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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#57051
John Walden

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gunslinger_ruiz wrote...


Not sure about that, Leviathan and it's revelations about galactic history were DLC. Would reduce the crowd knowing what's happening unless they bought it or went on youtube. Besides, the "lesser" species just roflstomped the Reapers, I don't think the Leviathans would chance an attack against that sort of force with their few numbers.


I think the Leviathans would make a good "behind the scenes" enemy. I actualy had an idea for ME4 involving the Alliance and Hackett being controlled by them and taking over the Normandy in a cool scene I can't remember.<_<

#57052
Andromidius

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MWMike2011 wrote...

I've thought about that. Then I remember...Fable IV...I might just start saving my pennies for when the next Xbox comes out, maybe trade my current one in for it when it does release and after the massive holiday rush.


The very thought of it almost puts me off video games forever.

#57053
gunslinger_ruiz

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Rifneno wrote...

gunslinger_ruiz wrote...

Rifneno wrote...

gunslinger_ruiz wrote...
EDIT: Leviathan probably but I think something other than Leviathan is more probable as a lead enemy.


Because Leviathans are nothing if not humble.


Humble no, but I don't think they're stupid enough is what I meant.


"Your own species could be destroyed with a single thought."

Yes, they're utterly terrified of us.


Editted, better?

#57054
Krimzie

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I know this was talked about earlier but I can't find it and I want to talk about it so I'm being a selfish bitty and bringing it back up again.

Sam Hulick's tweet. Experimental music? Electric guitar action cue? Mike Gamble's smiley face response?

Only one kind of thing that calls for experimental music... experimental scenes.

Ohgodohgod I just got all the feels. Keeping my hopes low, but...

Modifié par Krimzie, 03 décembre 2012 - 05:11 .


#57055
Rifneno

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It's hard to get excited for another DLC after Omega.

#57056
JMDekker2

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Rifneno wrote...

It's hard to get excited for another DLC after Omega.


Why? Omega targeted a specific yet significant percentage of players, namely those who enjoy the combat. It's our turn next. B)

Modifié par JMDekker2, 03 décembre 2012 - 05:29 .


#57057
byne

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JMDekker2 wrote...

Rifneno wrote...

It's hard to get excited for another DLC after Omega.


Why? Omega targeted a specific yet significant percentage of players, namely those who enjoy the combat. It's our turn next. B)


Plus, wasnt it made mostly by the MP guys?

#57058
Rifneno

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byne wrote...

JMDekker2 wrote...

Rifneno wrote...

It's hard to get excited for another DLC after Omega.


Why? Omega targeted a specific yet significant percentage of players, namely those who enjoy the combat. It's our turn next. B)


Plus, wasnt it made mostly by the MP guys?


It couldn't have been.  There was no stunlock and Shepard didn't keep getting progressively less powerful through the DLC.

#57059
masster blaster

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Krimzie wrote...

I know this was talked about earlier but I can't find it and I want to talk about it so I'm being a selfish bitty and bringing it back up again.

Sam Hulick's tweet. Experimental music? Electric guitar action cue? Mike Gamble's smiley face response?

Only one kind of thing that calls for experimental music... experimental scenes.

Ohgodohgod I just got all the feels. Keeping my hopes low, but...




OMG. Mass Effect band. Yes my wish came true.

After Shepard wakes up in Destroy. Get's up, and walks on the stage.

Holds out his/her hand and then the omni blade becomes a omni guitar.

Garrus is bass.
Joker is the drummer.
Wrex, Zaeed, Javik, Vega,Jacob and Grunt are body guards for VIP's only.
Ash, Miranda and Jack are dancers.
Liara, and tali back up singers. Mordin to.
TIM is counting the money they are making from the concert.
Mordin,Kasumi, and Legion/EDI special effects.
Harbinger laser light show.
Thane, and Kadin is electric guitar
Anderson, Hackett, the council and everyone else from ME 1- ME3 dead or alive in the crowd dancing.

And Saren is holding up a I love Shepard sign.

Ah a fine way to end Mass Effect. And to top it off.

Star child: Did that all really happen?

Stargzer has a flash back.

Remembers the concert in Londin on Earth. The music was loud as hell, everyone was dancing, then there was a party at Rio, and man did I get wasted, and that's when I meet my grandsons grandmother. Man was that a night. Wait I remember doing something else that...oh crap the body, and the Normandy blowing relays up, and Shepard, and TIM smoking on the citadel...

Stargazer: Well some of the details where lost in time.....

Modifié par masster blaster, 03 décembre 2012 - 05:42 .


#57060
Rifneno

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Ugh. This game doesn't crash very often, but when it does, you better hope you're not using the "ten minutes to startup" version. I feel like I should download a Tetris ROM or something for this wait.

