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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#59626
archangel1996

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Restrider wrote...

hukbum wrote...

Oh look ... another one who needs a "I'm right you're wrong. HAHA"-dingdong increase ...

Okay, this thread has reached a critical mass of trolls.


The mod are our salvation through destruction

#59627
paxxton

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demersel wrote...

paxxton wrote...
In that case no new filenames would be needed. Just replace the existing ones.


Are you sure they are new? did somebody compare them to alredy existing citadel levels, or all they did was to look what was in the download file, and notice that some files were named citadel instead of leviathan? 

IIRC there were 3 files for Leviathan, followed by files for  Omega and the Citadel.

#59628
Rifneno

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paxxton wrote...

Miranda was also scarcely featured in ME3. As were most of the ME2 epic squadmates.


You know, that's one thing that I really hated about the game.  Very few of our squadmates came back.  I can understand some, like Mordin.  But for ones like Miranda and especially Legion, they seemed to be just coming up with random crap for the sole purpose of keeping them off your squad.

#59629
demersel

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Restrider wrote...
Okay, this thread has reached a critical mass of trolls.


No. Just the usual two. 

#59630
The Heretic of Time

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CoolioThane wrote...

Heretic_Hanar wrote...

spotlessvoid wrote...

And why wouldn't Bioware take their time to create a spectacular reveal at this point? They placated the fans with the EC, so there's no rush now. Save it for the final dlc where it belongs anyways.


Because they calmed-down the hype and/or sh*tstorm with the EC. The whole controversy around ME3 has died out. People have moved on.

Revealing a "spectacular" plot-twist now would make as much sense as a band playing a concert, then waiting for a couple of hours until they finally play their encore, while half of the audience already left the building...


Not quite. You can say the same about any DLC for any game.


Nope. Regular DLC content is just that: DLC content. DLC is usually more of the same good stuff. DLCs rarely offer a "spectacular reveal" that everyone was seemingly waiting for.


If BioWare would do a "spectacular reveal" now the timing would be tragically bad. It would actually amuse me quite a lot.


There is one way BioWare could still pull it off though. They'll have to stir up a new hype. They could for example announce ME4 and what it's about and at the same time announce a "bridging DLC between ME3 and ME4". That "bridging DLC" could be an IT reveal. I still think even then most people would wtill hate it and think that BioWare came too late with their "spectacular reveal".

#59631
demersel

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paxxton wrote...

IIRC there were 3 files for Leviathan, followed by files for  Omega and the Citadel.


But did anyone actually check whether there were files with a same name in the core game already? 

#59632
paxxton

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Rifneno wrote...

paxxton wrote...

Miranda was also scarcely featured in ME3. As were most of the ME2 epic squadmates.


You know, that's one thing that I really hated about the game.  Very few of our squadmates came back.  I can understand some, like Mordin.  But for ones like Miranda and especially Legion, they seemed to be just coming up with random crap for the sole purpose of keeping them off your squad.

And then they all became numbers on the War Assets screen.

#59633
MegumiAzusa

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Rifneno wrote...

demersel wrote...

Rifneno wrote...

That and he cheats on you as soon as you turn your back.

There is actually a great lesson there to you about trust and life in general.

I already knew that lesson.  Haven't you seen me proudly declare my misanthropy?

Not whining, huh?

#59634
paxxton

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demersel wrote...

paxxton wrote...

IIRC there were 3 files for Leviathan, followed by files for  Omega and the Citadel.


But did anyone actually check whether there were files with a same name in the core game already? 

I don't know.

#59635
tangythang

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ElSuperGecko wrote...

tangythang wrote...
Hi raven, sorry when you say vacuum I immediately remembered the final scene again.

Does anybody ever analyze the ending where shepard stand in open space without helmet, 
using citadel's codex?

http://masseffect.wi...om/wiki/Citadel


We certainly did.

EDI:  "Moral decisions should not be made in a vacuum - if I do not ask the crew for their opinion, I may miss valuable context"

What's happening here?  Oh look - Shepard's making a moral decision.  While standing in what appears to be open space.  And none of Shepard's crew are around to offer advice...

