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Was the Ending a Hallucination? - Indoctrination Theory Mark III!


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#59651
demersel

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Norlond wrote...

http://social.biowar.../index/13910521?


Ok. Only time will tell. 

Still does not answer the question whether or not the core game had the files with the same name in it, btw. 

#59652
CoolioThane

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Heretic_Hanar wrote...

CoolioThane wrote...

Heretic_Hanar wrote...

spotlessvoid wrote...

And why wouldn't Bioware take their time to create a spectacular reveal at this point? They placated the fans with the EC, so there's no rush now. Save it for the final dlc where it belongs anyways.


Because they calmed-down the hype and/or sh*tstorm with the EC. The whole controversy around ME3 has died out. People have moved on.

Revealing a "spectacular" plot-twist now would make as much sense as a band playing a concert, then waiting for a couple of hours until they finally play their encore, while half of the audience already left the building...


Not quite. You can say the same about any DLC for any game.


Nope. Regular DLC content is just that: DLC content. DLC is usually more of the same good stuff. DLCs rarely offer a "spectacular reveal" that everyone was seemingly waiting for.


If BioWare would do a "spectacular reveal" now the timing would be tragically bad. It would actually amuse me quite a lot.


There is one way BioWare could still pull it off though. They'll have to stir up a new hype. They could for example announce ME4 and what it's about and at the same time announce a "bridging DLC between ME3 and ME4". That "bridging DLC" could be an IT reveal. I still think even then most people would wtill hate it and think that BioWare came too late with their "spectacular reveal".


Hmm. So Expansions don't count because they don't fit in with your exact thought.

#59653
MegumiAzusa

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Rifneno wrote...

Raistlin Majare 1992 wrote...

Rifneno wrote...

Raistlin Majare 1992 wrote...

Just for an example, the word "nightmare" is used repeatedly over the cause of ME3. Most of the times it is in reference to Reapers or their forces. 

3 examples include:

Garrus on the Banshees at the monastery: "The Reapers are a nightmare production facility which never ends" (or something to that effect)

EDI on Thessia when the Reaper passes above: "I am starting to comprehend what the word nightmare means to Organics" (again might not be exact quote) Best part is Shepard follows this by saying, "we get to the temple and we can all wake up." Bonus points for having Javik with you instead of EDI (EDI's line is then spoken in a slightly different way by Liara) though as he remarks with, "50.000 years later" in reponse to Shepard's line.

Nyreen refers to the Adjutants as "Nightmares."

And there are several more.


Just for funsies, let's run an automated count of the word "nightmare" in the game's tlk file.

...  21 matches.


Seriusly? Someone hand Bioware a dictionary, it seems they need it for varieties sake :lol:


Seriously.  And that's just vanilla, no DLC.  Even From Ashes.

All From Ahes text dialogue is present in vanilla ME3.

Modifié par MegumiAzusa, 05 décembre 2012 - 06:03 .


#59654
The Heretic of Time

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Rifneno wrote...

Heretic_Hanar wrote...

People keep saying that. And I keep explaining that yes, I moved on, I'm just here for kicks and giggles. It's mostly curiousity and entertainment that's keeping me on this board. Not to mention that I still have a lot of friends on this board who I often talk with in our Blood Brotherhood (formerly Cerberus and TIM supporters) group.


And a pattern of poor judgment begins to emerge.


You mean the pattern of BioWare catering to their shallow and retarded fanbase by turning an ambiguous and interesting character leading an interesting and ambiguous splintergroup into a saturday-morning cartoon villain leading the Sith Empire 2.0 and then finally in the end deciding to furter butchering that character by turning him into an indoctrinated puppet just so the Paragon kiddies can feel good about themselves while metaphorically ejaculating their loads over TIMs face?

#59655
Rifneno

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demersel wrote...

Rifneno wrote...

You know, that's one thing that I really hated about the game.  Very few of our squadmates came back.  I can understand some, like Mordin.  But for ones like Miranda and especially Legion, they seemed to be just coming up with random crap for the sole purpose of keeping them off your squad.


Yah sure... random crap. Legion died only because he didn't want ot comeback to serve on the normandy. )))

By the way - about squadmates. There is one interesting thing about squadmates choosing screen. It is very different from ME1 and ME2. 

You see, the screen changes it's size and scale accourding to how many squadmates you currently have. So techically - there could be any number of squadmates and we just don't know it yet.  It is done on purpose - so the exact number of squadmates is kept secret, and you can never be sure that you have all of them. Potentially the roster could be as big as ME2 or even bigger - the technology for that is there in the game already. 


