Neither.TheProtheans wrote...
Is this thread about delusions or armor?
Was the Ending a Hallucination? - Indoctrination Theory Mark III!
#57376
Posté 03 décembre 2012 - 10:39
#57377
Posté 03 décembre 2012 - 10:40
ElSuperGecko wrote...
Quck question - did CP ever give any indication of Bioware's intent with the Indoctrination Theory poll he posted on the HTL forums? I'm just wondering why he (they) would go to the trouble of polling the fans about it...
I have no answer to this, but did you see those numbers!? Huge majority IT support, and a pretty decent sample size.
I've never seen a BSN poll get that many votes... and here I thought this was the place to go for ME3 chatting. Am I missin' out? Should I check out this HTL place?
Modifié par Krimzie, 03 décembre 2012 - 10:41 .
#57378
Posté 03 décembre 2012 - 10:41
It is head and shoulders about delusions. About Shepard being delusional in the ending.TheProtheans wrote...
Is this thread about delusions or armor?
#57379
Posté 03 décembre 2012 - 10:41
I suppose it's the only interpretation/theory that has had this kind of attention by the developers?ElSuperGecko wrote...
Quck question - did CP ever give any indication of Bioware's intent with the Indoctrination Theory poll he posted on the HTL forums? I'm just wondering why he (they) would go to the trouble of polling the fans about it...
Of course this could be explained mainly due to the fact that it is also the theory/concept known by a large part of the community (and still about 1/4 believes it).
However, the interest of the developers in itself is --- interesting?
#57380
Posté 03 décembre 2012 - 10:41
ElSuperGecko wrote...
Quck question - did CP ever give any indication of Bioware's intent with the Indoctrination Theory poll he posted on the HTL forums? I'm just wondering why he (they) would go to the trouble of polling the fans about it...
I'd like to know that too. I would find it very odd if he just did it out of idle curiosity. As Community Manager he is a public face of Bioware, so he must realise the importance we fans attach to everything he posts.
Modifié par Eryri, 03 décembre 2012 - 10:42 .
#57381
Posté 03 décembre 2012 - 10:42
ElSuperGecko wrote...
Quck question - did CP ever give any indication of Bioware's intent with the Indoctrination Theory poll he posted on the HTL forums? I'm just wondering why he (they) would go to the trouble of polling the fans about it...
Not as far as I know.
I'm assuming it was to see how many people actually understood the game. (Yes, I am stating that Bioware's intent was IT).
#57382
Posté 03 décembre 2012 - 10:44
#57383
Posté 03 décembre 2012 - 10:46
Eryri wrote...
I've said it before and I'll probably say it again. If Bioware intended the IT then they deserve to be hailed as geniuses.
If they did not intend it, or if they chicken out from the reveal, then they deserve to be mocked until my typing fingers are sore for missing such an incredible opportunity.
You see there is a trick to it.
I can assure you - it was 100% intentional. You cannot craft something that sophisticated by accident.
BUT.
There is still a question whether or not that concept actually needs a reveal to be complete.
On one hand - it is to beautifull to be spoiled and trivialised by a reveal.
On the other hand - the culmination of ME3 will always be this - this is the highest point. The hardest battle. It does not get tougher than that. - that is what ME3 is about - shepard menaged to save himself, and keep his mind his own - everything else - unimportant details (wait! I'll explain) - in a sense that after that point - all is left is to fight the actual war. See the battles play out, face the consequences - shoot things. - only an old fashioned boss battle and seemigly endless war ahead.
If you think about it - very trivial stuff. Stuff that can be left for the DLC - i.e. additional content.
If mass effect was a movie - then it has everything. The main conflict is resolved. (the hero either dies, or survives to fight another day). Think about Starship Troopers and how it ends. Same thing.
So whether or not there will be post breath content - is 50/50
while indoctrination theory is 100% correct. (and it doesn't even matter who it is actually indoctrinating Shepard, reapers, Leviathans, or somebody else entirely - at the very least the ending of the game is a mental battle, and the only way to win it is to pick destroy while having high EMS).
#57384
Posté 03 décembre 2012 - 10:47
TheProtheans wrote...
Is this thread about delusions or armor?
We like to dabble in everything. Next thing I want to talk about is the condescending idiocy of The Protheans.
Modifié par spotlessvoid, 03 décembre 2012 - 10:48 .
#57385
Posté 03 décembre 2012 - 10:50
LDS Darth Revan wrote...
You never know how you'll feel about something until you try it out for yourself. I did the same with an IT playthrough, but the results weren't as positive.
No? You didn't like the IT playthrough?
#57386
Posté 03 décembre 2012 - 10:51
If they're going to have it literally, then that's fine aswell, but if they don't give us ANY answers after everything is all said and done then I will be more insulted than if these silly nonsensical endings are the real thing.
