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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#56676
dorktainian

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but risk is a part of life. wars are always fought. civilizations rise and fall. it is the natural order of things. whether it be ant nests or human colonies, or entire races fighting one another. there will always be conflict. it is inevitable. Nothing goes on forever. entropy consumes everything (hey back to B5 again.... but its true. everything changes. nothing can stay the same. everything must evolve)

BTW that does not mean we need to go down the synthesis failroute. synthesis is just wrong on so many levels.

Shepard flags it right at the start. We fight or we die. There is no alternative. The Control & Synthesis endings are a lie. We have to fight. To die a free man is better than to become a reaper slave or worse. Take up arms and fight for what you believe in. Refusal is surrender.

#56677
hukbum

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I will ignore these screenshots until you get yourself a proper scifi armor :P

#56678
masster blaster

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Catalyst equals Vicky from I robobt.

#56679
MWMike2011

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Since we are shamelessly bumping our own posts...  :whistle:

MWMike2011 wrote...

Jos Hendriks wrote...

MWMike2011 wrote...

inconsiderate rick wrote...

twitter.com/Sjosz/status/272153318275571712
"Working on [redacted] instead of [redacted2] today, despite me thinking I'd get to [redacted2]. Ended up having to help out with [redacted3]"


Not to put a damper on any expectations, but Jos clarified that all of the incidences of [redacted] were elements of the same project, not three separate DLCs. Click the link Vertigo_1 originally provided above and find Jos's most recent response in the comment section for confirmation.


Fair enough, I never followed up with it. Still, even if there aren't 3 more for sure coming, there are at least 2, the one that is QA, "Citadel" or whatever they are calling it, and the one with all the writers working on it...

And to completely quash it, that tweet refers to several different things that are all part of the same bigger thing. Can't/won't comment on what any of it is (yet), but I cover quite a few different things, so those [redacted]s referred to different things I do. Sorry for the confusion! (and let me throw an extra curve ball in your speculations that writers and QA can be working on the same thing at the same time as well)


Well, this kind of puts a minor damper on things. I guess they are only working on just 1 DLC at the moment, but it is the one that everyone is working on and is in QA. So, most likely, it will not be out before the end of the year, but I'm banking more and more on Anniversary/Citadel DLC...


Just saying, this might wind up being good news for IT in the long run...

#56680
paxxton

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Yes, demersel, great find with those 2 walkways. Considering that the geth dreadnought mission is specifically connected with the Reapers and their tech, it can be surely viewed as foreshadowing.

#56681
dorktainian

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didn't sam hullick tweet the other day he was working on a project with many different musical styles? wonder if that has owt to do with this 'project'?

#56682
demersel

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 Symbolism is such a symbolism :lol:

Posted Image

#56683
demersel

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hukbum wrote...

I will ignore these screenshots until you get yourself a proper scifi armor :P


Hey!! One time i want to actually use some armor suit due to the mission being in space - and with a transperent visor at that - and i get scolded. 

#56684
paxxton

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demersel wrote...

 Symbolism is such a symbolism :lol:

Posted Image

Posted Image? But it can be tricky too.

#56685
RavenEyry

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I knew the geth dreadnaught had a few things for the ending, but dayum demersel this is awesome.

#56686
demersel

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masster blaster wrote...

Catalyst equals Vicky from I robobt.


And what did Will Smith told Vicky, when she said "But my logic is undeniable!!" ?:D

#56687
RavenEyry

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paxxton wrote...

Posted Image? But it can be tricky too.

Blue on the left, green in the middle, red on the right. Though in this case you need to go green, unlike earlier.

#56688
Rifneno

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Man, I've never been able to pay attention to the geth dreadnought. Whenever I'm there, I just get pissed thinking about how much I want to omnimurder Admiral Gerrel and how annoying it is that he lives.

#56689
demersel

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RavenEyry wrote...

I knew the geth dreadnaught had a few things for the ending, but dayum demersel this is awesome.


There was actually one other thing, but but I was lazy - the walkways so far generally circle things that way so you always have to turn right to move forward. No option to go left. ))) And of course it is always coloured Red so far. 

#56690
paxxton

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RavenEyry wrote...

paxxton wrote...

Posted Image? But it can be tricky too.

Blue on the left, green in the middle, red on the right. Though in this case you need to go green, unlike earlier.

Maybe there's stuff to salvage on either side of the room.

#56691
umadcommander

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Rifneno wrote...

Man, I've never been able to pay attention to the geth dreadnought. Whenever I'm there, I just get pissed thinking about how much I want to omnimurder Admiral Gerrel and how annoying it is that he lives.


ugh he is such a tool, he had that punch coming

#56692
IronSabbath88

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I didn't punch Han Gerrel. What he did was ruthless, yes, but at that point I was so focused on the task at hand.. kinda like Shepard.

#56693
Rifneno

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umadcommander wrote...

Rifneno wrote...

Man, I've never been able to pay attention to the geth dreadnought. Whenever I'm there, I just get pissed thinking about how much I want to omnimurder Admiral Gerrel and how annoying it is that he lives.


ugh he is such a tool, he had that punch coming


Punch was the least of what he had coming.  I wanted to rip off his mask and cough in his face.

#56694
RavenEyry

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Rifneno wrote...

Punch was the least of what he had coming.  I wanted to rip off his mask and cough in his face.

Right, I'll add him to the list of "People Rif Wants To Murder"

#56695
dorktainian

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he was a bit of an arse. surprised shep didnt push him out of an airlock.

#56696
umadcommander

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IronSabbath88 wrote...

I didn't punch Han Gerrel. What he did was ruthless, yes, but at that point I was so focused on the task at hand.. kinda like Shepard.


"commander shepard, the only guy who can unite the galaxy against the reapers is on that ship, lets blow it up!" <_< yeah you bet i punched him

#56697
byne

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RavenEyry wrote...

Rifneno wrote...

Punch was the least of what he had coming.  I wanted to rip off his mask and cough in his face.

Right, I'll add him to the list of "People Rif Wants To Murder"


Come on, if you dont want to murder Space Loghain, you werent paying attention.

#56698
demersel

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I really wish we could use Dead Space 2's armor sets in Mass Effect.

#56699
paxxton

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demersel wrote...

I really wish we could use Dead Space 2's armor sets in Mass Effect.

Try Cerberus Armor DLC in ME2. Looks awesome.

#56700
RavenEyry

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paxxton wrote...
Try Cerberus Armor DLC in ME2. Looks awesome.

Except when other characters express surprise Shep's with cerberus.