#57061
ThisOneIsPunny

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JMDekker2 wrote...

Rifneno wrote...

It's hard to get excited for another DLC after Omega.


Why? Omega targeted a specific yet significant percentage of players, namely those who enjoy the combat. It's our turn next. B)

I'm just disappointed in the wasted potential and not going to avernus station. Especially after Leviathan. Leviathan did so much right in my eyes and lived up to the trailer. Omega? Not so much. What really bothered me was playing it after Sanctuary and Shepard not mentioning a single thing about how terrible Cerberus is, but bothering to mention whether Mordin is or isn't dead. No barfight with loud bass dropping music either, but I won't hold that one against Bioware this time.

#57062
Lokanaiya

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Rifneno wrote...

byne wrote...

JMDekker2 wrote...

Rifneno wrote...

It's hard to get excited for another DLC after Omega.


Why? Omega targeted a specific yet significant percentage of players, namely those who enjoy the combat. It's our turn next. B)


Plus, wasnt it made mostly by the MP guys?


It couldn't have been.  There was no stunlock and Shepard didn't keep getting progressively less powerful through the DLC.


Maybe, but there was still a ridiculously overpowered ability that broke most of the DLC and the objectives were shoehorned in and annoying as heck! That has to count for something, right?

#57063
masster blaster

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3 pages until 2286. The year the Leviathans rise to power, and thus the new war starts.

#57064
jojon2se

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mass perfection wrote...
Why did the Catalyst not talk about the designers of the Crucible?


For my part, I'd say it's out of neccessity his little secret:

I like to think that much like a Jedi initiate builds their own light sabre, before being admitted as a Padawan, a Reaper Overmind prospect has to build their own crucible.

It is a very functional test, which proves your ability to unite and by doing just that, simultaneously has you creating the very instrument necessary to kickstart your future as a Reaper, whatever practical function it may have for either the construction of the Reaper or as a part of it.

While Shepard does not really do this on her/his own initiative, but on orders from Hackett, it is (s)he who makes it happen - who has the drive, capability and charisma to inspire and pull together diverse people and resources to work toward a common goal and the ability to keep doing this - forever.
I'm sure the Reapers do not exactly mind the tendency to follow chain of command, either...

All that is missing, at this point, is to see Shepard's freely (albeit through deceit) aligning her/his reasoning and motivations with those of the Reapers.
The Reapers will build on seeds of ideas or doubts that may already exist within Shepard's/The Player's mind and "encourage" them to, on their own, let these seeds sprout and florish in their imagination - specifically with a hopeful slant. The important thing is that you envision a best case scenario and feel good about your choice - lot's of happy-happy hormone production purposefully stimulated here.
The choice and the /apparent/ endings represent this -- somebody used a car analogy against IT earlier; I'll turn that around and state that by the time you discover that the VolksWagen you thought you chose, turns out to really be a WolksVagen wolf-in-sheep's-clothing thing, you will already have gone too far to turn back.

When you cast yourself into the synthesis beam, falling right towards the open space inside the citadel's embrace, where a new reaper would be constructed, that is symbolical of taking the first step towards accepting becoming its one voice .

Personally, I actually see ALL choices (except refuse), as unwittingly investing in part of Reaper doctrine, but mentioning that gains me few friends, even here. :)

Modifié par jojon2se, 03 décembre 2012 - 06:01 .


#57065
masster blaster

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Okay guys I know I won't get to 2286, so can somebody please post the list that Arian, or lex mad that has all the ITers, non Iters, and so on. On the first post on the page. Please. I would, but I have to go to bed. So...

Garrus: Meet me at the bar. I'm buying.

#57066
byne

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masster blaster wrote...

Okay guys I know I won't get to 2286, so can somebody please post the list that Arian, or lex mad that has all the ITers, non Iters, and so on. On the first post on the page. Please. I would, but I have to go to bed. So...

Garrus: Meet me at the bar. I'm buying.


Why would we do that? That is saved for 1000th pages, not for the act of simply passing a previous thread's length.

#57067
dorktainian

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jojon2se wrote...

mass perfection wrote...
Why did the Catalyst not talk about the designers of the Crucible?


For my part, I'd say it's out of neccessity his little secret:

I like to think that much like a Jedi initiate builds their own light sabre, before being admitted as a Padawan, a Reaper Overmind prospect has to build their own crucible.

It is a very functional test, which proves your ability to unite and by doing just that, simultaneously has you creating the very instrument necessary to kickstart your future as a Reaper, whatever practical function it may have for either the construction of the Reaper or as a part of it.

