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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#5701
masster blaster

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Night byne. I will head to bed in 19 min.

#5702
masster blaster

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I advice you to read the last page, if you have just come back to the thread. Or if you are new here, then go to the front page and have a look, then come back here okay.

#5703
Either.Ardrey

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byne wrote...

BansheeOwnage wrote...

Codex says only primary relays need a partner. Secondary relays are omnidirectional, but are but shorter range.


Incorrect.

From the Codex...

Secondary relays can only propel ships a few hundred light years, however they are omnidirectional: a secondary relay can send a ship to any other relay within its limited range.



I don't see the difference between the two quotes. Both say secondary are omnidirectional and short range.

#5704
masster blaster

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masster blaster wrote...

But byne you at least agree withme on the second post on this page, that Banshee qouted about Hackett not telling Shepard that we are leaving after the Crucible fires. Oh I want Bioware to explain, how they now Anderson is dead, and how the literalist think Shepard is still alive after all that.

If hackett leaves the battle, and the relays are half damage it will take months, or years to rebuild the relays and go find Shepard. Also it's not like the Normandy just took off after the memorial scene. No it took at least a few weeks to repair the Normandy and where will they go. They will have to wait until everyone rebuilds the relays and it could be a while.

Also um correct me if I am wrong, but don't you need a nother realy on the other side, to um get you to your destination. Just saying that how can the Literalist explain this.



#5705
BlazingZephyr

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Either.Ardrey wrote...

byne wrote...

BansheeOwnage wrote...

Codex says only primary relays need a partner. Secondary relays are omnidirectional, but are but shorter range.


Incorrect.

From the Codex...

Secondary relays can only propel ships a few hundred light years, however they are omnidirectional: a secondary relay can send a ship to any other relay within its limited range.



I don't see the difference between the two quotes. Both say secondary are omnidirectional and short range.


Banshee said that they go any direction. Byne said they go to any relay in their range. The codex probably wasn't the best source for byne, considering it's many errors and bad explanations.

#5706
MegaSovereign

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Hey you guys know the head-bob mechanic during Priority:Earth?

Yea um, it's not there when I play as my Renegade Shep. That's weird since I saw it there with my Paragon Shep.

#5707
masster blaster

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Either.A this is why up read what's up above and reread your post.

#5708
masster blaster

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Blazing well the Codex is right about the relays though. Since it's been recorded from people who have used it, and the Reapers made sure we understand the relys so ya.

#5709
JasonSic

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MegaSovereign wrote...

Hey you guys know the head-bob mechanic during Priority:Earth?

Yea um, it's not there when I play as my Renegade Shep. That's weird since I saw it there with my Paragon Shep.

It's not there with my Neutrual Shep either. It may have been there with my Paragon and Renegade Shep but that was back before I knew the bob existed.

#5710
MegaSovereign

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JasonSic wrote...

MegaSovereign wrote...

Hey you guys know the head-bob mechanic during Priority:Earth?

Yea um, it's not there when I play as my Renegade Shep. That's weird since I saw it there with my Paragon Shep.

It's not there with my Neutrual Shep either. It may have been there with my Paragon and Renegade Shep but that was back before I knew the bob existed.


Any thoughts on why our Reputation score has that effect? 

#5711
masster blaster

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Not a clue Mega. We talked about it but never came to a conclusion, and with that said I am going to bed. See ya all later.

#5712
JasonSic

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MegaSovereign wrote...

JasonSic wrote...

MegaSovereign wrote...

Hey you guys know the head-bob mechanic during Priority:Earth?

Yea um, it's not there when I play as my Renegade Shep. That's weird since I saw it there with my Paragon Shep.

It's not there with my Neutrual Shep either. It may have been there with my Paragon and Renegade Shep but that was back before I knew the bob existed.


Any thoughts on why our Reputation score has that effect? 

First thing that came to mind, not that I think this is the reason:

Rengade Shep's seem to be more possitive, optomistic about the defeating the Reapers, while Paragon Sheps may feel more scared, helpless, doubtful about winning. The bobbing could have to do with fear or something.

Also, my Neutrual Shep was over 50% renegade.

