Was the Ending a Hallucination? - Indoctrination Theory Mark III!
#56676
Posté 02 décembre 2012 - 09:45
BTW that does not mean we need to go down the synthesis failroute. synthesis is just wrong on so many levels.
Shepard flags it right at the start. We fight or we die. There is no alternative. The Control & Synthesis endings are a lie. We have to fight. To die a free man is better than to become a reaper slave or worse. Take up arms and fight for what you believe in. Refusal is surrender.
#56677
Posté 02 décembre 2012 - 09:45
#56678
Posté 02 décembre 2012 - 09:45
#56679
Posté 02 décembre 2012 - 09:46
MWMike2011 wrote...
Jos Hendriks wrote...
And to completely quash it, that tweet refers to several different things that are all part of the same bigger thing. Can't/won't comment on what any of it is (yet), but I cover quite a few different things, so those [redacted]s referred to different things I do. Sorry for the confusion! (and let me throw an extra curve ball in your speculations that writers and QA can be working on the same thing at the same time as well)MWMike2011 wrote...
inconsiderate rick wrote...
twitter.com/Sjosz/status/272153318275571712
"Working on [redacted] instead of [redacted2] today, despite me thinking I'd get to [redacted2]. Ended up having to help out with [redacted3]"
Not to put a damper on any expectations, but Jos clarified that all of the incidences of [redacted] were elements of the same project, not three separate DLCs. Click the link Vertigo_1 originally provided above and find Jos's most recent response in the comment section for confirmation.
Fair enough, I never followed up with it. Still, even if there aren't 3 more for sure coming, there are at least 2, the one that is QA, "Citadel" or whatever they are calling it, and the one with all the writers working on it...
Well, this kind of puts a minor damper on things. I guess they are only working on just 1 DLC at the moment, but it is the one that everyone is working on and is in QA. So, most likely, it will not be out before the end of the year, but I'm banking more and more on Anniversary/Citadel DLC...
Just saying, this might wind up being good news for IT in the long run...
#56680
Posté 02 décembre 2012 - 09:47
#56681
Posté 02 décembre 2012 - 09:49
#56682
Posté 02 décembre 2012 - 09:49
#56683
Posté 02 décembre 2012 - 09:51
hukbum wrote...
I will ignore these screenshots until you get yourself a proper scifi armor
Hey!! One time i want to actually use some armor suit due to the mission being in space - and with a transperent visor at that - and i get scolded.
#56684
Posté 02 décembre 2012 - 09:51
demersel wrote...
Symbolism is such a symbolism
#56685
Posté 02 décembre 2012 - 09:51
#56686
Posté 02 décembre 2012 - 09:52
masster blaster wrote...
Catalyst equals Vicky from I robobt.
And what did Will Smith told Vicky, when she said "But my logic is undeniable!!" ?
#56687
Posté 02 décembre 2012 - 09:52
Blue on the left, green in the middle, red on the right. Though in this case you need to go green, unlike earlier.paxxton wrote...
? But it can be tricky too.
#56688
Posté 02 décembre 2012 - 09:53
#56689
Posté 02 décembre 2012 - 09:54
RavenEyry wrote...
I knew the geth dreadnaught had a few things for the ending, but dayum demersel this is awesome.
There was actually one other thing, but but I was lazy - the walkways so far generally circle things that way so you always have to turn right to move forward. No option to go left. ))) And of course it is always coloured Red so far.
#56690
Posté 02 décembre 2012 - 09:55
Maybe there's stuff to salvage on either side of the room.RavenEyry wrote...
Blue on the left, green in the middle, red on the right. Though in this case you need to go green, unlike earlier.paxxton wrote...
? But it can be tricky too.
#56691
Posté 02 décembre 2012 - 09:56
Rifneno wrote...
Man, I've never been able to pay attention to the geth dreadnought. Whenever I'm there, I just get pissed thinking about how much I want to omnimurder Admiral Gerrel and how annoying it is that he lives.
ugh he is such a tool, he had that punch coming
#56692
Posté 02 décembre 2012 - 09:57
#56693
Posté 02 décembre 2012 - 09:58
umadcommander wrote...
Rifneno wrote...
Man, I've never been able to pay attention to the geth dreadnought. Whenever I'm there, I just get pissed thinking about how much I want to omnimurder Admiral Gerrel and how annoying it is that he lives.
ugh he is such a tool, he had that punch coming
Punch was the least of what he had coming. I wanted to rip off his mask and cough in his face.
#56694
Posté 02 décembre 2012 - 10:00
Right, I'll add him to the list of "People Rif Wants To Murder"Rifneno wrote...
Punch was the least of what he had coming. I wanted to rip off his mask and cough in his face.
#56695
Posté 02 décembre 2012 - 10:01
#56696
Posté 02 décembre 2012 - 10:01
IronSabbath88 wrote...
I didn't punch Han Gerrel. What he did was ruthless, yes, but at that point I was so focused on the task at hand.. kinda like Shepard.
"commander shepard, the only guy who can unite the galaxy against the reapers is on that ship, lets blow it up!" <_< yeah you bet i punched him
#56697
Posté 02 décembre 2012 - 10:02
RavenEyry wrote...
Right, I'll add him to the list of "People Rif Wants To Murder"Rifneno wrote...
Punch was the least of what he had coming. I wanted to rip off his mask and cough in his face.
Come on, if you dont want to murder Space Loghain, you werent paying attention.
#56698
Posté 02 décembre 2012 - 10:04
#56699
Posté 02 décembre 2012 - 10:06
Try Cerberus Armor DLC in ME2. Looks awesome.demersel wrote...
I really wish we could use Dead Space 2's armor sets in Mass Effect.
#56700
Posté 02 décembre 2012 - 10:07
Except when other characters express surprise Shep's with cerberus.paxxton wrote...
Try Cerberus Armor DLC in ME2. Looks awesome.




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