While Shepard does not really do this on her/his own initiative, but on orders from Hackett, it is (s)he who makes it happen - who has the drive, capability and charisma to inspire and pull together diverse people and resources to work toward a common goal and the ability to keep doing this - forever.
I'm sure the Reapers do not exactly mind the tendency to follow chain of command, either...

All that is missing, at this point, is to see Shepard's freely (albeit through deceit) aligning her/his reasoning and motivations with those of the Reapers.
The Reapers will build on seeds of ideas or doubts that may already exist within Shepard's/The Player's mind and "encourage" them to, on their own, let these seeds sprout and florish in their imagination - specifically with a hopeful slant. The important thing is that you envision a best case scenario and feel good about your choice - lot's of happy-happy hormone production purposefully stimulated here.
The choice and the /apparent/ endings represent this -- somebody used a car analogy against IT earlier; I'll turn that around and state that by the time you discover that the VolksWagen you thought you chose, turns out to really be a WolksVagen wolf-in-sheep's-clothing thing, you will already have gone too far to turn back.

When you cast yourself into the synthesis beam, falling right towards the open space inside the citadel's embrace, where a new reaper would be constructed, that is symbolical of taking the first step towards accepting becoming its one voice .

Personally, I actually see ALL choices (except refuse), as unwittingly investing in part of Reaper doctrine, but mentioning that gains me few friends, even here. :)

not bad.

#57068
John Walden

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This has probably been brought up many times before, but do you think there's any significance when Garrus tells you "May you be in heaven half an hour before the devil knows your dead." at the FOB? Am I missing the point or is it something else?

#57069
spotlessvoid

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Fine then. Damn EA servers.


John: I'd suggest something about your squad/assets rescuing you before Harbinger deals with breath scene Shepard, but I don't really see how Harbinger wouldn't know. So....I got nothing

Modifié par spotlessvoid, 03 décembre 2012 - 06:28 .


#57070
John Walden

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spotlessvoid wrote...

Fine then. Damn EA servers.


John: I'd suggest something about your squad/assets rescuing you before Harbinger deals with breath scene Shepard, but I don't really see how Harbinger wouldn't know. So....I got nothing


It's probably just something they thought sounded cool but you never know.

#57071
dorktainian

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John Walden wrote...

This has probably been brought up many times before, but do you think there's any significance when Garrus tells you "May you be in heaven half an hour before the devil knows your dead." at the FOB? Am I missing the point or is it something else?


everything has meaning.

dunno whether or not this applies to IT tho.

getting back to thread, the comment above of shepard willing walking to his doom while creating his own reaper got me thinking.  maybe we are too small scale with the IT theory in general.  maybe everything is guiding shepard towards his and our doom.  the reapers are guiding everything.  everything is indoctrination.  the cycle is not about preservation of us, but preservation of the reapers.  preservation of the leviathans.  technology is the key.  yes reapers leave tech behind for us to develop, but when they've given us chance to develop it they kill us off.  why is that, if not the fact that the reapers cannot dare let us evolve further as we then become a real threat to them?  everything is a lie.  killing to save us should be a massive no-no.  evolution through destruction?  seriously? 

maybe IT is part of a much larger picture.  the reapers CONTROL the cycles for their own ends.  they might offer choice but in the end there is none. ,  how we lose doesnt matter.  we still lose. 

psycologically the reapers have broken us,  they win.  they always win.  as sheridan suggests in B5 maybe the right choice is not to choose at all.  we are choosing from the choices they give us.  there must be another way.

#57072
Lat2oo5

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dorktainian wrote...

John Walden wrote...

This has probably been brought up many times before, but do you think there's any significance when Garrus tells you "May you be in heaven half an hour before the devil knows your dead." at the FOB? Am I missing the point or is it something else?


everything has meaning.

dunno whether or not this applies to IT tho.

getting back to thread, the comment above of shepard willing walking to his doom while creating his own reaper got me thinking.  maybe we are too small scale with the IT theory in general.  maybe everything is guiding shepard towards his and our doom.  the reapers are guiding everything.  everything is indoctrination.  the cycle is not about preservation of us, but preservation of the reapers.  preservation of the leviathans.  technology is the key.  yes reapers leave tech behind for us to develop, but when they've given us chance to develop it they kill us off.  why is that, if not the fact that the reapers cannot dare let us evolve further as we then become a real threat to them?  everything is a lie.  killing to save us should be a massive no-no.  evolution through destruction?  seriously? 

maybe IT is part of a much larger picture.  the reapers CONTROL the cycles for their own ends.  they might offer choice but in the end there is none. ,  how we lose doesnt matter.  we still lose. 

psycologically the reapers have broken us,  they win.  they always win.  as sheridan suggests in B5 maybe the right choice is not to choose at all.  we are choosing from the choices they give us.  there must be another way.

