Andromidius wrote...
The list of guilible attributes he had was staggering. But he was a good guy. Just thick as a plank.
Did a picture of Vega just pop into anyone else's head?
Andromidius wrote...
The list of guilible attributes he had was staggering. But he was a good guy. Just thick as a plank.
Rifneno wrote...
Andromidius wrote...
The list of guilible attributes he had was staggering. But he was a good guy. Just thick as a plank.
Did a picture of Vega just pop into anyone else's head?
Rifneno wrote...
byne wrote...
Rifneno wrote...
The dwarven ruling castes need to be... "cleansed." The **** they do to their own people makes what what the mages and elves go through look like fun.
So who do you support, Harrowmont or Bhelen?
They're both garbage.
Andromidius wrote...
Rifneno wrote...
byne wrote...
Rifneno wrote...
The dwarven ruling castes need to be... "cleansed." The **** they do to their own people makes what what the mages and elves go through look like fun.
So who do you support, Harrowmont or Bhelen?
They're both garbage.
Harrowmont is the lesser evil, so I picked him. Would be strange supporting my brother after he betrayed me in any case.
MWMike2011 wrote...
Anything new? I've been gone for MAYBE 24 hours and missed 50 pages...
Andromidius wrote...
Since we're talking about older Bioware games, would it be worth me trying Jade Empire? Is the game itself decent, or is it all about the story?
Andromidius wrote...
Rifneno wrote...
byne wrote...
Rifneno wrote...
The dwarven ruling castes need to be... "cleansed." The **** they do to their own people makes what what the mages and elves go through look like fun.
So who do you support, Harrowmont or Bhelen?
They're both garbage.
Harrowmont is the lesser evil, so I picked him. Would be strange supporting my brother after he betrayed me in any case.
That being said, if I had the chance I would have changed things. My Dwarf was very much equal oppertunies in his attitude - not being an arse to common Dwarves, being friendly with Gorim, thinking the Castless should be allowed to return to the city, getting on with Elves and Humans, accepting parlay even to Darkspawn and Werewolves...
The list of guilible attributes he had was staggering. But he was a good guy. Just thick as a plank.
byne wrote...
I think Harrowmont is horrible for Orzammar. He's way too much of an isolationist.
Lokanaiya wrote...
... Where did you get that? I mean, true, Harrowmont's less of a jerkass and isn't quite as manipulative, but he's also stuck in the old ways and is extremely isolationist... it's a good thing he dies after a few years, because if not, there might have been only one Dwarven city left after a while.
Rifneno wrote...
Whatever. Video game theories are stupid. Video games are always straight forward. Next you're going to be telling me that Braid was about the atomic bomb.
Andromidius wrote...
byne wrote...
I think Harrowmont is horrible for Orzammar. He's way too much of an isolationist.
And as you said, old. I just wanted someone to stablise the city, and someone better to come along later.
Of course, you can't get a simple 'good' choice there. But oh well. Better to dash the crown on the ground and declare "Orzammar has no king" and let them kill each other in a frenzied rage. Nobles made for poor politicians, better to each Paragons from each of the castes rule as a council.
But nope. No choice for that.
I was actually very confused at how Dwarves acted during my Origin. They are worse then Klingons!
Andromidius wrote...
Lokanaiya wrote...
... Where did you get that? I mean, true, Harrowmont's less of a jerkass and isn't quite as manipulative, but he's also stuck in the old ways and is extremely isolationist... it's a good thing he dies after a few years, because if not, there might have been only one Dwarven city left after a while.
Mostly because the alternative was a kin-slaying back stabbing scumbag who couldn't be trusted to run a cake stall at a carnival.
byne wrote...
The reason my dwarven noble always supports Bhelen is that she, more than really anyone else, knows how good he is at dwarven politics. His set up of you, if looked at objectively, was a brilliant move. She may hate him as a person, but she understands he is the kind of person who can get her the army she wants.
Rifneno wrote...
I also kind of wonder what dark secrets the dwarves have hidden and long since forgotten. It's more than a little odd that they're the only race without magic or a connection to the Fade, don't you think? Going by the Primeval Thaig, they did something unspeakable and ended up losing their connection. And their useless shaperate didn't record their unseemly acts.
Andromidius wrote...
Rifneno wrote...
I also kind of wonder what dark secrets the dwarves have hidden and long since forgotten. It's more than a little odd that they're the only race without magic or a connection to the Fade, don't you think? Going by the Primeval Thaig, they did something unspeakable and ended up losing their connection. And their useless shaperate didn't record their unseemly acts.
Makes me wonder how they crafted Golems as well, without magic.
DoomsdayDevice wrote...
Second playthrough of Omega:
Guys, there's a lot more to this than meets the eye at first glance.
The reactor scene is really foreshadowing the end:
Petrovsky: *appears as a hologram* I commend you. Your plan of attack was impeccable.
Shepard: Looks like we were expected.
Nyreen: More like "lured".
Petrovsky: I knew the reactor would be the hard target. I gave you no choice but this route.