Is that first sentence sarcasm?  Can't tell with text.  It sure struck me as random crap.  "Direct personality dissemination required."  "Why?"  "Shut up, that's why."  "But last time we met, you said geth would make their own future, even refusing the old machine's gifts on your own terms.  Now you want to kill yourself to take the old machine's gifts even though I already saved your race by making peace with the quarians?"  "I said shut up! <shuts down>"

That's an excellent point about the roster.  Unfortunately, I have little hope it'll expand much.  The problem is that for each new squadmate, you magnify the amount of necessary dialogue because they all have to converse with one another.  Adding one new squadmate requires new dialogue from ALL the others.  So unless they had quite a few planned secretly from the beginning and already have the dialogue recorded, I don't see them adding more.

#59656
spotlessvoid

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spotlessvoid wrote...

People not believing IT is not the same as people hating an IT reveal.

Also, there are more people that would be mad the ending was never "fixed" than people who would be mad that synthesis/control wasn't legit. So Bioware isn't taking some huge risk of alienating their fans. Quite the opposite, they'd recapture a LOT more than they'd potentially lose


Bump, so our friendly neighborhood trolls can respond

#59657
Restrider

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tangythang wrote...

it's really hard to start a discussion..

I'll try to point something out:
If we assume that the rotation is still intact, opening the Wards like a flower would inflict those poor bastards at the farest point of the Wards in respect to the Presidium with a centripetal force of about 4g. You can survive that, but it is really not that comfortable.
You could explain the gravity in the decision chamber with some kind of mass effect and the atmosphere with kinetic barriers (not that I'd do that).
But you cannot explain the breath scene.

#59658
Rifneno

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MegumiAzusa wrote...

Rifneno wrote...

Seriously.  And that's just vanilla, no DLC.  Even From Ashes.

All From Ahes text dialogue is present in vanilla ME3.


No it's not.  I've tried searching for a few things like Javik's varied response if you say you'll do anything to defeat the Reapers and found nothing in the vanilla files.  There's probably some there, but definitely not all.

#59659
paxxton

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It wass the geth prime in London who said that, not Legion.

#59660
spotlessvoid

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Right Hanar, because the guy repeatedly exposed to Reaper tech doesn't make sense getting indoctrinated.

#59661
AresKeith

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@Paxxton that's what I wanna know

@demersal here's the link to the quote http://social.biowar...dex/13137245/30

#59662
demersel

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Rifneno wrote...
That's an excellent point about the roster.  Unfortunately, I have little hope it'll expand much.  The problem is that for each new squadmate, you magnify the amount of necessary dialogue because they all have to converse with one another.  Adding one new squadmate requires new dialogue from ALL the others.  So unless they had quite a few planned secretly from the beginning and already have the dialogue recorded, I don't see them adding more.


Yes, but you forget one thing - you can ass easily remove characters without trace as you can add them. 

Who say they can't remove the ones you have, and replace them with a whole new set availible only for the new parts lie after wake up in rubble?

They did say that squadmates will work differently and there is no such thing as permanent or main squadmates. 

#59663
Rifneno

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Heretic_Hanar wrote...

Rifneno wrote...

Heretic_Hanar wrote...

People keep saying that. And I keep explaining that yes, I moved on, I'm just here for kicks and giggles. It's mostly curiousity and entertainment that's keeping me on this board. Not to mention that I still have a lot of friends on this board who I often talk with in our Blood Brotherhood (formerly Cerberus and TIM supporters) group.


And a pattern of poor judgment begins to emerge.


You mean the pattern of BioWare catering to their shallow and retarded fanbase by turning an ambiguous and interesting character leading an interesting and ambiguous splintergroup into a saturday-morning cartoon villain leading the Sith Empire 2.0 and then finally in the end deciding to furter butchering that character by turning him into an indoctrinated puppet just so the Paragon kiddies can feel good about themselves while metaphorically ejaculating their loads over TIMs face?


Now you're claiming they changed direction to pander to the "paragon kiddies"?  This just gets better and better.

#59664
The Heretic of Time

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spotlessvoid wrote...

Right Hanar, because the guy repeatedly exposed to Reaper tech doesn't make sense getting indoctrinated.


The problem lies in the fact that TIM became a careless ****** who got himself indoctrinated, while he was always careful and taking the necessary precautions in the previous game and books.

It's not the fact that  TIM gets indoctrinated, it's how  he gets indoctrinated.

#59665
The Heretic of Time

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Rifneno wrote...

Heretic_Hanar wrote...

