archangel1996 wrote...
byne wrote...
archangel1996 wrote...
byne wrote...
Since the comics are canon, if your shep didnt do Arrival, you're technically playing a non-canon Shep.
Well, i don't think it is this way
Aria and Liara's comics, for example, are canon, because we do not control them, with Shep is different
Its not even a comic about Shep. Its about Vega. It just mentions Shep blew up the Relay.
Its like the entire reason Vega is guarding Shep.
Without Arrival Vega has no reason to be there.
Yeah, i know
Well i still think that the comics are just canon for someone, for someone else they are not, it doesn't change the fact that everyone story is canon......anyway i have Arrival 
I consider ShepLoo canon to be the closest to 'Canon' we're going to get for the general template for Shepard's journey.
Bioware just doesn't want to prescribe a story to us. They're perfectly fine with having some Shepards fumble in the dark, or act in totally counterintuitive ways, as it just makes flaws (and therefore more interesting story elements) in the character.
In the IT sense, betraying Mordin and Wrex in ME3 is very Saren-like and while it doesn't fit a more heroic story, it illustrates how far down the dark side Shepard has (or rather CAN) come.
But it happens in Paragon too - being pure Paragon takes you down the 'light side', but can strongly blind you to what is happening in Shepard's mind. You're so focused on saving everyone and getting a 'good ending' that you lose sight of the darkness that exists.
So sure, a more canon story IS curing the genophage through Charm of Intimidation, but Bioware occasionally allows branching off so that we:
1)Get variety
2)Get some illustrative scenarios that teach us something new