything to a point of absurdity.
Also, I didn't say Omega lacked a story, just that it catered far more to those who want action based gameplay. In fact it did have a pretty poor excuse for a story... It was mainly a means to develope Aria's character, as well as the character of Omega (the dark citadel). Again, these are things that the devs themselves have openly stated as their main goal in creating the DLC.
There is such a thing as overanalysis, and like I said before such a thing is more detrimental to understanding a story than to just take some things litteraly. And making your analysis look foolish wasn't my goal. I think you accomplished that already XD Seriously, you almost sound like you're viewing the entire game as occuring in the Geth consensus or something similar, where everything is representative as something else. It's clear you have a very analytical mind and I can respect that. But I think it would be put to better use on something that the game clearly points to having a hidden meaning, rather than Omega being a reinterpretation of the ending. Note, I also want to state once again, that although I believe that Omega is literrally a basic action setpiece, that is not to say that certain elements of the DLC aren't enlightening to Aria. If anything I would expect someone like you to be analyzing Aria's character throughout the DLC as that is the main focus.
And on a side note, no I don't believe my own metaphor but that doesn't mean I can't defend it! And there in lies the only difference between you and me. We can both fabricate some sort of hidden meaning behind Omega, but I just don't believe that one actually exists. Can both be valid if each interpretation can be defended with "obvious parallels"?
And finally, Litterary analysis and scientific (well I was really focusing on business) analysis aren't mutually exclusive especially when dealing with a blockbuster Sci-Fi game. In fact the two sometimes blend wonderfully together as a type of pacing in this genre and medium, that's why it's so much fun to discuss it. My point in that regard was that from a marketing standpoint it's good to balance your DLC releases with different themes. Leviathan was the story and symbol heavy one and Omega is more or less an action packed counterpart with bits of character and lore developement. It just fits the overall narative pacing of the game and many developers release DLC with this in mind.
TLDR; I'm warning about the dangers of overanalyzing things. Not everything is a foreshadowing or a reinterpretation of the ending, especially Omega.
Modifié par acidic-ph0, 01 décembre 2012 - 01:24 .