Rifneno wrote...

Heretic_Hanar wrote...

People keep saying that. And I keep explaining that yes, I moved on, I'm just here for kicks and giggles. It's mostly curiousity and entertainment that's keeping me on this board. Not to mention that I still have a lot of friends on this board who I often talk with in our Blood Brotherhood (formerly Cerberus and TIM supporters) group.


And a pattern of poor judgment begins to emerge.


You mean the pattern of BioWare catering to their shallow and retarded fanbase by turning an ambiguous and interesting character leading an interesting and ambiguous splintergroup into a saturday-morning cartoon villain leading the Sith Empire 2.0 and then finally in the end deciding to furter butchering that character by turning him into an indoctrinated puppet just so the Paragon kiddies can feel good about themselves while metaphorically ejaculating their loads over TIMs face?


Now you're claiming they changed direction to pander to the "paragon kiddies"?  This just gets better and better.


Indeed I am. I'm not saying that it's the only reason though. Just one among many.

#59666
Rifneno

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Heretic_Hanar wrote...

spotlessvoid wrote...

Right Hanar, because the guy repeatedly exposed to Reaper tech doesn't make sense getting indoctrinated.


The problem lies in the fact that TIM became a careless ****** who got himself indoctrinated, while he was always careful and taking the necessary precautions in the previous game and books.

It's not the fact that  TIM gets indoctrinated, it's how  he gets indoctrinated.


You're aware that it happened in the First Contact War, right?  He probably didn't even know asari existed, let alone Reapers.

#59667
paxxton

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demersel wrote...

Rifneno wrote...
That's an excellent point about the roster.  Unfortunately, I have little hope it'll expand much.  The problem is that for each new squadmate, you magnify the amount of necessary dialogue because they all have to converse with one another.  Adding one new squadmate requires new dialogue from ALL the others.  So unless they had quite a few planned secretly from the beginning and already have the dialogue recorded, I don't see them adding more.


Yes, but you forget one thing - you can ass easily remove characters without trace as you can add them. 

Who say they can't remove the ones you have, and replace them with a whole new set availible only for the new parts lie after wake up in rubble?

They did say that squadmates will work differently and there is no such thing as permanent or main squadmates. 

In fact it shouldn't be a problem to add completely new characters and have them interact with each other. All depends how the game is implemented.

Modifié par paxxton, 05 décembre 2012 - 06:11 .


#59668
dorktainian

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are we there yet?

#59669
paxxton

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dorktainian wrote...

are we there yet?

Where?

#59670
AresKeith

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@HH you mean how TIM and Cerberus became the Sith Empire by Mac Walters lol

#59671
The Heretic of Time

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AresKeith wrote...

@HH you mean how TIM and Cerberus became the Sith Empire by Mac Walters lol


Indeed. That's just f*cking stupid. That's why me and my Blood Brothers are former Cerberus and TIM fans.

#59672
paxxton

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AresKeith wrote...

@Paxxton that's what I wanna know

Which post are you referring to? The one about the geth prime in London? What do you want to know about it?

#59673
demersel

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AresKeith - I read the quote and it only says thet they have forgot to account for the situation when the player has romanced BOTH Kaidan and Thane at the same time. and that they included BOTH of them dead during the course of the single mission - instead of making it different parts of the game.

#59674
BleedingUranium

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Heretic_Hanar wrote...

spotlessvoid wrote...

Right Hanar, because the guy repeatedly exposed to Reaper tech doesn't make sense getting indoctrinated.


The problem lies in the fact that TIM became a careless ****** who got himself indoctrinated, while he was always careful and taking the necessary precautions in the previous game and books.

It's not the fact that  TIM gets indoctrinated, it's how  he gets indoctrinated.


Getting indoctrinated is what made him into TIM. What you're saying doesn't make any sense.

#59675
MegumiAzusa

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Restrider wrote...

tangythang wrote...

it's really hard to start a discussion..

I'll try to point something out:
If we assume that the rotation is still intact, opening the Wards like a flower would inflict those poor bastards at the farest point of the Wards in respect to the Presidium with a centripetal force of about 4g. You can survive that, but it is really not that comfortable.
You could explain the gravity in the decision chamber with some kind of mass effect and the atmosphere with kinetic barriers (not that I'd do that).
But you cannot explain the breath scene.

Whatever you calculated there you can see the tower and bridge are still standing. If shields would have failed they would have been just flicked away.
Thus you can explain the breath scene.

Modifié par MegumiAzusa, 05 décembre 2012 - 06:15 .