#5713
masster blaster

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But Jason Renegade Shepard did not care about the people around him/her, but Paragon Shepard did. Okay now I am going to bed.

#5714
MegaSovereign

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JasonSic wrote...

MegaSovereign wrote...

JasonSic wrote...

MegaSovereign wrote...

Hey you guys know the head-bob mechanic during Priority:Earth?

Yea um, it's not there when I play as my Renegade Shep. That's weird since I saw it there with my Paragon Shep.

It's not there with my Neutrual Shep either. It may have been there with my Paragon and Renegade Shep but that was back before I knew the bob existed.


Any thoughts on why our Reputation score has that effect? 

First thing that came to mind, not that I think this is the reason:

Rengade Shep's seem to be more possitive, optomistic about the defeating the Reapers, while Paragon Sheps may feel more scared, helpless, doubtful about winning. The bobbing could have to do with fear or something.

Also, my Neutrual Shep was over 50% renegade.


That was what I was thinking too. 

#5715
Guest_starlitegirlx_*

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I've been off playing ME1 to finish up so I can get through ME2 and be ready for the DLC which I think I'm going to give a go too. I had to start new games because of an xbox issue. Anyway, I know this is off topic here but can someone tell me how I get my ME2 bonus power in the start when my character is imported and set up? Last time I didn't get it. I just tried on a game where I only did one playthrough to level 44 and even that didn't get me a bonus power, so I'm totally confused as to why when I've always gotten it I'm not getting it these last few times? How do you earn it?

sorry for the off topic but I had to play ME1 4 times to get my bonus power which I really need to get through ME2 fast since I hate it.

#5716
BlazingZephyr

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masster blaster wrote...

Blazing well the Codex is right about the relays though. Since it's been recorded from people who have used it, and the Reapers made sure we understand the relys so ya.


It's SORT of right. "Omnidirectional" and "any relay in range" sort of contradict each other. The codex saying "omnidirectional" is what made Banshee's and Byne's responses nearly identical, even though Byne was saying something else.

#5717
JasonSic

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starlitegirlx wrote...

I've been off playing ME1 to finish up so I can get through ME2 and be ready for the DLC which I think I'm going to give a go too. I had to start new games because of an xbox issue. Anyway, I know this is off topic here but can someone tell me how I get my ME2 bonus power in the start when my character is imported and set up? Last time I didn't get it. I just tried on a game where I only did one playthrough to level 44 and even that didn't get me a bonus power, so I'm totally confused as to why when I've always gotten it I'm not getting it these last few times? How do you earn it?

sorry for the off topic but I had to play ME1 4 times to get my bonus power which I really need to get through ME2 fast since I hate it.


To get a bonus power from the start of ME2, you need to have finished a playthrough in ME2 first.

Modifié par JasonSic, 06 août 2012 - 06:18 .


#5718
BlazingZephyr

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starlitegirlx wrote...

I've been off playing ME1 to finish up so I can get through ME2 and be ready for the DLC which I think I'm going to give a go too. I had to start new games because of an xbox issue. Anyway, I know this is off topic here but can someone tell me how I get my ME2 bonus power in the start when my character is imported and set up? Last time I didn't get it. I just tried on a game where I only did one playthrough to level 44 and even that didn't get me a bonus power, so I'm totally confused as to why when I've always gotten it I'm not getting it these last few times? How do you earn it?

sorry for the off topic but I had to play ME1 4 times to get my bonus power which I really need to get through ME2 fast since I hate it.


You're supposed to get the bonus powers from having a previous ME2 game. Each of your ME2 squadmates unlocks one. You should be able to select one after the "Lazarus Project" scene if you've completed ME2 before.

#5719
Rifneno

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byne wrote...

Shep: Joker. Your sister is dead.
Joker: What?! What are you talking about?
Shep: Well, I heard a girl named Hillary was killed on Tiptree. We all know Hillary is an extremely rare name, so its definitely her.
Joker: How did you even hear this?
Shep: Well, yknow how I like to skulk around people and listen to their private conversations? I heard a mentally unhinged Asari talking. She seems like someone who I can trust completely!


Magnificent.  This has "Emmy" written all over it.