For that reason I think "refuse option" is the best one (among the options we have...) because it is the most logical, even it leaves an open door for new games.
The rest it makes no sense, only with IT: the reapers give you an amount of power and you become their leader, the reapers are willing to leave you alive and mixed with synthetics or they give you a way to kill them... I have always thought the three options are indoctrination, you need reapers' help in the three of them, and in the only one you do not need it is when you and everybody dies.

I do hope the next DLC will be the REAL extended ending. And, well, there are a lot of pages so did you guys talk about the subtle things in Omega DLC? Did you reach any conclusion?  

Modifié par Lat2oo5, 03 décembre 2012 - 07:10 .


#57073
Raistlin Majare 1992

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Lat2oo5 wrote...

dorktainian wrote...

John Walden wrote...

This has probably been brought up many times before, but do you think there's any significance when Garrus tells you "May you be in heaven half an hour before the devil knows your dead." at the FOB? Am I missing the point or is it something else?


everything has meaning.

dunno whether or not this applies to IT tho.

getting back to thread, the comment above of shepard willing walking to his doom while creating his own reaper got me thinking.  maybe we are too small scale with the IT theory in general.  maybe everything is guiding shepard towards his and our doom.  the reapers are guiding everything.  everything is indoctrination.  the cycle is not about preservation of us, but preservation of the reapers.  preservation of the leviathans.  technology is the key.  yes reapers leave tech behind for us to develop, but when they've given us chance to develop it they kill us off.  why is that, if not the fact that the reapers cannot dare let us evolve further as we then become a real threat to them?  everything is a lie.  killing to save us should be a massive no-no.  evolution through destruction?  seriously? 

maybe IT is part of a much larger picture.  the reapers CONTROL the cycles for their own ends.  they might offer choice but in the end there is none. ,  how we lose doesnt matter.  we still lose. 

psycologically the reapers have broken us,  they win.  they always win.  as sheridan suggests in B5 maybe the right choice is not to choose at all.  we are choosing from the choices they give us.  there must be another way.

For that reason I think "refuse option" is the best one (among the options we have...) because it is the most logical, even it leaves an open door for new games.
The rest it makes no sense, only with IT: the reapers give you an amount of power and you become their leader, the reapers are willing to leave you alive and mixed with synthetics or they give you a way to kill them... I have always thought the three options are indoctrination, you need reapers' help in the three of them, and in the only one you do not need it is when you and everybody dies.

I do hope the next DLC will be the REAL extended ending. And, well, there are a lot of pages so did you guys talk about the subtle things in Omega DLC? Did you reach any conclusion?  


I disagree with Destroy beeing a Reaper choice. The Catalyst is clearly trying to lead you away from the choice and also he dosent say Destroy is a solution when he introduces it, unlike the other two which he refer to as solutions. I would even say he dosent so much introduce it as simply acknowledge the choice's existence.

But most importantly is the meaning, the thought behind Destroy. It is victory through sacrifice, a theme whih has been repeated multiple times throughout the game. We are many times told that in this war you cannot save everyone.

But maybe most importantly is how Indoctrination works. It works by aligning the victims goals and beliefs with the Reapers, but in Destroy Shepard is not aligning with them in any way. He has no desire to control them for his own gain, he will not accept their solution of synthesis. He is doing what he always came to do, destroying them. There is no change of motivation, Shepard is firmly established in the belief that the Reapers have to die.

#57074
BleedingUranium

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Raistlin Majare 1992 wrote...

I disagree with Destroy beeing a Reaper choice. The Catalyst is clearly trying to lead you away from the choice and also he dosent say Destroy is a solution when he introduces it, unlike the other two which he refer to as solutions. I would even say he dosent so much introduce it as simply acknowledge the choice's existence.

But most importantly is the meaning, the thought behind Destroy. It is victory through sacrifice, a theme whih has been repeated multiple times throughout the game. We are many times told that in this war you cannot save everyone.

But maybe most importantly is how Indoctrination works. It works by aligning the victims goals and beliefs with the Reapers, but in Destroy Shepard is not aligning with them in any way. He has no desire to control them for his own gain, he will not accept their solution of synthesis. He is doing what he always came to do, destroying them. There is no change of motivation, Shepard is firmly established in the belief that the Reapers have to die.


Well said! Refuse is only a good option in the Deception Theory, and the DT has more holes in it than the Literal Theory.

#57075
Rifneno

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Trying to make sure I don't miss any dialogue so I keep pestering the crew between every mission. Javik just told me "If you're looking for a mate, look elsewhere." God. Such a renedouche. Do you think the Prothean equivalent of Youtube was full of videos of him like ours is of renedouche Shepard?