;)


Oh I completely missed that one. Indeed, I think what we have here is a metagaming level where player bickers about so shepard wont miss valuable context.







demersel wrote...

tangythang wrote...

it's really hard to start a discussion..


It doesn't seem like 7 km in diameter, cause you're not stanting on the ring - you are stanting on the bottom of the base of the tower. 


Even the perimeter of citadel's bum (one in the horizon between the space and city of light) doesn't look like its 7 km in diameter. It might be a limitation of the graphic though.

#59636
AresKeith

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@demersal because Patrick Weekes once said that they forgot Jacob and Thane were LIs, and I'm pretty sure there ME2's wouldn't forget that since "they" them and were suppose to continue on that for ME3. Unless they actually did get new writers for them.

#59637
Rifneno

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MegumiAzusa wrote...

Rifneno wrote...

demersel wrote...

Rifneno wrote...

That and he cheats on you as soon as you turn your back.

There is actually a great lesson there to you about trust and life in general.

I already knew that lesson.  Haven't you seen me proudly declare my misanthropy?

Not whining, huh?


Not trolling, huh?

#59638
Ithurael

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paxxton wrote...

Rifneno wrote...

paxxton wrote...

Miranda was also scarcely featured in ME3. As were most of the ME2 epic squadmates.


You know, that's one thing that I really hated about the game.  Very few of our squadmates came back.  I can understand some, like Mordin.  But for ones like Miranda and especially Legion, they seemed to be just coming up with random crap for the sole purpose of keeping them off your squad.

And then they all became numbers on the War Assets screen.


HEY! Those Matter!

Just like the problems in High School!

#59639
Rifneno

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You guys are silly. File names don't mean anything.

Posted Image

#59640
Norlond

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paxxton wrote...

demersel wrote...

paxxton wrote...

IIRC there were 3 files for Leviathan, followed by files for  Omega and the Citadel.


But did anyone actually check whether there were files with a same name in the core game already? 

I don't know.


http://social.biowar.../index/13910521?

#59641
spotlessvoid

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People not believing IT is not the same as people hating an IT reveal.

Also, there are more people that would be mad the ending was never "fixed" than people who would be mad that synthesis/control wasn't legit. So Bioware isn't taking some huge risk of alienating their fans. Quite the opposite, they'd recapture a LOT more than they'd potentially lose

#59642
The Heretic of Time

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archangel1996 wrote...

Heretic_Hanar wrote...

spotlessvoid wrote...

And why wouldn't Bioware take their time to create a spectacular reveal at this point? They placated the fans with the EC, so there's no rush now. Save it for the final dlc where it belongs anyways.


Because they calmed-down the hype and/or sh*tstorm with the EC. The whole controversy around ME3 has died out. People have moved on.

Revealing a "spectacular" plot-twist now would make as much sense as a band playing a concert, then waiting for a couple of hours until they finally play their encore, while half of the audience already left the building...


Did you move on? It doesn't seem


People keep saying that. And I keep explaining that yes, I moved on, I'm just here for kicks and giggles. It's mostly curiousity and entertainment that's keeping me on this board. Not to mention that I still have a lot of friends on this board who I often talk with in our Blood Brotherhood (formerly Cerberus and TIM supporters) group.

I'm also really curious what BioWare will do with DA3 and ME4. In the meantime I'm just chilling on this board and entertaining myself. I've explained this plenty of times.

#59643
paxxton

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AresKeith wrote...

@demersal because Patrick Weekes once said that they forgot Jacob and Thane were LIs, and I'm pretty sure there ME2's wouldn't forget that since "they" them and were suppose to continue on that for ME3. Unless they actually did get new writers for them.

WTF? How can an employee FORGET to do his job? That's no excuse.

Modifié par paxxton, 05 décembre 2012 - 05:59 .


#59644
demersel

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Rifneno wrote...

You know, that's one thing that I really hated about the game.  Very few of our squadmates came back.  I can understand some, like Mordin.  But for ones like Miranda and especially Legion, they seemed to be just coming up with random crap for the sole purpose of keeping them off your squad.