#5720
Akruze

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Hi fellow believers. I don't think I've posted here before, but I've lurked occasionally.
So something occured to me today. I've always believed in the IT in a way where Shep was still somehow acting on choices, but also still on Earth (hence the breathing scene). Today I thought about the IT as a hallucination alone. This begged the question: If Shepard is "asleep" on Earth, what happens when he wakes up? (If he fights off indoctrination.) Is the battle still raging above? Can we defeat the Reapers? Can the Crucible actually do anything if Shep can make it to the laser? Also, where is TIM really? He's gotta be plotting something, and nearby too.
Anyone have any ideas?

#5721
Leonia

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Norlond wrote...

BlazingZephyr wrote...

*Randomly enters discussion*

I actually have a theory on that: Since the sound is the same in all language settings and it has no subtitles it is Reaper-speak. I believe Leviathan DLC will allow us to translate it into something.

Whether IT or not, I like to think that BioWare inserted the "serve us" (I'll just call it that) and the strange noise after Shepard is beamed up for reasons other then just to appease us. In fact, it seems as though the EC was specifically made to be a set up for Leviathan (Possible Harbinger translation; abrupt post-beam noise; "You would not know them," said by the catalyst)


You mean Leviathan will give Shep something like a.. Reaper-Cipher? That'd be awesome


Implanting Reaper-tech into Shepard? Implications unpleasant.

Rifneno wrote...

Hmm. The save data keeps specific track
of your conversations with Garrus and whether you influenced him more
towards a C-sec or spectre path. Did that ever come to anything?
Considering how much of the flags they transfered from ME1, almost
everything came to be used for something. Perhaps those will decide
what Garrus does in an epilogue of a post-IT ending?


Well, nothing in ME3 seem to take note of these dialogue changes, there's a lot of people still left wondering what happened with Sidonis if he wasn't killed, for example. I'm not sure if choosing paragon or renegade routes should ultimately do much, honestly, not enough to drastically alter a character anyway.

As for the C-Sec versus Spectre branching point, the latest Homeworlds comic seems to canonise that choice with scenes showing him back at C-Sec post-ME1.

I'm ok with all this, it has always bothered me that players have tried to "alter" Garrus' personality and I don't think that's the sort of relationship that exists between him and Shepard. They are equals in almost every way and if people can't accept his renegade tendencies then they have missed the point of his character all together.

It'd still be interesting if these minor dialogue choices have some sort of impact later but I wouldn't want one line of optional dialogue to determine the fate of a character. Maybe a shift in tone or perspective but nothing more than that.

Modifié par leonia42, 06 août 2012 - 08:05 .


#5722
JasonSic

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I just survived an earthquake B)

Akruze wrote...

Hi fellow believers. I don't think I've posted here before, but I've lurked occasionally.
So something occured to me today. I've always believed in the IT in a way where Shep was still somehow acting on choices, but also still on Earth (hence the breathing scene). Today I thought about the IT as a hallucination alone. This begged the question: If Shepard is "asleep" on Earth, what happens when he wakes up? (If he fights off indoctrination.) Is the battle still raging above? Can we defeat the Reapers? Can the Crucible actually do anything if Shep can make it to the laser? Also, where is TIM really? He's gotta be plotting something, and nearby too.
Anyone have any ideas?


Well, if Shepard was in fact asleep after being "hit" by Harbinger's laser, we don't know exactly what the Citadel beam is for, the true power of the Crucible, or why Harbinger didn't just double-tap Shepard.

I had an idea that during the hallucination, Shepard is stumbling around in reality... at least during the blue, green, red desision.
In Destroy, Shep would be pointing and shooting his gun towards Harbinger.
In Synthesis, Shep would move into the Citadel transport beam, then used as a mind for a new Reaper or something.
In Control... I don't even know because I don't remember if there is anything of significance to the left where Shepard began hallucinating.

#5723
Rosewind

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What is the head bob mechanic?

#5724
Leonia

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Rosewind wrote...

What is the head bob mechanic?


Yeah was wondering this too, is there a screenshot or something that could jog our memories?

#5725
RavenEyry

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I assume they mean the weapon bob. Apparently it only appears for paragons.