Headcanon does nothing for me as far as replay value.
#57387
Posté 03 décembre 2012 - 10:52
demersel wrote...
There is still a question whether or not that concept actually needs a reveal to be complete.
On one hand - it is to beautifull to be spoiled and trivialised by a reveal.
This. A reveal is not necessary - and in some ways it would be counterproductive, especially if they're planning on a radical change of direction for ME4. At the end of the day, Bioware could keep people guessing forever, one way or another. People could be playing the game 20 years from now and still wondering "what if...?"
A reveal would break that spell irrevocably. Any satisfactuion that could be gained from it would be temporary - and not everyone would be satisfied, either. As long as you're sure, as long as you're confident in your own decision, that should be enough. Like Bioware said, it's the fan's story as well. They've effectively let you decide the ending.
Bioware could potentially take the truth to the grave with them. Was Shepard being indoctrinated? Did I make the right choice? Did the top stop spinning?
Modifié par ElSuperGecko, 03 décembre 2012 - 10:58 .
#57388
Posté 03 décembre 2012 - 10:53
demersel wrote...
LDS Darth Revan wrote...
You never know how you'll feel about something until you try it out for yourself. I did the same with an IT playthrough, but the results weren't as positive.
No? You didn't like the IT playthrough?
There are many things which I can say with certainty that I know how I'd feel about without having to.try them.
#57389
Posté 03 décembre 2012 - 10:53
TheProtheans wrote...
Is this thread about delusions or armor?
Take a good look at that armor and say to me that the very fact it exists isn't rediculus.
You cna wear something as stupid as that thing only in a dream. )))))
Modifié par demersel, 03 décembre 2012 - 10:54 .
#57390
Posté 03 décembre 2012 - 10:54
No, it's about MultiplayerTheProtheans wrote...
Is this thread about delusions or armor?
Have I mentioned before that the Asari Huntress is really fun to play?
#57391
Posté 03 décembre 2012 - 10:57
demersel wrote...
You see there is a trick to it.
I can assure you - it was 100% intentional. You cannot craft something that sophisticated by accident.
BUT.
There is still a question whether or not that concept actually needs a reveal to be complete.
On one hand - it is to beautifull to be spoiled and trivialised by a reveal.
On the other hand - the culmination of ME3 will always be this - this is the highest point. The hardest battle. It does not get tougher than that. - that is what ME3 is about - shepard menaged to save himself, and keep his mind his own - everything else - unimportant details (wait! I'll explain) - in a sense that after that point - all is left is to fight the actual war. See the battles play out, face the consequences - shoot things. - only an old fashioned boss battle and seemigly endless war ahead.
If you think about it - very trivial stuff. Stuff that can be left for the DLC - i.e. additional content.
If mass effect was a movie - then it has everything. The main conflict is resolved. (the hero either dies, or survives to fight another day). Think about Starship Troopers and how it ends. Same thing.
So whether or not there will be post breath content - is 50/50
while indoctrination theory is 100% correct. (and it doesn't even matter who it is actually indoctrinating Shepard, reapers, Leviathans, or somebody else entirely - at the very least the ending of the game is a mental battle, and the only way to win it is to pick destroy while having high EMS).
Once again, well said Demersel. Put that way, it's a good counter to those who think that the IT means that Bioware shipped an "incomplete product" because there was no ending in the box. The choice was supremely important, even if it didn't take place in "reality" because it decides the fate of Shepard's soul. It's the most difficult fight he's ever faced, and coming through it is indeed a victory. "Shepard's story" - his personal struggle with indoctrination, is truly complete.
That being said, I really want to kick Harby's arse in a reveal DLC. The replay value is lacking for me at the moment without one.
What can I say, I'm a simple guy. I like my beer cold, my explosions huge, and I like great big, slushy romantic moments when the hero gets the girl / guy / spiky headed alien.
Modifié par Eryri, 03 décembre 2012 - 11:02 .
#57392
Posté 03 décembre 2012 - 10:57
Since it is form May (pre-EC), it does not really reflect the current state since many have lost hope post-EC.
Right now, I guess the 25% believe in it, 25% have no stance, 50% think it is literal is more accurate - in my view at least.
#57393
Posté 03 décembre 2012 - 10:58
It was very interesting and I see why you guys and girls like it, don't get me wrong. The only reason I didn't like it is it forces my mind to think in a way that's very challenging for me for long periods of time. Remember I have a sever case of Asperger's Syndrome so I'm not very good at figurative concepts and IT is very high on that. so when trying it, I found it fun but exhausting at the same time and ended up with a headache afterwords, hence not a positive result. I will say that if they do do a reveal it will definately be much easier since I will be able to see that Bioware literally meant IT.demersel wrote...