Yah sure... random crap. Legion died only because he didn't want ot comeback to serve on the normandy. )))

By the way - about squadmates. There is one interesting thing about squadmates choosing screen. It is very different from ME1 and ME2. 

You see, the screen changes it's size and scale accourding to how many squadmates you currently have. So techically - there could be any number of squadmates and we just don't know it yet.  It is done on purpose - so the exact number of squadmates is kept secret, and you can never be sure that you have all of them. Potentially the roster could be as big as ME2 or even bigger - the technology for that is there in the game already. 

#59645
Rifneno

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Heretic_Hanar wrote...

People keep saying that. And I keep explaining that yes, I moved on, I'm just here for kicks and giggles. It's mostly curiousity and entertainment that's keeping me on this board. Not to mention that I still have a lot of friends on this board who I often talk with in our Blood Brotherhood (formerly Cerberus and TIM supporters) group.


And a pattern of poor judgment begins to emerge.

#59646
MegumiAzusa

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tangythang wrote...

RavenEyry wrote...

demersel wrote...

Actually, i would like to point out the fact that even if literal the endings are good writing. (EC is lazy writing though if literal, but still not bad).

I suppose for what they are they're allright. It's just what they are is ridiculous and out of place and abandoning the themes. When watching them in a vacuum only synthesis is badly written.

Pity we can't watch them in a vacuum so they become bad writing by virtue of existing.


Hi raven, sorry when you say vacuum I immediately remembered the final scene again.

Does anybody ever analyze the ending where shepard stand in open space without helmet, 
using citadel's codex?

turns out that citadel's gravity are maintained by its centrifugal force, meaning if its arms opens up, it will lose its artificial gravity.

and the atmosphere was only 7 meter's tall, the skyscraper seen on it are made vacuum sealed to compensate.
about the breathable condition in the wards we seen, that place is an enclosed space with fake clouds remember.

and the central ring is 7 kilometer in diameter. does it look like 7 kilometer ring in the final scene?

http://masseffect.wi...om/wiki/Citadel

The Citadel tower rejects your objections since ME1.

#59647
demersel

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AresKeith wrote...

@demersal because Patrick Weekes once said that they forgot Jacob and Thane were LIs, and I'm pretty sure there ME2's wouldn't forget that since "they" them and were suppose to continue on that for ME3. Unless they actually did get new writers for them.


Care to provide the exact quote and source? :D Did you check it for sarcasm? 

#59648
Hanako Ikezawa

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Rifneno wrote...

You guys are silly. File names don't mean anything.

Posted Image

It's a giant lightsaber hilt!Posted Image

#59649
MegumiAzusa

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Rifneno wrote...

MegumiAzusa wrote...

Rifneno wrote...

demersel wrote...

Rifneno wrote...

That and he cheats on you as soon as you turn your back.

There is actually a great lesson there to you about trust and life in general.

I already knew that lesson.  Haven't you seen me proudly declare my misanthropy?

Not whining, huh?

Not trolling, huh?

Just saying.

#59650
MaximizedAction

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dreamgazer wrote...

ean0611 wrote...

Every Bioware game has a reveal. ME3 does not have one yet. It will come.


You can argue that the Citadel being the Catalyst and TIM falling to indoctrination are not one, but two reveals. 


As far as I remember the reveals have never been particularly close to the end of the game, you always got to play a bit with the additional knowledge you got and, like in KOTOR, it definitely altered my experience of the game.

In ME3 there hasn't been anything like that. Well, to be honest the reveal that the Collectors have been Protheans didn't change my decisions in ME2 either...but at least it was somewhat unexpected, maybe even shocking, and not at the very last bit of the game.

That TIM is likely indoctrinated was rather Captain Obvious' work, since it also has been hinted a lot in the rest of the game.

However, while that the Citadel was the Catalyst came indeed unexpected, it also doesn't really make sense. Sure, it's 'cool' that this big space station is the key...but it's just that...it doesn't really alter in anyway how I percieved the rest of the game. I mean, it would've been big if we saw how it altered everyone else around you...including the citizens of the Citadel. But no. Everything from Cronos on is just highly unsatisfying and blue-balls-y.