Shepard: Why don't you do this in person, Petrovsky? Get your own hands dirty?
This first part seems to foreshadow the run to the beam. The beam was the obvious target. The Reapers lured us there, as it would be our only way onto the Citadel. We had no choice but to go through there. The last bit seems to foreshadow Harbinger not handling things directly, just sending a 'hologram' to deal with Shepard.
Petrovsky: I take no pleasure in any of this, Commander. You're the ones trying to start a war... for the glory of Aria. But now it's over.
Aria: This isn't over until your next of kin can't identify you.
Petrovsky: I love your bravado, but have the sense to know when you're beaten. You've been neutralized, and I can leave you there to rot. You might as well give up.
This part begins with a moment that is reminiscent of the catalyst denying there's a war going on. The rest seems to foreshadow Harbinger having taken out Shepard. He could just leave her/him to rot, but now he's convincing Shepard to give up, basically. At the same time, Aria saying that it isn't over until you're dead beyond identification (N7 dog tag!), seems to directly foreshadow things not being over with the breath scene. Shepard is still alive. This war isn't over.
Aria: Never! *starts to tear a hole in the Forcefield*
Shepard: Aria, what are you thinking?
Aria: I'm not going out like this!
Nyreen: Aria, don't!
Petrovsky: What the hell is she trying to do?
Aria: *continues to tear open the forcefield*
Petrovsky: Damn it, Aria, you're forcing my hand! We'll do it your way, then. *hologram disappears*
Shepard: *Dives through the hole and escapes*
Nyreen: Spirits, Aria! How did you know you could do that?
Aria: I didn't.
In this part, Aria really seems to foreshadow Shepard in the destroy ending. She will not go down without a fight, and literally starts to tear apart the fabric of what is imprisoning her. Just like Shepard attacks the illusion when shooting the tube. Then the catalyst being frustrated that his trap didn't work, and acknowledging that he is going to have to face Shepard on Shepard's terms. Shepard made an escape without knowing the escape was possible.
I love these parallels.
There's just so much more to find than there seems to be at first glance.
Modifié par DoomsdayDevice, 04 décembre 2012 - 05:27 .
Modifié par ZerebusPrime, 04 décembre 2012 - 05:24 .
Guest_SwobyJ_*
DoomsdayDevice wrote...
Second playthrough of Omega:
Guys, there's a lot more to this than meets the eye at first glance.
The reactor scene is really foreshadowing the end:
Petrovsky: *appears as a hologram* I commend you. Your plan of attack was impeccable.
Shepard: Looks like we were expected.
Nyreen: More like "lured".
Petrovsky: I knew the reactor would be the hard target. I gave you no choice but this route.
Shepard: Why don't you do this in person, Petrovsky? Get your own hands dirty?
This first part seems to foreshadow the run to the beam. The beam was the obvious target. The Reapers lured us there, as it would be our only way onto the Citadel. We had no choice but to go through there. The last bit seems to foreshadow Harbinger not handling things directly, just sending a 'hologram' to deal with Shepard.
Petrovsky: I take no pleasure in any of this, Commander. You're the ones trying to start a war... for the glory of Aria. But now it's over.
Aria: This isn't over until your next of kin can't identify you.
Petrovsky: I love your bravado, but have the sense to know when you're beaten. You've been neutralized, and I can leave you there to rot. You might as well give up.
This part begins with a moment that is reminiscent of the catalyst denying there's a war going on. The rest seems to foreshadow Harbinger having taken out Shepard. He could just leave her/him to rot, but now he's convincing Shepard to give up, basically. At the same time, Aria saying that it isn't over until you're dead beyond identifivation (N7 dog tag!), seems to directly foreshadow things not being over with the breath scene. Shepard is still alive. This war isn't over.
Aria: Never! *starts to tear a hole in the Forcefield*
Shepard: Aria, what are you thinking?
Aria: I'm not going out like this!
Nyreen: Aria, don't!
Petrovsky: What the hell is she trying to do?
Aria: *continues to tear open the forcefield*
Petrovsky: Damn it, Aria, you're forcing my hand! We'll do it your way, then. *hologram disappears*
Shepard: *Dives through the hole and escapes*
Nyreen: Spirits, Aria! How did you know you could do that?
Aria: I didn't.
In this part, Aria really seems to foreshadow Shepard in the
destroy ending. She will not go down without a fight, and literally
starts to tear apart the fabric of what is imprisoning her. Just like
Shepard attacks the illusion when shooting the tube. Then the catalyst being frustrated that his trap didn't work, and acknowledging that he is going to have to face Shepard on Shepard's terms. Shepard made an escape without knowing the escape was possible.
I love these parallels.
There's just so much more to find than there seems to be at first glance.
SwobyJ wrote...
Awesome! GREAT symbolism!
I'm cool with Omega now. $15 still wrong price, but I'm cool with it.
masster blaster wrote...
I don't give a care that he says " we won't do this, and that again" Ya I know how you are created, and not to mention your races killed Duncan, and you crossed the point of no return line when that Hurlock killed Duncan.