LDS Darth Revan wrote...
You never know how you'll feel about something until you try it out for yourself. I did the same with an IT playthrough, but the results weren't as positive.
No? You didn't like the IT playthrough?
#57394
Posté 03 décembre 2012 - 11:01
Want! Want! Want!... Last Asari character I do not have...hukbum wrote...
No, it's about MultiplayerTheProtheans wrote...
Is this thread about delusions or armor?
Have I mentioned before that the Asari Huntress is really fun to play?
#57395
Posté 03 décembre 2012 - 11:01
Restrider wrote...
Hm, I checked the HTL poll.
Since it is form May (pre-EC), it does not really reflect the current state since many have lost hope post-EC.
Right now, I guess the 25% believe in it, 25% have no stance, 50% think it is literal is more accurate - in my view at least.
Arent you our polling guy? What are you doing guessing?!
#57396
Posté 03 décembre 2012 - 11:03
www.youtube.com/watch
From what I heard - the feature is really neat and well implemented - the catch is that players expirience different thing in game - both characters suffer from hallucinations and delusional perception of reality - so sometimes they even get entirely different levels. And sometimes a hallucination sequence will start for one player, while for the other it would seem as if he walks blindly in weird directions, and does not respond at all - and at that time an ambush would happen - so the second player will have to survive alone and at the same time protect the helpless first player - those are real examples from insider demos - concept is extremly rich, and I am eager to see what will they do with it and how far will they take it.
But regardles of how it will be in dead space 3 - it is a great concept to implement into the next ME game - if seceral players will be playing mission together - some of them could be affected by indoctrination or something.
#57397
Posté 03 décembre 2012 - 11:03
401 Kill wrote...
Neither.TheProtheans wrote...
Is this thread about delusions or armor?
What is it about then?
#57398
Posté 03 décembre 2012 - 11:04
TheProtheans wrote...
401 Kill wrote...
Neither.TheProtheans wrote...
Is this thread about delusions or armor?
What is it about then?
Indoctrination Theory. Most of the time.
#57399
Posté 03 décembre 2012 - 11:05
Ah, Starship Troopers...Eryri wrote...
demersel wrote...
You see there is a trick to it.
I can assure you - it was 100% intentional. You cannot craft something that sophisticated by accident.
BUT.
There is still a question whether or not that concept actually needs a reveal to be complete.
On one hand - it is to beautifull to be spoiled and trivialised by a reveal.
On the other hand - the culmination of ME3 will always be this - this is the highest point. The hardest battle. It does not get tougher than that. - that is what ME3 is about - shepard menaged to save himself, and keep his mind his own - everything else - unimportant details (wait! I'll explain) - in a sense that after that point - all is left is to fight the actual war. See the battles play out, face the consequences - shoot things. - only an old fashioned boss battle and seemigly endless war ahead.
If you think about it - very trivial stuff. Stuff that can be left for the DLC - i.e. additional content.
If mass effect was a movie - then it has everything. The main conflict is resolved. (the hero either dies, or survives to fight another day). Think about Starship Troopers and how it ends. Same thing.
So whether or not there will be post breath content - is 50/50
while indoctrination theory is 100% correct. (and it doesn't even matter who it is actually indoctrinating Shepard, reapers, Leviathans, or somebody else entirely - at the very least the ending of the game is a mental battle, and the only way to win it is to pick destroy while having high EMS).
Once again, well said Demersel. Put that way, it's a good counter to those who think that the IT means that Bioware shipped an "incomplete product" because there was no ending in the box. The choice was supremely important, even if it didn't take place in "reality" because it decides the fate of Shepard's soul. It's the most difficult fight he's ever faced, and coming through it is indeed a victory. "Shepard's story" - his personal struggle with indoctrination, is truly complete.
That being said, I really want to kick Harby's arse in a reveal DLC. The replay value is lacking for me at the moment without one.
What can I say, I'm a simple guy. I like my beer cold, my explosions huge, and I like great big, slushy romantic moments when the hero gets the girl / guy / spiky headed alien.
Oh, and all that other stuff you said was really good too.
#57400
Posté 03 décembre 2012 - 11:05
IronSabbath88 wrote...
If there's no reveal then I just can't continue to support BioWare. That's just how it is.
If they're going to have it literally, then that's fine aswell, but if they don't give us ANY answers after everything is all said and done then I will be more insulted than if these silly nonsensical endings are the real thing.
Headcanon does nothing for me as far as replay value.
Same here. I need a reveal to enjoy the series again.
I'm really envious of you guys, like ElSuperGeko, who are happy with the endings being left in an Inception-style open state. I guess my imagination just isn't vivid enough to appreciate it.




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